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OutTagB part 1 with 26 textures
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File Description: This is outer terrain part B slice 1 of 2 built with the 26 base textures of Jonathan Stonehouse.
You must have installed his textures kit
Outer Terrain Textures - Final Version http://library.avsim.net/download.php?DLID=152703
before using this file and all 26 textures must be defined in the rules.txt of your fu3 game also. For the full OT area you will need part A and C also and if you want expand the area to the north then use my kit Outer terrain north expansion http://library.avsim.net/download.php?DLID=140919
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Filename: |
outtagb1.zip |
License: |
Freeware, limited distribution |
Added: |
26th November 2010, 14:43:23 |
Downloads: |
35 |
Author: |
Andre Meystre |
Size: |
186385kb |
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OutTagC with 26 textures
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File Description: This is outer terrain part C built with the 26 base textures of Jonathan Stonehouse.
You must have installed his textures kit
Outer Terrain Textures - Final Version http://library.avsim.net/download.php?DLID=152703
before using this file and all 26 textures must be defined in the rules.txt of your fu3 game also. For the full OT area you will need part B and C also and if you want expand the area to the north then use my kit Outer terrain north expansion http://library.avsim.net/download.php?DLID=140919
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Filename: |
outtagc.zip |
License: |
Freeware, limited distribution |
Added: |
26th November 2010, 13:40:48 |
Downloads: |
32 |
Author: |
Andre Meystre |
Size: |
88353kb |
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OutTagA with 26 textures
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File Description: This is outer terrain part A built with the 26 base textures of Jonathan Stonehouse.
You must have installed his textures kit
Outer Terrain Textures - Final Version http://library.avsim.net/download.php?DLID=152703
before using this file and all 26 textures must be defined in the rules.txt of your fu3 game also. For the full OT area you will need part B and C also and if you want expand the area to the north then use my kit Outer terrain north expansion http://library.avsim.net/download.php?DLID=140919
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Filename: |
outtaga.zip |
License: |
Freeware, limited distribution |
Added: |
26th November 2010, 13:40:19 |
Downloads: |
30 |
Author: |
Andre Meystre |
Size: |
77263kb |
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Outer Terrain Viewer Version 2.0
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Images related to this file:
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File Description: With this second version of the tool you can browse and modify outtag files of FU3 and so expand and create a new outer terrain area. You can export and import geo and gtl files in different format. Version 2 has more functions and will support 13 and 26 textures version of outer terrain.
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Filename: |
otviewer2.zip |
License: |
Freeware, limited distribution |
Added: |
25th November 2010, 14:21:55 |
Downloads: |
76 |
Author: |
Andre Meystre |
Size: |
408kb |
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Walla Walla taxi sign bug-fix
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Other files which are related to, or may be required by, this file:
File Description: The use in my "Walla Walla controlled OT airport" upload (26 Nov 2009) of a lighted taxi sign as a moving object for adding a sound effect can cause incorrect resizing of all instances of the taxi sign. This fix circumvents the problem by moving the sound to another object.
Filename: |
wallawallatsfix.zip |
License: |
Freeware |
Added: |
25th October 2010, 14:05:28 |
Downloads: |
76 |
Author: |
Dave Morgan |
Size: |
14kb |
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A J Eisenberg Outer Terrain airport
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File Description: Uncontrolled public airport for FU3 Outer Terrain. A J Eisenberg is at the north end of Whidbey Island, just outside the Seattle region. Paved runway, Unicom, AI traffic, ambient sounds et c. as usual. Includes instructions on where to place an optional VOR/DME and on how to improve detail in the surrounding terrain textures. Works best if used in conjunction with some freeware object libraries that are available in the library here. They're optional, and not included in this package, but the airport will be underpopulated without them.
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Filename: |
eisenberg101013.zip |
License: |
Freeware |
Added: |
13th October 2010, 16:47:48 |
Downloads: |
92 |
Author: |
Dave Morgan |
Size: |
10502kb |
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Admiralty Head Light Tower
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File Description: This object model is for Looking Glass Studios- Flight Unlimited III.
AHLT10 is the light tower for the Admiralty Head Station House. Admiralty Head Lighthouse is located on Whidbey Island, Washington.
The Admiralty Head Station House can be found here at Avsim as a separate download- ahstat1.zip, DLID 67246.
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Filename: |
ahlt10.zip |
License: |
Freeware |
Added: |
5th October 2010, 08:27:26 |
Downloads: |
113 |
Author: |
Jim Buffett |
Size: |
315kb |
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Caves Challenge for the Seattle Region.
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File Description: In this chalange you can fly under the grouwnd and explor caves and caverns.
There are allso meny hoops to fined douwn there that do things.
But be cairfall, you might not get out alive.
Filename: |
seattle-caves.zip |
License: |
Freeware |
Added: |
15th September 2010, 11:46:51 |
Downloads: |
55 |
Author: |
John Lewis and Robert Driscoll |
Size: |
3620kb |
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United Express Beech 1900D
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File Description: Reupload to the FU3 library
Filename: |
beech1900d.zip |
License: |
Freeware |
Added: |
14th September 2010, 00:37:06 |
Downloads: |
143 |
Author: |
Lars Peter Galaasen |
Size: |
5618kb |
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Outer Terrain Textures TarGA Artwork
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File Description: This zip file contains all the artwork for my new outer terrain textures, a total of 1131 TarGA files. Included are the 26 base textures plus many hundreds of variation and transition textures, which determine how the terrain is rendered when one texture adjoins another. Feel free to modify the textures or add new variation or transition tiles as you see fit.
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Filename: |
outer_terrain_targa_artwork.zip |
License: |
Freeware |
Added: |
9th September 2010, 19:15:31 |
Downloads: |
57 |
Author: |
Jonathan Stonehosue |
Size: |
11658kb |
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