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Found 97 files (10 pages)

Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Air China (B-2059) B777-200ER (PW) **UPDATE** Download

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REPAINT UPDATED FOR - new Captain Sim v1.0 folders, improved wear pattern on wings, correction to engine paint issues, converted to Pratt & Whitney engines. This is a repaint of a Boeing 777-200ER, registration code B-2059, operated by Air China, operated by Air China, the flag carrier of the People's Republic of China. The airline's flight operations are based from out of Beijing Capital International Airport and is the world's 10th largest airline by fleet size. The Air China logo is an artistic phoenix pattern. According to the Air China website, "The Phoenix is a beautiful and lucky magic bird. The beautiful phoenix flies over towering Kun Lun Mountain and hovers around the whole world. Wherever this magic bird appears, there will be happiness and peace. When the phoenix flies in the sky, thousands of birds will follow. This repaint has plenty of clear markings so if you enjoy exterior detail, then you will love this repaint. You can see (and read): Door opening instructions; Static port directions; Air vent warnings; Engine hazard area; No Step warnings; RAT caution; APU intake warning; Stabilizer compartment access; Ground power supply; Forward and aft access door instructions; Pitot, ADA probe, Ice detector and TAT probe markings; Visible rivets; Enhanced window frames; Authentic Air China logo; Bold, colorful Air China livery and authentic flags; Lovely Air China flight attendant; No frame rate hit. To use this repaint, the Captain Sim B777-200 v1.0 is required. Repainted by Garrett Rowley, [email protected]


Filename: Air_China_B2059_B777200ER_PW_UPDATE.zip
License: Freeware
Added: 27th February 2013, 14:31:34
Downloads: 1,417
Author: Garrett Rowley, Captain Sim
Size: 28.69 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Air China B777-200ER (PW) (B-2060) **UPDATE ** Download

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File Description:
REPAINT UPDATED FOR - new Captain Sim v1.0 folders, improved wear pattern on wings, correction to engine paint issues, converted to Pratt & Whitney engines. This is a repaint of a Boeing 777-200ER, registration code B-2060, operated by Air China, operated by Air China, the flag carrier of the People's Republic of China. The airline's flight operations are based from out of Beijing Capital International Airport and is the world's 10th largest airline by fleet size. The Air China logo is an artistic phoenix pattern. According to the Air China website, "The Phoenix is a beautiful and lucky magic bird. The beautiful phoenix flies over towering Kun Lun Mountain and hovers around the whole world. Wherever this magic bird appears, there will be happiness and peace. When the phoenix flies in the sky, thousands of birds will follow. This repaint has plenty of clear markings so if you enjoy exterior detail, then you will love this repaint. You can see (and read): Door opening instructions; Static port directions; Air vent warnings; Engine hazard area; No Step warnings; RAT caution; APU intake warning; Stabilizer compartment access; Ground power supply; Forward and aft access door instructions; Pitot, ADA probe, Ice detector and TAT probe markings; Visible rivets; Enhanced window frames; Authentic Air China logo; Bold, colorful Air China livery and authentic flags; Lovely Air China flight attendant; No frame rate hit. To use this repaint, the Captain Sim B777-200 v1.0 is required. Repainted by Garrett Rowley, [email protected]


Filename: Air_China___B777200ER_PW____B2060___UPDATE_.zip
License: Freeware
Added: 27th February 2013, 14:34:26
Downloads: 2,075
Author: Garrett Rowley, Captain Sim
Size: 28.71 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Agusta Westland EH-101 v2 - Updated Download

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FSX Agusta Westland EH 101 v2 Updated. The EH101 one of the world's best helicopters, but Microsoft did not put much effort into this model and it lacked a lot of stuff. The helicopter has been reworked to make it more like the real world aircraft. Reworked the aircraft configuration flight dynamics to stabilize the engine surging that occurs with the default aircraft. Reworked the air file to make the aircraft handle more realistically. Added a couple of landing lights on the rear struts found on the Asian and S.O.P. operators of aircraft. Added heat and exhaust effects to all three engines. Added new reflective strobes that double flash off body of aircraft. Added two working radars that will track aircraft. First the pilot's radar has tracking for aircraft only. Second the co-pilot's Radar has tracking for airports, land mass terrain following, aircraft, NDBs, VORs, airport ID. Added radar controls for both systems within the VC. Added easy to read MFD and PFD screens. Moved engine read gauges to lower level. Added Helmet Mount Display (HMD or HmountD) with mouse clickable switches with ground speed that will read in negative (reverse) flight and useable timer. Added radios (default Extra 300). Added pop-up GPS. Added pop-up door control gauge, for quick access to aircraft. Added pop-up light switch. Added switch-able vocal ground proximity warning system with fire alert, rotor low / high alert, under carriage alert, altitude alert Added auto-hover gauge. Added pop-up radar control for ground track system.


Filename: Agusta_Westland_EH101_v2__Updated.zip
License: Freeware
Added: 22nd August 2013, 22:49:01
Downloads: 1,686
Author: David Robles
Size: 118.15 MB


Category: Miscellaneous Files - Demos from Commercial Vendors
AirFxEz Smoke System effects generator. Version 1.0.6.6 Download

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File Description:
Re-upload. People who are new to FlightSim often ask; "Can you shoot guns, drop bombs, etc.?" Unfortunately, FlightSim has no way to add these things. AirFxEz was made to easily add these features and more to FlightSim 2002/2004. 1. Quickly and easily add effects to your Fs2002 / Fs2004 smoke system. 2. New effects including FxPax #1: Bomb, Flak, Engine fire, Machine gun, Water dump, Crop duster, Smoke in 5 colors, longer lasting smoke for Skywriting. Just $8.99 / FREE for registered AirFx users. Included Effects Templates w/images:50Cal 50Cal_x2 fireball range 500ft 50Cal_x2 fireball range 700ft 50Cal_x2 fireball range 1000ft 50Cal_x2 Bomb200ft Timer with flak Bomb200ft Timer Bomb2000ft Timer with flak Bomb2000ft Timer Bombing Run with Flak Bombing Run C182 Engine Fire Shooting Gallery Smoke Blue Smoke Green Smoke Red White Blue Smoke Red Smoke White Smoke Yellow SmokeWriter 5 Minute SmokeWriter 10 Minute SmokeWriter 30 Minute Strafe Water Dump 737 Engine 1 Fire 737 Engine 2 Fire 747 Engine 1 Fire 747 Engine 2 Fire 747 Engine 3 Fire 747 Engine 4 Fire 747 Engine 4 Fire 777 Engine 1 Fire 777 Engine 2 Fire Beech Baron Engine 1 Fire Beech Baron Engine 2 Fire Beech KingAir Engine 1 Fire Beech KingAir Engine 2 Fire FREE FXPAX INCLUDED 01. Colored contrail sets with long-lasting smoke for skywriting.[Available as of 04/26/2004] 02. Colored water dump sets. 03. High and low wing effect offsets sets for all smokes and fires. 04. High and low wing jet engine afterburner and heat distortion effects. 05. Distance-based targeting reticules for strafing. 06. Multiple sized bombs and explosion effects for different sized aircraft. 07. Guns and bomb systems with effect placement based on distance/altitude from target. 08. Plasma weapons, Explosion sets, Cluster bomb sets, Squirt gun, Laser. 09. Monster sized Bowling ball. 10. Sounds for the effects


Filename: AirFxEz_Smoke_System_effects_generator_Version_106.zip
License: Check within download
Added: 15th July 2010, 01:34:41
Downloads: 2,167
Author: grant bovee
Size: 7.49 MB


Category: Flight Simulator X - Utilities
FS2004/FSX Flight Analyzer Utility V2.04 Download

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File Description:
NOW ALSO WORKING WITH FS2004 What this program do: - quickly change the settings of FSX/Fs2004, such as time, date, fuel, weight, traffic etc. - start a failure sytem, such as gear, flaps, engine, etc. - freeze the time, so you can fly in a for everlasting sunset. - runway detecting system to see wich runways are in use. - a flight analysis system, this is automaticly started when you start FsQC. - When flight analysis is finished you can print a report, the report is automaticly saved as pdf File. - flight analysis is finished when you parked your aicraft with the parking brakes set for more then 5 seconds. - graphical landingchart. - load a existing flight or flightplan. - quickly look to your CFG (settings) files (only FSX) and change them even before the flight simulator is running. - After a flight is finished FsQC saves your flight automaticly as 'FsQC last Flight', so you can continue the next day or hour. - for properly working, flight analysis require a fsx/fs2004 flightplan. Flight analysis: Flight analysis start recording at the moment when you begin taxiing. It gives you huge information such as: - takeoff- and landing-weight - takeoff roll in m. or ft. - separate fuel consumption in taxi, climb, cruise and descent. - maximum banking in flight - which speed you using the flaps and gear - when autopilot on or off - vertical speed on touchdown - reverser set after landing - wich speed you cancel reverser - bouncing at landing - graphical landingchart. - and lots of more You can better look the example of the pdf document located in the 'Flight Reports' folder. Failures: In the settings menu you can select the kind of failures you want to occur and when they must occur. At this moment 10 failures are possible: -altitude -attitude -heading -airspeed -vertical speed -pitot -fuelleak -flaps -engine -gear Recommended: For more easy use, run this program on a second monitor or much better on a second computer(laptop) where FSUIPC-client is running in the same network where FSX/FS2000 is running and FSUIPC WideFs is registered. See also the pdf Manual. Also look at www.FsQC.eu for more information. If you have a problem look first on www.fsqc.eu/faq.html If you have questions please contact [email protected]


Filename: FS2004FSX_Flight_Analyzer_Utility_V204.zip
License: Check within download
Added: 5th March 2018, 22:40:20
Downloads: 330
Author: Evander Tholen
Size: 2.45 MB


Category: Flight Simulator X - Original Aircraft
JELAIR - Maersk Air, Boeing 737-2L9 (OY-MBZ) - version 3 Download

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This aircraft (for FSX, with update-patch #2) is a simulated replica of Maersk Air's 'Pocket Rocket' OY-MBZ (a Boeing 737-2L9 a.k.a. 737-200/Advanced) anno 1989. It is designed for a screen-resolution of 1280x1024. Other resolutions have not been tested. It will NOT work correctly in FS2004 (FS9). It has been tested on Windows XP (32bit) and Windows 7 (64bit) only. It is designed to be as realistic as possible, and flight-experience from the real aircraft, as well as large amounts of documentation, have been used to get it as accurate as possible. It has a fairly advanced panel with many systems simulated, such as a passenger oxygen system, a cabin pressure system, anti-skid brakes, EPR control of each engine (with the possibility of asymmetric thrust), IVSI with TCAS, Sperry SP177 autopilot with working CWS and level-change button, active yaw-damper, Quality-of-flight index (so you can see how well you operate the aircraft), windshield wiper, custom flight-computer, automatic Vspeeds for takeoff and landing, takeoff trim calculator, master caution system, PAX simulator (if you make a mistake they may die), a JT8D-17 engine with slow spin-up time (do not idle it on approach). It features a relatively realistic random-failures/error simulation which will trigger, or de-trigger, any of a variety of possible failures/errors (from small gauge-errors to large engine-failures or cabin de-compression). The chance of a failure/error is very low (you may never even get one, but they can happen, so stay alert), maybe less than 1 percent chance per 24 hours of flight-time. It features engine-management simulation, so overheating an engine will cause it to fail (now you actually need to pay attention to the EGT during engine-startup, and have your finger ready at the fuel-cutoff switch just in case you need to save the engine from heat-damage). It features sounds recorded from the actual aircraft (OY-MBZ).

This is the third release of this JELAIR addon. A very big thank you to all the following very talented people that participated directly or in-directly in the production of this add-on: Original Model by Erick Cantu, Original Panel by Pablo Contouris, Original Panel BMP by Bob Scott, Original Panel Gauges by Ken Mitchell, Doug Dawson, Pierre Fasseaux, SPanel, www.FS2X.com, Original Sound by Christoffer Petersen, Original Textures by Henry William, FDE, various modifications and adjustments for aircraft type, as well as additional gauges and sounds by JELAIR


Filename: JELAIR__Maersk_Air_Boeing_7372L9_OYMBZ__version_3.zip
License: Freeware
Added: 16th April 2011, 13:52:24
Downloads: 7,035
Author: Erick Cantu, Pablo Contouris, Bob Scott, Ken Mitchell, Doug Dawson, Pierre Fasseaux, Christoffer Petersen, Henry William, Jacob Larsen
Size: 80.51 MB


Category: Flight Simulator X - Original Aircraft
B-2A Spirit Stealth Bomber Download

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The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing” platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proof”. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred” to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position” because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018


Filename: B2A_Spirit_Stealth_Bomber.zip
License: Freeware
Added: 2nd June 2018, 17:16:30
Downloads: 1,038
Author: Douglas E. Trapp
Size: 14.81 MB


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