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| Category: Flight Simulator 2004 - Gauges | |
| VasFMC 2.0a9 XML Gauge set |
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File Description:
REQUIRES FSUIPC v3.98 or higher, REGISTERED!! Read instructions carefully
This set of XML gauges is meant to allow the VasFMC user to configure their panels with FCUs and EFIS control panels different than the (excellent) Airbus FCU\EFIS included in vAsFMC 2.x.
In order to do this the user must be familiar with MSFS 2004 panel editing, being it by means of manual 'panel.cfg' file modification or by the use of a panel editing software. This set of XML gauges will not behave any different than any other gauge inside a panel editor software. Included are:
- Boeing Style FCUs for 737, 747 and 777. The 747 version also applies to 757/767 aircraft types;
- Boeing Style EFIS control panels in 747 and 777 version. The 747 EFIS panel also fits newer 757/767 cockpits;
- Generic autopilot buttons and EFIS controls, applicable to many aircraft.
| Filename: | VasFMC_20a9_XML_Gauge_set.zip |
| License: | Freeware |
| Added: | 19th February 2011, 15:40:29 |
| Downloads: | 2,386 |
| Author: | Mario Noriega |
| Size: | 1.77 MB |
| Category: Flight Simulator X - Scenery | |
| CYQQ (2010) Version 2 for FS9, FSX and Prepar3D |
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File Description:
CYQQ (2010) portrays Canadian Forces Base Comox (Vancouver Island, British Columbia, Canada) (CYQQ), the Comox Valley Air Terminal and surrounding area. It is fully compatible with Ultimate Terrain Canada/Alaska for FS2004, Ultimate Terrain X - Canada for FSX and ORBX's FTX NA Blue. CYQQ (2010) includes over 100 "hand-crafted" buildings and other structures and 10 different vintage aircraft on static display, as well as aircraft and traffic files for a realistic AI scenario that causes a variety of military aircraft that come and go. (Use BC Regional AI - also available from this file library - for scheduled traffic.) Civilian AI is now routed so as not to transit military aprons.
Aside from the new approach lighting, generally, this new version is visually identical to its predecessor - even though quite different internally. As well, to the extent possible, it is compatible with Prepar3Dv2.
| Filename: | CYQQ_2010_Version_2_for_FS9_FSX_and_Prepar3D.zip |
| License: | Freeware, limited distribution |
| Added: | 20th June 2014, 11:39:47 |
| Downloads: | 11,044 |
| Author: | Don Grovestine |
| Size: | 33.19 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Polebrook |
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File Description:
On June 28, 1942, RAF Polebrook was officially turned over to the USAAF and the airbase became the base of the 97th Bombardment Group, the first USAAF heavy bomber organization to arrive in the UK. It was designated USAAF Station 110.
The 97th BG was assigned to the 1st Combat Wing, at RAF Bassingbourn. It's operational squadrons were divided between Polebrook and RAF Grafton Underwood:
340th Bomb Squadron (RAF Polebrook)
341st Bomb Squadron (RAF Polebrook)
The 97th BG conducted a total of 14 missions from Polebrook, attacking airfields, marshalling yards, industries, naval installations, and other targets in France and the Low Countries.
The group sortied 247 aircraft, dropped 395 tons of bombs on Nazi-controlled territory, and lost 14 aircraft. On October 21, 1942, the 97th Bomb Group was transferred to the Twelfth Air Force in the Mediterranean theater and Polebrook was unoccupied until April 1943.
351st Bombardment Group (Heavy)
On April 15, 1943, the 351st Bomb Group arrived at RAF Polebrook. It was assigned to the 94th Combat Wing, also at Polebrook. The group tail code was a "Triangle J". It's operational squadrons were:
508th Bomb Squadron (YB)
509th Bomb Squadron (RQ)
510th Bomb Squadron (TU)
511th Bomb Squadron (DS)
Boeing B-17G-85-BO Flying Fortress, Serial 43-38465 of the 510th Bomb Squadron. This aircraft survived the war and returned to USA on 8 June 1945
Douglas-Long Beach B-17G-30-DL Flying Fortress Serial 43-38116 of the 509th Bomb Squadron.The 351st's first completed combat mission took place on May 14, 1943, when 18 B-17's targeted a German Luftwaffe airfield at Kortrijk, Belgium. As the war progressed, the 351st operated primarily against strategic objectives in Germany, striking such targets as ball-bearing plants at Schweinfurt, communications at Mayen, marshalling yards at Koblenz, a locomotive and tank factory at Hannover, industries at Berlin, bridges at Cologne, an armaments factory at Mannheim, and oil refineries at Hamburg.This is for FSX and you will need to have Ted Andrews's RAF Hangars Library and his other great RAF Buildings. They can
be found on AVSIM. Search the FSX section for "Ted Andrews" - you'll find loads of his scenery object files for
RAF airfields. Follow his instructions on how to install them.
| Filename: | RAF_Polebrook.zip |
| License: | Freeware |
| Added: | 21st January 2009, 13:27:45 |
| Downloads: | 1,058 |
| Author: | Scott Berge |
| Size: | 15.01 KB |
| Category: Flight Simulator X - Original Aircraft | |
| AN-22 Antheus Mastered |
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File Description:
THIS IS MY FINAL AN-22 VERSION: Unveiled to the West in 1965, the Antonov An-22 was the world's largest aircraft, until the advent of the Lockheed C-5A Galaxy. Powered by 4 contra-rotating turboprops, the design remains the world's largest turboprop-powered airplane. The An-22 was originally built for the Soviet Air Force and Aeroflot, the state airline. A total of 68 aircraft were built during 1965-1975, from which 2 never flew, 19 have been preserved, and 33 removed from service. Currently only 7 are in service. Six of them are used by the Russian Air Force and one (UR-09307) belongs to Antonov Design Bureau, used for civil needs, and operates out of UKKM. The AN-22 is designed to carry heavy loads of 80 tonnes over a 3,000 nm range at high speed and moderate altitude. The civilian model is used for long and medium range flights with updated avionics and flight controls. The wing has a forward and rear sweep effect with a low taper ratio and moderate wing area for it's size. The tail includes twin vertical fins that help maintain stability. The engines are constant speed turboprops that include 2 four bladed contra-rotating props with auto-pitch, and this gives her a thrust rating of 15,211 shp and a fuel efficiency of .353 lb/hp/hr. The cargo area is 14 ft high and wide, and 108 ft long. All fuel is contained within the wings and in the upper fuselage (7 tanks). She has 12 wheels that carry most of the weight, and two steering wheels located behind the crew cabin. Cargo is loaded through the rear loading ramp. The cockpit is located high, as well as the crew quarters. Additional passengers (when present) are seated below the cockpit forward. Original Design and Textures by: Enrique Del Rosario; Sound by: Aaron R. Swindle; Panel by: Marco Spada; Auto Smoke Effects by Richard Wisman; Engine/Aero Dynamics, effects and data by: Douglas E. Trapp. Please Read the Readme AN22.txt file before operations.
| Filename: | AN22_Antheus_Mastered.zip |
| License: | Freeware |
| Added: | 19th August 2018, 01:44:48 |
| Downloads: | 1,297 |
| Author: | Douglas E. Trapp |
| Size: | 4.62 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Murtala Muhammed International Airport, Lagos (DNMM) Version 2 |
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File Description:
Hi again fellow simmers....
This is an major update to my previous AFCAD on this famous West African airport.
Here are all its features:
- ILS offset fixed as well as some smaller details, like the fact that rwys 1L/1R are
permanently closed to take-off and landings.
- Corrected runway lightings/markings.
- DME on Rwy 19R now working.
- Right Hand Pattern Approach/Take-off only.
- Added correct amount of gates at the International Terminal with parking codes for airlines
that actually fly to DNMM (British Airways, Air France, KLM, Alitalia, Virgin Atlantic,
Virgin Nigeria, Sabena, Swiss, Afriqiya, Emirates, Qatar Airways, South African Airways and
more).
- Domestic Terminal fully laid out and functional with domestic airline parkinting codes
(Albarka, Chanchangi, ADC, Belleview, Kabo Air, etc).
- Cargo parking fully functional.
- Military parking (C130, MiG-21, MiG-29, Alpha Jet, Jaguar, Tornado).
To Install:
1. DELETE THE PREVIOUS 'AF2_DNMM.BGL' file from the 'Flight Simulator X/Addon
Scenery/scenery' folder.
2. Extract all files from the downloaded '.zip' file.
3. Now COPY the NEW 'AF2_DNMM.BGL' file and place it into 'Flight Simulator X/Addon
Scenery/scenery' folder.
4. Start up the Flight sim and the changes will be present.
READ THIS !!!
I've tried to the best of my ability to produce and much detail as possible but i'm sure
something has been left out (there always is).
I've used the latest Jeppesen charts and other materials at my disposal and even my own
eyesight at great risk to myself (yep, even pilots are restricted from certain places at
airports)
Also, lots of airports have changed drasticly on the past couple years like Abuja airport
(DNAA) and I would love to do justice to it as its fast becoming a major hub in the region. I
would be willing to join forces to with anyone that is good with AFCAD on this project.
Enjoy!
[email protected]
13:44 30/07/2007
| Filename: | Murtala_Muhammed_International_Airport_Lagos_DNMM_.zip |
| License: | Freeware |
| Added: | 30th July 2007, 19:44:57 |
| Downloads: | 3,283 |
| Author: | usman saleh |
| Size: | 7.38 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Delta Airlines Boeing 757-300 (N596NW) |
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File Description:
FS2004/FSX Delta Airlines Boeing 757-300 N596NW.
This is a repaint on the TDS (Tenkuu Developers Studio) Boeing 757-300 RR-PW 2040 Winglet model, in Delta Airlines livery, registration N596NW. Includes custom Cabin and Ground Support Equipment and personnel textures. I have included custom Scimitar Winglets for this paint if you wish to use it on the W2 Scimitar model. Lots of weathering and other details including photo real refuel station under right wing. Model developed by Tenkuu Developers Studio, features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reverse with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nate Rosenstrauch and Joe DeGregorio. Paint kit and master textures by Carlos Eduardo Salas. TDS members: Hiroshi Igami,Nick Wilkinson,Carlos Eduardo Salas,Yosuke Ube,Stian Svensen,David Biggar, Luiz Antonio Perina,Nate Rosenstrauch, Joe DeGregorio. By Joe DeGregorio. Enjoy!!
| Filename: | Delta_Airlines_Boeing_757300_N596NW.zip |
| License: | Freeware |
| Added: | 23rd September 2018, 06:48:14 |
| Downloads: | 907 |
| Author: | Joe DeGregorio - TDS |
| Size: | 15.09 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Douglas C-54 Belgian Air Force OT-CWU |
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File Description:
This folder contains a repaint for the Douglas C-54 / DC-4 by Flight Replicas. It shows Douglas C-54 KX-1 OT-CWU of the Belgian Air Force. In 1950 the Belgian Air Force acquired a Douglas C54A-10-DC Skymaster from Sabena to improve passenger conditions on the link to and from the Belgian Congo. KX-1 OT-CWU was c/n 10326 42-72221 and served with the US Navy as BuNo39174. It came to Belgium in 1947 and flew with Sabena as OO-CBS. In 1954 a second aircraft was bought from S.A.S. this being a DC-4-1009. With the appearance in 1958 of the larger C-118 (DC-6) both aircraft were mainly used as pure freighters. Both aircraft operated by the Melsbroek based 21st Squadron of the 15th Transport wing were withdrawn from use in 1971 and although both survived for some years (KX-1 at Torhout, KX-2 at Southend (U.K.) they finally were scrapped.
A repaint by Jan Kees Blom, based on the paintkit by Flight Replicas.
| Filename: | Douglas_C54_Belgian_Air_Force_OTCWU.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:23:41 |
| Downloads: | 102 |
| Author: | Jan Kees Blom |
| Size: | 51.2 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Socata TB20GT Trinidad, v2.0 |
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File Description:
Socata TB20GT Trinidad Public Release v2.0
NOTE: FS9 (aka: Century of Flight) ONLY! This will NOT work in FS2002!
A complete new build of the "Developer's Award" winning Socata TB20GT for FS9! Three liveries are included: G-TTAC by Bill Leaming, "Betty Blue" and "Red Rider" by Kim Staneart.
The SOCATA TB20 Trinidad aircraft is a 4-5 seat training, business and travel machine. GMax design, retractable gear with full moving parts, tinted cabin windows, two gull-wing doors, and variable pitch propeller. Highly detailed, night lighted Virtual Cockpit! "Dynamic Shine" and "Reflections" enabled.
Features Garmin 530 GPS, TCAS Radar, Bendix-King slaved HSI (NAV1), Bendix-King VOR2 ILS/GS (NAV2) Bendix-King dual-needle RMI (ADF+NAV2), Bendix-King ADF, Bendix-King DME (NAV1/2 selectable) Bendix-King Transponder, 2x Bendix-King COM/NAV radios, KMA 28 Bendix-King Audio Control w/ OMI indicators, MAP/FuelFlow on P2, Tachometer on P2, EDM 700 CHT/EGT and Shadin Fuel Management Computer on P2, Astrotech LC2 Chronometer Yoke mounted. (R)
| Filename: | Socata_TB20GT_Trinidad_v20.zip |
| License: | Freeware |
| Added: | 27th May 2010, 20:48:02 |
| Downloads: | 31,902 |
| Author: | Fr. Bill Leaming, Factory Aircraft Rebuilders |
| Size: | 9.4 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Republic of Korea Air Force 11th FW Complete AI Package |
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File Description:
The members of Military AI Works are proud to bring you the this freeware AI package, produced by Mark Campbell in conjunction with Military AI Works This package features all 60 of the Republic of Korea Air Force Boeing F-15K Slam Eagles and the 20 stored F4D of the 11th Fighter Wing, based at Daegu AB RKTN.
These brand new AI models here are produced by the very talented AI modellers Kevin Reed, Mike Pearson and Nick Black with realistic FDE produced by Mick MacIntyre. Also included in this package is custom scenery of Daegu AB, produced by Tony Dalton. We also feature a first for MAIW with some very cool animated earth excavator equipment modelled by Mark Griggs.
Credits: Models by Kevin Reed, Mike Pearson and Nick Black, FDE/Effect by Mike MacIntyre, Steve Holland, Nick Needham and Henry Tomkiewicz, Repaints by Graham King, Mike Pearson and Mark Heimer, Flightplans by Mark Campbell, VCPs by Stewart Pearson, Custom Scenery etc., by John Stinstrom, Mark Griggs and Tony Dalton
| Filename: | Republic_of_Korea_Air_Force_11th_FW_Complete_AI_Pa.zip |
| License: | Freeware |
| Added: | 9th December 2012, 19:34:54 |
| Downloads: | 533 |
| Author: | Mark Campbell; Military AI Works (MAIW) |
| Size: | 76.11 MB |
| Category: Flight Simulator X - AFCAD Files | |
| LGRX - Araxos Airforce Base, Greece |
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File Description:
LGRX - Araxos AB is a large Hellenic Airforce base located near Araxos Cape, Achaea Prefecture and serves the city of Patras as well as the western part of the Peloponese region. It is the home of the 116 Combat Wing. It is used by a few civilian airlines, mainly for the tourist industry.
The stock airport shows three runways in use, however in reality only one runway is currently used the centre runway is now the main taxiway.
I have added the civilian apron and terminal buildings and various buildings and hangers throughout the base, all are Generic Buildings. Parking for Military and Civilian use, a cargo ramp and lots of trees. As usual I used the fantastic ADE (Airport Design Editor) to design this airport but you should download the great lights package by Jim Dhaenens as I have used some of his Apron Lights. I have provided ILS in one version for simmers who like to fly with it, although there is no ILS at Araxos.
| Filename: | LGRX__Araxos_Airforce_Base_Greece.zip |
| License: | Freeware |
| Added: | 1st July 2013, 18:04:18 |
| Downloads: | 622 |
| Author: | Mike Major |
| Size: | 31.04 KB |