Where Flight Simulation Enthusiasts Gather from Around the World!
Category: Flight Simulator 2004 - Scenery Design | |
Add an Animated Windsock to your scenery - An Illustrated Tutorial |
![]() |
File Description:
How to easily add an Animated Windsock to your scenery - an Illustrated Tutorial. Few items make an airport - especially a GA airport - look more realistic than a Windsock that reacts to wind speed and direction. You can easily add one to your favorite airport by using this short, step by step tutorial. No programming knowledge is needed and all required files are included in the package. Anyone can do it. Please unzip (using folders option) to a temporary location and follow the steps in the tutorial. Compiled in .doc and .pdf formats for your flying enjoyment by David "Opa" Marshall.
Filename: | windsock_tutorial.zip |
License: | Freeware |
Added: | 3rd September 2005, 15:33:52 |
Downloads: | 4,057 |
Author: | David Marshall |
Size: | 5.5 MB |
Category: Prepar3D V5 - Aircraft Repaints, Textures and Modifications | |
CLS Boeing 747-221F Japan Universal System Transport JA8160 & PBR Textures |
![]() |
Images related to this file:
File Description:
Japan Universal System Transport(JUST) JA8160 repaint for CLS 747 HD.
Also includes PBR textures and PBR conversion tutorial.
Model not included.
Filename: | cls_boeing_747-221f_just_ja8160.zip |
License: | Freeware |
Added: | 6th November 2023, 15:17:31 |
Downloads: | 55 |
Author: | NullP(@Null66445477) |
Size: | 9.17 MB |
Category: Flight Simulator 2004 - Panels | |
Boeing 767-300 Double Panel |
![]() |
File Description:
Tutorial on how to build a Double Panel for the Boeing 767-300 from Level D Simulations, thus allowing professional crew operations.
Filename: | level_d_double_panel.zip |
License: | Freeware |
Added: | 29th January 2011, 01:23:51 |
Downloads: | 919 |
Author: | Roy DeForrest |
Size: | 7.96 MB |
Category: Flight Simulator 2004 - Utilities | |
FSE Cones and Gables |
![]() |
File Description:
FSE Cones and Gables is a set of 8 library objects for Lago's Flight Simulator Enhancer. The installer will automatically copy the files to their correct location within FSE. Requires FSE Editor 2 to add the objects into FSE. This is just the object set, not the tutorial version (FSE Cones and Gables Tutorial).
Object Library contains 5 Marker Cones and 3 Gables.
Filename: | fse_cones_and_gables.zip |
License: | Freeware |
Added: | 3rd April 2005, 16:54:33 |
Downloads: | 976 |
Author: | Steve Dunne |
Size: | 566 KB |
Category: Flight Simulator 2004 - Miscellaneous Files | |
SimFlyer GNS 430/530 Product Tutorial |
![]() |
File Description:
SimFlyer GNS 430/530 Product Tutorial. This video tutorial created by Tim Mandeville for SimFlyer guides you step-by-step through all the basic functions of the GNS (version 4) package (including the GMA340, GNS530, GNS430 and GTX330) and includes approximately 40 minutes of narrated footage to help teach you just how to use the GNSv4 package. By SimFlyer/Tim Mandeville.
Filename: | gns430-530_tutorial_by_tim_mandeville.zip |
License: | Freeware, limited distribution |
Added: | 15th November 2009, 18:45:40 |
Downloads: | 265 |
Author: | SimFlyer/Tim Mandeville |
Size: | 23.25 MB |
Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
DC-6B Paint Kit |
![]() |
File Description:
These layered PSD files can be used in Paint Shop Pro or Photoshop to allow easier repainting of the Greg Pepper GMAX DC-6B aircraft. Please refer to the Repainting Tutorial on my web page for details on how to do this using PSP (www.calclassic.com), or another repainting tutorial. Modified for use with the DC-6B opening door model, available at www.calclassic.com
Filename: | dc6bpaintkit.zip |
License: | Freeware, limited distribution |
Added: | 9th November 2010, 00:46:27 |
Downloads: | 370 |
Author: | Tom Gibson and Greg Pepper |
Size: | 18.95 MB |
Category: Flight Simulator 2004 - Miscellaneous Files | |
Digital Aviation Fokker 70/100 Checklist |
![]() |
File Description:
This is a Checklist for the new Digital Aviation (DA) Fokker 70/100. There are 3 different Versions included, choose the one which you like most. Some have a V-Speed Table included, one a little Scratchpad. The Checklist is based on the one included in Digital Aviation's Tutorial 4, so you can easily use it with this Tutorial Flight.
Filename: | fokker70100_checklist_v1.zip |
License: | Freeware |
Added: | 1st July 2008, 19:22:40 |
Downloads: | 2,920 |
Author: | Florian Röhm |
Size: | 45 KB |
Category: Flight Simulator 2004 - Scenery Design | |
NAT.zip v.2.0 |
![]() |
File Description:
Following my first file NAT.zip where there was only a tutorial to plan north Atlantic flights by this new version it's possible to add to FS2004 facility data base all North Atlantic waypoints necessary to fly following the NAT organized tracks.
Simmers can now, by the tutorial, plan their North Atlantic crossing flights and can also fly sharply the planned tracks.
Filename: | NATzip_v20.zip |
License: | Freeware |
Added: | 6th February 2004, 19:28:17 |
Downloads: | 1,574 |
Author: | Gianfranco Corrias |
Size: | 9.03 KB |
Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
DC-6 Paint Kit |
![]() |
File Description:
These layered PSD files can be used in Paint Shop Pro or Photoshop to allow easier repainting of the Greg Pepper GMAX DC-6 aircraft. Please refer to the Repainting Tutorial on my web page for details on how to do this using PSP (www.calclassic.com), or another repainting tutorial. Modified for use with the DC-6 opening door model, available at www.calclassic.com
Filename: | DC6_Paint_Kit.zip |
License: | Freeware, limited distribution |
Added: | 27th October 2010, 23:53:40 |
Downloads: | 240 |
Author: | Tom Gibson and Greg Pepper |
Size: | 18.34 MB |
Category: Flight Simulator 2004 - Miscellaneous Files | |
Flight Simulator Scenery Tutorial - How to decompile, edit, and recompile default scenery object BGL files |
![]() |
File Description:
This is a simple tutorial in a dual format, one HTML for web-based reading and the other for reading within Microsoft Word. The tutorial contains a thorough, step-by-step process on editing default scenery object BGL files within Flight Simulator. It covers everything from the task of decompiling the stock BGL file using BGLXML or NewBGLAnalyze, editing it using SceneGenX scenery Generator and Notepad, and recompiling the source code XML into a BGL file again by using the BGLCOMP SDK. This tutorial was the result of a request by a fellow scenery creator, in combination to my quest for further increasing the realism of one of Flight Simulator's stock airports (Sanderson Field, Shelton, WA). There's specific instructions, and a final word on the touchy topic of editing stock BGL files contained within the tutorial as well.
Filename: | default_bgl_modifying_tutorial.zip |
License: | Freeware |
Added: | 13th December 2005, 13:50:03 |
Downloads: | 5,874 |
Author: | Steven Rosenow |
Size: | 24 KB |