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| Category: Flight Simulator 2004 - Scenery Design | |
| Library Object Manager |
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File Description:
Library Object Manager is a utility designed to manage your collection of FS9 library objects. It does not work with API Macros (API Manager from ScruffyDuck Software can do that). Functions include importing object information from FS9 library bgl files; from SBuilder, RWY12 and EZ-Scenery. Categorizing objects by user defined category, by library name and by author. Exporting object information so that it can be used by SBuilder, RWY12, Object Placer XML, EZ-Scenery, and SceneGenX. Creating library files from your collection of .mdl objects. A quick placement function to allow you to place objects into your scenery for testing, creating thumbnails etc. A more extensive object placement program (Scenery Maker) which is similar in concept to RWY12 and Object Placer XML. This program is currently in Beta and further developments are planned. It may therefore not work entirely as expected although it has been tested by a number of kind and helpful users. LOM Requires Mirosoft dotNET Framework 2.0; bglxml.exe from Alessandro G. Antonini; FSUIPC from Pete Dowson for the scenery creation function to work; and bglcomp from Microsoft (included in this package). PLEASE read the included manuals before using the program. Support is available from my website www.scruffyduck.plus.com.
| Filename: | Library_Object_Manager.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2006, 00:06:55 |
| Downloads: | 6,242 |
| Author: | Jon Masterson |
| Size: | 2.65 MB |
| Category: Flight Simulator X - Scenery | |
| 75 AI Ships and AI Ship Traffic - Mediterranean Sea and Asia |
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File Description:
This package contains 75 different AI Ships with FPS friendly textures and models based on real ships including the world largest container ship Maersk Mckinney Moller and a collection of other ships including cruise ships, ferries, oil tankers, bulk carriers, gas tankers, sail ships, research vessels all with numerous repaints. This package also includes a full set of AI shipping routes for the Mediterranean Sea from Gibraltar to Istanbul and Port Said and for Asia from Tokyo to Kuala Lumpur. Ships will visit among other harbors: Hong Kong, Singapore, Kobe, Busan, Dalian, Shanghai, Manila, Xiamen, Macau, Marseille, Valencia, Barcelona, Livorno, Athens, Malta, Nice, and many more. This package is an expansion of my package 63 AI Ships and AI Ship Traffic for South America and Europe and to benefit fully from this you should install first 63 AI Ships and AI Ship Traffic for South America and Europe and the patch Patch for 63 AI ships and AI Ship Traffic. With everything installed you will have 138 ships sailing the FSX Oceans. This package has been developed with contributions from among others Jean-Pierre Fillion, Didier Lagaffe Puentes and Robystar. I would like to thank these three as well as everybody who have encouraged and supported the project or participated in the beta testing.
More routes for these ships can be expected soon: First look out for AI Ship Traffic for North West Europe.
| Filename: | 75_AI_Ships_and_AI_Ship_Traffic__Mediterranean_Sea.zip |
| License: | Freeware |
| Added: | 16th August 2013, 22:36:00 |
| Downloads: | 13,538 |
| Author: | Henrik Nielsen |
| Size: | 32.51 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| DDA Classic Airlines PH-PBA 2018 Douglas C-47 (DC-3) |
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File Description: For Manfred Jahn's C-47 with Jan Visser's VVC, version 3.14 repaint of DDA (Dutch Dakota Association) Classic Airlines. The only flying DC-3/C-47 in the Netherlands at the moment. Hopefully joined by her sister (PH-DDZ) in the near future. The new 2018 livery of the DDA Dakota is going back to it's roots, as it royal colours in which it flew in the '50 and '60.
For more info on the real DDA visit there site: https://www.dutchdakota.nl/en/home/ Besides the outside, the inside and the pilot's got a different look. Also added some more details, especially at the tires and gear struts.
The VC textures are repainted to get the cockpit as much in line with the real one. These are repaint only, you need to install the beautiful freeware plane first.
http://www.sim-outhouse.com/sohforums/showthread.php?101539-Douglas_C-47_V3-12_Beta-zip Model-update is available here (recommended):
https://library.avsim.net/download.php?DLID=198659 Big thanks to Manfred Jahn and his team for creating this beautiful model and
Jan Visser and his team for all the work done to improve this model even further.
Ted "TuFun" Wolfgang for the improved engine textures.
For this repaint the excellent paintkit by Gordon "Gman5250" Madison was used. Special thanks to Paul van den Berg from DDA Classic Airlines for providing the
original paint drawings and beta testing the livery.
| Filename: | DDA_Classic_Airlines_PHPBA_2018_Douglas_C47_DC3.zip |
| License: | Freeware, limited distribution |
| Added: | 13th January 2018, 02:43:33 |
| Downloads: | 835 |
| Author: | Marcel Ritzema |
| Size: | 45.82 MB |
| Category: Orbiter - Spaceships | |
| New EMU and LRV meshes for NASSP v2.2 (BETA2) |
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File Description:
This add-on is simply a slight modification to an already superb add-on done by Spacebar Joe (NASSP) and I created it to enhance the ambience and experience of lunar landings in Orbiter.
Although the Orbiter simulation engine is still quite limited when it comes to modelling character or land vehicle movement, the NASSP package
offers a nice way for you to do this. However, I was not satisfied with the 3D-models that came with the add-on, so I decided to create my own detailed 3D-models for the lunar astronaut (EMU) and the lunar rover (LRV). The new models are named sat5AstroS.msh (745 kb), and LRV.msh (1,617 kb), both of which will OVERWRITE the older NASSP astronaut and LRV models. Please back up these two files (in your meshes folder) before installing this add-on. The LRV was created based on 3-views (plans) photos and drawings that I got from the Apollo Lunar Surface Journals (ALSJ) Website. The EMU model was created mostly from videos and pictures of Apollo spacesuits. It features a semitransparent
faceplate (visor up) and you can actually see the astronaut’s head inside the helmet! ;) NOTE that this is still a BETA (work in progress) and the models will be updated periodically.
WARNING: Due to the fact that these models are quite polygon-heavy, some
slower computers with low-end graphics cards will run very slow if my models are active. There might also be cases when ORBITER will crash due to the complexity of the models.
More info can be read in the PDF file that comes with the package.
| Filename: | New_EMU_and_LRV_meshes_for_NASSP_v22_BETA2.zip |
| License: | Freeware |
| Added: | 27th September 2002, 03:25:49 |
| Downloads: | 2,255 |
| Author: | Rodion M. Herrera |
| Size: | 762.24 KB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| ScotFlight AFCADs and Flightplans V1.0 |
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File Description:
AFCADs, flightplans and aircraft for the newly released ScotFlight commercial scenery by VisualFlight
The newly released ScotFlight scenery by Visual Flight (www.visualflight.co.uk) is a beautiful rendition of the Scottish landscape and landmarks. It contains many new airports which were not included in the default FS2002 and I have had the pleasure of beta testing it for the last 4 months or so.
My freeware add-on package is in 4 parts:
1) AFCAD files for all of the airfields and airports included in the ScotFlight scenery. This will allow the smaller airfields to appear on the FS2K2 GPS unit and all will be listed in the World/GOTO menu.
2) EditVoice files for the new airfields so you will hear the correct names on the radio. (optional)
3) General Aviation flightplans for all of the airports, which can be added using TTools v1.3.3 by Lee Swordy.
4) Scheduled airline flightplans for flights to/from Scottish airports and small islands. Including 99.9% COMPLETE UK flightplans for Eastern Airways and 15 (yes fifteen!) individual BAe Jetstream J41 models, courtesy of Tom Woods, to use as AI traffic on the Eastern Airways routes. Plus directions where to get other suitable aircraft for, ScotAirways, BA Loganair, EasyJet and Highland Airways. Many thanks to Tom for his hard work repainting all the registrations for the Eastern fleet!
PLEASE READ THE INSTALLATION INSTRUCTIONS CAREFULLY! Anyone with the AFCAD and TTools programs by Lee Swordy should have no problem installing these files but, it needs care and attention to get them right.
Special thanks to:
Lee Swordy (AFCAD and TTools)
Tom Woods (The Eastern Airways fleet)
Daniel Parrot (For a great Eastern ERJ135 and ScotAirways ATR42)
Mike Holland (GA Maker)
Lars Møllebjerg (EditVoice)
Iain Gallacher,Iain Murray and John Farrie of VisualFlight for their great scenery and approval of my add-on package.
| Filename: | ScotFlight_AFCADs_and_Flightplans_V10.zip |
| License: | Freeware, limited distribution |
| Added: | 14th March 2003, 16:29:06 |
| Downloads: | 1,042 |
| Author: | David (The Fid) Fidler |
| Size: | 4.94 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| DDA Classic Airlines PH-PBA 2019 Douglas C-47 (DC-3) 75 YEARS! |
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Images related to this file:
File Description: For Manfred Jahn's C-47 with Jan Visser's VVC, version 3.14 repaint of DDA
(Dutch Dakota Association) Classic Airlines. The only flying DC-3/C-47 in the
Netherlands at the moment. Hopefully joined by her sister (PH-DDZ) in the near
future. The new 2018 livery of the DDA Dakota is going back to it's roots, as it royal
colours in which it flew in the '50 and '60. Now updated with the "75 years"
logo. The aircraft is 75 years old this year. Besides the new logo, the following was updated:
- The Red colour was made a bit brighter __
- Adjustments on several locations (Reallife paint was not 100% the drawings ;-) __
- Several (small) details added on the outside, incl new prop textures __
- Several gauge bitmaps modified (most noticable the Airspeed indicator) __
- Some bitmaps of the VC modified __ For more info on the real DDA visit there site: https://www.dutchdakota.nl/en/home/ Besides the outside, the inside and the pilot's got a different look. Also
added some more details, especially at the tires and gear struts.
The VC textures are repainted to get the cockpit as much in line with the real one. Big thanks to Manfred Jahn and his team for creating this beautiful model and
Jan Visser and his team for all the work done to improve this model even further.
Ted "TuFun" Wolfgang for the improved engine textures. For this repaint the
excellent paintkit by Gordon "Gman5250" Madison was used. Works both in FSX
and Prepar3D. Special thanks to Paul van den Berg from DDA Classic Airlines
for providing the original paint drawings and beta testing the livery.
---> Works both in FSX and Prepar3D
| Filename: | DDA_Classic_Airlines_PHPBA_2019_Douglas_C47_DC3_75.zip |
| License: | Freeware, limited distribution |
| Added: | 15th March 2019, 16:39:46 |
| Downloads: | 736 |
| Author: | Marcel Ritzema |
| Size: | 38.42 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| 113 AFCAD Files. FINAL RELEASE |
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File Description:
M and K Studios is Very Proud to present our final release... However, not so final, we have descided to release this package, in order to anticipate and build off for our next release.... Includes over 113 AFCAD Files.... These files took over 2 months to complete and each airport was manually and painstakingly put together. Airports like KDEN (Denver) now have Runway 34L/16R, it is a 16000X200 FT Runway, that we designed with accurate Taxiways and with FULL Autoland, LAND3 ILS Certified Runway. Even better, each airport below has accurately parking spots aligned with their respective gates, EVEN BETTER THAN THAT. each airport has accurate Airline and parking spot placing in accordance with the FAA Database... The following airports below are the airports included in this file.... KABQ KADW KAFW KIAD KALB KAPA KBDL KBGR KBIL KBKL KBOI KBTL KBUR KCAE KCHS KCLE KCLT KCMH KCRP KCWF KCYS KDAL KDAY KDEN KDFW KDPA KDTW KEDW KELM KELP KEWR KFTW KFWA KGRR KGSO KGTF KHND KHPN KHWD KIAD KIAH KICT KILG KIND KIWA KJFK KLAN KLAS KLAX KLFT KLGA KLGB KLNK KLSV KLTS KLZU KMCN KMCO KMHR KMHT KMIA KMKE KMMU KMOT KMSP KMSY KMTN KNIP KOAK KOKC KONT KORD KPDX KPHL KPHX KPIT KPNS KPTK KPWM KRBD KRDU KRIV KSAF KSAN KSAT KSAV KSDF KSEA KSFO KSJC KSMF KSNA KSTP KSYR KTEB KTOL KVGT KVNY KCVG KMDW KBNA KMEM KSTL KTPA KDAB KPBI KATL KDCA KIAD KBWI KPHL KLGA KCHS KRNO KSLC... If that isnt alot of airports i dont know what is.... thank you for your download..... Thanks you. By Kylan Walters, Marcus Mosby, Our Beta Team, and the rest of the Team... (Origonal File Held 3274 Downloads in all)
| Filename: | 113_AFCAD_Files_FINAL_RELEASE.zip |
| License: | Freeware |
| Added: | 2nd August 2007, 03:18:05 |
| Downloads: | 25,919 |
| Author: | By: Kylan Walters |
| Size: | 3.88 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Savannah/Hilton Head International Airport, Savannah, Georgia (KSAV) |
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File Description:
This is a AFCAD2 file for the Savannah/Hilton Head International Airport. I tried to make the airport as realistic as possable with what is given to me with FS9. Gates 1 and 3 is Delta Connection from Cincinnatti, New York-LGA, and Dallas/Ft. Worth. Gates 5 and 7 are Delta from Atlanta, Gate 2 &2a are Continental Express (Expressjet) From Houston-Bush, and Newark, Gate 4 is Northwest (Mesaba and Pinnacle) from Detroit, Memphis, and Minneapolis, Gate 6 is Independence Air flights from Washington-Dulles (Make sure you have your Independence Air planes coded to BLR. That is what I have the gate coded to which is correct in real life.). Gate 8 is AirTran flights from Atlanta (I also have TRSX AirTran Jet Connect. They no longer fly, but I have them on my AI so I left it in.). Gates 9 and 11 are USAir (Gate 9 being USAir mainline and CRJ-200 flights from Charlotte, Philly and Pittsburgh and Gate 11 being CRJ-200 flights and Dash 8 flights Charlotte, Boston and New York-LGA.). And finally Gate 10 is United Express (Air Wisconsin) flights from Washington-Dulles and Chicago-O'Hare. At the old terminal I have the FedEx, and Airbourne Express/DHL areas, as well as the GA "terminal". North of that is the 165th Airlift Wing National Guard area with parking for their C130's, F-16's, F15's, and their F-18's. I do not have the jetways on yet, however they are done except for the Delta gates....look for them soon. I hope this is a better representation of the airport. I believe it is. All lights on the Taxiways, Runways, as well as landing lights are REAL TO LIFE. They are taken from the airport digrams themselfs as well as from the website www.fltplan.com. Please, let me know what you think as I am using you as an unofficial beta tester for this file.
| Filename: | SavannahHilton_Head_International_Airport_Savannah.zip |
| License: | Freeware |
| Added: | 6th January 2005, 15:12:51 |
| Downloads: | 1,615 |
| Author: | Jason Landuyt |
| Size: | 6.63 KB |
| Category: X-Plane - Scenery | |
| Susi Air Sceney Package Indonesia East Timor v1.0.0 |
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Images related to this file:
File Description:
This is an X-Plane 11 scenery package in Indonesia and East Timor, 30 airfields in total, all of them are destinations for "PT ASI Pujiastuti Aviation", operating as Susi Air, an Indonesia airlines established in late 2004 by Mrs. Susi Pudjiastuti. Ideal for bush flight lovers, who like to have new challenges outside of the box. Susi Air is pictured in the 2014 TV mini-series "Worst Place to be a Pilot", that follows the highs and lows in the lives of the young British pilots who work for Susi Air, as they fly and land their planes in some of the most breath-taking, remote and dangerous locations on earth. For more info, search for "Worst Place to be a Pilot" in YouTube. This scenery package was tested and is operational (as of January 21, 2017) in "X-Plane 11 Public Beta #8 64 bit", Windows 10 Home. It is meant, primarilly, for XP11 use. However, it was also tested and is partially operational (as of January 21, 2017) in "X-Plane 10.51 64 bit", Windows 10 Home. Most of them will work 100% well in XP10, but a few of them will present mesh issues, once XP11 mesh is improved before the old XP10 mesh files.
List of airfields:
- WA0B Susi Air Idedua Airstrip
- WABI Susi Air Nabire
- WABP Susie Air Timika
- WABX Susi Air Bilai Airstrip
- WAJD Susi Air Wakde Airstrip
- WAJJ Susi Air Jayapura
- WAJW Susi Air Wamena Airport
- WICN Susi Air Headquarters
- WIHH Susi Air Jakarta
- WIPB Susi Int'l Pangandaran Beach Airstrip
- WPDL Dili International Airport
- WT17 Susi Air Siriwo Airstrip
- WT66 Susie Air Wewak Airstrip
- WT75 Susi Air Yogosem Airstrip
- WW01 Susi Air Makki Airstrip
- WW32 Susi Air Nevere
- WW56 Susi Air Pass Valley Airstrip
- WW68 Susi Air Pogapa Airstrip
- WX15 Susi Air Apowo Airstrip
- WX37 Susi Air Beoga Airstrip
- WXAR Susi Air Armopa Road Airstrip
- WXPJ Susi Air Puncak Jaya Mining Airstrip
- WXPN Susi Air Pulau Nurseen Airstrip
- WXRA Mount Rinjani Airstrip Lombok Island Indonesia
- WXTA Mount Tambora Airstrip Sumbawa Island
- WXTC Susi Air Teluk Cendrawasih Beach Airstrip
- WXZ5 Susi Air Kapeso Airstrip
- WXZ8 Susie Air Tsinga Mulu
- WZ31 Susi Air Kasonaweja Airstrip
- WZ38 Susi Air Kegata Airstrip
| Filename: | Susi_Air_Sceney_Package_Indonesia_East_Timor_v100.zip |
| License: | Freeware |
| Added: | 21st January 2017, 19:12:17 |
| Downloads: | 196 |
| Author: | Rui Mesquita |
| Size: | 6.98 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
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File Description:
KLVN - Airlake Airport beta version .4 - by Jason Boche
This is an update of the default P3Dv4.5 KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 13th May 2020, 17:18:40 |
| Downloads: | 84 |
| Author: | Jason Boche |
| Size: | 14.81 KB |