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| Category: Flight Simulator 2004 - Scenery | |
| Chicoutimi / St-Honore CYRC in Quebec Canada |
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File Description:
This is the third of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Honore is a village on a crossroads 32 miles east of the lake, and the airport, called Chicoutimi in the Nav Canada Flight Supplement, is a mile or so east of the village. It is of the familiar triangular military design with three runways 12-30, 06-24, and 18-36. Of these, the longest is 12-30 at over 6,000 feet and has approach lighting and glide slope indicators. Of the other two 06-24 is now closed, but this scenery is based on the 2010 situation with all three open. There are two apron areas, one just to the south of 12-30 and a second to the northwest of 06-24 and served by a separate taxiway. The largest operator is a training establishment based on the northern apron and with a sizeable fleet of Beechcraft trainers (Skipper) that does not exist as an FS9 plane, so these are represented by a similar stand-in substitute. There is also a helicopter emergency evacuation operation to the east of the large control tower, and other hangars. The south apron has two main companies, Max Aviation and Exact Air, both of which run local regular scheduled flights in the area (though both appear to have now subcontracted these out to other companies) and also engage in training and charter flights. There is also a parachute training company. The ai includes flights by the companies on the field and also GA. The list of AI planes is explained in the AI folder, with details of downloads etc. The fleet of training aircraft is one of the planes in the revised (by Nick Tselepides) Piper Aircraft, designed for AI Traffic by Andras Neumann with a Paintkit by Charles Dayhuff adapted by Graham Eccleston, and Paints by Graham Eccleston, Andras Neuman and Frank Cooper along with the trainer repaint by Nick Tselepides. The Max and Exact aircraft textures are approximations by me; apologies. The use of the runways also as taxiways complicates the AI on runway 12-30 as directed by ATC. The AI will always leave 12-30 by the earliest exit, which means that the fleet of trainers will exit to the southern apron but will then taxi back onto the runway to reach taxiway A or runway 36 (according to wind direction) to proceed to the northern apron. In real life they land long and then taxi straight to the end of the runway to reach taxiway A or runway 36 without using the south apron at all. There is no way to correct this so just be ready to go around.
| Filename: | Chicoutimi__StHonore_CYRC_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th November 2017, 17:35:21 |
| Downloads: | 346 |
| Author: | Roger Wensley |
| Size: | 29.03 MB |
| Category: Flight Simulator X - Scenery | |
| CYOW - Macdonald-Cartier Intl, Ottawa, Ontario, Canada |
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File Description:
This airport was designed only for FSX with 2 optional files: one version with the Crosswind runways activated and in full operation where all three runways will be used for takeoff and landing and one version as the default airport runway operation: airlines assigned to their correct gates as per their website, a complete rebuild for the new terminal and the gates numbered in the correct order, the cargo apron and its buildings updated, taxiways and taxi signs updated to the latest charts, helipad, extra fuel trucks and many other scenery objects included, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | CYOW__MacdonaldCartier_Intl_Ottawa_Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 17th October 2016, 04:39:12 |
| Downloads: | 26,238 |
| Author: | Craig Scott |
| Size: | 1.87 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Air Canada '1990' McDonnell Douglas MD-11 |
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File Description:
Fictional Repaint of PMDG MD-11 GE in Air Canada's 1990 'Green Tail' Livery. Textures only.
| Filename: | Air_Canada_1990_McDonnell_Douglas_MD11.zip |
| License: | Freeware |
| Added: | 31st August 2018, 04:12:18 |
| Downloads: | 107 |
| Author: | Gavin Parmar |
| Size: | 2.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lake Athabasca Airfields in Alberta & Saskatchewan Canada |
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File Description:
These are four airfields around or near Lake Athabasca, in Alberta and Saskatchewan. Fort Chipewyan CYPY is at the southwestern end of the lake and the direct recipient of pollution that flows north from the Tar Sands to the south. The population of around 850 lives in one of the earliest European settlements in Alberta, founded as a trading post by Peter Pond of the Northwest Company in 1788 and named for the Chipewyan people who lived in the area. The airfield has one runway aligned 03-21 and 5,000 feet of asphalt, with PAPI at both ends. The landclass has been modified along with the grassed area of the airfield to create the village on the lakeshore. There are scheduled flights and GA flights in the AI for all four airfields. Charlot River CJP9 is on the northern shore at the western end of the lake, in Saskatchewan. It serves a nearby hydroelectric project and is used to transport technical staff in and out. There is no terminal building, only waiting pickup trucks and a generator building. There is one lit gravel runway aligned 04-22 and just over 3,200 feet long. Fond-du-Lac CZFD is on the northern shore in Saskatchewan, at the narrower eastern end. The population is around 900 and is a remotely situated "fly-in" village that has existed for over 150 years where "living off the land" is an accepted and normal way of life. The village has been created along with the airfield. The single runway is 3,800 feet of lit gravel aligned 10-28 with PAPI at the western end. Stony Rapids CYSF is east of the end of Lake Athabasca, on the Fond du Lac River. It has a population of around 250 and is only semi-connected to the rest of Canada by a rough gravel road. The runway is over 5,000 feet of gravel, aligned 06-24 with PAPI at both ends. The NorthSKlake is a flatten for an Ultimate Terrain lake that was at an incorrect elevation.
| Filename: | Lake_Athabasca_Airfields_in_Alberta__Saskatchewan_.zip |
| License: | Freeware, limited distribution |
| Added: | 7th August 2018, 12:39:52 |
| Downloads: | 181 |
| Author: | Roger Wensley |
| Size: | 20.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Port Hardy CYZT in British Columbia, Canada |
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File Description:
Port Hardy airport is on the coast of Vancouver Island in BC, at the far northern end and 5 miles east of the town. The town and the airport are both gateways to local touristic attractions such as Cape Scott Provincial Park, the North Coast and BC Marine Trails, and kayaking, caving, surfing, fishing, camping, and scuba diving (and I discovered just how big orca are). Fishing, logging, and mining have been important and to an extent still are for the town population of just over 4,000. The airport, along with the ferries, connects Port Hardy to the rest of the west coast with Pacific Coastal Saab 340 or Beechcraft 1900C flights to and from Vancouver at least twice a day. There are also Grumman Goose amphibious flights to local float bases such as Port McNeill, Alert Bay, Whaletown, Surge Narrows, Echo Bay, and Minstrel Island. These are all included in the AI and previously posted. There are three runways: 11-29 of 5,000 feet with ILS on 11 and righthand circuits on 29, 07-25 of 4,000 feet with righthand circuits on 25, and 16-34 with a much shortened 3,500 feet on 34 due to a displaced threshold. There is a control tower but it is not manned 24 hours a day; a "mandatory frequency" (MF for short and a Canadian invention) is used by the tower when it is manned, and when there is no tower response the aircraft continues to announce intentions and position. Something I have been meaning to explain to those who query it, is that in real life as well as in FS9 helicopters at a mixed use airport or airfield will act as if they are planes and join downwind, turn on base and then finals, "land" along the runway and then use the taxiway to the parking. This means all aircraft are doing the same thing and an orderly queue avoids collisions. This is one of a series connected in some way with Pacific Coastal airline destinations, the first being Bella Coola. There is AI available for Pacific Coastal online.
| Filename: | Port_Hardy_CYZT_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th November 2018, 16:48:50 |
| Downloads: | 237 |
| Author: | Roger Wensley |
| Size: | 19.26 MB |
| Category: Flight Simulator X - Scenery | |
| cyvc Barber Field Airport La Ronge , Canada |
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File Description:
Located in the northen Part of Saskatchewan This airport is postion to bing maps cord also comes with a updated airport chart for taxing and runway. custom building some made by me a few from greg-fs2004 scenery cant remeber his last name sorry. This is V1.1 release please read the readme for install and for extra information regarding scenery
| Filename: | cyvc_Barber_Field_Airport_La_Ronge__Canada.zip |
| License: | Freeware |
| Added: | 12th January 2020, 05:18:12 |
| Downloads: | 274 |
| Author: | James Charles |
| Size: | 24.07 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Air Canada "Fictional Retrojet" Boeing 777-300ER |
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File Description:
Fictional retrojet C-FNNW, Tail Nr. 747. Textures only for the PMDG 777-300ER.
| Filename: | Air_Canada_Fictional_Retrojet_Boeing_777300ER.zip |
| License: | Freeware |
| Added: | 14th June 2015, 00:26:49 |
| Downloads: | 632 |
| Author: | Matt Wynn |
| Size: | 12.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Mountain View dirt strip in Ontario Canada |
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File Description:
For a start this is not Mountain View CPZ3, which is in Ontario but around 120 miles south, near Trenton and Lake Ontario. This is a dirt strip between Pettawawa and Deep River, close to the Ottawa River, and the only reason I have called it Mountain View is that that's the name of a group of houses very close by. So a dirt strip, surprisingly long at what timed out at around 3,500 feet, and with one hanger at the eastern end.
| Filename: | Mountain_View_dirt_strip_in_Ontario_Canada.zip |
| License: | Freeware |
| Added: | 10th November 2008, 23:24:14 |
| Downloads: | 318 |
| Author: | Roger Wensley & Jim Turner |
| Size: | 523.58 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Canada 1980's Boeing 747-100 |
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File Description:
Repaint of the Project Opensky Boeing 747-100 into the livery of Air Canada as they were throughout most of the 1980's. Repaint is in DXT3 format for optimized performance while still retaining as much quality as possible. Paint features high detail textures with emphasis on accuracy, custom night lighting and ground equipment, and much more! Textures only, requires Project Opensky 747-200 files available at www.projectopensky.com
| Filename: | Air_Canada_1980s_Boeing_747100.zip |
| License: | Freeware, limited distribution |
| Added: | 20th October 2010, 00:00:01 |
| Downloads: | 661 |
| Author: | Sarah Spencer and Kyle Schurb | Project Opensky |
| Size: | 4.37 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| de Havilland of Canada U-6A Beaver |
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File Description:
From 1952-1960, De Havilland Aircraft of Canada manufactured the U-6A (designated L-20 until 1962), delivering nearly 1,000 to the United States' armed services. Although flown mostly by the U.S. Army, the U.S. Air Force employed more than 200 U-6As, primarily for aeromedical evacuation. However, the USAF also used the U-6A aircraft for courier service, passenger transport, light cargo, reconnaissance, rescue and aerial photography missions. The U-6A saw USAF service in both the Korean and Southeast Asia Wars.
| Filename: | de_Havilland_of_Canada_U6A_Beaver.zip |
| License: | Freeware |
| Added: | 13th August 2010, 22:19:37 |
| Downloads: | 1,418 |
| Author: | Peter Mercy / John L Woodward |
| Size: | 22.38 MB |