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| Category: Flight Simulator 2004 - AI Aircraft | |
| AI Malcontent Boeing 767-200 - Base Pack |
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File Description:
Boeing 767-200 from AI Malcontent designed for AI Traffic. This model features moving XML flaps, gear, and thrust reversers. Model features 11 LODs. This is the base model only. No textures are included. Zip file includes 17 model variations.
| Filename: | AI_Malcontent_Boeing_767200__Base_Pack.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2010, 11:06:19 |
| Downloads: | 18,579 |
| Author: | Charles Dayhuff |
| Size: | 6.19 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| AI Malcontent Bombardier CRJ-200 Base Pack |
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File Description:
AI Malcontent Bombardier CRJ-200 designed for AI Traffic. This model features moving XML flaps, gear, and maybe a few other mundane details. Model features 10 LODs. This is the base model only. No textures are included. Zip file includes 2 model variations.
| Filename: | AI_Malcontent_Bombardier_CRJ200_Base_Pack.zip |
| License: | Freeware, limited distribution |
| Added: | 8th January 2010, 09:53:58 |
| Downloads: | 48,959 |
| Author: | Charles Dayhuff |
| Size: | 901.11 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Washington State Ferries (AI) on Puget Sound.- |
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File Description:
Washington State Ferries on Puget Sound. This enhancement places several simple, but visually accurate AI Ferries making trips on Puget Sound to and from Seattle, Bremerton, Bainbridge Island and a few other docks which Microsoft provided. If you have been to this area, you know how important Ferry traffic is and seeing them in motion helps bring the scenery alive. The model is of the Washington State Ferry "Klahoia" by Dave Robbins which I have modified slightly to work as an AI craft. This enhancement has been tested on the default FS2004 scenery only. A few technical notes are included if you wish to experiment with adding AI Ferries to your own scenery. All necessary files are included. Please unzip to a temporary folder and follow the very simple installation instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
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This upload replaces the file which was lost in the "hack" of Avsim.
| Filename: | Washington_State_Ferries_AI_on_Puget_Sound.zip |
| License: | Freeware |
| Added: | 6th June 2010, 09:31:14 |
| Downloads: | 2,430 |
| Author: | David "Opa" Marshall |
| Size: | 845.33 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Serbian Air Force Mi-8 AI - REUPLOAD |
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File Description:
The pack includes repaints for five Serbian Air Force Mi-8s as well as AFCAD for LYN1 waypoint and flight plan. No model for Mi-8T included - payware SBAI Mi-8T model needed. Repaints, flightplans and AFCAD made by Miljan Korac
| Filename: | Serbian_Air_Force_Mi8_AI__REUPLOAD.zip |
| License: | Freeware, limited distribution |
| Added: | 14th October 2012, 22:37:50 |
| Downloads: | 382 |
| Author: | Miljan Korac |
| Size: | 730.09 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| AI Shrimp Boat Traffic for Apalachicola, FL |
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File Description:
Adds Shrimp Boat activity around Apalachicola, FL. For use with FS Freeflow's Ultimate Florida Scenery (ffflv1.0.zip).
Shrimp boats will travel as far as Carrabelle and St. Joseph peninsula.
The shrimp boat model was built specifically to be used as an AI model, and has 3 LOD's so the framerate hit from the use of this model should be minimal.
NOTE: You will need to have already installed the AI ship traffic for Free Flow's Florida Scenery (ffflv1.1_ai.zip) in order to have the wake effect for the shrimp boats.
Shrimp Boat model and repaints by David Rawlins / AI Aardvark.
| Filename: | AI_Shrimp_Boat_Traffic_for_Apalachicola_FL.zip |
| License: | Freeware, limited distribution |
| Added: | 21st June 2005, 04:26:24 |
| Downloads: | 2,695 |
| Author: | David Rawlins |
| Size: | 977.96 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Bristol Britannia |
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File Description:
Bristol Britannia for AI Traffic. The Britannia was an early turboprop civilian airliner, and like other advanced designs of the late 1950s, the Britannia was eclipsed by the dawn of the commercial jet age, and had a limited service life which dwindled in the 1970s. Nevertheless, the Britannia was a highly visible aircraft in the 1960s and 1970s. I present an 8-LOD AI traffic model to bring this vintage transport aircraft to the flightsim world. This package includes Britannia 100/200/300 models, with 22 repaints, and Photoshop repainting resources. Aircraft model, flight dynamics, and repaints by Michael Pearson.
| Filename: | Bristol_Britannia.zip |
| License: | Freeware |
| Added: | 21st July 2015, 16:25:27 |
| Downloads: | 630 |
| Author: | Michael Pearson |
| Size: | 21.84 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Canadair CL-44/CC-106 Yukon |
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File Description:
Canadair CL-44/CC-106 Yukon for AI Traffic. The CL-44 was designed as a civilian airliner based primarily upon the Bristol Britannia, and while it had a relatively short passenger career, it was frequently visible in the 1970s-1990s as a freighter, and was a workhorse of the Canadian Armed forces as the CC-106. I present an 8-LOD AI traffic model to bring this vintage transport aircraft to the flightsim world. This package includes CL-44D, CL-44J, and CC-106 models, with 23 repaints, and Photoshop repainting resources. Aircraft model, flight dynamics, and repaints by Michael Pearson.
| Filename: | Canadair_CL44CC106_Yukon.zip |
| License: | Freeware |
| Added: | 21st July 2015, 16:26:20 |
| Downloads: | 708 |
| Author: | Michael Pearson |
| Size: | 21.85 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Douglas C-124 Globemaster II for AI Traffic |
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File Description:
Douglas C-124 Globemaster II for AI Traffic. The Globemaster II was a heavy-lift strategic transport operated by the US Air Force, first flying in 1949, and serving from the Korean War through the early 1970s when it was replaced by the C-141 Starlifter. I present an 8-LOD AI traffic model to bring this vintage transport aircraft to the flightsim world. This package includes three models, 18 repaints, and Photoshop repainting resources. This is an FS9-native model, so it is compatible in FSX and P3Dv2. Aircraft model, flight dynamics, and repaints by Michael Pearson.
| Filename: | Douglas_C124_Globemaster_II_for_AI_Traffic.zip |
| License: | Freeware |
| Added: | 11th September 2017, 22:42:33 |
| Downloads: | 434 |
| Author: | Michael Pearson |
| Size: | 12.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bethel PABE in southwest Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 200 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is this one, Bethel. The town of Bethel has a population of just over 6,000 and is 50 miles from the sea on the Kuskowim River, that splits and forks into many tributaries. Bethel Airport is close to the town and provides the only contact with the rest of Alaska, as there is no connecting highway system. There are scheduled flights by Alaska Airlines, ERA (now called Ravn) and Grant Aviation, plus others such as Ryan Air. There are cargo flights by Everts, Northern, and Lynden, and redistribution onwards to nearby villages by the smaller locally-based planes; all of these are included in the AI. There are two main runways, one just under 6,400 feet and another just under 3,900 feet, both of them aligned 19-1. The third runway is around 1,800 feet and mainly gravel, aligned 11-29. Parking at PABE is on three aprons, the northern for smaller commercial planes of Grant, ERA, Ryan etc, the central for larger planes of Alaska, Northern, Everts, and Lynden, and the southern for a large collection of GA; each apron has further hangars for maintenance companies and smaller operators. There is also another separate apron for the local military and Coastguard. There is not much photographic information available for PABE, and I have never been there; as a result it was impossible to make detailed photographic textures for some of the buildings. However, for most hangars I have made textures of at least the right colour etc based on the information I assembled and if it is green with white trim and side windows then that is how it now appears here. The exceptions are the Alaska Airlines terminal building which has complicated curved elements, and the two military hangars and workshops where I had to settle for an Alaska terminal building from another airport and the same for the military. There are numerous small villages in the vicinity of Bethel, all of them being beside either a river tributary or the coast. There are two Google Earth screenshots to show the villages that are served by the flights from Bethel and that are (mostly) included in the AI. Some of these airfields were not included in FS9 but AI will still operate in and out of Bethel. The smaller area screenshot shows the villages that are close to Bethel, and of these eight I have so far made six and they are included in this post: Napaskiak PKA, Napakiak WNA, Kwethluk KWT, Atmautluak 4A2, Nunapitchuk 16A, and Kasigluk Z09. I will work my way through the rest of the area.
| Filename: | Bethel_PABE_in_southwest_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 8th March 2019, 00:37:58 |
| Downloads: | 312 |
| Author: | Roger Wensley |
| Size: | 32.02 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Japan Airlines Boeing 777-200ER "2011 livery" |
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File Description:
This package contains a Japan Airlines repaint with the livery unveiled in 2011, registration JA707J. Full package with Meljet B777-200 PW base pack. Paint by Yvan Ung.
| Filename: | Japan_Airlines_Boeing_777200ER_2011_livery.zip |
| License: | Freeware |
| Added: | 14th March 2011, 08:04:30 |
| Downloads: | 301 |
| Author: | Yvan Ung |
| Size: | 3.64 MB |