Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| SEGU - Jose Joaquin de Olmedo International Airport - Guayaquil, Ecuador |
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File Description:
Building upon Menno Robert's original SEGU airport as a starting point, this project updates the coordinates of the airport, adds more visual detail, further expands aprons and the new terminal, and optimizes the scenery to fit seamlessly with FTX Global/Vector. This airport should also be fully functional in all FSX configurations. The airport is updated to reflect current satellite imagery and positioning. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airport.
Thank you to Menno Robert for granting permission to edit his original SEGU file.
| Filename: | SEGU__Jose_Joaquin_de_Olmedo_International_Airport.zip |
| License: | Freeware |
| Added: | 4th July 2015, 18:22:13 |
| Downloads: | 4,204 |
| Author: | Carlyle Sharpe |
| Size: | 2.79 MB |
| Category: Flight Simulator X - Scenery | |
| Helgoland and Airports |
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File Description:
This project rebuilds Germany's Helgoland, upgrades the Duene (EDXH) and Wangerooge (EDWG) airports to be fully AI compliant, and includes AI flight plans between EDXH and EDWG to bring the airports to life. Accurate shorelines, as well as corrected landclass and waterclass, are provided. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.61.5273, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Helgoland_and_Airports.zip |
| License: | Freeware |
| Added: | 16th June 2014, 06:02:08 |
| Downloads: | 2,825 |
| Author: | Carlyle Sharpe |
| Size: | 1.65 MB |
| Category: Flight Simulator X - Scenery | |
| MMTJ - Gen Abelardo L Rodriguez Intl - Tijuana, Mexico ----- KSDM - Brown Mun - San Diego, California - USA |
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File Description:
This scenery adds the new Cross Border Xpress (CBX) terminal to MMTJ, which opened on December 9, 2015, making it the first airport in the world to have connecting terminals in two different countries. All of MMTJ is also updated to reflect the most current airport layout. The neighboring KSDM is also completely updated and included in this scenery package. This scenery is optimized to fit seamlessly with FTX Global/Vector and also includes an optional CVX file which adds roads for default FSX users. All elements of both airports were traced directly from current satellite imagery and updated to reflect current satellite positioning. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | MMTJ__Gen_Abelardo_L_Rodriguez_Intl__Tijuana_Mexic.zip |
| License: | Freeware |
| Added: | 3rd January 2016, 12:58:36 |
| Downloads: | 2,669 |
| Author: | Carlyle Sharpe |
| Size: | 3.58 MB |
| Category: Flight Simulator X - Scenery | |
| FIMP - Sir Seewoosagur Ramgoolam Intl - Mauritius *New Terminal & Airport Layout* |
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File Description:
This scenery adds the new terminal and taxiways, and rebuilds the aprons and runway to provide a fully functioning AI traffic extension for runway 14. The airport is assigned a mean elevation, allowing it to blend naturally with the surrounding terrain, and landclass is provided for the entire island. This scenery is most effective when used in combination with "mauritius_fsx.zip" by Max Kraus. This scenery is optimized to fit seamlessly with FTX Global/Vector and should also be fully functional in all FSX configurations. The airport is updated to reflect current satellite imagery and positioning. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airport. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | FIMP__Sir_Seewoosagur_Ramgoolam_Intl__Mauritius_Ne.zip |
| License: | Freeware |
| Added: | 10th July 2015, 16:16:40 |
| Downloads: | 8,784 |
| Author: | Carlyle Sharpe |
| Size: | 5.06 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,405 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator X - Scenery | |
| Honduras Islands v3 |
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File Description:
Version 3 includes all previous patches and updates. This version also restructures the file system to be fully compatible with the ORBX "FTX Global openLC North America" product as well as adding functionality for default FSX users. Additionally, water class scenery is updated to appear more realistic, MHRO is updated to reflect the newly expanded apron, and SRTMGL1 (30m) mesh is included. All landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region.
This project rebuilds the islands of Roatán, Barbareta, Guanaja, and Utila, and adds Cayos Cochinos and the numerous cays associated with the "Islas de la Bahia" (Islands of the Bay). Roatán (MHRO), Guanaja (GJAJ/MHNJ) and Puerto Lempira (MHPL) are completely overhauled and positioning is corrected. New and fully functioning AI airports are added for Utila (MHUT), Fort Cay (MHFC) and Cochino Pequeño (MHCP) of the Cayos Cochinos chain, and La Ceiba (MHLC) is modified to accommodate more AI traffic. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. GA flight plans are provided to add or enhance service to the smaller islands. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Honduras_Islands_v3.zip |
| License: | Freeware |
| Added: | 23rd December 2016, 08:17:26 |
| Downloads: | 1,606 |
| Author: | Carlyle Sharpe |
| Size: | 17.35 MB |
| Category: Flight Simulator X - Scenery | |
| St. Helena, Ascension, and Tristan da Cunha Islands |
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File Description:
This project was begun to add the new airport (FHSH) to St. Helena Island and eventually was expanded to include a complete remake of Ascension Island (FHAW) and Tristan da Cunha (with an optional airport FHTC) and Gough Island with the actual weather station heliport (FHGH). Tested in both the default FSX/Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. Flight plans are provided for the proposed commercial service to St. Helena, and some additional GA and military flights to the island are added as well.
The FSX St. Helena (FHSH) airport was created by aligning master plans for the airport with current satellite data and by studying many of the pictures that have been posted as the airport has taken shape. The official opening of the real airport on May 21, 2016, has been pushed back for more field tests due to challenging crosswinds. The Ascension Island (FHAW) airport was updated after I realized that Ascension could receive commercial service as a result of the new St. Helena airport. The entire airfield is redesigned to allow the volcanic terrain to display properly. The airbase, towns, BBC Atlantic relay station, and numerous satellite dishes, radomes, and wind turbines now appear in their real-world locations. Since I was already in the region, I added the Tristan da Cunha Islands (including Inaccessible, Nightingale and Gough Islands) and the Gough Island weather station maintained by the South African National Antarctic Programme. I also added an optional airport (and flight plans) to Tristan da Cunha (FHTC), which can be easily enabled/disabled. The FHTC airport is placed on the only part of the island that appears to be free of people or farmland, and the area is just long enough to accommodate a pared-down version of the St. Helena airport.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.67.5684, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The animated flag model is by Dietmar Loleit, the FSX apron lights included are from the set created by Jim Dhaenens, and the animated wind turbines and radomes are from the freeware package by Ray Porter.
| Filename: | St_Helena_Ascension_and_Tristan_da_Cunha_Islands.zip |
| License: | Freeware |
| Added: | 1st May 2016, 11:23:05 |
| Downloads: | 6,071 |
| Author: | Carlyle Sharpe |
| Size: | 10.52 MB |
| Category: Flight Simulator X - Scenery | |
| VTBS - Suvarnabhumi Intl - Bangkok, Thailand **Custom Airport Background** |
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File Description:
Provided is an airport background for Ray Smith's VTBS - Suvarnabhumi Intl - Bangkok, Thailand airport. This custom background can be easily added without disturbing the original airport, and it will also resolve water canal scenery conflicts for FTX Vector users. This background should work for all users, but it is optimized to take advantage of FTX Vector, and the airport road/highway system is now connected with all of the FTX Vector roads. Scenery was created using SBuilderX 3.13 and the FSX Object Placement Tool.
This scenery requires Ray Smith's VTBS - Suvarnabhumi Intl "fsx_vtbs_v1.5_rs.zip".
| Filename: | VTBS__Suvarnabhumi_Intl__Bangkok_Thailand_Custom_A.zip |
| License: | Freeware |
| Added: | 5th January 2015, 00:31:57 |
| Downloads: | 5,446 |
| Author: | Carlyle Sharpe |
| Size: | 1.32 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Bell-Boeing V22 Osprey |
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File Description:
Complete set of modified files for the Vlad Zhyhulskiy V22 for FS2004 giving a more realistic model in terms of handling and sound.
New Airfile and Aircraft.cfg files give more realistic rotor torque requirement in conversion mode, together with faster deceleration.
New VTOL gauge by Rob Barendregt forces rotor rpm to 84% when nacelles are horizontal, which in conjunction with my new sound pack, using real V22 recordings, gives realistic sound level reduction in airplane mode.
Uses a modified version of LuiÃ�ÂÂs ad Costa Pereira's beautiful panel.
| Filename: | BellBoeing_V22_Osprey.zip |
| License: | Freeware |
| Added: | 26th January 2010, 03:05:01 |
| Downloads: | 1,896 |
| Author: | Brian Sharpe |
| Size: | 27.17 MB |
| Category: Flight Simulator X - Scenery | |
| SCIP - Isla de Pascua & Mataveri Intl - Easter Island |
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File Description:
This project rebuilds Easter Island / Isla de Pascua. Mataveri Intl (SCIP) is completely overhauled, and all airport objects are aligned from satellite imagery. Landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region. AI road and boat traffic is activated for the region. Accurate coastlines and road data, as well as corrected land and waterclass are provided based on the latest available satellite imagery. GA flights use default aircraft and include an option to add Chilean Air Force planes around the island. Numerous Moai (Easter Island heads) have been placed around the island according to satellite imagery. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the terrific set created by Jim Dhaenens.
| Filename: | SCIP__Isla_de_Pascua__Mataveri_Intl___Easter_Islan.zip |
| License: | Freeware |
| Added: | 12th July 2014, 08:17:55 |
| Downloads: | 5,711 |
| Author: | Carlyle Sharpe |
| Size: | 5.33 MB |