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Category: Flight Simulator X - Utilities | |
Flight Simulator First Officer V2 |
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File Description:
Flight Simulator First Officer is a generic virtual copilot that can be used with any aircraft. The primary
function of FSFO is to assist the Pilot In Command (PIC) to fly the aircraft safely while adhering to
Standard Operating Procedures (SOPs). This is accomplished via virtual checklist and sharing of cockpit
duties/responsibilities. Specifically, the First Officer reads the following configurable checklist:
- Pre-Flight
- Before Start
- After Start
- Before Takeoff
- In-Range
- After Landing
- Shutdown
After reading the checklist item, the Copilot will wait to ensure you (i.e. the pilot) have configured the
aircraft correctly before proceeding to the next item. Also, the Virtual copilot is capable of performing
the following actions:
1. Call Vspeeds based on your input
2. Raise/Lower the Landing Gear on Takeoff/Landing
3. Retract the Flaps
4. Extend the Flaps
5. Manage the taxi/landing/strobe lights
6. Tune the ILS frequencies
7. Call Climb Power based on your input
8. Reset Vertical Speed when the Aircraft is within 1000 ft of the programmed altitude
9. IAS warning (e.g. Aircraft is above 250 IAS while below 10000 ft)
10. GS Warnings (e.g. Aircraft is above 25 knots while taxing)
11. Resets the altimeter to standards when passing TA
12. Engage Heading Hold on Takeoff
13. Engage Altitude Hold on Takeoff
14. Reset Speed on Takeoff
15. Engage Speed Hold on Takeoff
16. Engages Rev Thrust on Landing
17. Ground Proximity Warning System (GPWS)
18. Over Speed Warning
19. Stall Warning
20. Bank Angle Warning
21. Vref monitoring
22. Set AutoBrakes
23. Loads Fuel/Payload
24. Random Payload/Pax generator
25. Plus much more!
Share checklist and report bugs here: http://flightsimaddons.proboards.com/index.cgi#general
Filename: | fsfovv2.zip |
License: | Freeware, limited distribution |
Added: | 21st December 2013, 21:58:46 |
Downloads: | 3,217 |
Author: | Matthew King |
Size: | 60.63 MB |
Category: Flight Simulator X - Scenery | |
Ireland VFR Small Airports Part 3 |
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File Description:
Ireland VFR Small Airports Part 3. This scenery consists of 1. EIKY Kerry International Airport, 2. EIBN Bantry Airfield, 3. EIBR Birr Airfield, and 4. Clonbullogue Airfield.
Kerry is situated in the South West of Ireland and serves as a gateway to the world famous Lakes of Killarney, The Ring of Kerry and the Dingle Peninsula. Bantry is ideal for visiting the rugged beauty of West Cork. Clonbullogue is home to the Irish Parachute Club and is situated approximately 30 miles southwest of EIDW Dublin. Birr is almost in the centre of Ireland and is home to a very active group of GA aviators.
The scenery has been created almost entirely from real photographs and all objects have been placed accurately using ordinance survey data and satellite imagery. It also includes animated marshallers, aircrew and passengers together with animated animals and vehicles. Appropriate sound effects have been added to each file together with smoke and strobe lighting. Full night lighting is included, with flood and wash lighting of the aprons and carparks. Each airport has been sub-divided into seperate elements, which can be switched on or off according to the users preference and hardware setup. It caters for GA enthuasiasts and for those who prefer to fly the heavies.
This scenery has not been designed as a standalone, it calls on many objects from my Ireland VFR Small Airports parts 1 and 2. It has also been designed to complement photographic scenery but will also work with the default terrain and I have inlcuded a set of landclass and photoreal textures. It also includes an extended set of photoscenery treescapes. Full installation instructions, settings, credits and tips can be found in the README file.
Please enjoy and I hope you like my airports as much as I enjoyed making them.
Filename: | Ireland_VFR_Small_Airports_Part_3.zip |
License: | Freeware, limited distribution |
Added: | 8th April 2012, 22:40:52 |
Downloads: | 3,732 |
Author: | George Keogh |
Size: | 81.33 MB |
Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
Virgin Galactic Boeing 747-8i |
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File Description:
FSX Boeing 747-8i Virgin Galactic with advanced VC by Alejandro Rojas Lucena and VC Textures Upgrade by Enrique Cornejo, founder of the Flightsim Workshop Project. This gives the b747 a payware Virtual Cockpit look and now with green leather tapestry on the sides of the seats. It even has a pilot jacket hanged in the rear of the cockpit (besides the right jumpseat). The panel.cfg and the aircraft.cfg have been assembled and edited by the Flightsim Workshop Team. Now you can pop up "My icons" window in the Virtual Cockpit to easily reach the following windows: GPS, avionics, map, ATC, Climb/Radio Altimeter/Spoiler switch, auto-break switch, throttle quadrant, clock, descent meter, kneeboard and overhead panel. A new feature in My Icons Window I added is a new Pitot Heat switch with ON and Off features, (XML gauge by Enrique Cornejo). cold weather, the Pitot Heat switch works just like in real life, so if its turned off the air speed indicator will stop working, so make sure you turn the Pitot Heat switch on before taking off!
The autopilot ON switches have green lights which make them look more realistic. Center ATC identification in this aircraft is "Boeing 747". We have also fixed the position of the strobe lights so when the aircraft is flying they are in the right place, so turn on the strobe lights switch after take off. The cockpit view from the pilots seat is now more comfortable because the distance between the cockpit and the seat is longer.
The aircraft has new engine views (from both wings) and new Virtual Cockpit interior views from the left, right and central jump seats. The brakes has a differential brake system to make smoother turns in ground. The Virgin Galactic Spaceship texture is wonderful and it has a unique paint scheme by Enrique Cornejo which also includes details such as some stains caused by humidity in the fuselage and the wing flaps and other details just like a real aircraft. Real smoke in the four engines, just select key, more cabin views, realistic cockpit and engines sound & more realistic night VC lights and fuselage night textures, in the VC just select key and reset the overhead Instrument panel light dim switch in the overhead panel. The aileron parameters have also improved, so now the right and left turns are smoother. This aircraft uses the Project Opensky FSX Boeing B747-800 Model OSX748V4_GENX(MDL), and includes the gauge window Posky Utility to view the main stairs, ground cargo servicing, etc. The engine sounds are edited like the real ones with cockpit ambient, so you can enjoy a pleasant flight. The Flight Management Computer (FMC) is fixed and looks like a payware instrument. The VC includes FMC, Primary Flight Display (PFD) and Multi-Function Display (MDF) displayed in the correct size. The virtual cockpit also has an Engine-Indicating and Crew-Alerting System also known as EICAS, Ground Proximity Warning System (GPWS), working wipers, cabin lights, fire suppression, avionics switch, fuel cross feed, and you can identify those instruments in the overhead panel because they are bordered with color lines. You can also find landing lights switches, taxi light switch, engine generators, APU generator, battery switch, starter switches, de-ice switch, general lights switches which are a great work of Alejandro. So now the whole cockpit and texture upgrade with all these improvements looks better than a payware version. The clock numbers are now in orange which makes them look better and easily recognizable. Assembled and edited for FSX by Flightsim Workshop Founder Enrique Cornejo. 78 MB
Filename: | Virgin_Galactic_Boeing_7478i.zip |
License: | Freeware |
Added: | 21st February 2013, 18:56:28 |
Downloads: | 1,927 |
Author: | Enrique Cornejo |
Size: | 77.73 MB |
Category: Flight Simulator 2004 - Miscellaneous Files | |
Flight dynamics Douglas DC-3 V7.0 |
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File Description:
This Corrected Aircraft.cfg VERSION.7 dated OCTOBER 13th, 2003 Features the Following....
1. The DC-3 will now not level itself out on a coordinated turn
(This was the biggest issue and is now fixed)
2. Flaps now have a little more drag when used.
(Will realistically slow down for landings and you
wont roll down the runway so much)
3. Differential braking now has a little more power.
(Will realistically allow for tighter turns during taxi)
4. The DC-3 itself now has a little more power.
(Default version is underpowered and used up too much runway,
and.. Default version cruise speed was a little low).
5. Corrected Manifold pressure from 47" to 48" full power
(Default version had it slightly wrong)
6.Fuel is now down to 200 per tank
(Default has version was a little over)
7. All control surfaces, ailerons, rudder and elevators now have delay
(There is a certain lag time when flying a DC-3 and it now shows
with these corrections which delays your input to the controls)
8. Elevator trim is now fixed
(To much play in the default elevator trim , it is now fixed with
less play and also has a delay/lag effect)
9. Rudder trim now with delay/lag
10. Aileron trim now with delay/lag
11. Fuel Flow is now fixed, the DC-3 will burn 90 GPH instead of the original 118 GPH
12. Increased power scalar very slightly for correct cruise airspeed
13. Manifold pressure will decrease 1" MAP per 1,000 feet after 2,000 feet Altitude
13.Exactly 140 kias on full tanks at 9,000' ASL
14. Added Strobe Lights to the wings
15. Adjusted steering (just a tad) for better taxiing
16.Prop (rpm) and Power (map) throttles interact correctly
Took off some delay with ailerons and rudder
Removed some drag and pitch up from the flaps
Added more brake power to the differentials
17. Added a working NAV light to the Nose
I have also added a corrected DC-3 reference sheet". In the zip there are two aircraft.cfg's.. one is modified if you are already using the add-on for special effects.
Filename: | best-dc3.zip |
License: | Freeware |
Added: | 13th October 2003, 19:43:08 |
Downloads: | 4,563 |
Author: | Trev Morson |
Size: | 17 KB |
Category: Flight Simulator X - Scenery | |
Pagasa Island, Philippines |
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File Description:
Pagasa Island is a jewel in the South China Sea. It is the one pictured - an emerald splash in an azure sea slashed by a coral runway - whenever new collisions or confrontations are reported in the news for the region. Occupied continuously by the Philippines since 1971, historical use dates back to the Han dynasty, which many believe forms the basis of the Chinese claim to the island. Each country has it's own interpretation of international law and the Filipinos are clearly banking on the precedence of continuous occupation, at no small expense, as Rancudo Field is the farthest airport from Manila within the Philippine sphere of control.
Surprisingly, the geography of the island serves to capture and retain rainwater, although the aquifer is stagnant and the water must be treated for consumption. Sea life remains abundant, poachers take coral heads and sea turtles. There is a solar farm and recently installed solar street lights, fuel for the generators is a precious commodity this far from the mainland.
Sadly, nature may solve the struggle for possession by withdrawing the island from the arena. It is believed that the construction of the runway may have compromised the islands basic integrity, allowing it to crumble into the sea. Whatever the cause, the evidence is clear. Bunkers built during the Japanese occupation in WWII are already slipping beneath the waves and the rate of salt water encroachment has been recorded at close to 6" per day.
There are some things to explore, the grounded BRP Laneo Del Norte to the west; over to the north near the resort grounds are a dugout fishing canoe and some authentic Philippine bangka boats; you may want to load up and head east to do some low warning passes over the Chinese fishing fleet. Standing at the east end of the field, you can just barely spot the China Coast Guard cutter's smoke on the horizon.
The tower is marked by a bright strobe that fires once every five seconds and at night it is bright enough to guide you back to the island from the distance of the fleet. There are no published procedures and the tower is not staffed. Airport ICAO is RPPN.
Filename: | pagasa_island.zip |
License: | Freeware, limited distribution |
Added: | 10th May 2014, 12:21:19 |
Downloads: | 1,832 |
Author: | Rick Keller |
Size: | 16.17 MB |