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| Category: Flight Simulator 2004 - AI Flight Plans | |
| BA Cityflyer Summer 2016 |
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File Description:
These are the complete Summer 2016 flight plans for BA Cityflyer.
I have used the actual real-world rotations for the week 3-9 April 2016, which means that you also get real-world disruption, charter, training and positioning flights. I made a couple of changes to the Saturday and Sunday rotations to make it all work in a one-week pattern.
BA Cityflyer currently has two wetleased Saab 2000s, operating to the Isle of Man and Duesseldorf. Also, numerous aircraft were in maintenance during part of the week and were replaced by the BAe 146-200 from Jota Aviation. There were exceptionally many positioning flights, due to weather diversions.
BA Cityflyer uses alphanumeric callsigns which we are not able to reproduce in Flight Simulator, so I have used the commercial flight numbers throughout.
| Filename: | BA_Cityflyer_Summer_2016.zip |
| License: | Freeware |
| Added: | 25th April 2016, 23:49:11 |
| Downloads: | 291 |
| Author: | Alexander Michael |
| Size: | 10.04 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| AI Lineas Aereas Azteca Faib Boeing 737-700 Fleet Pack |
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File Description:
Those are the aircrafts of the extinct mexican airline "Lineas Aereas Azteca", the Boeing 737-700 fleet pack contain the next aircrafts with the registrations: N160CK, N815PG, N966PG, XA-AEP (With Website included), XA-AEQ (With Website included), XA-TWF (With Website included). LÃneas Aéreas Azteca was an airline based in Mexico City, Mexico. It operated domestic scheduled services and international services to the USA. Its main base was Mexico City International Airport, with a hub at General Abelardo L. RodrÃguez International Airport, Tijuana. The airline was established on 9 May 2000 and started operations on 1 June 2000, operating domestic services with Boeing 737 aircraft. It started up after TAESA closed down and some of the staff and assets were taken over. The airline's operations were suspended by the government in March 2007 due to safety problems, and in October 2007 the Mexican government permanently revoked its air operator's certificate because the company hadn't solved those problems. On 10 October 2007, the General Civil Aeronautics Directorship (DGAC) of Mexico's Communications and Transport Secretariat permanently revoked LÃneas Aéreas Azteca's air operator's certificate, because the airline did not have a sound financial statement after the previous suspension. The fleet consisted in 6 Boeing 737-300 (XA-AAU, XA-AAV, XA-CAS, XA-TWG, XA-UCL, XA-UCP), 3 Boeing 737-700 (XA-AEP, XA-AEQ, XA-TWF), and 1 Bombardier Learjet 31 (XA-OLE). The models of this traffic are FSX AI BUREAU (FAIB) Boeing 737-700. This is my website: https://el-mundo-de-los-aviones-ai-traffic.jimdosite.com I hope you enjoy it!
| Filename: | AI_Lineas_Aereas_Azteca_Faib_Boeing_737700_Fleet_P.zip |
| License: | Freeware |
| Added: | 22nd May 2023, 17:11:39 |
| Downloads: | 40 |
| Author: | Jesus Gibran Soriano Solleiro |
| Size: | 45.58 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Kijik Lake_version2 |
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File Description:
Version 2_contains the updated AFCAD2 BGL.
Kijik Lake, Alaska is located within the boundaries of the 4 million acre Lake Clark National Park and Preserve. It is 6nm north of Port Alsworth (TPO) on the NW side of Lake Clark. Two new cabins and homey wall tents are provided for hunters, fishermen, campers, hikers and explorers who wish to submerge themselves in the best of Alaska's wilderness scenery. This roadless and trailless wilderness is accessed by air service only. Kijik Lake has a new floatplane dock and a very landable dirt/gravel shoreline airstrip. Plan your next flight to Kijik Lake where you'll find a warm fire, a great meal and unsurpassed hospitality.
Created for FS9's default mesh, but works equally well with Eddie Denney's Alaska 2000 or 2002 mesh.
| Filename: | Kijik_Lake_version2.zip |
| License: | Freeware, limited distribution |
| Added: | 21st March 2004, 22:50:27 |
| Downloads: | 639 |
| Author: | Brent Hricziscse |
| Size: | 1.85 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| 3 Herons - part 3: De Havilland Heron 2D Heron Airlines |
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File Description:
The De Havilland Heron must be the smallest four engine airliner in the world! And it can take off and land almost anywhere. This, the third in my Three Herons series, represents the Mark 2D which was a re-engined version of the 2B with Lycoming engines. This is VH-NJP, one of two such aircraft operated by the aptly named Heron Airlines from 1991 to 2000 out of their base at Bankstown Airport, Sydney, Australia to destinations such as Deal Island, Birdsville and Cape York for all-in adventure holidays. This package includes a high detail panel featuring many new gauges. As these gauges are common to all three in this series, these have been placed in a separate download herongg.zip.
See also 3h-rnupd.zip
[File re-uploaded at request of AVSIM]
| Filename: | 3_Herons__part_3_De_Havilland_Heron_2D_Heron_Airli.zip |
| License: | Freeware |
| Added: | 15th June 2010, 01:05:21 |
| Downloads: | 6,124 |
| Author: | John Hinson, Billy Rutherford & Dee Waldron |
| Size: | 858.83 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| AI Lineas Aereas Azteca Faib Boeing 737-300 Fleet Pack |
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Images related to this file:
File Description:
Those are the aircrafts of the extinct mexican airline "Lineas Aereas Azteca", the Boeing 737-300 fleet pack contain the next aircrafts with the registrations: XA-AAU (With New Colors, Old Colors, Small Livery and Website included), XA-AAV (With New Colors, Old Colors, Small Livery and Website included),
XA-CAS (With No Website and Website included), XA-TWG (With GE Logo Engines and Website included), XA-UCL (With Website and White Colors included), XA-UCP (With Website and White Colors included). LÃneas Aéreas Azteca was an airline based in Mexico City, Mexico. It operated domestic scheduled services and international services to the USA. Its main base was Mexico City International Airport, with a hub at General Abelardo L. RodrÃguez International Airport, Tijuana.
The airline was established on 9 May 2000 and started operations on 1 June 2000, operating domestic services with Boeing 737 aircraft. It started up after TAESA closed down and some of the staff and assets were taken over.
The airline's operations were suspended by the government in March 2007 due to safety problems, and in October 2007 the Mexican government permanently revoked its air operator's certificate because the company hadn't solved those problems.
On 10 October 2007, the General Civil Aeronautics Directorship (DGAC) of Mexico's Communications and Transport Secretariat permanently revoked LÃneas Aéreas Azteca's air operator's certificate, because the airline did not have a sound financial statement after the previous suspension.
The fleet consisted in 6 Boeing 737-300 (XA-AAU, XA-AAV, XA-CAS, XA-TWG, XA-UCL, XA-UCP), 3 Boeing 737-700 (XA-AEP, XA-AEQ, XA-TWF), and 1 Bombardier Learjet 31 (XA-OLE).
The models of this traffic are FSX AI BUREAU (FAIB) Boeing 737-300. This is my website: https://el-mundo-de-los-aviones-ai-traffic.jimdosite.com I hope you enjoy it!
| Filename: | AI_Lineas_Aereas_Azteca_Faib_Boeing_737300_Fleet_P.zip |
| License: | Freeware |
| Added: | 18th May 2023, 06:44:07 |
| Downloads: | 40 |
| Author: | Jesus Gibran Soriano Solleiro |
| Size: | 102.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| The Bermudas Islands |
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File Description:
The Bermudas islands are located in the middle Atlantic. Their main island is in the 32 15 71 N and 64 52 50 W.Is a very broken into fragments island that it is part of s cluster of 150 islands distributed in an area of 53 square kms
This archipielago like superior vertex together with Puerto Rico island and the city of Lauderade-Hollywood in Florida U.S.A. tey form the celebrates TRIANGLE OF BERMUDAS that in the time 50 ships and 20 airplanes have disappeared. Most of these disappareances they can be explained, other nr.
Nevertheless to the one West of the island and a near a carrier to 2000-3000
feet high approximately I have discovery some ships floating in the space.
Not you if they are part of the disappareances....But they are there.
Discover it your same one....
| Filename: | The_Bermudas_Islands.zip |
| License: | Freeware |
| Added: | 8th November 2010, 04:31:29 |
| Downloads: | 1,808 |
| Author: | Toni Agramont |
| Size: | 14 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| U-Land Airlines, McDonnell Douglas MD-82, B-88899 |
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File Description:
This is the livery repainted by use of the Paintkit which was made by David Rawlins. The "zip" file contained texture files only and to be used with the AI Aardvark MD-8X Base Model available separately: (aia_md8x.zip).
U-Land Airlines was famous for its permotion price on first day operation "one NT dollar ticket". After that they set the ticket price to NT$800 from Taipei(RCSS) to Kaochung(RCKH). That was really under the market prices. They set the LCD screens for every seats and introduced the airshow system to all the passengers. That was really a pioneer in that time but the cost was far above the profit. At the year 2000, This company was forced to shut down the operation and never again. The Callsign was "U Land" and the three digit code was "ULA".
| Filename: | ULand_Airlines_McDonnell_Douglas_MD82__B88899.zip |
| License: | Freeware |
| Added: | 16th May 2011, 10:09:04 |
| Downloads: | 170 |
| Author: | Ren-Jie Wu |
| Size: | 234.5 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Modified SRTM Relief 76 m for Czech Republic |
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File Description:
This Czech Republic terrain mesh 76 m (LOD9) is made from the 3arc-sec SRTM. Small voids in the source data were filled by the interpolation. Both the primary processing of the 3arc-sec data and the rendering of the terrain in the FS cause flattening and simplifying of the real shape of the terrain. This phenomenon was partially compensated by the sharpening of the source data. Made by the programs Surfer (Golden Software) and MS Terrain SDK 2000 and 2002. The relief covers the area N51.1523 E011.9531 to N48.5156 E018.9844 in the boundaries of the LOD9 quadrants. This scenery contains only the elevation data. The other elements of the basic terrain as the landclass, locally used airborne photos, vector roads, rivers and lakes are available in different sceneries by other authors and they are continuously developed.
| Filename: | Modified_SRTM_Relief_76_m_for_Czech_Republic.zip |
| License: | Freeware |
| Added: | 22nd December 2003, 21:25:07 |
| Downloads: | 6,721 |
| Author: | Vladimir Stoje |
| Size: | 20.81 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Modified SRTM relief 76 m for Slovakia |
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File Description:
This Slovak terrain mesh 76 m (LOD9) is made from the 3arc-sec SRTM. The voids in the source data were filled by the interpolation. Both the primary processing of the 3arc-sec data and the rendering of the terrain in the FS cause flattening and simplifying of the real shape of the terrain. This phenomenon was partially compensated by the sharpening of the source data.
Made by the programs Surfer (Golden Software) and MS Terrain SDK 2000 and 2002. The relief covers the area N49.9219 E016.1719 to N47.4609 E022.9687 in the boundaries of the LOD9 quadrants. This scenery contains only the elevation data. The other elements of the basic terrain as the landclass, locally used airborne photos, vector roads, rivers and lakes are available in different sceneries by other authors and they are continuously developed.
| Filename: | Modified_SRTM_relief_76_m_for_Slovakia.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:40:13 |
| Downloads: | 4,606 |
| Author: | Vladimir Stoje |
| Size: | 19.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Himalayan Peaks Volume 2 - Mt. Everest photoreal textures |
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File Description:
The photoreal textures in this package cover an area of about 100km (E/W) by 60km (N/S) featuring Mt. Everest and several neighboring peaks and are based on a Landsat 7 ETM 15-m multispectral image taken in October 2000. The relatively low resolution of the image makes for pretty grainy textures up close and I did not add any autogen, seasonal textures, or flattened water bodies. Nevertheless, I do believe the photoreal textures do a much better job at showing the grandiose alpine features of this area - rock faces, snow fields, glaciers, and bare ground - than generic landclass textures possibly can. The textures are placed for a best fit with our Mt. Everest area LOD10 terrain mesh, fs_him_01.zip, but probably work OK with the default LOD8 mesh of this area or third-party terrain mesh files.
| Filename: | Himalayan_Peaks_Volume_2__Mt_Everest_photoreal_tex.zip |
| License: | Freeware |
| Added: | 10th March 2010, 22:27:43 |
| Downloads: | 25,485 |
| Author: | Holger Sandmann |
| Size: | 75.71 MB |