Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| CEN5 - Cold Lake Regional & revised CYOD - Cold Lake, Alberta, Canada |
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File Description:
CYOD was made by John Stinstrom and you should download and install it first; there is also a "fix" for the apron lights textures. I am posting a modified AFCAD for CYOD with John's knowledge; this changes gates and atc identifications for the gates, so that with my version of the CYOD AI there are pairs of F18s taking off every 20 minutes or so. This means that the nearby Cold Lake Regional CEN5 works within the busy environment of flights to and from the nearby base. There is also a Hawker Hunter that drops in, and transport planes. The planes are listed so that you will know which are required to be downloaded. CEN5 may have "Regional" attached to its name, but there are now no scheduled flights and it is a peaceful and relaxed little airfield. There is fuel, and a little clubhouse building, and some hangars. There is ai for it here, using original FS9 planes so no downloads are required. Right hand circuits for runway 25 to stay as far away as possible from CYOD, and it is the CYOD tower that controls all flights in the area.
| Filename: | CEN5__Cold_Lake_Regional___revised_CYOD__Cold_Lake.zip |
| License: | Freeware, limited distribution |
| Added: | 11th May 2014, 13:41:51 |
| Downloads: | 487 |
| Author: | Roger Wensley |
| Size: | 12.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYYH - Taloyoak - Nunavut, Canada |
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Taloyoak is on the coast of northern mainland Canada, on the west of the Boothia Peninsula, where it is at it's narrowest. Gjoa Haven is 80 miles southwest, and Hall Beach is 300 miles to the east. Taloyoak was established around a Hudson Bay trading post that was relocated from Fort Ross in 1948 because of poor ice conditions. There is now a clinic, school, church, recreation centre, two markets, two small hotels, and housing for the population of around 900. The airfield is to the west of the village on higher ground at 92 feet asl, and the 4,020 feet of 100 feet wide gravel runway is aligned 151T/331T where T stands for "true" as opposed to magnetic in the Northern Domestic Airspace. Only JETA-1 is available, unless there is some 100LL in drums. There are flights by First Air and Canadian North and the AI includes a daily flight of each, plus an afternoon cargo visit by a Buffalo C46; the closest large city is Yellowknife, 750 miles southwest.
| Filename: | CYYH__Taloyoak__Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 18th November 2012, 09:23:20 |
| Downloads: | 376 |
| Author: | Roger Wensley |
| Size: | 3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Elim ELI and Moses Point MOS in Alaska |
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Elim is a coastal village 90 miles east of Nome, living from fishing and with a population of around 330. The airfield has a gravel runway 3,000 feet long. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Golovin, Unalakleet, Shaktoolik, and Koyuk. A further 7 miles or so east of Elim is another field called Moses Point MOS, which is included here and was an Army Airforce field before being transferred to the private ownership of the Elim Native Corporation. Until Elim ELI was established (date unknown, but after 1988) this served the village of Elim and although the runway is now unlit and not in very good condition (translate that as "full of potholes") it is stated that the longer runway can still be used if Elim is not adequate. However, the note is undated and there are no details of how often it is used or even if it is actually still currently in use. There is one hangar still in existence; all the rest has been demolished and (mostly) removed. A note here about my scenery making. This is post number 502 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Elim_ELI_and_Moses_Point_MOS_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2019, 16:11:35 |
| Downloads: | 102 |
| Author: | Roger Wensley |
| Size: | 4.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Haines Junction CYHT in Yukon Territory Canada |
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Haines Junction is a village in the Yukon Territory, Canada, amid the Rocky Mountains and around 80 miles west of Whitehorse. It is sited at the junction of the Haines Highway and the Alaska Highway, hence the name. The village was established in 1942 when the Alaska Highway was under construction, and the Haines Highway was built over the Chilkat Pass to connect to the town of Haines on the Alaska coast.
The date of this scenery is, as usual, around 2010. At that time there was a regular service (not always a daily one, depending on the time of year) by Yukon Air North, and in this case it is by an ATR 42-300. There is a helicopter company based at the airfield, Trans North Helicopters, and there is also Kluane Glacier Air Tours, which, as the name suggests, takes you to a glacier so you can stroll around on ice. And then brings you back. The gravel runway is 5,000 feet long and aligned 04-22, and is lit, with PAPI at both ends. Right hand circuits are required for runway 04 as the terrain is not flat.
This post will be followed by two other airfields to the northwest, Silver City and Burwash, both of which are on or close to the Alaska Highway.
| Filename: | Haines_Junction_CYHT_in_Yukon_Territory_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 21:53:16 |
| Downloads: | 117 |
| Author: | Roger Wensley |
| Size: | 20.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PADK - Adak - Aleutians, Alaska - USA |
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Adak is near the western end of the Aleutian chain of islands in Alaska. The closed naval air base buildings are mostly still there and once housed over 6,000; the population is now much reduced to around 320, involved in fishing and a fish processing plant, organising caribou hunts for the tourism industry, running the airport, etc. The runways are long and wide (both are over 7,000 feet) and aligned 23-05 (with an ils) and 18-36. There are flights from Anchorage on Thursdays and Sundays by Alaska Airlines (a 737) and occasional charters from Dutch Harbor by Grant Aviation, 445 miles east of Adak. The Ai included here contains these flights. There are revisions included for Dutch Harbor PADU which provide parking for more Grant planes, as Grant are now also running flights to Akun Island, east of Dutch Harbor; more Aleutian posts to follow.
| Filename: | PADK__Adak__Aleutians_Alaska__USA.zip |
| License: | Freeware, limited distribution |
| Added: | 13th January 2015, 23:32:44 |
| Downloads: | 560 |
| Author: | Roger Wensley |
| Size: | 7.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Metro Field MTF in Fairbanks Alaska |
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Metro Field is more of a float plane "pond" than a field, close to and northeast of Fairbanks International Airport in Alaska. There is a gravel strip alongside the water, but the "strip" is actually a gravel road that functions as a runway when required. And if that sounds familiar it is also pretty much the description for nearby Chena Marina, though Metro is nowhere near as busy. This is one of four float plane bases around Fairbanks. You will definitely need Ultimate Terrain Alaska Canada.
| Filename: | Metro_Field_MTF_in_Fairbanks_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 21st August 2010, 03:27:58 |
| Downloads: | 373 |
| Author: | Roger Wensley |
| Size: | 986.7 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Chignik Lake A79 and Port Heiden PAPH - Alaska, USA |
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These are two villages in Alaska, in the peninsula that is the start of the Aleutians. Both are east of Perryville, Chignik Lake by 30 miles on the south side of the peninsula and Port Heiden by 75 miles on the north coast. Both are served by Grant Aviation government-subsidised regional flights from King Salmon. Chignik Lake has a population of around 70. There are two buildings on the airfield, but passengers still wait in their car for the plane to arrive as there is no terminal building as such. The runway is 3,300 feet of gravel aligned 08-26, as are so many in this area. Port Heiden is on the north shore of the peninsula, and the population is around 100. FS9 showed the town as being large enough to house 10,000; the new landclass here reduces this to the actual 40 or so houses, one and a half miles south of the airport. The roads are still the FS9 originals, which are approximately in the right place but are brightly lit at night as I was too lazy. The main occupation is fishing. There are buildings on the airfield (mostly old, except for a garage building) but passengers again wait in their cars for the plane to arrive. The two runways are both gravel, and are 05-23 of 6,200 feet, and 13-31 of 4,400 feet.
| Filename: | Chignik_Lake_A79_and_Port_Heiden_PAPH__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 30th March 2015, 20:28:47 |
| Downloads: | 294 |
| Author: | Roger Wensley |
| Size: | 5.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYOC - Old Crow - Yukon Territory, Canada |
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Old Crow is in the far north of the Yukon Territory, Canada, 115 miles south of the nearest coastline and 30 miles east of the border with Alaska. The town has a population of less than 300 and the population are reliant on the caribou migration for an annual food supply replenishment. The fact that it is the only Yukon town that cannot be reached by car makes the airport important, and there are regular flights by Air North, the Yukon airline. They are included in the AI along with GA aircraft. I had several tries at matching up the Hawker Siddeley 748 with the right set of textures and I have included both here so that you do not have to go through the same torture. Thanks go to Hernan for sorting all that out, and for his textures. The airport is beside the town that is built along a bank of the Porcupine River. I have replicated the current shore line of the river that has cut a new channel at one end of the town, and I flattened the river as it was somewhat mountainous. The runway is gravel and just over 5,000 feet long, aligned 03-21. The terminal building is specific to Old Crow as I had photos, but the hangars are approximations and the village houses are only representational.
| Filename: | CYOC__Old_Crow__Yukon_Territory_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 5th December 2014, 13:31:46 |
| Downloads: | 373 |
| Author: | Roger Wensley |
| Size: | 7.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Allakaket 6A8 in Alaska missing textures |
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File Description:
These are the missing textures as reported by John. Just add them to the texture folder. Criticism and praise are equally welcome, and particularly if you point out a missing texture or something similar! I just wish that the down-loader who points out an error will one day be down-loader number 1, instead of number 122 as in this case.
| Filename: | Allakaket_6A8_in_Alaska_missing_textures.zip |
| License: | Freeware, limited distribution |
| Added: | 7th January 2020, 18:01:18 |
| Downloads: | 106 |
| Author: | Roger Wensley |
| Size: | 597.99 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Airports Northern Coast Alaska (PALU, PPIZ, PAWI, AK03) |
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The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west of Barrow, and there will be additions. Cape Lisburne is a gravel runway right next to the coast with radar gear and accomodation buildings close by, and what was called "Top Camp" at the end of a long and steep road to the top of a nearby hill, or mountain. The runway is lit, as are most of them in this area of long dark winter nights. Barrow is 270 miles to the northeast. Point Lay PPIZ used to have a radar installation as well as a village, but the old buildings have now been removed and the gravel runway 05-23 has been lengthened to 5,000 feet to serve the village throughout the year. The population is around 270, living mostly traditionally and with an annual beluga whale hunt. Barrow is 180 miles to the northeast.
Wainwright PAWI, some 80 miles southwest of Barrow and on the coast, has a population of around 570. The PAWI runway is just under 5,000 feet long and like PPIZ is aligned 05-23, lit, and with PAPI on each end. The original runway of some 2,000 feet is still visible next to the apron. Three miles to the southeast there is a third runway, at AK03, serving the Wainwright DEW station. It was decided in 2007 to close the station and to remove the buildings both there and at Point Lay because of subsidence, but everything at Wainwright was still in place in 2009 and beyond. The villages have been "sketched" as opposed to replicated exactly. The texture folder includes the missing car textures for Barrow PABR, and the AI is modified PABR to include passenger flights by Ravn and cargo flights by Northern Air Cargo, plus limited GA. There are no flattened grassed areas at these airfields; they are runways and taxiways and aprons on a bed of gravel on permafrost.
| Filename: | Airports_Northern_Coast_Alaska_PALU_PPIZ_PAWI_AK03.zip |
| License: | Freeware, limited distribution |
| Added: | 16th June 2016, 15:59:24 |
| Downloads: | 360 |
| Author: | Roger Wensley |
| Size: | 10.84 MB |