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| Category: Flight Simulator 2004 - AI Aircraft | |
| Piper Warrior for AI |
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File Description:
Piper Warrior models for AI traffic with several LODS and animations and many generic repaints. Do not upload to any other site.
| Filename: | Piper_Warrior_for_AI.zip |
| License: | Freeware, limited distribution |
| Added: | 17th February 2011, 20:48:20 |
| Downloads: | 2,194 |
| Author: | model: Andras Neuman paintkit: Charles Dayhuff/Graham Eccleston Flight dynamics: Michael MacIntyre |
| Size: | 4.95 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Piper Archer III for AI |
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File Description:
Piper Archer III models for AI traffic with several LODS and animations and generic repaints. Do not upload to any other site.
| Filename: | Piper_Archer_III_for_AI.zip |
| License: | Freeware, limited distribution |
| Added: | 24th March 2011, 08:38:45 |
| Downloads: | 1,902 |
| Author: | model: Andras Neuman; Paintkit: Charles Dayhuff adapted by Graham Eccleston; Flight Dynamics: Michael Macintyre |
| Size: | 3.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bryce Canyon National Park (KBCE), Utah, Photo-Scenery |
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File Description:
Bryce Canyon National Park (KBCE), Utah, Photo-Scenery (FS9 & FSX)
Despite its name, Bryce Canyon is not actually a canyon that was formed by a river, but rather a giant natural cliff shaped through erosion by wind, water, and ice. Bryce is distinctive due to its geological formations, delicate and colorful pinnacles called hoodoos that are up to 200ft high. The bizarre forms and red, orange and white colors of the rocks provide spectacular views. Unfortunately the hoodoos are too small for the elevation mesh in flight simulator. But you can enjoy the colors and shape of the cliffs. The cliffs in main region of the park, just south of the airport are partly covered
by snow. But on the southern and western part of the plateau you can enjoy them free of snow. Bryce Canyon is named after the Mormon pioneer Ebenezer Bryce who settled in this area in the 1850s. It was designated as a national park in 1928.
Bryce Canyon Airport (KBCE) just handles small aircraft on a daily basis. But is was actually built to handle larger aircraft in case of emergency. And so on Oct.6th 2000 an American Airlines MD-82 from Denver to Los Angeles made a successful emergency landing after reporting smoke in the cockpit and a loss of cabin pressure.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)are available at www.blueskyscenery.com/CNY_South2West4.html . The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. Thanks to Joop Mak for providing a custom AFCADs that correct airport layouts so that they align with the photo-textures! They are available here: www.blueskyscenery.com/AFCADs.html . YourDonation@Work: Dedicated to Michael, Pat and Keith.
| Filename: | Bryce_Canyon_National_Park_KBCE_Utah_PhotoScenery.zip |
| License: | Freeware, limited distribution |
| Added: | 7th March 2010, 11:17:56 |
| Downloads: | 2,206 |
| Author: | Gottfried Razek, blueskyscenery.com |
| Size: | 96.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Central Europe 1961 |
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File Description:
This scenery package contains twelve airports in Germany, nine in the Netherlands, one in Luxembourg, three in Switzerland , and three in Austria - providing taxiways and details as they were at the beginning of the 1960's.
We also created the harbors of Rotterdam, Hamburg and Den Helder, all the lighthouses along the Dutch coast and some along the German coast, and created the island of Helgoland from scratch. Although most of the airports of the package are for civil use, we also produced some Dutch military bases with AI and static aircraft. At many of the airports you will find moving crash tenders and at Amsterdam moving airport buses. Although we did not always have enough photos and information we tried to come as close as possible. Our goal was to reflect something of the atmosphere and feel of that period, prior to the all-jet era of today.
| Filename: | Central_Europe_1961.zip |
| License: | Freeware, limited distribution |
| Added: | 17th May 2013, 20:07:54 |
| Downloads: | 6,649 |
| Author: | Wolfgang Gersch, Harry Biard, Michael Schneider,Jaap de Baare, Nikko Yaginuma, Tom Gibson, Bernard Leuenberger and Mike Stevens |
| Size: | 55.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 1 of 2 |
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File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_1_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:34:54 |
| Downloads: | 41,283 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 56.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
|
Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,555 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |