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Category: Flight Simulator 2004 - AI Flight Plans
Spirit Airlines Winter 2010-2011 Download

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File Description:
This is part of our 1st round of flightplans for the Winter 2010-2011 season. The team aims to provide high quality flightplans for the FS community. Each flightplan has been tested using many resources, and our goal is to make a realistic representation of each airline's route network. Visit us at www.alpha-india.net for more information.


Filename: Spirit_Airlines_Winter_20102011.zip
License: Freeware, limited distribution
Added: 1st March 2011, 19:25:21
Downloads: 1,140
Author: Carlos Augusto Narvaez Diaz & Alpha India Group
Size: 34.18 KB


Category: Fly! II - Scenery
Spirit of St. Louis (KSUS) Download

File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Spirit of St. Louis (KSUS), Missouri. Biber Salsa and Steves models were also used to create this scenery. The taxiways were added using the program by Peter Jacobson.


Filename: Spirit_of_St_Louis_KSUS.zip
License: Freeware
Added: 13th October 2005, 22:57:04
Downloads: 96
Author: Wayne Roberts
Size: 353.78 KB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Spirit A321 IAE Texture Fix Download

File Description:
This patch corrects the emergency overwing exit and replaces the overwing exits with an aft wing door. The overwing exits were used instead of the aft wing door due to a mix up with the Feelthere paintkit. This patch fixes the error.


Filename: Spirit_A321_IAE_Texture_Fix.zip
License: Freeware
Added: 30th March 2007, 18:01:15
Downloads: 1,053
Author: Christopher Smith
Size: 87.28 KB


Category: Flight Simulator 2004 - AI Flight Plans
Spirit Airlines Winter 2009-2010 Download

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File Description:
This is part of our second round of flightplans for the Winter 2009/2010 season. The team aims to provide high quality flightplans for the FS community. Each flightplan has been tested using many resources, and our goal is to make a realistic representation of each airline's route network. Visit us at www.alpha-india.net for more information.


Filename: Spirit_Airlines_Winter_20092010.zip
License: Freeware
Added: 6th January 2010, 17:56:12
Downloads: 858
Author: Jerel Hayes & Alpha India Group
Size: 29.7 KB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Spirit Airlines BAe ATP (N503NK) Download

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File Description:
FSX BAe ATP repaint textures for Spirit Airlines N503NK. For the freeware Enigma Simulations BAe ATP (enigma_atp_basepack.zip), which you must have previously installed in FSX. Also includes FSX engine smoke [SMOKESYSTEM] coordinates for your 'aircraft.cfg' file if you wish. Easy installation. Screenshots enclosed. Repaint by Tom Tiedman.


Filename: Spirit_Airlines_BAe_ATP_N503NK.zip
License: Freeware
Added: 7th April 2014, 09:50:30
Downloads: 121
Author: Enigma Simulations / Tom Tiedman
Size: 10.07 MB


Category: Flight Simulator 2004 - AI Flight Plans
Spirit Airlines Winter 2012/2013 Download

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File Description:
This is part of our flightplans for the Winter 2012/2013 season. The team aims to provide high quality flightplans for the FS community. Each flightplan has been tested using many resources, and our goal is to make a realistic representation of each airline's route network.


Filename: Spirit_Airlines_Winter_20122013.zip
License: Freeware, limited distribution
Added: 22nd December 2012, 18:57:17
Downloads: 1,263
Author: Rob Corp & Alpha India Group
Size: 26.46 KB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Spirit of Cologne Airbus A318 Download

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File Description:
A fictional repaint for for the Aerosoft A318 of the beautiful city of Cologne. Textures Only! Repaint for Airbus A318. The Aerosoft Airbus A318 must be installed, available at www.aerosoft.com.


Filename: Spirit_of_Cologne_Airbus_A318.zip
License: Freeware
Added: 22nd June 2018, 01:11:48
Downloads: 140
Author: Andre Schaefers - Volamus Paint Studio
Size: 18.63 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
Spirit Airlines Airbus A320 (N695NK) Download

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File Description:
Repaint for Aerosoft Professional A320 IAE Spirit Airlines N695NK for P3Dv4 only. Textures only. Installation instructions on readme file. Don't forget to visit and like us on Facebook! http://www.facebook.com/hangar226 http://elmikey.wixsite.com/hangar226.


Filename: Spirit_Airlines_Airbus_A320_N695NK.zip
License: Freeware
Added: 6th May 2019, 02:11:19
Downloads: 947
Author: Miguel Angel Taboada
Size: 9.01 MB


Category: Flight Simulator 2004 - AI Flight Plans
Spirit Airlines Winter 2008-2009 Download

File Description:
This is part of our 3rd round of flightplans for the Winter 2008-2009 season. The team aims to provide high quality flightplans for the FS community. Each flightplan has been tested using many resources, and our goal is to make a realistic representation of each airline's route network. Visit us at www.alpha-india.net for more information.


Filename: Spirit_Airlines_Winter_20082009.zip
License: Freeware, limited distribution
Added: 4th January 2009, 12:41:10
Downloads: 1,134
Author: Craig Sturdivant & Alpha India Group
Size: 31.33 KB


Category: Flight Simulator X - Original Aircraft
B-2A Spirit Stealth Bomber Download

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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing” platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proof”. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred” to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position” because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018


Filename: B2A_Spirit_Stealth_Bomber.zip
License: Freeware
Added: 2nd June 2018, 17:16:30
Downloads: 1,038
Author: Douglas E. Trapp
Size: 14.81 MB


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