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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 XV810 4 Sqn RAF |
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File Description:
This is my rendition of XV810 with tailcode "X" flown by 4 Squadron , RAF Gutersloh circa 1978. Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_XV810_4_Sqn_RAF.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:48:50 |
| Downloads: | 110 |
| Author: | John Glanville / Wilco |
| Size: | 4.48 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 XW768 20 Sqn RAF |
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Images related to this file:
File Description:
This is my rendition of XW768 flown by 20 Squadron , RAF Gutersloh circa 1977.Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_XW768_20_Sqn_RAF.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:49:09 |
| Downloads: | 90 |
| Author: | John Glanville / Wilco |
| Size: | 4.3 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 XW768 1 Sqn RAF |
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File Description:
This is my rendition of XW768 with tailcode "08" flown by 1 Squadron , RAF Wittering circa 1984.. Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_XW768_1_Sqn_RAF.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:49:18 |
| Downloads: | 103 |
| Author: | John Glanville / Wilco |
| Size: | 4.29 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 XZ129 899 Sqn RN |
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File Description:
This is my rendition of XZ129 flown by the RN Engineering Training School , Yeovilton circa 1972. Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_XZ129_899_Sqn_RN.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:49:30 |
| Downloads: | 167 |
| Author: | John Glanville / Wilco |
| Size: | 4.72 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 XZ993 4 Sqn RAF |
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File Description:
This is my rendition of XZ993 with tailcode "M" flown by 4 Squadron , RAF Gutersloh circa 1989. .Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_XZ993_4_Sqn_RAF.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:50:32 |
| Downloads: | 164 |
| Author: | John Glanville / Wilco |
| Size: | 4.25 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 XZ135 20 Sqn RAF |
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File Description:
This is my rendition of XZ135 with tailcode "P" flown by 20 Squadron , RAF Gutersloh circa 1977. Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_XZ135_20_Sqn_RAF.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:49:39 |
| Downloads: | 92 |
| Author: | John Glanville / Wilco |
| Size: | 4.29 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| BAe Harrier GR3 ZD668 233 OCU / 20 (reserve) Squadron |
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File Description:
This is my rendition of ZD668 with tailcode "3E" flown by 233 OCU / 20 ( Reserve ) Squadron , RAF Laarbruch circa 1993.Modifications include panellines , rivets , squadron badge on flying suit , changed colour of helmet , changed number on GPU and added new bump & spec maps ( where needed ) .
There are however certain limitations with the texture mapping , for example the rear section of the main fuselage is only shown once in the paintkit,so the camouflage pattern is mirrored .One of the flaps is also mirrored above and below the wing,so all camouflage using Light Aircraft Grey undersides aren't shown correctly..The fuel tank has the same problem as certain sections are also mirrored.The camera was only mounted on the port side of the nose,not port and starboard.
| Filename: | BAe_Harrier_GR3_ZD668_233_OCU__20_reserve_Squadron.zip |
| License: | Freeware |
| Added: | 11th February 2012, 19:50:56 |
| Downloads: | 126 |
| Author: | John Glanville, Wilco |
| Size: | 4.49 MB |
| Category: Flight Simulator X - AI Aircraft | |
| AI Prop Disc Textures |
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File Description:
This file contains 2-blade, 3-blade, and 4-blade generic prop disks for your prop-driven FSX AI aircraft. You can use them with HTAI and most other AI types.
Within each blade-number group, there are textures with yellow, white, and red propeller tips. These make good generic prop disks for most aircraft. The 3-blade and 4-blade textures have de-icing strips/boots; the 2-blade doesn't.
If you don't like the generic textures, then you can also use just the alpha channels, which are included separately.
Note: These textures are provided in 32-bit, because it looks best. This means that they'll take up a bit more room on your drive (each file is around 260k).
| Filename: | AI_Prop_Disc_Textures.zip |
| License: | Freeware |
| Added: | 14th July 2013, 09:12:50 |
| Downloads: | 1,139 |
| Author: | David Atkinson |
| Size: | 799.12 KB |
| Category: Flight Simulator X - Scenery | |
| Movie Makers Studio "Pacific Theater" |
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File Description:
2nd part of the Movie Maker Scenery Series. Requires mms1.zip, Movie Makers Studio & Tours available here. This scenery depicts an early 1942 US Navy/Marine Forward Avaiation Operations Base from the Pacific Theater. This scenery includes 100s of custom gmax models compiled in FSX Acceleration SDK, custom day/night textures, custom effects, custom AI Boats and Airplanes and custom landclass. Scenery includes 3 time period AI carrier groups with landable decks, USS Enterprise, USS Ranger & USS Saratoga as well as a number of other ships and submarines. Special Thanks to Paul Clawson and Bruce Fitzgerald for allowing me to include their works, models and textures, in this download. Please read the "Read-Me" for pertinent installation and navigation information
| Filename: | Movie_Makers_Studio_Pacific_Theater.zip |
| License: | Freeware, limited distribution |
| Added: | 25th January 2009, 18:18:49 |
| Downloads: | 1,112 |
| Author: | Chris Carel |
| Size: | 35.06 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| San Francisco Giants Beechcraft Twin Bonanza |
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File Description:
Simmers,and Baseball fans. These 1951 D Model Beechcraft Twin Bonanzas are pristine, no dirt, grease or oil leaks on these babies! Just fresh out of the paint booth, these are the 11th set of repaints of my in progress MLB collection. All repaints are of "Eric Dantes" Beachcraft Twin Bonanza. All MLB teams will be represented. These repaints are not layered so each one has to be redrawn in its offical colors. All repaints will have two liveries, one with team logos and one without logos. All MLB team names were put in two hats, American League and National League they are drawn one from each hat at random. The next repaint will be the Minnesota Twins. Look for it soon. I hope you have as much fun collecting all 30 liveries as I will have painting them!
This file also includes a new folder: DXT3 Format. For those of you that require friendlier frame rates just replace the 32 bit 888-8 extended bitmap textures with the DXT3 textures in the DXT3 Format folder.Backup the 32 bit 888-8 extended bitmap textures,then just let the DXT3 files overwrite. This file includes the Texture.Mlb Giants"(San Francisco Giants Edition)",Texture.MLB SFG,"(The MLB SFG Edition)NO..LOGOS,Panel.Mlb Giants and Panel.MLB SFG folders. The following additional file is required.-------twinstar__twin__bonanza_v2.zip----------IMPORTANT NOTE:The-------twinstar__twin__bonanza_v2.zip---------- has a corrupt aircraft.cfg file!Please download my updated aircraft.cfg file to insure all aircraft are available. These files can be downloaded @ http://www.avsim.com/ Again I THANK each of you for your downloads.
| Filename: | San_Francisco_Giants_Beechcraft_Twin_Bonanza.zip |
| License: | Freeware |
| Added: | 7th October 2008, 06:15:26 |
| Downloads: | 187 |
| Author: | Chris Tuinstra |
| Size: | 8 MB |