Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2002 - Scenery | |
| New Lake Elevation Corrections |
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File Description:
The files in this package contain an update correcting some new lake elevations for Quebec terrain mesh (FS2002) created from SRTM-3 : about 100 lakes in Laurentides Park and Charlevoix regions, 80 in Bas-Saint-Laurent and 86 in Beauce, Megantic and Eastern Townships.
| Filename: | New_Lake_Elevation_Corrections.zip |
| License: | Freeware, limited distribution |
| Added: | 17th May 2003, 18:30:57 |
| Downloads: | 1,321 |
| Author: | Gilles Gauthier |
| Size: | 428.59 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Puerto Rico, Isla de la Culebra, Benjamin Rivera Airport (CPX) v1.0 |
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Images related to this file:
File Description:
The Benjamin Rivera airport on Culebra Island in Puerto Rico. Added taxiways, terminals gate and parking. Works with the standard terrain or with the enhanced mesh by Jorge Robles (available here - puertoricomesh.zip).
Also includes a voice modification for the airport callsign (requires EditVoicepack to work)
| Filename: | Puerto_Rico_Isla_de_la_Culebra_Benjamin_Rivera_Air.zip |
| License: | Freeware, limited distribution |
| Added: | 6th June 2011, 18:23:04 |
| Downloads: | 482 |
| Author: | Alf B. Meier |
| Size: | 86.54 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Sierra Nevada Mesh. |
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File Description:
Terrain mesh from SRTM 3 arc second (90m) data for Sierra Nevada Mountains.
This file covers the area of latitude N35-39 and longitude W117-119. Its lenght roughly from Bakersfield California to Reno Nevada, and width from the edge of Death Valley to Fresno.
| Filename: | Sierra_Nevada_Mesh.zip |
| License: | Freeware |
| Added: | 4th January 2004, 20:54:47 |
| Downloads: | 5,676 |
| Author: | Bart Dylkiewicz |
| Size: | 15.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Vancouver Island and Inner Passage float bases in BC, Canada |
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File Description:
This is a series of float bases to the east of the northern part of Vancouver Island. They are all zipped together because: first, they are all in the same geographical area and if you like one you may like them all; second it means I only write one set of notes; and third I only upload once. I was looking to fill in the gap between what Holger Sandmann and his cohorts have done with Alaska, and Vancouver and Vancouver Island to the south, and there are these 16 float bases in a stretch of 180 miles between the northern part of Vancouver Island and the mainland coast. And if you leave out the relatively isolated Rivers Inlet to the north then they are all within a 140 mile stretch. Some are on the east coast of Vancouver Island, but most are on islands between the mainland and the island.
| Filename: | Vancouver_Island_and_Inner_Passage_float_bases_in_.zip |
| License: | Freeware |
| Added: | 3rd August 2008, 06:03:09 |
| Downloads: | 1,873 |
| Author: | Roger Wensley & Jim Turner |
| Size: | 6.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bettles PABT in Alaska |
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File Description:
Bettles is around 175 miles north of Fairbanks in ALaska, and 25 miles north of the Arctic Circle. It is also where James "Andy" Andersen started flying for Wien Airlines and where he spent the 20 years between 1947 and 1967. Read "Arctic Bush Pilot" by Andy and Jim Rearden for his story of those 20 years flying the bush. Bettles PABT is the gravel strip and due to the limitations of FS9 AI the float base on the adjacent river has to be separately named PABX. Bettles village (old Bettles) used to be 2 miles southwest of the field, but has now slowly relocated close to the strip. In this download there is an AFCAD folder, landclass folders, a scenery folder, and a traffic folder. You will need Ultimate Terrain Alaska Canada.
| Filename: | Bettles_PABT_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2010, 16:21:12 |
| Downloads: | 755 |
| Author: | Roger Wensley |
| Size: | 2.66 MB |
| Category: Flight Simulator 2002 - Scenery | |
| NY-New York City, Central Park Area Terrain Mesh (10m) |
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File Description: Take a break and enjoy Sunday afternoon in the park. This high resolution mesh demonstrates the amount of detail FS2002 is able to display. But you will not see any improvement in the park if you are still using the default value of TERRAIN_MAX_VERTEX_LEVEL=19 (in the [TERRAIN] section) of your fs2002.cfg file! This value is adequate for the default mesh, but will not display all the additional detail available in mesh constructed from 30m or better source data. I recommend a value of 21 for the most detail, but a value of 20 may be preferable if FPS is a serious problem. Hop in your favorite helicopter, depart from La Guardia (KLGA) airport, and head west toward the city. (If you are new to helicopters, set your Aircraft realism to Easy and turn off Crash Detection while getting started - and relax in this scenic park!)
| Filename: | NYNew_York_City_Central_Park_Area_Terrain_Mesh_10m.zip |
| License: | Freeware, limited distribution |
| Added: | 21st July 2002, 17:35:04 |
| Downloads: | 2,845 |
| Author: | Steve Greenwood |
| Size: | 1017.33 KB |
| Category: Flight Simulator X - Scenery | |
| Sicily VFR - Terrain Mesh SRTM 1 Arc/Sec version 3 |
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File Description:
Enhanced Terrain Mesh with SRTM 1 Arc/Sec (30 meters) version 3 at LOD 11 (19mt meters/pixel). SRTM 1 Arc-Second Global elevation data offer worldwide coverage of void filled data at a resolution of 1 arc-second (30 meters/0,000278 degrees) and provide open distribution of this high-resolution global data set. The SRTM 1 Arc-Second Global (30 meters) data set released in phases starting September 24, 2014. Fully compatible also with P3D.
| Filename: | Sicily_VFR__Terrain_Mesh_SRTM_1_ArcSec_version_3.zip |
| License: | Freeware |
| Added: | 7th February 2015, 20:18:17 |
| Downloads: | 4,689 |
| Author: | Giovanni Miduri |
| Size: | 43.32 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Air North - Fall 2004 |
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File Description:
Air North flight plans for Fall 2004. Air North is a regional airline based out of the Yukon, Canada. It operates flights to the Alaska, the Canadian North, as well as Vancouver, Edmonton, and Calgary. Includes all scheduled flights.
| Filename: | Air_North__Fall_2004.zip |
| License: | Freeware |
| Added: | 2nd September 2004, 12:26:13 |
| Downloads: | 1,490 |
| Author: | Brian Wheatley |
| Size: | 6.21 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Northern Air Cargo Boeing 727-100F (N190AJ) |
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Images related to this file:
File Description:
TDS Boeing 727-100F Northern Air Cargo (N190AJ). Northern Air Cargo is an American cargo airline based in Anchorage, Alaska, USA. It operates services within Alaska and to Canada and mainland USA. Its main base is Ted Stevens Anchorage International Airport, with a hub at Fairbanks International Airport. Model design by Hiroshi Igami. Flight dynamics design by Nick Wilkinson and David Biggar. Master textures by Kyle Schurb.
| Filename: | Northern_Air_Cargo_Boeing_727100F_N190AJ.zip |
| License: | Freeware |
| Added: | 28th April 2016, 19:12:22 |
| Downloads: | 485 |
| Author: | Danny Cummings |
| Size: | 11.06 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Northern Air Cargo Boeing 737-200 |
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Images related to this file:
File Description:
Repaint of AI Aardvark`s Boeing 737-200 in
the colors of Northern Air Cargo which is the
largest Cargo Operator in Alaska based out
of Anchorage and operates service within
Alaska, Canada, and the lower 48 States.
There are flight plans for this airline by
Steve Lewis (northern_air_cargo_nac_su10.zip).
Texture files only requires (AIAFS9UP.ZIP).
Repaint by Jim Martin & Billy Rutherford.
Paint Kit by George Widener.
| Filename: | Northern_Air_Cargo_Boeing_737200.zip |
| License: | Freeware |
| Added: | 15th August 2010, 03:31:58 |
| Downloads: | 734 |
| Author: | Jim Martin |
| Size: | 724.78 KB |