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Category: Flight Simulator 2002 - Original Aircraft | |
Concept Design BAe C4-SST Aircraft v1.1 |
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File Description:
Fictitious BAe C4-SST (Super Sonic Transport) operated by
IAT. Fly 10 passengers and 4 crew in idle luxury at Mach 2.0
Many animations including Pilot arms, legs and head/Yokes,
Unfolding Stairs, Working Canards, Ailerons, Elevators,
Elevons, Split Rudder, Gear, Struts, Rolling Wheels.
Full Lighting, all with individual switches. Full panel,
mostly CRT with touchscreen technology (mouse). Over 130 XML
original gauges including auto features (examples, auto
take-off and landing). Panel sounds. 13 Integrated CRT
pop-up windows, including GPS, Radios with memory banks,
Clock/Timer/Alarm, fuel computers and selectors also fuel
dump, FMC, working APU and AIRadar. Day/night HUDs.
Auto smoke, wing fog and wingtip contrails. 3D views and DVC.
Makes use of either default or FS2000 Concorde sounds.
Force Feedback levels. Additional features and custom gauges
by many well known developers.
See C4SST text for full details. Nick Pike. Enjoy.
Filename: | c4sst11.zip |
License: | Freeware, limited distribution |
Added: | 24th October 2002, 19:43:38 |
Downloads: | 6,871 |
Author: | Nick Pike |
Size: | 9.62 MB |
Category: Navigation and ATC - Navigation | |
Twin Cities Sectional Chart Chunks for Aerosoft's FSMap |
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File Description:
Sectional chart chunks made from the August 2009 Sectional charts at the original scale, formatted in the WGS84 lat/long geographic coordinate system for the FSMap, moving map application for flight simulation use.
The chart chunks are the full sectional divided by 2 tiles (east/west) and converted from the geotiffs to baseline 8bit tiffs with packbit compression applied, not for size but for efficiency. The images are about 6,000x6,000 pixels at about 25mb each, also included is the FSMap fsm Calibration file for importing.
**Note: The files in this download are the largest of the split sectionals, 6,000x7,000 due to the Lake of the Woods region extending the northern border. These should work in the gauge just fine, having tested the full sectional area tiff that is 12,000x7,000 at 60mb in size in the gauge the only difference was that the zoom in was limited to 10nm with these larger images (see the notes in the zip file).
Filename: | fsmap_twincities.zip |
License: | Freeware |
Added: | 19th March 2010, 01:17:18 |
Downloads: | 334 |
Author: | David Myers |
Size: | 33.19 MB |
Category: Flight Simulator 2004 - AFCAD Files | |
Tampa International Airport (KTPA) for FlyTampa Tampa-Rebooted |
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File Description:
This is an updated AFCAD for the spectacular FlyTampa-Rebooted V2 scenery by FlyTampa. This is only for the FlyTampa-Rebooted 2 version of KTPA, not for the legacy version 1.2. This AFCAD includes the addition of GATE 1 (4 parking spots) for AIRSIDE A to accommodate turboprop traffic (B190's and SB34's) and changing the airline parking codes to their current AIRSIDEs as published on the Tampa International Airport website. Turboprops will show up at Gate A 1. The remainder of AIRSIDE A is for United, Frontier, JetBlue, and Spirit. AIRSIDE C is split between SoutWest and AirTran. AIRSIDE E is primarily Delta with a few gates for Air Canada. AIRSIDE F is primarily American Airlines and USAirways, with gates for Cayman, WestJet and British Airways and Edelweiss Air international heavies. Please note this package does not include any changes to the airline logos on the jetways. See Readme.txt for installation instructions.
Filename: | flytampa_ktpa_afcad_303493.zip |
License: | Freeware, limited distribution |
Added: | 6th August 2012, 00:20:14 |
Downloads: | 891 |
Author: | Jeffrey S. Bryner, FlyTampa |
Size: | 639 KB |
Category: Flight Simulator X - Scenery | |
RAF Manston 1944 |
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File Description:
RAF Manston (ICAO EGMH)was an RAF station in the north-east of Kent, on the Isle of Thanet from 1916 until 1996. The site is now split between a commercial airport Kent International Airport (KIA) and a continuing military use by the Defence Fire Training and Development Centre (DFTDC), following on from a long-standing training facility for RAF firefighters at the Manston base.
Source: Wikipedia
I have represented it here in 1944 leading up to its part in Operation Market garden and D Day. It was one of the few airfields installed with the Fog Investigation Dispersal Organisation (FIDO) system designed to remove fog from airfields by burning it off with petrol and I have represented this with the 8 fuel tanks at the 29 end of the mail runway. I have laid the station out roughly according to an old map made in the mid 40s but I make no claims to the accuracy of building I have used.
Filename: | raf_manston_1944.zip |
License: | Freeware |
Added: | 26th April 2016, 00:15:35 |
Downloads: | 159 |
Author: | Terry Boissel |
Size: | 1.71 MB |
Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
Boeing B-17G (42-102550) |
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File Description:
B-17G-55-BO 42-102550 of the 452nd BG. 42-102550 crashed on November 29, 1944, at Charlotte, North Carolina. Icy conditions caused the new B-17 to skid off the end of the runway and come to rest on the Southern Railway tracks as train was approaching. Crew No. 590 of Squadron "S" of the 326th base Unit training pout of MacDill. Irony is they just won "Crew of the Month" so they were allowed to fly anywhere they wanted to, so for their reward, they flew to Charlotte N.C. No injuries, the crew landed long and overran the end of the runway. A great story with a local woman who put a broom in a fire so it could be used to flag down an oncoming train! The plane had to be destroyed to get it off the tracks and the military split up the crew as punishment.
Repaint by Will "dafraz48" Turner, based on the A2A paintkit, March 2015.
Filename: | 42102550_wt.zip |
License: | Freeware |
Added: | 11th March 2015, 13:51:53 |
Downloads: | 92 |
Author: | Will Turner |
Size: | 11.81 MB |
Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
LAUDA Motion B737-800 OE-LOB (PMDG 737-800 NGXu SSW) |
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File Description:
Repaint for the PMDG Boeing 737-800 NGXu SSW (Split Scimitar Winglets) in the latest, actually "LaudaMotion" livery (2018). LaudaMotion has no Boeing B737 in its fleet, unlike its owner Ryanair.
The real existing Airbus A320-232 with the identifier OE-LOB, named "Wien", was the first aircraft to receive the new livery in March 2018. This Airplane was served as a template.
Laudamotion GmbH, or Lauda for short, is an Austrian low-fare airline based in the Concorde Business Park in Schwechat, Lower Austria, near Vienna-Schwechat Airport.
It is wholly owned by Irish Ryanair Holdings PLC and is a subsidiary of Ryanair, Ryanair UK, Buzz and Malta Air.
The airline is named after the former Formula 1 racing driver Niki Lauda.
Fleet size: 22
Foundation (change of ownership to Ryanair): March 2018
Operative bases: Düsseldorf Airport, Palma de Mallorca Airport, Stuttgart Airport, Vienna Airport, Zadar Airport
Repaint in the real, original LaudaMotion colours with the PMDG Paintkit by Gerhard Maier.
Filename: | laudamotion_oe-lob.zip |
License: | Freeware |
Added: | 8th January 2020, 18:20:01 |
Downloads: | 350 |
Author: | Gerhard Maier |
Size: | 33.68 MB |
Category: Flight Simulator X - Scenery Design | |
Airfield Lights Toolbox (AFLT) |
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File Description:
Airfield Lights Toolbox (or AFLT for short) is a comprehensive utility for the creation of standard airfield lights and light arrays for Microsoft Flight Simulator and Prepare3D v1.4 (collectively referred to as "FlightSim") airports. AFLT includes 3D models for the usual airfield light fixtures (runway/taxiway edge and centerline lights, runway threshold/end split lights, obstruction lights and beacons, PAPI/VASIs, wigwags and various approach light configurations) from which you should be able to create just about any airfield light arrangement. AFLT generates complete approach and threshold light arrays (including strobes) based on simple text configuration files. As well, pilot-control of airfield lighting is fully implemented.
The light sources in AFLT's light models are BGL_LIGHTs. Unfortunately, P3D Version 2 does not (yet) support BGL_LIGHTs and does not provide any alternative. (We had hoped that v2.1 would have fixed this, but "no joy". Hopefully, Lockheed Martin will see fit to rectify this deficiency.) Consequently, AFLT is only "P3Dv2-ready".
ALFT is not a library of airfield lights; it is a utility for creating object libraries and light arrays. A general knowledge of FlightSim scenery file organization and airport design is necessary for its use.
Filename: | aflt1000.zip |
License: | Freeware, limited distribution |
Added: | 23rd February 2014, 01:21:14 |
Downloads: | 1,766 |
Author: | Don Grovestine |
Size: | 3.84 MB |
Category: Flight Simulator 2004 - Original Aircraft | |
Mitsubishi F-2A (Beta Model, Version 2) |
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File Description:
F-2A is a Japanese fighter aircraft and it has been developed with the United States based on the General Dynamics (post 1993, Lockheed Martin) F-16 Fighting Falcon. Its blue oceanic flight livery is referred to as "The most beautiful camouflage livery of the world". Its three divited canopy and big-wide wing is the most different part between the F-2 and F-16. This model is only for FS9, you can't use it with FSX. By Team FS KBT.
The Mitsubishi F-2 Fighter is manufactured by Mitsubishi Heavy Industries (MHI) and Lockheed Martin for the Japan Air Self-Defense Force, with a 60/40 split in manufacturing between Japan and the USA.
Some differences between the F-2 and the F-16A:
* a 25% larger wing area
* composite materials used to reduce overall weight and radar signature
* longer and wider nose to accommodate a phased-array radar
* larger tailplane
* larger air intake
* three-piece cockpit canopy
* capabilities for four ASM-1 or ASM-2 anti-ship missiles, four AAMs, and additional fuel tanks
Filename: | f-2a_dko.zip |
License: | Freeware |
Added: | 3rd June 2010, 12:09:35 |
Downloads: | 12,316 |
Author: | Team FS KBT: Daisuke Yamamoto, Hiroaki Kubota, Shingo Katsumata with Friends |
Size: | 73.31 MB |
Category: Flight Simulator 2004 - Utilities | |
AI_TrafficList |
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File Description: AI_TrafficList is a clone of Pete Dowson's TrafficLook.exe All AI (Artificial Intelligent) aircraft on the ground and in those the air are presented in tabular list that is updated as information becomes available. AI_TrafficList duplicates Traffic Look in large measure and adds these items. The column alignments and sorting can be specified. Individual columns can be removed or included. Like TrafficLook, the columns can be moved. Both air and ground aircraft are presented simultaneously in a split screen that's adjustable. A print button produces a tab or comma delimited text file including the column headings and all data from air and ground AI craft. Finally, the update interval is adjustable. This program (written in C# .NET) requires that your computer have Microsoft's .NET Common Language Runtime installed. This comes with XP but available for ME at the MS update site. Obviously you need FS2004 installed on a computer and Pete Dowson's FSUIPC.dll in the modules folder. AI_TrafficList is designed to be run on a networked computer connected to your FS2004 machine by Pete Dowson's WideFS. For that reason, you will have to obtain and install FSUIPC and WideFS from Pete (http://www.schiratti.com/dowson.html). Direct connection to the "freeware" version of FSUIPC.dll is not supported
Filename: | ai_trafficlist_package.zip |
License: | Freeware, limited distribution |
Added: | 31st January 2004, 19:37:48 |
Downloads: | 5,253 |
Author: | Larry Jones |
Size: | 86 KB |
Category: Flight Simulator 2004 - Scenery | |
TNCS - Juancho E. Yrausquin Airport - Saba, Netherlands Antilles |
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File Description:
This island is the smallest municipality of the Netherlands. Saba is just under 30 miles south of St. Maarten, the island that was split between France and the Netherlands; to the southeast and 20 miles away is the small island of St. Eustatius, then St Kitts and then Nevis. The island comes out of the water like the top of Everest and keeps going, and there is no large space for a runway and no possibility of creating one with landfill with those steep sea cliffs. So what you have is a small runway (aligned 12/30) of 1,000 feet plus over-runs at each end that have small "closed" markings (see the white crosses) for a usable total of around 1,300 feet.
The airport restricts access as there is only space for four planes to park, plus a helicopter. And of course there is also the short runway to contend with. Landings are carried out under waivers issued by the Netherlands Civil Aviation Authority, and will always be on runway 12 as the southeast trade winds predominate. Twotters land there but only in real life; FS9 AI Twotters don't seem to find it adequate. There is no fuel or any other facility except for a small terminal building and a car park.
Filename: | saba.zip |
License: | Freeware, limited distribution |
Added: | 8th May 2013, 02:52:26 |
Downloads: | 1,465 |
Author: | Roger Wensley |
Size: | 3.17 MB |