Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| HALA - Hawassa Intl. - Hawassa, Ethiopia |
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File Description:
This project adds the booming city of Hawassa, Ethiopia, creates the new international airport (HALA), moves (and rebuilds) the downtown airport (recoded to HALX), and includes AI flight plans for the Ethiopian Airlines service that began April 2016. Tested in both the default FSX: Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. The Hawassa International Airport was created using information from the current satellite footprint and the promotional video from Ethiopian Airports Enterprise (EAE). Although there is still very little published data on the airport, it is fully functional.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens. Thanks to Ron Blehm for bringing this part of the world to my attention.
| Filename: | HALA__Hawassa_Intl___Hawassa_Ethiopia.zip |
| License: | Freeware |
| Added: | 20th July 2016, 09:06:40 |
| Downloads: | 1,019 |
| Author: | Carlyle Sharpe |
| Size: | 10.41 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,417 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCLT Charlotte Douglas International Airport |
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File Description:
In 2008 runway 18R/36L at KCLT was renamed 18C/36C in anticipation of a third parallel under construction. The new runway was to be designated 18R/36L and was finally activated on January 6, 2010. This scenery adds that new runway to the default Charlotte Douglas International Airport (KCLT). This is a complete rebuild of my previous upload, KCLT2010 (not required) that inadvertently removed approximately 30 airports in the Charlotte area, including Fayetteville and Spartanburg. It also includes Terminal E, which was added in 2002, but never made it into the default FS2004 scenery.
I used Airport Design Editor (ADE9x) to modify the default FS2004 KCLT file, renaming the default 18R/36L to 18C/36C, create the new taxiways, taxi signs, NavAids, 18R-36L runway, and Terminal E. I used Abacus EZ-Scenery to add jetways, gate markings, and ramp lights. All files, libraries, and textures are either default or included. No additional downloads are required. AI Aircraft were acting normally on my system. I sat at Taxiway W2 for the new Runway 18R/36L and watched AI Aircraft land and take off from it after creating this scenery.
| Filename: | KCLT_Charlotte_Douglas_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 12th January 2011, 22:34:51 |
| Downloads: | 3,562 |
| Author: | Randy Tyndall |
| Size: | 1022.34 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Antonov An-2 VC-Panel improvements |
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File Description:
FS2004 VC-Panel improvements for Anton "Xomer" Nikolaev's exceptional Antonov An-2. Completes original VC with all switches so that the aircraft can be fully operated from the VC. The file to update the original FS2002 aircraft to FS9 also is included. See Readme for tips how to adapt to FS2002!
Requires original aircraft for FS2002 (an2x_1.zip, an2x_2.zip, an2x_3.zip, and an2x_4.zip, an2x_up2.zip available at avsim.com). To fully enjoy the aircraft you should also download the excellent soundset by Jakub Winiarski (an-2_snd.zip and an2fxsnd.zip available at flightsim.com).
I believe that "Xomer's" AN-2 is the most complex representation of the AN-2; also, his VC has in my view the best textures, but unfortunately it did not have all switches. There is, however, the problem that on my computer FS9 may crash when changing aircraft; please read KNOWN PROBLEMS (and solutions) in the readme file!
| Filename: | Antonov_An2_VCPanel_improvements.zip |
| License: | Freeware |
| Added: | 28th April 2007, 16:38:12 |
| Downloads: | 1,289 |
| Author: | Detlev Rohmer |
| Size: | 2.68 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Mc Carran International Airport, Las Vegas, Nevada (KLAS) |
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File Description:
This is an AFCAD2 file for the default FS9 Las Vegas McCarran airport. All gates in the AFCAD are indentifed properly, per the McCarran website. There are 18 America West gates, 15 Southwest gates, and all the other major airlines are there as well including the international and charter terminal. This is primarily a commercial airliner AFCAD as I did not include any executive gates or cargo gates. (Sorry UPS and FEDEX guys) I've updated and upgraded the taxiways, and even included the areas under construction. (Some of it may be done in real life by now though) I think you'll find that the aprons are done realistically as per the real Las Vegas airport, which is quite different than the FS9 default, so becareful when you're taxiing online. Otherwise, I hope this file increases your gaming experience when flying into Las Vegas. Thanks for trying it out.
| Filename: | Mc_Carran_International_Airport_Las_Vegas_Nevada_K.zip |
| License: | Freeware |
| Added: | 21st March 2005, 13:25:24 |
| Downloads: | 2,524 |
| Author: | Jaxan Prier |
| Size: | 14.2 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| "Virgin Blue" Boeing 737-700W |
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File Description:
This is a repaint of the "Virgin Blue" livery for the Kitty Hawk 737-700W (FS9). This paint has been fully tested in FS9 (FS2004) ONLY and no guarantee's can be made as to its compatibility with FSX. All repainted textures have been 100% hand painted and formatted in 32 Bit. This is a complete file with the exception of a panel as I use a payware panel and have not included that with this upload (sorry). You can download a suitable panel OR, if you have the Kitty Hawk 737-700 model, copy and paste that panel into this file after installation, OR simply add the textures from this download to your existing Kitty Hawk 737-700 folder. Installation, Distribution Limitations and contact details for me are included in the TC Read Me file as well as a number of screen shots of the aircraft.
| Filename: | Virgin_Blue_Boeing_737700W.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2012, 03:44:41 |
| Downloads: | 432 |
| Author: | Tony Cannon and Kitty Hawk |
| Size: | 3.37 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Virgin Blue AFL Boeing 737-800 |
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File Description:
This is a lapse of sanity on my part as I detest AFL with a passion; however, this is a repaint in the livery of "Virgin Blue AFL" for the Kitty Hawk 737-800 (FS9). It is a mix of hand painting and photo real textures (accounting for the team things on the fuselage). As with all my paints, I cannot say whether they will or will not work with FSX as they have only been tested in FS9 (FS2004). This is an almost complete file but DOES NOT include my payware panel. All repainted textures have been saved in 32 bit format in an effort of giving this very bland boring paint some form of life. Installation instructions, Distribution Limitations and contact details for me are contained within the enclosed TC Read Me file, and please - no emails about my dislike for AFL
| Filename: | Virgin_Blue_AFL_Boeing_737800.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2012, 03:49:54 |
| Downloads: | 78 |
| Author: | Tony Cannon and Kitty Hawk |
| Size: | 3.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Whaletown CAW9 in British Columbia, Canada |
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File Description:
Whaletown is a float base serving a village on Cortes Island, another one of the many islands squeezed between Vancouver Island and the mainland at this northern end. At this island passengers are delivered by amphibious Grumman Goose from Port Hardy, the main airport of the northern half of Vancouver Island with daily scheduled flights onward to and from Vancouver International. The AI was included with the post of Port Hardy. Regretably, the amphibious Goose behaves as if it is on land and moves on the water with it's wheels extended; there is no way around this. This scenery is a modification of a post made some years ago that did not support AI. In my FS9, close to Whaletown, there was an FS9 or Ultimate Terrain fault consisting of a long straight beach sticking out into the sea for a few thousand feet. This scenery now deletes that.
| Filename: | Whaletown_CAW9_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th November 2018, 22:43:21 |
| Downloads: | 105 |
| Author: | Roger Wensley |
| Size: | 1.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lake Powell East / Natural Bridges National Monument, Utah, Photo-Scenery |
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File Description:
Lake Powell East / Natural Bridges National Monument, Utah, Photo-Scenery (FS9 & FSX)
This scenery covers the eastern part of Lake Powell from just south of Hite (UT03) and goes down south along White Canyon, Natural Bridges National Monument and the Grand Gulch Primitive Area all the way to the San Juan River. It extends my Canyonlands sceneries to the south and brings you another 3.500 sq km of wonderful southern Utah in 4.7m/pix quality. To explore the scenery depart from Cal Black Memorial Apt. (U96) and head east. High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads) are available at www.blueskyscenery.com/CNY_South2West.html. The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. YourDonation@Work: Dedicated to Guy, Ruben and EDB.
| Filename: | Lake_Powell_East__Natural_Bridges_National_Monumen.zip |
| License: | Freeware, limited distribution |
| Added: | 4th January 2010, 19:19:43 |
| Downloads: | 1,871 |
| Author: | Gottfried Razek, blueskyscenery.com |
| Size: | 95.26 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| AI Lockheed C-130J Std Fuselage Length |
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File Description:
This Lockheed C-130J Standard Fuselage Length model is built for AI purposes only using as a basis the excellent FSDS v1 Lockheed L100-30 model by Johan Crous. This model is available at www.freeflightdesign.com. Johan's model has been completely revised and updated using a mixture of parts from the original project and new parts created by David Friswell. The Hecules has 4 multi-LOD models for maximum framerates when there are multiple copies of this model viewable within FS9.
This AI model is a modification of the C-130H/J-30 that appears in the RAAF AI package for FS2004/FS9. This package contains only blank textures that is aimed at the repainter who wishes to use this model for AI purposes. The Textures contained in this package are in 24bit format, editing and conversion is REQUIRED before the textures will display in FS2004.
| Filename: | AI_Lockheed_C130J_Std_Fuselage_Length.zip |
| License: | Freeware |
| Added: | 20th January 2005, 02:12:11 |
| Downloads: | 2,490 |
| Author: | David Friswell |
| Size: | 463.73 KB |