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| Category: Flight Simulator 2004 - Scenery | |
| Terrace CYXT Updated |
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This revises the previous versions by adding two missing buildings, corrects the apron markings and parking and adds a third gate, creates more GA parking, updates the AI to include, for instance, a Westjet flight, and most importantly of all adds the ILS to runway 33. It is complete in itself and can be installed as-is without first installing previous versions. Terrace is fifteen miles east and inland from Prince Rupert, which is 500 miles north of Vancouver up the BC coast. It is at the point in the mountains where two fjords meet, one coming from Prince Rupert and the other from Kitimat. The population of the town is around 12,500. The airport is called Terrace-Kitimat and is a couple of miles south of the town of Terrace, on the south side of the Skeena River. There are two runways, and the main one is a recently-extended 7,500 feet long and lit 33-15 with approach lighting to both ends and an ILS on 33. The second is 5,373 feet of unlit 03-21. The apron has been enlarged to be able to accommodate a Boeing 737, though there is at the moment no airline using a 737 for flights to Terrace. The pics and the video show the surrounding hilly terrain and the nearby river between the airport and the town.
| Filename: | Terrace_CYXT_Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 13th January 2019, 18:38:12 |
| Downloads: | 177 |
| Author: | Roger Wensley |
| Size: | 15.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 3; Kiana PAIK |
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The town of Kotzebue is in the far northwest of Alaska, and served by Alaska Airlines. These are villages to the (mostly) east of Kotzebue on the South Slope of the Brooks Range of mountains, served by local flights from Kotzebue. There will be further additions. Kiana is a small village (population now around 360) on the bank of the Kobuk River, around 60 miles east of Kotzebue. The airfield, called Baker Memorial, is just north of the village, with 4,000 feet of lit gravel aligned 06-24 (as are several other runways in the area) with PAPI on 24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and Northern Air Cargo flights and GA. In real life the runway is around 200 yards closer to the village; this complicated the removal of roads and revised ground textures so I left it as is to make my life easier. The post includes missing night textures that were omitted from the post of Noatak PAWN. Noatak also has incorrectly installed original FS9 taxiway lights that were, as a result, impossible to remove. I had hoped to somehow manage it, but there is no way.
| Filename: | Alaska_South_Slope_3_Kiana_PAIK.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2016, 22:00:17 |
| Downloads: | 213 |
| Author: | Roger Wensley |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Valdez Pioneer Field PAVD in Alaska |
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Pioneer Field is in Valdez Alaska, between the mountains to the north and the water of Valdez Arm to the south. It used to cater for a lot of the work for the Alaskan pipline and the nearby terminal and in the middle 1970's it was a very busy place. That is not the case now, and the tower is no longer manned though there is still an average of 35 flights a day and there are 30 planes (and helicopters) based at the field. There are three really odd hangars at the western end of the apron, with each of them having 6 "T" hangars which have been joined in a circle; this is the only place I have ever seen this. The recently resurfaced runway is 6,500 feet of 150 feet wide asphalt aligned 6/24 at 121 feet asl. There is also a wide and heavy duty asphalt and gravel surrounding runoff and base, probably because of drainage problems with water from the mountains. Fuel (both JetA and 100LL) is available from ERA Helicopters at the eastern end of the apron. All of the buildings on the field have been modelled specifically for this scenery, plus the nearby accomodation blocks. The AI flights are for the twice-daily ERA/Alaska Air flights using a Bombardier Dash 8-200.
| Filename: | Valdez_Pioneer_Field_PAVD_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2011, 03:29:51 |
| Downloads: | 1,199 |
| Author: | Roger Wensley |
| Size: | 3.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYGQ - Geraldton - Northern Ontario, Canada * Updated * |
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This is my last scenery post; read the text note in the zip. This greatly modifies my previous (2009) post of Geraldton, and has more purpose-made buildings. The new version is stand-alone and does not require you to have previously installed Geraldton; it interacts with Dryden and Sioux Lookout for AI flights. Geraldton is in northern Ontario, 70 miles northeast of Thunder Bay and 50 miles east of Lake Nipigon. The town is on the northern shore of Kenogamisis Lake and strung out northwards to the east-west railway line. The population is around 2,400 and the origins are in mining. The airport is a further 3 miles or so north, just south of Hutchison Lake. CYGQ has just over 5,000' of asphalt aligned 08-26; I think there used to be a second runway in a similar arrangement to the one at Dryden, but that was long ago. At the eastern end of the runway there are hangars that turn their back on an irregularly-shaped and seemingly unplanned apron; this is because it was unplanned. There was a large addition made so that fire fighting CL 415 planes could be parked there in the summer, adjacent to tanks containing foam and chemical additivies. The AI (available with my Sioux Lookout and Dryden posts) includes CL 415 flights.
| Filename: | CYGQ__Geraldton__Northern_Ontario_Canada___Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd March 2013, 10:55:04 |
| Downloads: | 426 |
| Author: | Roger Wensley |
| Size: | 4.26 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Teslin CYZW in the Yukon, Canada |
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Teslin is a village on the Alaska Highway around 85 miles east of Whitehorse, on the banks of the very long Teslin Lake and where there is a sizeable bridge across an offshoot of the lake. The Hudson Bay trading company established a post there in 1903. The current population is a rather meagre 120 or so and the only reason I am making this scenery is that I know one of the 120. This scenery, in addition to the terrain, village, bridge, and airport items also modifies the Alaska Highway. The AI includes a school excursion trip on a chartered Air North Hawker Siddeley 748 on Saturday. There are no scheduled flights to the field. The runway is now around 5,600 feet of gravel aligned 08-26 and with VASI at both ends. It is lit with runway lighting on the tops of traffic cones, and you will need to download the lighting library from my earlier postings of either Allakaket Lights or Anaktuvuk Lights earlier this week. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Teslin_CYZW_in_the_Yukon_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 5th December 2019, 18:37:13 |
| Downloads: | 128 |
| Author: | Roger Wensley |
| Size: | 6.87 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kaltag KAL in Alaska |
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Kaltag is a small village on the west bank of the Yukon River, around 65 miles east of the coast at Unalakleet and about 40 miles south of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The population is just under 200 and living from fishing and the land. The airfield is close by and has a gravel runway aligned 21-3 and just under 5,000 feet long. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Kaltag is located on the edge of three different airlines coverage areas, and is served by Bering Air from the northwest, ERA from the southwest, and also by Wright Air from Fairbanks in the east. These are included in the AI.
A note here about my scenery making. This is post number 507 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Kaltag_KAL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 20th August 2019, 19:04:35 |
| Downloads: | 102 |
| Author: | Roger Wensley |
| Size: | 3.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYPE - Peace River - Northwest Alberta, Canada |
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The Peace River flows east from the Rockies, joining up with the Slave River to empty into Great Slave Lake. The town is on both banks close to a bend, 245 miles northwest of Edmonton. The population is 7,000 and the surrounding area is either farmland or forest and used for winter sports; Peace River hosted the 2004 Alberta Winter Games. The airport is just over 3 miles west of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 04/22, lit, and with PAPI. There is a second runway to the south of the main runway, 1,900 feet of grass and aligned 08/26. The apron is to the north of the runway at the eastern end and is large; there is a purpose-built terminal building, plus other hangar buildings along taxiway C that extends westward from the apron. The airport gives the impression that it is under-used; there are no long lines of parked planes waiting for the weekend and few scheduled flights. These are mainly (totally?) by Sunwest Home Aviation, but unfortunately nobody has made the textures for Sunwest and my talents do not run in that direction so I have made believable substitutions. There is also a small but obstinate AI difficulty, described in the notes.
| Filename: | CYPE__Peace_River__Northwest_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th November 2013, 23:56:22 |
| Downloads: | 334 |
| Author: | Roger Wensley |
| Size: | 10.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Rae Lakes CYRA at Gameti in the Northwest Territories, Canada |
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Gameti is a village in the Northwest Territories, around 65 miles north of Whati which was recently posted. Until 2005 the village, which has a population of around 280, was known as Rae Lakes and the airfield is now renamed Gameti/Rae Lakes as shown in the 2010 version of the Nav Canada Flight Supplement, my standard reference year. Permanent settlement was established there in 1965. There is no all-weather road access and the village is reliant upon the airfield for supplies, along with an ice road in the winter months. The airfield is a mile or so east of the village, with a lit gravel runway of just over 3,000 feet aligned 14-32 and with PAPI at both ends. The airfield is served by Air Tindi from Yellowknife on an almost daily basis, included in the AI here along with some GA and a Friday delivery by a Buffalo DC3 that uses all of the runway. The runway has lake water at each end, ready for the unwary. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Rae_Lakes_CYRA_at_Gameti_in_the_Northwest_Territor.zip |
| License: | Freeware, limited distribution |
| Added: | 26th December 2019, 19:32:09 |
| Downloads: | 124 |
| Author: | Roger Wensley |
| Size: | 4.81 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Berlin "Discover America" Airbus A320-214 (D-ABNB) |
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Air Berlin is Germany's second largest airline, after Lufthansa, and Europe's seventh largest airline in terms of passengers carried. Air Berlin operates an extensive network from a total of 17 German cities, including some European metropolitan and several leisure destinations in the Mediterranean region, Madeira, the Canary Islands and North Africa as well as intercontinental destinations in Southeast Asia, the Caribbean and the Americas. Its hubs are Berlin Tegel Airport and Dusseldorf Airport. The airline is a member of the Oneworld alliance and owns the subsdiaries NIKI in Austria and Belair in Switzerland. Etihad Airways owns 29.21% of Air Berlin.
Air Berlin - AirBerlin Group livery is painted on Project Airbus's Airbus A320-214 model (not included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more.
Visit our Facebook page "Sky Level Textures" for news, updates and previews on our future repaint projects. Thanks for downloading & Happy flying.
HD GAMING EXPERIENCE inside. https://www.facebook.com/SkyLevelTextures
| Filename: | Air_Berlin_Discover_America_Airbus_A320214_DABNB.zip |
| License: | Freeware |
| Added: | 18th November 2014, 15:13:18 |
| Downloads: | 1,268 |
| Author: | Giacomo Tomasini | Sky Level Textures | Project Airbus |
| Size: | 14 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Repulse Bay CYUT in Nunavut Canada |
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This is a scenery that I started in 2013, temporarily abandoned when I found there was a fault in the coastline that reduced it all to straight lines, and then totally forgot about. Until now, when I discovered that while I had made the Repulse Bay terminal building I had mysteriously not made the scenery. Investigation revealed the reason why and here it is with a coastline that has been repaired to the extent that the fault allowed. Repulse Bay has a population of around 1,100 and since 2015 has been officially named Naujaat, the traditional Inuit name. It is located exactly on the arctic circle on the northern extension of the western side of Hudson Bay, in a large bay off the northern tip of Southampton Island. Coral Harbour is on the far side of the island, 180 miles to the south. The airfield is alongside the town and the coast, with the runway 3,400 feet of gravel with PAPI at both ends, aligned 161T-341T with "T" standing for true as opposed to the unreliable magnetic bearing this far north. The regular scheduled flights are by Air Baffin (an Air Nunavut subsiduary), connecting to Iqaluit some 550 miles to the east. The helicopters are there in the summer with their own fuel in drums around their own parking apron. They land directly on the apron, which cannot be replicated in AI, so they are present only as parked choppers and not flying ones.
| Filename: | Repulse_Bay_CYUT_in_Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 6th September 2018, 00:34:38 |
| Downloads: | 179 |
| Author: | Roger Wensley |
| Size: | 7.87 MB |