Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Original Aircraft | |
| TAA Trans Australian Airline Airbus A300-B4-200 |
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File Description:
Trans Australian Airlines or Nationally known as TAA, was established in 1946 by the Commonwealth Government, which called the airline Australian National Airlines Commission which operated as TAA. Qantas assigned TAA to perfome its domestic routes in Australia as at that stage Qantas was flying Internation sectors. Taa began with Convair Cv-240 and then ended with the Airbus a300 which was purchaced in the Mid 1970's. TAA ceased opperations in 1989. Then Australian Airlines was born. This aircraft works for both fs2002/fs2004. Features ( in depth ): Fully animated control surfaces Fully independent suspension Dynamic flexing wings Animated tilting bogies Rolling main wheels Animated thrust reversers Fully reflective textures ( each part has different degree of reflection based on material ) Flaperons Detailed textures Interchanging 2D and 3D engine fans Full night lighting Visible landing lights from the cockpit Reflective cockpit windows Crash affects Transparent Nav light lenses Dynamic Shine Opening Passenger and Cargo Doors ( fully independent ) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors Park Mode ( Shift+F, Ailerons and elevators droop to simulate airplane in parked position ) More detail to landing gear and flaps More textures to add realism ( landing gear, leading edge flaps , fan blades ) Improved nose shape and belly Animated vent scoops under belly ( Shift+W) New lighting and condensation effects. Enjoy Flying.
| Filename: | TAA_Trans_Australian_Airline_Airbus_A300B4200.zip |
| License: | Freeware |
| Added: | 2nd April 2004, 15:38:22 |
| Downloads: | 10,128 |
| Author: | Jacob Kubique/ SGA |
| Size: | 1.7 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 3; Kiana PAIK |
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File Description:
The town of Kotzebue is in the far northwest of Alaska, and served by Alaska Airlines. These are villages to the (mostly) east of Kotzebue on the South Slope of the Brooks Range of mountains, served by local flights from Kotzebue. There will be further additions. Kiana is a small village (population now around 360) on the bank of the Kobuk River, around 60 miles east of Kotzebue. The airfield, called Baker Memorial, is just north of the village, with 4,000 feet of lit gravel aligned 06-24 (as are several other runways in the area) with PAPI on 24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and Northern Air Cargo flights and GA. In real life the runway is around 200 yards closer to the village; this complicated the removal of roads and revised ground textures so I left it as is to make my life easier. The post includes missing night textures that were omitted from the post of Noatak PAWN. Noatak also has incorrectly installed original FS9 taxiway lights that were, as a result, impossible to remove. I had hoped to somehow manage it, but there is no way.
| Filename: | Alaska_South_Slope_3_Kiana_PAIK.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2016, 22:00:17 |
| Downloads: | 213 |
| Author: | Roger Wensley |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chignik Lake A79 and Port Heiden PAPH - Alaska, USA |
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File Description:
These are two villages in Alaska, in the peninsula that is the start of the Aleutians. Both are east of Perryville, Chignik Lake by 30 miles on the south side of the peninsula and Port Heiden by 75 miles on the north coast. Both are served by Grant Aviation government-subsidised regional flights from King Salmon. Chignik Lake has a population of around 70. There are two buildings on the airfield, but passengers still wait in their car for the plane to arrive as there is no terminal building as such. The runway is 3,300 feet of gravel aligned 08-26, as are so many in this area. Port Heiden is on the north shore of the peninsula, and the population is around 100. FS9 showed the town as being large enough to house 10,000; the new landclass here reduces this to the actual 40 or so houses, one and a half miles south of the airport. The roads are still the FS9 originals, which are approximately in the right place but are brightly lit at night as I was too lazy. The main occupation is fishing. There are buildings on the airfield (mostly old, except for a garage building) but passengers again wait in their cars for the plane to arrive. The two runways are both gravel, and are 05-23 of 6,200 feet, and 13-31 of 4,400 feet.
| Filename: | Chignik_Lake_A79_and_Port_Heiden_PAPH__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 30th March 2015, 20:28:47 |
| Downloads: | 294 |
| Author: | Roger Wensley |
| Size: | 5.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYQS - St Thomas - Ontario, Canada *V1* |
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File Description:
St Thomas is a town in Ontario around 12 miles south of London and less than 10 miles from the north shore of Lake Erie, with a population of just under 40,000. The airport (actually more of an airfield, as there are no scheduled flights) has three runways typical of an ex-military field, with one remaining hangar from RCAF flight training times in the 1940's, and the east-west runway now extended to just over 5,000 feet. The main presence at CYQS is a company in the crop seeding and spraying business over a wide area of Ontario; as a result there are several AT-802 planes based there which are included here as AI planes and also as parked scenery objects. To the west of the original apron area there are added taxiways to cater for a herd of new individual hangars wearing orange and white uniforms. There is fuel, runway lighting on 09-27, taxiway lights, visitor parking on the edge of the apron, and maintenance companies in the large hangars, plus a flight training group. A small terminal building sits quietly between hangars, waiting. Ditches along the road and around much of the airfield provide separation, which is why the fences are not continuous. I presume that the warning balls on the electricity cables were found to be necessary to persuade pilots not to land there; probably ski planes in winter, they tend to land anywhere so long as it has snow on it. This V1 version includes previous updates.
| Filename: | CYQS__St_Thomas__Ontario_Canada_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2015, 02:35:28 |
| Downloads: | 265 |
| Author: | Roger Wensley |
| Size: | 11.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYYQ - Churchill Port & York Factory - Northern Manitoba, Canada |
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File Description:
The main part of this scenery installs the Port of Churchill and the grain silos. Churchill CYYQ has been made by Sidney Schwartz, and this also adds AI and slightly modifies his parking to make a space big enough for Buffalo's C46. Churchill is in northern Manitoba, on the Churchill River where it empties into Hudson Bay. The town is accesible by air, by boat (once the winter ice melts) and most importantly by rail from the south. Grain from the Canadian prairies is hauled north and stored in Churchill for export to Europe by a sea route that is significantly shorter than any other, and there is a grain carrier included in the AI. Today there are perhaps 810 people living in Churchill, a slowly declining number. There are also a number of impressive polar bears. There was another port south of Churchill, but it was never completed, never connected to a railroad track, and never used. It was called Port Nelson, and was at the mouth of the Nelson River. Nearby, on the Hayes River, there is an old trading post called York Factory, built in 1684 and preserved as part of the living history of the north of Canada. The second scenery is for this, and for the nearby tourist camp called Silver Goose Lodge, which as the name suggests is for hunters. The large grassy area alongside the fort was for the trappers to camp on when they all arrived in early summer to trade the furs for goods.
| Filename: | CYYQ__Churchill_Port__York_Factory__Northern_Manit.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd July 2014, 02:26:04 |
| Downloads: | 545 |
| Author: | Roger Wensley |
| Size: | 3.69 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Olympic Airlines Airbus A340-300 'Olympia' |
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File Description:
This is a Project Opensky Airbus A340-300 painted in Olympic Airlines livery. The aircraft is named Olympia Registration: SX-DFA, cn235. It is painted by the use of real photos, the official paint kit and hand painted with dirt effects, photorealistic windows, light/shade effects. Features (in depth): Fully animated control surfaces, Fully independent suspension, Dynamic flexing wings that respond to turbulence (Thanks to Fraser Turner) Thrust reversers that open fully on idle reverser thrust. (Thanks to Fraser Turner), Drooping ailerons on elevators when engines are shut off (Thanks to Bill Leaming), fully reflective textures (each part has different degree of reflection based on material), Accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types). Tested by real pilots) Detailed textures, Interchanging 2D and 3D engine fans, Full night lighting, Visible landing lights from the cockpit, Reflective cockpit windows, Crash effects, Transparent nav light lenses Virtual Cockpit with clickable buttons. Optimized for FS2004 (VC version only) Rain effects on windshield (VC mode), Wingview (Wingview version only), Dynamic Shine, Opening Passenger and Cargo Doors (fully independent) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors, More detail to landing gear and flaps, more textures to add realism (landing gear, leading edge flaps, fan blades), Animated vent scoops under belly ( Shift+W), New lighting and condensation effects, Even more 3D parts added to this A340 over the A330.
| Filename: | Olympic_Airlines_Airbus_A340300_Olympia.zip |
| License: | Freeware |
| Added: | 1st May 2005, 21:08:16 |
| Downloads: | 4,961 |
| Author: | Kotsios Stamatis |
| Size: | 12.12 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-338 'VH-EBU - Nalanji Dreaming' |
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File Description:
Nalanji Dreaming was delivered to Qantas on the 24th January 1985, and is the second aircraft of the 747-300 classic series, to be added to the Qantas fleet. Nalanji is the aboriginal word for place. Internationally-renowned Australian Design studio. Balarinji, has created the 'Nalanji Dreaming' design for Qantas to celebrate the balance and harmony of nature in 'our place', Australia. Nalanji Dreaming' expresses its uniquely Australian cultural themes in a lush, tropical color palette and is the second Qantas aircraft to be painted with an Aboriginal. Qantas operates this aircraft on International routes. This Aircraft is painted for Projectopensky’s 747-300 model. This paint has been meticulously rendered in photoreal textures, to optimize and emphasize the
realism of the paint and the model. Features ( in depth ): Fully animated control surfaces, Fully independent suspension, Front gear steering, Trim Animation, Opening Passenger Doors Dynamic flexing wings, Animated tilting bogies, Rolling wheels, Animated thrust reversers, Fully reflective textures ( each part has different degree of reflection based on material ), Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), Accurate spoiler animation, Detailed textures, Full night lighting, Visible landing lights from the cockpit, Reflective cockpit windows, Crash affects
and Transparent Nav light lenses. Please wait for future updates on the FDE, as these ones are not compatible with FSX, however everything else is. Enjoy
| Filename: | Qantas_Airways_Boeing_747338_VHEBU__Nalanji_Dreami.zip |
| License: | Freeware, limited distribution |
| Added: | 14th November 2006, 01:23:16 |
| Downloads: | 6,039 |
| Author: | Jacob Kubique & Projectopensky |
| Size: | 11.36 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PMDG C-40A clipper US NAVY |
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File Description:
You must own the PMDG B737-600/700 aircraft for these textures to work.
These textures are for use with PMDG B737-700 with airstairs no winglets to be used in fs9,
textures where saved in 32bit with alpha channels aplied.
The textures in this file represent the real US NAVY C-40A clipper,of VR58/VR59 squadrons,which is based on the B737-700,
but with strengthened wings and u/c from the B737-800.
the PMDG B737-700 aircraft paintkit,as been reworked,in order to get this repaint scheme done,from photos on airliners net,
as a guide,the mods are extra panel lines on the 4 main doors,to represent the hinged top and bottom sections,
forward sevice door as been repositioned,so it is in line with the internal door,and the panel lines for the
main port forward cargo door added,windows and blank window frames,altered to represent those on the C-40A clipper.
Night textures and alpha channels modied to the same.
the aircraft represented are JV829/832/834 of VR-58 squadron (sunseekers) and
RY830/831/832/833 of VR-59 squadron (lonestar express).
There is a bit of confusion,over aircraft reg and nose names,because the aircraft where swapped squadrons,832 is one example.
i have included read me and instruction files,and jpegs to give help on getting these to work.
textures by alan cottrill.
| Filename: | PMDG_C40A_clipper_US_NAVY.zip |
| License: | Freeware |
| Added: | 17th September 2006, 17:30:25 |
| Downloads: | 760 |
| Author: | alan ottrill |
| Size: | 20.35 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| British Airways (OC) Boeing 747-236B G-BDXE 'City of Glasgow' |
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File Description:
Project Opensky 747-200 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This colour scheme was used at the time following the merger with BEA until 1984 when the colour scheme was changed again for the privatisation of British Airways. This paint is my third version and uses many new techniques for the engines and the horizon shine. The model contained is the most recent update SP3A which includes a brand new tow truck as well as animations and the catering and stair vehicles which can be controlled pressing 'Shift'+'8' to bring up the V4adv panel. The FDE is also the most recent update for the Rolls Royce model. Better preview screenshots are available in the zipdrive, Happy landings.
| Filename: | British_Airways_OC_Boeing_747236B_GBDXE_City_of_Gl.zip |
| License: | Freeware |
| Added: | 18th November 2008, 18:21:37 |
| Downloads: | 1,059 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 17.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lanseria International Airport (FALA), Johannesburg, South Africa |
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File Description:
Lanseria international airport is Johannesburg's second international airport and mostly cater to private jets, low cost airlines and many private general aviation and flightschool aircraft. It is a privately owned airport and can accomodate aircraft up to the size of a Boeing 757-300. This airport has seen John Travolta use it with his Boeing 707, the Hilton family with a private Boeing 757 and even the USAF have landed their C-17 Globemasters at the airport when Air Force one came here in the past with the latter landing at AFB Waterkloof.
This package started out as a conversion of the wonderfull FSX scenery of the airport by Lee Hall and converted with permission from the original author. It quickly expanded however to a project that now additionally includes photoreal ground textures that changes with seasons, many added fences and gates around the airport, inclusion of the shaded parking areas with parked cars, static airplanes (RWY12 and EZ scenery libraries needed to see this) as well as numerous objects around the airport and apron made by myself in Gmax to give the airport some FS9 life.
Also included is the wonderfull "apron light splashes" by Hans Günther Schnell who kindly gave me permission to use it for the night times.
I have also included a local mesh for the area for users of FSGlobal 2010 to eliminate the extreme elevation anomoly around the airport.
| Filename: | Lanseria_International_Airport_FALA_Johannesburg_S.zip |
| License: | Freeware, limited distribution |
| Added: | 11th August 2023, 16:03:37 |
| Downloads: | 274 |
| Author: | Kobus van Wyk, Lee Hall |
| Size: | 37.64 MB |