Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - AI Aircraft | |
| Cape Air 'The Green Machine' Cessna 402C (N290CA) |
|
Images related to this file:
File Description:
Cape Air has the largest fleet of Cessna 402's in the world. This is an AI rendition using Henry Tomkiewicz's model of Cape Air's "Green Machine" livery with the green tail bearing a sunburst with the text 'Solar Powered Headquarters'. The fuselage bears text which reads 'Committed to environmental sustainability'. I was inspired to do this repaint by Mr. Travis Vanterpool, who works for Cape Air and has seen this aircraft in real life on the ramp. He also was kind enough to check the repaint over before releasing it to the public. Thank you Travis. Hopefully this continues to improve the quality of your Cape Air AI fleet. This is a "textures only" package; you must have the HTAI / Henry Tomkiewicz Cessna 402C Utiliner installed. It is available from the HTAI models site (http://www.htaimodels.com).
| Filename: | Cape_Air_The_Green_Machine_Cessna_402C_N290CA.zip |
| License: | Freeware, limited distribution |
| Added: | 9th July 2012, 08:31:55 |
| Downloads: | 1,367 |
| Author: | Jeffrey S. Bryner, Henry Tomkiewicz (HTAI) |
| Size: | 179.17 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| North American 'The Millie G' P-51D Mustang |
|
File Description:
"The Millie G" repaint of the Reno Racer Mustang.(RD_P-51D.ZIP). This is a texture only, RD_P-51D.ZIP is required for installation. Further recommended: Tuned-down flight model (P51D.ZIP) and lights & switches (P-51D_SL+SS.ZIP).
| Filename: | North_American_The_Millie_G_P51D_Mustang.zip |
| License: | Freeware |
| Added: | 14th May 2004, 23:05:56 |
| Downloads: | 529 |
| Author: | Michael Gurezka |
| Size: | 1.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Democratic Republic of the Congo Scenery Pak 1 |
|
File Description:
FS2004 Scenery enhancement. This adds parking areas, buildings, and objects to 2 small airfields in the Democratic Republic of the Congo. Freeware by Dale baker.
| Filename: | Democratic_Republic_of_the_Congo_Scenery_Pak_1.zip |
| License: | Freeware |
| Added: | 26th December 2006, 10:45:36 |
| Downloads: | 1,480 |
| Author: | Dale Baker |
| Size: | 679.19 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Kotzebue PAOT on the northwestern coast of Alaska |
|
Images related to this file:
File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.
| Filename: | Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2016, 16:47:52 |
| Downloads: | 462 |
| Author: | Roger Wensley |
| Size: | 19.32 MB |
| Category: Flight Simulator 2004 - Sounds | |
| 737-200 P&W JT8D " the real deal " |
|
File Description:
Hello again, I have always wanted to make a soundpack for the 737-200 so here it is. I think it`s a plane that people intend to forget, cause of the " oldschool " look with the slick engines...but anyways I love it, and with my new soundpack I have come to love it even more. So lets see if YOU could do the same with the it`s new sound. It is to use with Eric Cantu and Kittyhawk`s 737-200. Happy Newyear ! ! ! :-)
| Filename: | 737200__PW_JT8D__the_real_deal_.zip |
| License: | Freeware |
| Added: | 28th December 2005, 16:09:16 |
| Downloads: | 25,829 |
| Author: | Christoffer Petersen |
| Size: | 37.45 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Moody Air Force Base |
|
File Description:
Using GOOGLE EARTH, I've recreated Moody AFB for FS9. The scenery is all Rwy12 objects so you will need to download and install the libraries listed below (from RWY12.Com or Avsim.Com). Because there are two zones for arming/disarming and hot cargo, I've modified those parking spots as HOT. Training Aircraft and Helo parking were set up as MIL COMBAT. (See AFCAD2_KVAD_Parking.jpg) Parking: MIL COMBAT: 24 T37 T6, 29 T38 T1, 8 UH60 HH60, 11 HOT; MIL CARGO: 8 C-130, 6 HOT. Ramp lighting modified for FS9.
| Filename: | Moody_Air_Force_Base.zip |
| License: | Freeware |
| Added: | 23rd January 2006, 05:21:22 |
| Downloads: | 1,197 |
| Author: | Jim Donlin |
| Size: | 84.02 KB |
| Category: Flight Simulator 2004 - Flight Plans | |
| KSFO-KBIH-KSFO-01 |
|
File Description:
Two FS2004 GPS flight plans by the Ancient Brit in association with the Team (these plans are incompatible with FS2002). The plans are for KSFO-KBIH and KBIH-KSFO and are of 51 minutes and 1 hour 18 minutes duration respectively. Both plans feature my unique curved flight tracks. They are eye candy flights as unreal as it gets. Both flights feature views of the Bay and the Sierra Nevada's. The plans are fully flight briefed (Word and text) containing climb, cruise, and top of descent and fuel loading details, waypoint timings and destination details and are for the FS2K4 default scenery and B737-400.
| Filename: | KSFOKBIHKSFO01.zip |
| License: | Freeware |
| Added: | 17th August 2003, 22:20:18 |
| Downloads: | 1,110 |
| Author: | Denis Egan |
| Size: | 35.32 KB |
| Category: Flight Simulator 2004 - Flight Plans | |
| PMDG SIDSTARS Update for John Wayne Airport - Orange County CA (KSNA) |
|
File Description:
Current full set of procedures (eff Cycle 0609) modified to include transitions between STARS and ILS 19R in lieu of vectors (for anyone not flying with ATC). The routes are realistically based on actual tracks observed on flightaware for arrivals using KAYOH or TANDY STARS (most all traffic). The KAYOH arrival from the East provides an arc around the Santa Anna mountains for a safe smooth descent to final and the TANDY arrival from the North provides excellent views of the LA Basin and overflys Disneyland on the right downwind pattern. These arrivals are listed separately from the normal arrivals for use with ATC service so flight simming with or without ATC is supported. A comprehensive readme is included.
| Filename: | PMDG_SIDSTARS_Update_for_John_Wayne_Airport__Orang.zip |
| License: | Freeware, limited distribution |
| Added: | 6th September 2006, 12:56:24 |
| Downloads: | 281 |
| Author: | Dan Downs |
| Size: | 5.64 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| UK Registered, Max Holste MH.1521 Broussard (x3) |
|
File Description:
--Re-upload--
3 Textures of UK Registered MH1521 Broussard's utilising Yann Koun's great model and Leen "Flybike" De Jager"s Panels. For ease of installation the complete aircraft is included
The MH.1521 Broussard is a 1950s French six-seat utility high-wing monoplane designed by Max Holste to meet a French Army requirement for a lightweight liaison and observation aircraft. It has somewhat of a similarity to the de Havilland Canada DHC-2 Beaver in looks, capability and performance. This has lead it to the nickname "the French Beaver".
| Filename: | UK_Registered_Max_Holste_MH1521_Broussard_x3.zip |
| License: | Freeware |
| Added: | 18th July 2010, 18:52:30 |
| Downloads: | 853 |
| Author: | Ray Blake |
| Size: | 20.95 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Virtual Control Panel, VCP-Gauge |
|
File Description:
changing the views via the keypad annoyed me so much, that I decided to create a special gauge with realistic viewpoints out of the cabin - so called "wingviews". The VCP gauge can adapted to every panel as it can be dragged easily by mouse to a free place on the panel. An adaption to planes with virtual cockpits as FS9-default Panel are impossible.
You can see a demo video of the VCP gauge here - it shows the adaption of the gauge to POSKY´s A340:
http://www.buechiland.de/video/app_a340.wmv
| Filename: | Virtual_Control_Panel_VCPGauge.zip |
| License: | Freeware |
| Added: | 5th November 2004, 13:56:29 |
| Downloads: | 5,272 |
| Author: | Sebastian Büchner |
| Size: | 491.44 KB |