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| Category: Flight Simulator X - Scenery | |
| YBSS Bacchus Marsh AU |
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File Description:
Bacchus Marsh Airfield is located approx 40km WNW of Melbourne, Victoria, Australia. It was never included in the original FSX.
This package incorporates a choice of blending into either the fsx default landscape or the Orbx AU landscape. This airport has been modeled from photographs freely available off the internet.
A folder is enclosed to give comparisons of detail at ground level. In Display Settings, set texture resolution as desired.
All hangars are my generic ones and chosen for similarity in shape, colour and size to the real ones on the ground. The package includes about 100 FSDS custom made scenery objects ranging from hangars to ground litter and many in
between, useful for also installing in other rural airports via a scenery editor. It includes some grass and tussocks vegetation to help give the visual of a rural airfield.
| Filename: | YBSS_Bacchus_Marsh_AU.zip |
| License: | Freeware |
| Added: | 10th September 2016, 03:26:23 |
| Downloads: | 727 |
| Author: | Robert Budd |
| Size: | 9.36 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Alpha Air "TWA Express 1995" Beechcraft 1900C |
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File Description:
Alpha Air was an independent LAX based commuter airline who began operating as a Trans World Express(TWE) carrier in the mid 90s. With a fleet of 3 B1900Cs, in a mix of TWE and Alpha Air liveries, the B1900s did a combination of flying to resort cities like Mammoth Lakes, South Lake Tahoe, and the Grand Canyon and commuter flying between SoCal airports like BUR, SNA, and PSP with the route network stretching as far East as Phoenix. Between 1994 and 1995, most of the commuter routes(all except LAX-PSP-PHX) were dropped in favor of adding flights between TVL and SFO several times daily, GCN was also dropped around this time. These plans combine 94/95 to represent all routes flown in the mid-90s. Also included are textures for the full fleet with 3 variations of the HTAI B1900C.
| Filename: | Alpha_Air_TWA_Express_1995_Beechcraft_1900C.zip |
| License: | Freeware |
| Added: | 25th January 2017, 00:32:25 |
| Downloads: | 176 |
| Author: | Chasen Richardson |
| Size: | 1.86 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Reducing FSX Ground Vehicle Traffic speed - an Illustrated tutorial |
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File Description:
Reducing FSX Traffic speed - an Illustrated tutorial
One of the more "interesting" enhancements which Microsoft introduced in FSX is the vehicle traffic which can be seen on the highways around larger cities and airports. However many simmers feel the speed at which these vehicles travel is considerably too fast and therefore quite unrealistic. One simmer has even commented that he cannot overtake many vehicles when flying low and slow in the default Cessna.
It is quite easy to edit the speeds of such vehicles and the process has been documented in at least one forum post. However I thought it might be useful - especially for those not accustomed to working with command line interfaces - to have a tutorial available which illustrates each step.
Compiled in .DOC and .PDF formats for your flying enjoyment by David "Opa" Marshall.
| Filename: | Reducing_FSX_Ground_Vehicle_Traffic_speed__an_Illu.zip |
| License: | Freeware |
| Added: | 11th June 2010, 09:42:50 |
| Downloads: | 2,619 |
| Author: | David "Opa" Marshall |
| Size: | 623.12 KB |
| Category: Flight Simulator 2004 - Scenery | |
| The Greater Toronto Area for Ultimate Terrain 1.2 Part 1 |
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File Description:
Part 1 of Flight Ontario's scenery for the Greater Toronto Area for Ultimate Terrain. The scenery is bounded by Detroit in the west, Kingston in the east, Huntsville in the north and Buffalo in the south and features: * all-season scenery * custom water textures * completely modelled Toronto Airports...CYTZ (Toronto Island) and CYZD (Downsview-home to Bombardier Aerospace and the Canadair Regional Jet and Dash-8, and the Toronto Aerospace Museum) * Niagara Helicopters CPQ3 (NEW) *custom autogen for the GTA * Custom landclass for southern Ontario * prominent features around Hamilton include the Burlington Skyway,lift bridge and steel mills * the Welland Canal is featured with lift bridges from Pt Weller to Pt Colborne * the Niagara area includes two hydro generating plants with reservoirs * compatibility with SimFlyers CYYZ.
This scenery is downloadable in two parts and both parts are essential.
| Filename: | The_Greater_Toronto_Area_for_Ultimate_Terrain_12_P.zip |
| License: | Freeware |
| Added: | 31st December 2005, 18:39:52 |
| Downloads: | 13,893 |
| Author: | Jim Kanold - Flight Ontario |
| Size: | 62.05 MB |
| Category: Flight Simulator X - Utilities | |
| Slewable Control Tower |
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File Description:
WHAT IS IT?
In a nutshell, the stock FSX control tower turned into an airplane with the aerodynamics of a cement brick with highly adjustable landing gear for tower height. No longer does one have to create a multiplayer session to use the stock control tower to do some AI "plane watching". The control tower is fitted with floats so one can slew to a good vantage point at certain airports like Boston Logan, La Guardia or KSFO for instance, floating on water. (Yes, it still "bobs" with waves) This was also done for better stability on uneven ground and the inability to roll around. There are some new features added such as tower flood lighting, a reference switch, and an external program to adjust the tower height (30-1000 ft.) for convenience. ( Not tested at all in P3D )
| Filename: | Slewable_Control_Tower.zip |
| License: | Freeware, limited distribution |
| Added: | 6th September 2013, 15:30:05 |
| Downloads: | 665 |
| Author: | Roman Stoviak |
| Size: | 770.98 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Rio-Sul 1998 AI Package |
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File Description:
Rio Sul was the "shuttle" operation of VARIG, focusing on the high-density domestic routes and the domestic airports like CGH and SDU rather than GRU and GIG, though there was a GRU-based EMB-120. The airline was operating a mix of 737-500s, EMB-120s, and brand new ERJ-145s at the time in a mix of the old and new livery. As the airline was owned by VARIG, it was common to see VARIG livery aircraft operate for Rio Sul. Flightplans by Raphael Rodriguez and Chasen Richardson. Repaints for the AIA EMB-120, FAIB 737-500, AIM ERJ-145, and NAAI Fokker 50 by Rapahel Rodrigues and Jonathan Alba included. Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | RioSul_1998_AI_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 5th November 2019, 06:12:59 |
| Downloads: | 264 |
| Author: | Jonathan Alba, Raphael Rodrigues\Bayviation |
| Size: | 4.01 MB |
| Category: Prepar3D V1-4 - Scenery | |
| Lokpriya Gopinath Bordoloi International Airport Guwahati VEGT P3Dv4 |
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File Description:
Lokpriya Gopinath Bordoloi Airport (IATA: GAU, ICAO: VEGT), also known as Guwahati Airport and formerly as 'Borjhar Airport', is the primary airport of the North-Eastern states of India. It is the 11th busiest airport in India. It is located at Borjhar, 26 km (16 mi) from Dispur, the capital city of the state of Assam and 28 km (18 mi) from Guwahati and is named after Late Gopinath Bordoloi, a freedom fighter and the first Chief Minister of Assam after India's independence. The airport is managed by Airports Authority of India and also serves as an Indian Air Force base.
Special Thanks to Ron Baruah for his VEGT Terminal Models, MFSG and MisterX for Vehicle Libs, Mayukh Deb for MD Libs and Taxi Lighting, Sriharsha K for Gate Signboards and Lightpoles and many more!
Compatible with Prepar3D v4.
| Filename: | Lokpriya_Gopinath_Bordoloi_International_Airport_G.zip |
| License: | Freeware |
| Added: | 15th June 2021, 18:55:10 |
| Downloads: | 603 |
| Author: | Saurabh Bansal |
| Size: | 257.15 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYQT - Thunder Bay International Airport / Thunder Bay, Ontario, Canada |
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File Description:
CYQT - Thunder Bay International Airport / Thunder Bay, Ontario, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've tried to fix that a little bit. This airport in particular had no commercial aircraft parking at all. I have also added the missing main terminal building with gates including the two jetways the real CYQT has. A number of spots for general aviation aircraft has also been added. A few small touches like cars in the parking lot and some birds near the airport were added as well.
I hope to do a few more of these as time permits, hope you enjoy!
| Filename: | CYQT__Thunder_Bay_International_Airport___Thunder_.zip |
| License: | Freeware |
| Added: | 11th July 2012, 04:04:09 |
| Downloads: | 1,036 |
| Author: | Jaison Diaz |
| Size: | 8.34 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Justice Prisoner and Alien Transportation System (JPATS) AI package |
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File Description:
All attempts were made to make this package as realistic as possible! Please note that the JPATS flight information is not published and information was obtained from a variety of sources to make them as representative as possible.
I highly recommend to tailor your AFCAD2s at the following airports : KOKC, KIWA and KAEX to ensure enough available parking is available using parking codes DOJ and RPN. I recommend you use the aircraft.cfg file that I included for my repaints as well as N501UW which was repainted by George Widener and is available here @ Avsim ---> jpats733.zip
Also, included are repaints for 2x - Boeing 737-400 and 8x - McDonnell Douglas MD-83s (ex-Alaska Airlines which replaced the former 727s).
Included are all JPAT flights operate under Callsign: JUSTICE IATA:DOJ
all ICE flights operate under Callsign: REPATRIATE IATA: RPN
| Filename: | Justice_Prisoner_and_Alien_Transportation_System_J.zip |
| License: | Freeware |
| Added: | 11th December 2008, 23:38:26 |
| Downloads: | 1,090 |
| Author: | Jerel Gregory Hayes & Bob Jarvis |
| Size: | 1.55 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight Simulator Scenery Tutorial - How to decompile, edit, and recompile default scenery object BGL files |
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File Description:
This is a simple tutorial in a dual format, one HTML for web-based reading and the other for reading within Microsoft Word. The tutorial contains a thorough, step-by-step process on editing default scenery object BGL files within Flight Simulator. It covers everything from the task of decompiling the stock BGL file using BGLXML or NewBGLAnalyze, editing it using SceneGenX scenery Generator and Notepad, and recompiling the source code XML into a BGL file again by using the BGLCOMP SDK. This tutorial was the result of a request by a fellow scenery creator, in combination to my quest for further increasing the realism of one of Flight Simulator's stock airports (Sanderson Field, Shelton, WA). There's specific instructions, and a final word on the touchy topic of editing stock BGL files contained within the tutorial as well.
| Filename: | Flight_Simulator_Scenery_Tutorial__How_to_decompil.zip |
| License: | Freeware |
| Added: | 13th December 2005, 13:50:03 |
| Downloads: | 5,885 |
| Author: | Steven Rosenow |
| Size: | 24.52 KB |