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| Category: Flight Simulator X - AFCAD Files | |
| CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada |
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File Description:
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with commercial aircraft parking
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings
*Airport vehicles and objects throughout the airport
*Parking lot with static vehicles
*Airport fire station with fire truck
*De-icing vehicle/runway plow
*Helipads
*Fuel tanks
| Filename: | CYDF__Deer_Lake_Regional_Airport__Deer_Lake_Newfou.zip |
| License: | Freeware |
| Added: | 1st August 2012, 13:11:03 |
| Downloads: | 379 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 81.2 KB |
| Category: Flight Simulator X - Scenery | |
| YECH Echuca Airport Victoria, Australia |
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File Description:
Airport YECH Echuca is a regional airport in Victoria Australia. IMPORTANT NOTE This is the third version of this scenery. The main difference is it includes all the textures for the libraries of objects used. The missing textures in the first/second version (and the first version of Yarrawonga) caused problems with other sceneries using the same libraries/objects. There is a thriving aero club based there.These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh.The scenery is a big improvement on the standard airport and accurately reproduces real world. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It should work without ORBX but has not been tested for how well it interfaces with standard scenery.
| Filename: | YECH_Echuca_Airport__Victoria_Australia.zip |
| License: | Freeware |
| Added: | 1st October 2017, 18:01:16 |
| Downloads: | 522 |
| Author: | Colin Jeffery |
| Size: | 2.01 MB |
| Category: Flight Simulator X - Scenery | |
| YECH Echuca Airport Victoria, Australia |
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Images related to this file:
File Description:
Airport YECH Echuca is a regional airport in Victoria Australia. IMPORTANT NoTE This is the second version of this scenery. The main difference is it includes all the textures for the libraries of objects used. The missing textures in the first version (and the first version of Yarrawonga) caused problems with other sceneries using the same libraries/objects. There is a thriving aero club based there.These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh.The scenery is a big improvement on the standard airport and accurately reproduces real world. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It should work without ORBX but has not been tested for how well it interfaces with standard scenery.
| Filename: | YECH_Echuca_Airport__Victoria_Australia.zip |
| License: | Freeware |
| Added: | 9th April 2017, 07:35:03 |
| Downloads: | 229 |
| Author: | Colin Jeffery |
| Size: | 1.78 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KSRQ - Sarasota-Bradenton Florida USA International Airport |
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File Description:
Sarasota-Bradenton Florida USA International Airport for Prepar3D. Originally created for FSX, this airport has been converted to work in Prepar3D. Several improvements have been made to the default airport. The default terminal buildings have been replaced with buildings created in FSDS; aircraft gates have been correctly coded using Airport Design Editor 1.76.6715; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; all taxiway designators are correct and all taxiway signs are correctly placed and named; there is the option to open both runways to AI traffic; and Jim Dhaenen's excellent ramp lights are also included. Please refer to the README FIRST.txt file to insure proper installation of all files.
| Filename: | KSRQ__SarasotaBradenton_Florida_USA_International_.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd June 2018, 00:20:00 |
| Downloads: | 824 |
| Author: | Patrick Finch |
| Size: | 2.73 MB |
| Category: Flight Simulator X - Scenery | |
| Friday Harbor Airport (KFHR) and Lopez Island (S31) |
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File Description:
This package was made using Airport Design Editor 9x (ADE9x). It has two airports, Fridar Harbor and Lopez island. Both airports are located in the pacific northwest. At Friday Harbor (The default FSX airport) I replaced all the default buildings with more accurate ones. I added static aircraft on the ramp and cars in the parking lot. I also added parking to the northeast. Kenmore air flies to Friday Harbor and so I added gates for it to. For Lopez island, I put hangers and a few aircraft. The airport has some missing taxiways I added. Your scenery complexity can not be set to very sparse or nothing will show up. Please read the readme for instructions on how to install. This download is for Flight Simulator X only.
| Filename: | Friday_Harbor_Airport_KFHR_and_Lopez_Island_S31.zip |
| License: | Freeware |
| Added: | 19th December 2011, 15:29:38 |
| Downloads: | 1,535 |
| Author: | Tyler Lawrence |
| Size: | 3.75 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KGRB - Green Bay Wisconsin USA Austin Strabel Airport |
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File Description:
Green Bay Wisconsin Austin Straubel Airport for P3D. Originally created for FSX, this airport has been converted to work in P3D. Several improvements have been made to the default airport. The default terminal buildings have been replaced with buildings created in FSDS; aircraft gates have been correctly coded using Airport Design Editor 1.76.6715; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; all taxiway designators are correct and all taxiway signs are correctly placed and named; there is the option to open both runways to AI traffic; and Jim Dhaenen's excellent ramp lights are also included. Please refer to the README FIRST.txt file to insure proper installation of all files.
| Filename: | KGRB__Green_Bay_Wisconsin_USA_Austin_Strabel_Airpo.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd July 2018, 02:04:22 |
| Downloads: | 738 |
| Author: | Patrick Finch |
| Size: | 1.93 MB |
| Category: Flight Simulator X - Scenery | |
| KGSP - Greenville-Spartanburg International Airport - South Carolina, USA |
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File Description:
Greenville-Spartanburg South Carolina International Airport for FSX. Several improvements have been made to the default airport, including replacing the default terminal with new buildings modelled in FSDS, correctly numbering and coding gates using Airport Design Editor 1.67.5684, creating a new vehicle network, adding ample GA parking, changing the tower view to the roof of the control tower, including the FedEx cargo area with static FedEx trucks, trailers, and warehouse. Also included are Jim Dhaenen's excellent ramp lights and a set of GA flight plans made using AI flight Planner using all FSX default aircraft to liven up the GA area, and the option to include moving road traffic on the approach to Runway 4. Please read the README FIRST.txt and installation.txt files to insure proper installation of all files.
| Filename: | KGSP__GreenvilleSpartanburg_International_Airport_.zip |
| License: | Freeware, limited distribution |
| Added: | 10th June 2016, 21:15:42 |
| Downloads: | 1,662 |
| Author: | Patrick Finch |
| Size: | 3.23 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Palm Beach Intl (KPBI) Florida |
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File Description:
This airport was designed with the latest version of ADE (Airport Design Editor) and made only for the FSX default airport: one version with the Crosswind runway activated and in full operation where all 3 runways will be used for takeoff/landing, and one version as the default runway operation: runways now corrected to 14/32, 10L/28R and 10R/28L and all approach data corrected for them, taxiways and taxi signs updated to the latest charts, assigned parking with extra parking, the gap in the main terminal at concourse A and B now has a building there, new control tower, extra fuel trucks, support vehicle roads rebuilt and many other improvements, airport views are from inside the new control tower (when in tower view) please view the readme before installation
| Filename: | Palm_Beach_Intl_KPBI_Florida.zip |
| License: | Freeware |
| Added: | 2nd June 2012, 08:11:25 |
| Downloads: | 3,445 |
| Author: | Ray Smith |
| Size: | 655.02 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active Approach - LOWI (Innsbruck, Austria) |
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File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing at LOWI. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Innsbruck Control Tower will clear all AI Traffic (IFR FP) landing either on 08 and 26 as a straight in landing even though the offset to final is 30 degrees from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach. Read the text file for all the default enhancements added to LOWI along with a full understanding of how the new Approaches work *** Full set of Approach Charts included plus a FS2004 Default Scenery AFCAD ***
| Filename: | Active_Approach__LOWI_Innsbruck_Austria.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2005, 05:16:39 |
| Downloads: | 9,146 |
| Author: | Jim Vile |
| Size: | 800.49 KB |
| Category: Flight Simulator X - Scenery | |
| YWGM - White Gum Farm, Nedling Hills, Western Australia |
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File Description:
YWGM White Gum Farm - Situated in the Needling Hills, approximately 120Km's from Perth and south east of York Brooklands, White Gum farm
was originally used for general farming and has also been active in outdoor tourist adventures and Farm stay accommodation. From August 2006 White Gum Farm Aviation with close links to SKY SPORTS has now formed, W.A's latest Microlight training facility is now open for business. White Gum Farm peaks at 380 meters above sea level. The Needling hills or (Neetling old name) comes from the Aboriginal meaning "The place of the wild dogs". White Gum Farm Aviation now boasts one of the most up to date Microlight training facilities in the West. Requires Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YWGM__White_Gum_Farm_Nedling_Hills_Western_Austral.zip |
| License: | Freeware |
| Added: | 28th February 2013, 16:56:56 |
| Downloads: | 260 |
| Author: | Alan Blencowe |
| Size: | 6.81 MB |