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| Category: Flight Simulator 2004 - Scenery | |
| Nome PAOM on the northwestern coast of Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 200 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Nome is south of the Bering Strait on the southern coast of the Seward Peninsula, around 185 miles south of Kotzebue, with a population of about 3,800. It is the town that led to the creation of the most famous dogsledge race in the world, the Iditarod, which is based on the delivery to Nome of diphtheria serum during the blizzard conditions of the winter of 1925. The Nome airport (it currently has no other name) was originally built as the last of the refuelling airfields for planes being ferried to Russia during WW2. It has two runways, aligned 09-27 and 02-20 in FS9 (the wandering magnetic north has recently renamed the magnetic headings) and both of them around 6,000 feet with an ILS on 27. There is a modern airport layout diagram included showing taxiway names etc. Alaska Airlines, ERA, and Bering Air (which is headquartered in Nome), along with the shared cargo terminal for Northern Air Cargo and Everts Air, are all on the southern apron. The northern apron is mainly for GA, along with maintenance facilities, a garage building that also houses a weather bureau, and at the far northern end of runway 02-20 an apron and hanger for the Alaska Air National Guard. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 09-27 even if the wind is from the north or south, right up until it reaches 30+ knots, so for AI realism in FS9 a permanent wind from the west would be the most realistic on a daily basis. There is also a small gravel strip just north of the town and this is included (94Z), as are some old line-of-sight radio communication reflectors on the hills above the town. There is a note about making adjustments to Ultimate Terrain Alaska-Canada regarding both realistic road lighting and also auto-generation.
| Filename: | Nome_PAOM_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 18th October 2016, 02:38:42 |
| Downloads: | 487 |
| Author: | Roger Wensley |
| Size: | 22.65 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kotzebue PAOT on the northwestern coast of Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.
| Filename: | Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2016, 16:47:52 |
| Downloads: | 462 |
| Author: | Roger Wensley |
| Size: | 19.32 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Douglas DC-3 pre-war |
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File Description:
Re-upload. FS2004 KLM Douglas DC-3 pre-war textures.
Before and after World War II, KLM was a major European operator of the Douglas DC-3. The first DC-3, PH-ALI 'Ibis', entered service with KLM in October 1936. This made KLM the first operator of the DC-3 in Europe.
22 others would join before Nazi-Germany invaded the Netherlands on 10 May 1940 and occupied the country for five dark years. Those DC-3's present at Amsterdam-Schiphol, if not destroyed by bombs, were impounded by the Germans. Other DC-3's that happened to be elsewhere out of reach of the enemy found their way either to the Dutch East Indies where they served on the KNILM routes until the Japanese invasion in February 1942, or to England where they were leased by BOAC for the London (later Bristol) to Lisbon service.
Both PH-ALI 'Ibis' and PH-ARW 'Wulp' moved to England. Unfortunately they did not survive World War II. The 'Wulp' was destroyed in November 1940 when Bristol got bombed by
the German Luftwaffe. The 'Ibis' was shot down by Junkers Ju-88's on 1 June 1943 over the Bay of Biscay.
The repaints of PH-ALI and PH-ARW are based on the templates Mark Beaumont created for the MAAM-SIM Douglas DC-3 (passenger version), which were based on Jan Visser's original textures. These are textures only. You will require MAAM-SIM's great donationware Douglas R4D/DC-3 package. Repaints by Maarten Brouwer.
| Filename: | KLM_Douglas_DC3_prewar.zip |
| License: | Freeware, limited distribution |
| Added: | 12th June 2010, 01:16:55 |
| Downloads: | 666 |
| Author: | Maarten Brouwer |
| Size: | 10.05 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - Niagara International Airport KBUF |
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File Description:
As most know initiating the ILS at certain airports for AI Aircraft or User Planes is not a function at this time when using AFCAD2 if visibilty falls below 3 miles. This is do to the somewhat complex XML code that has to be written for NAVAIDS and then the compiling into a bgl file. If you add a new ILS runway to an airport such as KBUF (rwy 32) only the user aircraft can use this runway when visibility falls below 3 miles if a GPS/LDA is unavailable. ATC will no longer use 32 ILS runway for AI Traffic or User Aircraft (by default) because FS9 sees it as a visual runway and will now vector your Planes back to 5/23 ILS which is also being used as a Terminal Departure Runway. The KBUF_ILS_jv.bgl file adds all NAVAIDS for making 32 a Precision Instrument Runway by adding all the radar fixes for both the ILS/DME approach portion and the proper missed approach procedures as per current published plates for runway 32. See the readme for what's new at the KBUF airport. **** AFCAD2 included for FS9 default scenery. ****
| Filename: | Active_ILS__Niagara_International_Airport__KBUF.zip |
| License: | Freeware, limited distribution |
| Added: | 30th January 2005, 17:21:34 |
| Downloads: | 1,306 |
| Author: | Jim Vile |
| Size: | 117.25 KB |
| Category: Flight Simulator 2004 - Scenery | |
| North Haledon Lite |
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File Description:
This is Chopper Friendly scenery, folks. It wasn't designed to be flown over at 10,000 feet - although, if you like to fly heavy iron into the major New York/New Jersey airports, you'll notice that it replaces the terrain elevation of Northern New Jersey with all the hills and valleys that the default scenery left out. No, this is interactive scenery. Built to be explored low and slow.
Want to perfect your landing skills in a huge playground of rooftops, irregular terrain, and tight spaces? This is the place. You won't find any unlandable surfaces or false crashes here - just hundreds of places to touch down ranging from beginner, through expert, to downright sick!
This is the lite version, designed for people who are having trouble with the frame rates of the full version. I've thinned out the houses and trees, and removed the buildings South of Oldham Pond - but managed to keep most of the interesting places to land. In the tests I've done, there was about a 20 percent frame rate increase on average compared to the full version, with nearly a 45 percent increase in the most framerate-hostile areas.
| Filename: | North_Haledon_Lite.zip |
| License: | Freeware, limited distribution |
| Added: | 1st June 2006, 04:48:01 |
| Downloads: | 656 |
| Author: | Mick Posch |
| Size: | 11.38 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| St. Lucia Airways Retro Boeing 707-320 |
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File Description:
St. Lucia Airways Retro B707-320.
St. Lucia Airways Limited was a privately owned company founded in 1975. General and tourist flights were operated mainly to Martinique and Barbados, but also extended throughout the Caribbean and South America. There was also a shuttle service between the two St. Lucia airports of Vigie and Hewannora. A Boeing 707 was acquired in 1982 for cargo charter work. Source Wiki.
Flightplans are available on AVSIM.
This works for both FS9 and FSX. Tested in FSX. FS9 models used.
For FSX users make sure you have UNCHECKED "Aircraft casts shadows on the ground" under the Aircraft - Exterior Settings in FSX to make any FS9-based model visible during the day!
Texture quality; FSX Native: DDS DXT5 with alpha. FS9 Native: BMP DXT3 with alpha.
FSX Light Fix included in the DDS night texture.
Custom Light Map. Custom Shadows, Highs, Weathering as usual...
Included repaint is for the following model; AI_B707-320 from Dee Waldron aka DWAI.
Model is available on AVSIM and FlightSim.com or on the author/developers site.
You need the basekit for this to work!!
Do make sure you copy the texture folder(s) in the respective folder.
| Filename: | St_Lucia_Airways_Retro_Boeing_707320.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2012, 15:10:45 |
| Downloads: | 247 |
| Author: | Stephan Faessler / ImpulseAI |
| Size: | 957.55 KB |
| Category: Flight Simulator 2004 - Sounds | |
| ATC Voices -Airport names set 12 |
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File Description:
A collection of 29 additional or corrected airport names, for use with
Flight Simulator 2004 and FS2002. Installation requires the
EditVoicepack software (see
http://bevelstone.xs4all.nl/FlightSimulator/EditVoicepack) by Lars
Møllebjerg which is also available as a free download from the usual Flight
Simulator download sites such as Avsim.
The airports represented here are:
3EO: Miami-Roberts Co (United States of America),
3TE5: Panhandle/Stamps Field (United States of America),
51K: Cedar (United States of America),
E26: Jal/Lea Co (United States of America),
EFET: Enontekio (Finland),
ENKJ: Lillestrøm/Kjeller (Norway),
ENY2: Setermoen (Norway),
ESDA: Ljungbyhed AB (Sweden),
ESUK: Kalixfors (Sweden),
FZRQ: Kongolo (Congo DRC),
LERM: Robledillo De Mohernando (Spain),
LFOI: Abbeville (France),
LILG: Vergiate (Italy),
LSPM: Ambri (Switzerland),
MYAP: Spring Point (Bahamas),
MYX4: Big Whale Cay (Bahamas),
O45: Hooker Muni (United States of America),
OEUM: Umm Lejj (Saudi Arabia),
OIIE: Ika (Iran),
PANGALPINANG: Pangkalpinang (Indonesia),
SN58: Foster Field (United States of America),
SWEI: Eirunepe (Brazil),
T45: Panhandle-Carson Co (United States of America),
UBBN: Nakhichevan (Azerbaijan),
WAOI: Iskandar (Indonesia),
WBGT: Long Banga/Tanjung Manis (Malaysia),
WIKD: Tanjung Pandan/H.A.S. Hanandjoeddin (Indonesia),
WIPK: Depati Amir (Indonesia), and
YBVA: Balaklava (Australia).
| Filename: | ATC_Voices_Airport_names_set_12.zip |
| License: | Freeware |
| Added: | 27th November 2007, 14:15:16 |
| Downloads: | 2,250 |
| Author: | John Hinson |
| Size: | 21.05 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Pegasus Aviation AI Pack: The Viscount Flies On |
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File Description:
In deepest darkest Africa, one Viscount can still be found flying commercially - with Pegasus Aviation in the Democratic Republic of Congo.
These files include the aircraft, appropriate AI flight plans and AFCAD files for some of the airports served. Although not a true "AI
aircraft" it is unlikely to cause a strain on computer resources given the light
demands of AI traffic and scenery in the Congo area on Flight Simulator.
The aircraft is a modified version of Rick Piper's excellent Vickers Viscount 800
model available from http://www.btinternet.com/~rick.piper/ . If you wish to fly
the Pegasus Aviation Viscount yourself, please download the original aircraft files
from his site and install these textures to work with them - what is included
here is not suitable for your own flying as the Flight Dynamics have been modified
to work as AI traffic. [File re-uploaded at request of AVSIM] Footnote - since this file was first released in 2007, the aircraft has changed hands, it passed to Mango Airlines as 9Q-COD and is currently out of service at FZQA Lubumbashi. Sadly, it seems that the Viscount no longer flies on.
| Filename: | Pegasus_Aviation_AI_Pack_The_Viscount_Flies_On.zip |
| License: | Freeware |
| Added: | 26th May 2010, 19:15:46 |
| Downloads: | 985 |
| Author: | John Hinson, Billy Rutherford & Rick Piper |
| Size: | 812.55 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| VAL New Models |
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File Description:
-This package have flight plans,updates for the AI models,AFCAD for the different airports and the Call Sign for VAL.
-Vieques Air Link(VAL) is a small regional airline that travel to sAN Juan,Isla Grande(Dominici),St. Croix,Ceiba(Roosevelt Roads) and Culebra
from Vieques,Puerto Rico.
-The flight plans are a combination of Real Schedule Operations of the airline plus some fictional plans that we think
will become real very soon(ST.Thomas,Punta Cana and la Romana).It require the Vieques Air Link AI Models New Colors zip
-Models courtesy of Henry Tomkiewicz and the Repaints courtesy of Roberto Ayala and his website www.robertoayala.com
-In order for the package to work properly you need to have the Puertorico2004v2 scenery from Roberto Ayala installed,
you may find it at his website and youll need also the Blue Print TJSJ Scenery(freeware),you can find the link at Roberto's
website.
-The AI Models can be found at www.flightsim.com or www.robertoayala.com with also more files of Roberto's work at the sim
community.To add the Trislander you have to downloaded and install it also on your Flight Simulator Aircraft Folder.
| Filename: | VAL_New_Models.zip |
| License: | Freeware |
| Added: | 7th February 2010, 11:18:52 |
| Downloads: | 461 |
| Author: | Roberto Ayala,Rafael Ortiz |
| Size: | 361.05 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Vieques Air Link AI Flight Plans NEW COLORS |
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Images related to this file:
File Description:
-This package have flight plans,updates for the AI models,AFCAD for the different airports and the Call Sign for VAL.
-Vieques Air Link(VAL) is a small regional airline that travel to sAN Juan,Isla Grande(Dominici),St. Croix,Ceiba(Roosevelt Roads) and Culebra
from Vieques,Puerto Rico.
-The flight plans are a combination of Real Schedule Operations of the airline plus some fictional plans that we think
will become real very soon(ST.Thomas,Punta Cana and la Romana).
-Models courtesy of Henry Tomkiewicz and the Repaints courtesy of Roberto Ayala and his website www.robertoayala.com
-In order for the package to work properly you need to have the Puertorico2004v2 scenery from Roberto Ayala installed,
you may find it at his website and youll need also the Blue Print TJSJ Scenery(freeware),you can find the link at Roberto's
website.
-The AI Models can be found at www.avsim.com or www.robertoayala.com with also more files of Roberto's work at the sim
community.To add the Trislander you have to downloaded and install it also on your Flight Simulator Aircraft Folder.
It require the Vieques Air Link AI MODELS NEW COLORS
| Filename: | Vieques_Air_Link_AI_Flight_Plans_NEW_COLORS.zip |
| License: | Freeware |
| Added: | 7th February 2010, 00:04:50 |
| Downloads: | 568 |
| Author: | Rafael Ortiz,Roberto Ayala |
| Size: | 361.05 KB |