Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Zambia Airways DHC-2 Beaver c1966 |
|
Images related to this file:
File Description:
This is a repaint of a DHC-2 Beaver in Zambia Airways colors. The freeware DHC-2 Beaver (wheels) by John L. Woodward is needed for this repaint. It is an FS2004 plane, but I flew it in FSX-SE using the default Beaver panel. The plane can be downloaded here on Avsim, file name: beaver_wheels_2005.zip. Zambia Airways was formed as a subsidiary of Central African Airways (CAA) in April 1964. When CAA collapsed in 1967, Zambia Airways became a fully Zambian owned carrier. In 1968, the fleet consisted of DHC2 Beavers, DC-3s, and two newly delivered BAC-111s from the defunct CAA. They flew on regional routes to Kenya, Malawi, Tanzania, and Mauritius. Alitalia was also hired to provide support of the initiation of new international services. A Douglas DC-8-43 leased from Alitalia was used for the long-haul Lusaka to London flights, which were inaugurated in November 1968, via Nairobi and Rome. In 1970 Zambia Airways took delivery of 3 HS-748s, and in 1974 they received their first Boeing liner; the 707-343C. One year later the two BAC-111s were sold to Dan-Air. July 1976 saw the delivery of the carrier's first 737-200. Zambia Airways received their first wide-body DC-10-30 in July 1984. Zambia Airways did well financially over the years, but by the end of the 1980s and early 1990s, things were a bit more complicated. With financial difficulties facing Zambia Airways, it was forced into liquidation in December 1994. Zambia Airways operated a total of 4 DHC-2 Beavers on local services. This aircraft, 9J-RFZ, was with the airline from 1964 to 1967. This repaint should work on FSX & FS2004. Textures are 32bit BMP.
| Filename: | Zambia_Airways_DHC2_Beaver_c1966.zip |
| License: | Freeware |
| Added: | 22nd August 2019, 08:34:05 |
| Downloads: | 82 |
| Author: | Ted Giana |
| Size: | 2.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
|
Images related to this file:
File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 305 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tuktoyaktuk CYUB in Northwest Territories, Canada |
|
Images related to this file:
File Description:
Tuktoyaktuk is on the northern coast of Canada, 70 miles north of Inuvik and to the east of the Mackenzie River delta. It has a population of around 900 and because of its natural harbour is a centre for oil exploration activity on the surrounding land and on the Beaufort Sea, with sizeable but now under-used yards dating back to the peak of activity in the late 1970's. On land work is restricted to the winter half of the year, as only the freeze-up makes it possible to move on land with heavy equipment, and during the winter further supples are driven over an ice road from Inuvik up to Tuk. The ice-free summer months are used for floating equipment from Yuk along the coast on barges and then up the rivers to inland sites in preparation for the winter activity. Before the oil there was a DEW line station here, and there is still an automated station on the same site and included here, as are the yards. The airfield is on the coast close to the town and the yards, at 15' ASL. The gravel runway 09/27 is 5,000' feet long and 150' wide; both thresholds are displaced by 200', but of course there are no markings on the gravel. The large apron is on the north side at the centre of the runway and is large enough to accomodate several large planes. Inuvik revised should be installed first, now Tuk, then last of the three Sachs Harbour which has AI for Aklak Airlines flights (operated by Kenn Borek) for all three airfields. There is a separate AI file included here, featuring freight delivery by Buffalo Airways and small planes.
| Filename: | Tuktoyaktuk_CYUB_in_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2012, 17:19:20 |
| Downloads: | 618 |
| Author: | Roger Wensley |
| Size: | 8.99 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| AirFxEz Smoke System effects generator. Version 1.0.6.6 |
|
Images related to this file:
File Description:
Re-upload. People who are new to FlightSim often ask; "Can you shoot guns, drop bombs, etc.?"
Unfortunately, FlightSim has no way to add these things.
AirFxEz was made to easily add these features and more to FlightSim 2002/2004.
1. Quickly and easily add effects to your Fs2002 / Fs2004 smoke system.
2. New effects including FxPax #1: Bomb, Flak, Engine fire, Machine gun, Water dump, Crop duster, Smoke in 5 colors, longer lasting smoke for Skywriting.
Just $8.99 / FREE for registered AirFx users.
Included Effects Templates w/images:50Cal
50Cal_x2 fireball range 500ft
50Cal_x2 fireball range 700ft
50Cal_x2 fireball range 1000ft
50Cal_x2
Bomb200ft Timer with flak
Bomb200ft Timer
Bomb2000ft Timer with flak
Bomb2000ft Timer
Bombing Run with Flak
Bombing Run
C182 Engine Fire
Shooting Gallery
Smoke Blue
Smoke Green
Smoke Red White Blue
Smoke Red
Smoke White Smoke Yellow
SmokeWriter 5 Minute
SmokeWriter 10 Minute
SmokeWriter 30 Minute
Strafe
Water Dump
737 Engine 1 Fire
737 Engine 2 Fire
747 Engine 1 Fire
747 Engine 2 Fire
747 Engine 3 Fire
747 Engine 4 Fire
747 Engine 4 Fire
777 Engine 1 Fire
777 Engine 2 Fire
Beech Baron Engine 1 Fire
Beech Baron Engine 2 Fire
Beech KingAir Engine 1 Fire
Beech KingAir Engine 2 Fire
FREE FXPAX INCLUDED
01. Colored contrail sets with long-lasting smoke for skywriting.[Available as of 04/26/2004]
02. Colored water dump sets.
03. High and low wing effect offsets sets for all smokes and fires.
04. High and low wing jet engine afterburner and heat distortion effects.
05. Distance-based targeting reticules for strafing.
06. Multiple sized bombs and explosion effects for different sized aircraft.
07. Guns and bomb systems with effect placement based on distance/altitude from target.
08. Plasma weapons, Explosion sets, Cluster bomb sets, Squirt gun, Laser.
09. Monster sized Bowling ball.
10. Sounds for the effects
| Filename: | AirFxEz_Smoke_System_effects_generator_Version_106.zip |
| License: | Check within download |
| Added: | 15th July 2010, 01:34:41 |
| Downloads: | 2,165 |
| Author: | grant bovee |
| Size: | 7.49 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Germany fighter wing Richthofen, F-4F Phantom |
|
File Description:
THIS FILE IS A COMMERCIAL DEMO!
The McDonnell Douglas F-4 E/F Phantom 2 is a two-seat, twin-engined, all-weather, long-range supersonic fighter-bomber originally developed for the U.S. Navy by McDonnell Aircraft. Proving highly adaptable, it became a major part of the air wings of the U.S. Navy, Marine Corps, and U.S. Air Force. It was used extensively by all three of these services during the Vietnam War, serving as the principal air superiority fighter for both the Navy and Air Force, as well as being important in the ground-attack and reconnaissance roles by the close of U.S. involvement in the war.
First entering service in 1960, the Phantom continued to form a major part of U.S. military air power throughout the 1970s and 1980s, being gradually replaced by more modern aircraft such as the F-15 Eagle and F-16 Fighting Falcon in the U.S. Air Force and the F-14 Tomcat and F/A-18 Hornet in the U.S. Navy. It remained in service in the reconnaissance and Wild Weasel roles in the 1991 Gulf War, finally leaving service in 1996. The Phantom was also operated by the armed forces of 11 other nations. Israeli Phantoms saw extensive combat in several Arab–Israeli conflicts, while Iran used its large fleet of Phantoms in the Iran–Iraq War. Phantoms remain in front line service with seven countries, and in use as an unmanned target in the U.S. Air Force. Phantom production ran from 1958 to 1981, with a total of 5195 built. This extensive run makes it the second most-produced Western jet fighter, behind the famous F-86 Sabre at just under 10,000 examples.
Panel, GAUGES, model, sound and textures by www.afs-design.de
| Filename: | Germany_fighter_wing_Richthofen_F4F_Phantom.zip |
| License: | Commercial demo |
| Added: | 16th January 2009, 11:06:57 |
| Downloads: | 3,995 |
| Author: | Andreas Meyer |
| Size: | 3.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Stewart CZST and CAC9 in British Columbia Canada, plus Hyder 4Z7 in AK |
|
Images related to this file:
File Description:
Stewart is in northern British Columbia, around 115 miles north of Terrace, 70 miles northeast of the open sea, and 2 miles from the Canada/US border at the head of a fjord named the Portland Canal. Both Stewart and the nearby Hyder in AK thrived along with silver and gold mining in the early 1900's in the AK and BC interiors and in 1914 Stewart's population was over 10,000, but the current population is now less than 500. This scenery includes Stewart airport (CZST) and also Stewart floats (CAC9) plus Hyder floats 4Z7 which is within sight of Stewart but in Alaska. 4Z7 is based upon the three FSAddon freeware and payware Alaska sceneries, and without whichever one covers Hyder (I forget which) the float base will be isolated way offshore. The Stewart airport is adjacent to the town. There is a single runway that is unlit and just under 4,000 feet of asphalt aligned 18-36, with right hand circuits on 18; a brief view of the surrounding terrain makes it quite clear why. This version is for a period around 2010 to 2012 or so, before a second fuel tank was installed. There are no regularly scheduled flights to Stewart, only GA and charters, but the airport survives with the tourist trips. I have not forgotten the signage for CZST; there isn't any. There is also no clearly defined and fenced boundary to the airport, with a gravel apron beyond the asphalt that then fades to dirt and grass and a road. Hyder has no land connection to the rest of Alaska except through Stewart and a long road trip; the only direct link is by float plane to Ketchikan, 75 miles in a straight line. The AI includes this.
| Filename: | Stewart_CZST_and_CAC9_in_British_Columbia_Canada_p.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2019, 18:08:29 |
| Downloads: | 173 |
| Author: | Roger Wensley |
| Size: | 8.9 MB |
| Category: Flight Simulator X - Scenery | |
| FSX-LIEO-Olbia-Sardinien |
|
File Description:
Now, after a long construction period and many hours of free time,
the new FSX airport LIEO-Olbia-Sardinia is finally finished, of
course as always with lots of details and a few extras.........
So off we go, off to Sardinia to the Costa Smeralda, preferably
with an A 321 or a Boeing 737, where you switch to a helicopter or
a smaller aircraft and explore the landscape in detail, including
the port, which has a heli pad for them VIP guests or you can take
a fire-fighting plane and help put out the fire. Of course, in the
direction of the hot air balloons, please first fill up with water
in the sea.............
Installation:
Unpack the zip folder: then copy the FSX-LIEO-Olbia folder into
the FSX addon folder, start the FSX, go to settings, scenery
library, add area, press OK, then you can start.
Extras:
! If you already have one of these files activated in your scenery
library, you do not need to install it again.
For all extras, the respective file must be copied individually
into the Addon Scenery folder and activated individually in FSX as
described during installation.
File: 3DPeople_Lib............ (to see people)
File: ObjLib-Large-Car-Parking-FSX.............(parking spaces and
vehicles)
File: PKP...........(to see trains and wagons)
File: Cobus.........(to see buses)
File: FSX_LTS......(lights and light poles)
File: EZ object Library.......(! Most important file for numerous
accessories + buildings)
! Note whoever installed the old EZ Object Library from me before
October 25th, 2023 should install this new one here and delete the
old one in FSX because I have completely revised it!
Candy:
As a treat, I'll give you the Canadair CL215 firefighting plane
that is stationed in Olbia 1x as AI traffic + 1x for flying
yourself..............
You can find more information on my YouTube channel
https://www.youtube.com/channel/UC7vHXQMa3hhU2iGtODXlkHw/videos
| Filename: | FSXLIEOOlbiaSardinien.zip |
| License: | Freeware |
| Added: | 29th October 2023, 12:01:15 |
| Downloads: | 592 |
| Author: | Ewald Wagner alias Jamaika |
| Size: | 251 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Global 7000 for "iris_easter_eggs_2013_fsx" |
|
File Description:
Repaint for "iris_easter_eggs_2013_fsx" by "IRIS Flight Simulation Software" "Bombardier's Global 7000 and the Global 8000 were launched together at NBAA in October 2010 as derivatives of the Global 6000 program. The aircraft completed its first flight Nov. 4, 2016, marking the start of a rigorous flight-testing program. Entry-into-service of the large jet was scheduled in the second half of 2018. The Global 7000 has a four-zone cabin and will carry up to 12 passengers. It features 14 windows on each side of the fuselage - One more than the legacy Global Express and one less than the 6000. The Global 7000 also features the high swept supercritical wing with winglets and a high swept T-tail. As far as performance, the Global 7000 is powered by GE Aviation Passport engines and has a range of 7,400 nm and a top speed of 530 knots. The two GE Passport engines are side mounted at the rear of the aircraft. The Global 7000, which was priced at about $73 million is indeed large. The cabin (not including the baggage compartment) is 54 feet, seven inches long; six feet, three inches tall; and eight feet, two inches wide. Aft of the galley, the passenger area is divided into four distinct living areas. Depending on the layout, they can include a seating area, a dining or meeting area, a cinema room, and a bedroom. In April 2018, the Global 7000 and its cabin won a Red Dot in the Ships, Trains and Planes category of this year’s Red Dot Design Award, ainternational competition conducted annually since 1955 by Design Zentrum Nordrhein Westfalen in Essen, Germany. As judging criteria, the 39-member jury looked at each product’s levels of innovation, functionality, formal quality, ergonomics, and durability."
| Filename: | Global_7000__for_iris_easter_eggs_2013_fsx.zip |
| License: | Freeware |
| Added: | 16th November 2019, 18:49:23 |
| Downloads: | 377 |
| Author: | David Robles |
| Size: | 25.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZNL - Nelson - Nelson, British Columbia, Canada |
|
Images related to this file:
File Description:
Nelson is a town with a population of around 10,000, located 250 miles or so east of Vancouver on the southern shore of an east-west offshoot of Kootenay Lake. The surrounding landscape can be described as "steep" without fear of contradiction, and the diagram of arrival and departure routes (included here) shows that straight finals to either end of the runway are non-existant. The airport is right beside the water, with a single runway 3,100 feet long and 75 feet wide, aligned 04/22. The apron is at the western end. There are a number (3?) of helicopter companies based at the western end of the apron, and there is also a terminal building, though there are in fact no regular scheduled flights; there are occasional charters to cater for town events during the summer tourist season. There is no runway lighting, or taxiway or apron lights, so usage is effectively restricted to daylight hours (though not legally stated as such). All circuits are over the water and not the town, though even this means you climb quickly and dog-leg to follow the water until you have gained enough altitude to turn. Winter maintenance is limited. And if all this is not enough you are advised to "watch for wildlife on the rwy". The nature of the surrounding terrain makes AI hit-and-miss; mostly hit. AI Planes will taxi out and then take off, and provided you don't follow them until they fly into a mountain it will all appear normal. Planes that are arriving will appear by magic on their parking spots, as they have crashed before they arrive. To avoid repetitive unrealistic arrivals I have limited the AI to only 3 planes. The scenery includes some of the nearby buidings and landmarks, as shown in the screenshots.
| Filename: | CZNL__Nelson__Nelson_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2015, 10:23:49 |
| Downloads: | 425 |
| Author: | Roger Wensley |
| Size: | 17.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort St James CYJM in British Columbia Canada |
|
Images related to this file:
File Description:
Fort St James is a small town of around 1,600 folks at the southeastern end of Stuart Lake, at the head of the Stuart River, and around 360 miles north of Vancouver and 220 miles inland from the coast. It was a long-established trading post for furs, with a permanent presence there from 1806 onwards. The airfield is 3 miles south of the town and is called "Fort St James (Perison)" in the Nav Canada listings. I presume that this is part of their trend towards calling airfields by their location rather than by their name. Makes sense as it is difficult to find information by searching for an airfield that is listed under a name you don't know. The field has an asphalt runway of 4,000 feet aligned 10-28 and at 2,364 feet ASL. There is no lighting. The main user of the airfield is Interior Helicopters Ltd. who are based there as operators, and at Williams Lake as helicopter dealers. For the AI helicopters, there is a screenshot (01) of the AS350 helicopter installation folder when it has been transformed into an AI helicopter. The process is to download and install the Ecuriel AS 350, along with the additional textures, as normal; this is straightforward. Then you download the software shown in screenshot 02 and add it as instructed and as shown in 01 so that the helicopter now operates as AI, with a different air file and a modified config file. I should have included this with the Pemberton post. I have posted this as Fort St James CYJM, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Up to you. If you find a defect, email me.
| Filename: | Fort_St_James_CYJM_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2020, 20:14:04 |
| Downloads: | 151 |
| Author: | Roger Wensley |
| Size: | 2.62 MB |