Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Original Aircraft | |
| Piper PA34 Seneca |
|
File Description:
The Piper PA34 Seneca is a six passenger light transport and trainer was first introduced in 1971. It has twin turbo-supercharged Continental engines. This aircraft has been made with GMax, primarily for AI purposes but actually also flies well as an ordinary aircraft. It has 6 LODs with only 2564 polygons (triangles) for the main model. I am indebted to Ray Blake who has made all the textures (seven) for this package.
A separate paintkit is being posted to Avsim.
| Filename: | Piper_PA34_Seneca.zip |
| License: | Freeware, limited distribution |
| Added: | 16th October 2008, 21:56:40 |
| Downloads: | 4,022 |
| Author: | Mike Cronin model and paintkit; Ray Blake textures |
| Size: | 1.87 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Wilmington International Airport - Update |
|
File Description:
WILMINGTON INTERNATIONAL AIRPORT KILM, WILMINGTON, NORTH CAROLINA.
For FS9.
BY JOHN B. LONEY, JR, RAY LUNNING, and MICHAEL VERLIN
UPDATE
In this package you will find an updated copy of KILM_ADE9_MV.BGL.
The original release did not have taxiway signs, and the ATIS frequency was incorrect. These errors have been corrected.
INSTRUCTIONS -
Simply unzip this file to a temporary folder. Move the updated file to where you have your KILM files installed, overwriting the original file. This will update your installation
Legal stuff. Copyright and Distribution
The Copyrights of the items used in this scenery are property of the respective authors and are in full force on behalf of those authors. If I have infringed on any of the copyrights by including the items viewed in this scenery in the upload file, it was purely unintentional and I do sincerely apologize. I have acknowledged and given credit to all the persons associated with each aircraft in the scenery to the best of my knowledge. Also, I do appreciate the permissions I did receive from some of the authors. I felt is helps the end user when certain items in a scenery can be uploaded with the scenery. An honest attempt has been made to acknowledge and give credit to those whose works contributes to this scenery.
This scenery is freeware. Copyright John B. Loney, Jr. You do not have my permission to make any monetary gain from this scenery. It started out as freeware and it shall remain freeware.
This scenery should only be distributed from/to one of the following three websites: Flightsim.com, AVSIM.com or lfssd.net.
Written request to distribute this scenery and/or its components to any other website will be considered on an individual basis.
This scenery can be bundled with any modification to the scenery as long as the proper credit is given to the authors of the scenery and components of the scenery and the original readme file is included with the modification.
-The author's rights and wishes concerning this archive must be respected.
Copyright (c) 2013 by John B. Loney, Jr. All Rights Reserved.
-Disclaimer: I do not accept any responsibility for any damage to any system as a result of running this software.
-Contact: As usual, I welcome any comments. I will try to answer as many as I can. Website: www.lfssd.net Have fun and enjoy.
| Filename: | Wilmington_International_Airport__Update.zip |
| License: | Freeware, limited distribution |
| Added: | 24th August 2013, 10:28:35 |
| Downloads: | 603 |
| Author: | John B. Loney, Ray Lunning and Michael Verlin |
| Size: | 12.33 KB |
| Category: Flight Simulator 2004 - Scenery | |
| LEST Santiago de Compostela 2018 |
|
File Description:
FS2004 Scenery--LEST Santiago De Compostela, Spain. FULL PACKAGE
1. Airport Scenery with new buildings, parkings, lights positions, taxilines and night textures
2. Photoreal scenery
This scenery was built from the official maps for the runway and taxiways with Google Maps as a background image as support. The different signs were positioned without any documentation or references. Only use with IVAO or VATSIM; no AI possible.
By Serge Libon (airport) and Diego Varela Rodriguez (photoreal)
| Filename: | LEST_Santiago_de_Compostela_2018.zip |
| License: | Freeware |
| Added: | 13th March 2018, 23:02:34 |
| Downloads: | 1,707 |
| Author: | Serge Libon (airport) and Diego Varela Rodriguez (photoreal) |
| Size: | 167.97 MB |
| Category: Flight Simulator X - Sounds | |
| Boeing 737NG CFM56-7B Ultra Effects Edition |
|
File Description:
SkyHigh Audio Simulations is proud to present what is quite possibly the most realistic sounding Boeing 737NG sound pack available! This sound pack is designed specifically for the PMDG 737NGX, and will not work properly in any other 737NG aircraft add-ons in MS FSX, or Prepar3D. Seperate 737NG versions for the freeware TDS, Vistaliners/Kittyhawk, default 737-800, and other 737NG add-ons will follow shortly.
We have gone through great lengths to make this sound as realistic as possible through all stages of flight and through all dimensions of the exterior view, as well as the interior points of view. These sounds will raise the bar for all future jet sounds for Flight Simulator X!
One new and amazing feature in this sound is the interior 3D Sound Cone environment specifically for the PMDG 737NGX version. The sound environment will change inside as you 'scroll' back towards the engines and wings in the 3D interior view (virtual cockpit view).
Perhaps the best part of these sounds is the exterior fly-by! Using 3D Sound Cone technology, there are two exterior buzzsaw sounds, one distant and one up close. Two jet whine sounds, one for front and rear, and one for side-on to the plane. There are three powerful sounding rumble/exhaust sounds, one 'whooshing' sound effect for side one, one powerful blast sound for behind the engine, and one low rumble for when the plane is flying overhead at a distance. All in all, this will create one of the most realistic sounding in-game jet fly-by sound experiences for Flight Simulator X, especially for the CFM56-7B 737NG in FSX.
We hope you enjoy these new ultra-realistic 737NGX sounds for FSX. Actually we know you will enjoy them!
| Filename: | Boeing_737NG_CFM567B_Ultra_Effects_Edition.zip |
| License: | Freeware |
| Added: | 8th December 2014, 12:03:20 |
| Downloads: | 15,498 |
| Author: | Adam Murphy and Jesse Casserly - Skyhigh Audio Simulations |
| Size: | 79.16 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Russian Air Force Yak-52 (with large nose cone) |
|
File Description:
This aircraft has been made primarily for AI purposes but actually also flies well as an ordinary aircraft. Ray Blake persuaded me to create two additional models for the Yak52 (4_GA_Yak52.zip uploaded in March 2008) which display a large nose cone with the existing two-blade prop, or the large nose cone and a three-blade prop.
He kindly provided four new textures to accompany these two new models. You can either just load the whole new set into your existing FS9 aircraft folders and it will display as a single incorporated set of Yak52 aircraft, or if you want to merge the new models and textures into the Yak52 folder, an illustration of the folder arrangement is included for your guidance. The same paintkit (paintkit_4_ga_yak52.zip) is used for any of these models.
| Filename: | Russian_Air_Force_Yak52_with_large_nose_cone.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2008, 13:06:31 |
| Downloads: | 1,193 |
| Author: | Mike Cronin model and paintkit. Ray Blake textures. |
| Size: | 1.07 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| North American T6_Harvard |
|
Images related to this file:
File Description:
North American T6_Harvard
This aircraft has has been constructed using Gmax v1.2. The aircraft is constructed with as few polygons as possible and with a single texture file to ensure the absolute minimum impact on your framerates. There are two models- each has seven LODs.
The aircraft has had an amazing history with first prototype flying in 1935. To quote from Wikipedia "A total of 15,495 T-6s of all variants were built.During the Korean War and to a lesser extent, the Vietnam war, T-6s were pressed into service as forward air control aircraft. These aircraft were designated T-6 "Mosquito"s.[1] The RAF used the Harvard in Kenya against the Mau Mau in the 1950s where they operated with 20 lb bombs and machine guns against the gangs. Some operations took place at altitudes around 20,000 ft asl. A Harvard was the longest-serving RAF aeroplane, with an example, taken on strength in 1945, still serving in the 1990s (as a chase plane for helicopter test flights - a role the Shorts Tucano's high stall speed was ill-suited for). The T-6G was also used in a light attack or counter insurgency role by France during the Algerian war in special Escadrilles d'Aviation L�������©g�������¨re d'Appui (EALA), armed with machine guns, bombs and rockets. At its peak there were 38 EALA's active. The largest unit was the Groupe d'Aviation L�������©g�������¨re d'Appui 72, which consisted of up to 21 EALAs. Portugal also used ex-French aircraft during the Portuguese Colonial War.
Since the Second World War, the T-6 has been a regular participant at air shows, and was used in many movies. For example, in Tora! Tora! Tora! and The Final Countdown, converted single-seat T-6s painted in Japanese markings represent Mitsubishi Zeroes. The New Zealand Warbirds "Roaring 40s" aerobatic team use ex-Royal New Zealand Air Force Harvards. The Reno National Air Races also has a class specifically for the T-6 during the National Air Races each year."
This GMax model is quite fun to fly as a normal aircraft, but was originally designed specifically to enhance the AI aircraft population.
I would like to especially thank Ray Blake who has kindly made these high quality textures for this package.
A paintkit is being posted as a separate zip file.
| Filename: | North_American_T6_Harvard.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd December 2009, 19:01:27 |
| Downloads: | 1,573 |
| Author: | Mike Cronin - aircraft and paintkit; Ray Blake - textures |
| Size: | 1.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KILM - Wilmington International Airport - Wilmington, North Carolina (USA) |
|
File Description:
Wilmington International Airport for FS9
John B. Loney, Ray Lunning and Michael Verlin
This Airport started out to be a simple stand alone rendering of the public terminal at KILM. Michael and I entered into a correspondence about this when it became evident that Ray Lunning had designed KILM as a complete airport in 2007. This ended in a collaboration by the three authors. Ray Lunning graciously agreed to allow the use of his original files. Michael Verlin contributed additional input and testing to complete the integration of the various components.
As usual, I welcome any comments. I will try to answer as many as I can.
E-Mail: Website:
[email protected] www.lfssd.net
Have fun and enjoy.
| Filename: | KILM__Wilmington_International_Airport__Wilmington.zip |
| License: | Freeware, limited distribution |
| Added: | 19th August 2013, 17:01:00 |
| Downloads: | 838 |
| Author: | John B. Loney, Ray Lunning and Michael Verlin |
| Size: | 3.18 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Sky Pirates Medium Vanship |
|
Images related to this file:
File Description:
Sky Pirates Medium Vanship by Mellin - Version 1.0.0
If you are interested with updates check: https://onedrive.live.com/redir?resid=D237841111C490A2!2055&authkey=!ALJGm8kyIEpPWOc&ithint=folder%2ctxt
Vanships come from "Last Exile" and "Last Exile: Silver Wing Fam" animes. Sky Pirate Medium Vanships are a type of vanship which appear in Last Exile - Fam, The Silver Wing. In addition to Vespas, the Sky Pirates use a special type of vanship with an unusually broad and flat body. They resemble a rectangular wing with the cockpit in the center and two engines, one on each side. These ships are sometimes armed with harpoons to be used in capturing larger vessels. Because of their broad wings, they are capable of carrying up to six harpoons while Vespas can carry only two. It should be noted that each of these six however are about the size of a vespa. Their true amount of payload can be seen during the attack on Boraeas fortress, where Fam and Giselle's Vespa only mounts two rockets, each of these ships is seen carrying entire racks of them, with one being seen with 12 rocket pods slung under each wing, in formation with Fam's group shortly before they come under heavy fire. Those Vanships have 2 fuel tanks inside their wings and a big cargo bay in a middle of there body.They also have a observer's spot under main body in the front. It is equipped with periscope/binoculars.
More information about Vanships can be found on Last Exile wiki: http://lastexile.wikia.com/wiki/Vanship
| Filename: | Sky_Pirates_Medium_Vanship.zip |
| License: | Freeware |
| Added: | 17th February 2016, 22:01:56 |
| Downloads: | 143 |
| Author: | Piotr Mellin Malicki |
| Size: | 55.41 MB |
| Category: Flight Simulator 2004 - Scenery | |
| OSM World: South America |
|
Images related to this file:
File Description:
OSM World is a community project! If you wish to help, check the documentation and contact the author!
Welcome to OSM Wold: South America! This is a vector data scenery package covering the South American area. Coastlines, Rivers, lakes, roads, railways, and power lines with detail never before seen! All in an autogen-compatible density! You can see roundabouts, train terminals, harbor areas in a resolution of a point every 10 meters. At this same resolution a vectorial city class places residential (in small and big building variations, depending on surface area) and industrial areas exactly where they are supposed to be. This gives the city areas a resolution far superior to the capacity of FS-2004 default landclass bitmaps, limited to approximately 1 Km x 1 Km squares. OSM World: South America will even give you small roads leading to small towns (even a few houses across)! From big highway intersections, including ramps, to the tiniest rural pathways covering the entire South american area! Wherever in South America you fly, there is something to see!
You can enjoy this scenery near coastlines too! harbor areas and extremely detailed coastal topology (try the southern Chile). This scenery makes sure that the ocean is always flat, you can forget about the climbing water often found around photo-sceneries! This scenery is best paired with a good set of terrain meshes (like the freeware global SRTM mesh by Stephen Rothlisberger , available here: http://simviation.com/1/fs2004terrainmesh).
| Filename: | OSM_World_South_America.zip |
| License: | Freeware |
| Added: | 5th August 2015, 02:31:08 |
| Downloads: | 3,105 |
| Author: | Mario Noriega, Luis Miguel Hernandez |
| Size: | 64.37 MB |
| Category: Miscellaneous Files - General Utilities | |
| CONCORDE PERFORMANCE SYSTEM NEW GENERATION |
|
File Description:
CONCORDE PERFORMANCE SYSTEM
NEW GENERATION
CPS-NG (Concorde Performance System New Generation) is the successor to CPS-X, the essential flight preparation utility created in 2011
and discontinued in 2018.
Since the end of its development, still present on AVSIM despite a large number of unavailable functions, it has been downloaded more
than 3000 times.
This new CPS opus will satisfy the most demanding Concorde simulation enthusiasts.
CPS-NG now makes it possible to plan Concorde flights with the following simulators:
- FsLabs Concorde X for FSX, and P3D up to version 3.
- Colimata Concorde FXP for X-Plane and Gaston Reif's beautiful mod, Heritage Concorde Avionics Package.
With these simulators, CPS-NG can export waypoints to INS, payload and fuel to aircraft.
Like its illustrious predecessors, CPS-NG uses authentic Air France data and charts.
It offers a map of the flight including the navigation points, the points to protect from the supersonic bang, on departure and on
arriva.
The flight preparation stages are done in a user-friendly way.
the subsonic steps are configurable, the anti-noise procedures are calculated as in reality. The aircraft loading is modifiable by
the user in order to obtain the ideal centering.
The fuel is calculated as in reality and its distribution in the 11 tanks of Concorde complies with the filling law of Air France and
British Airways.
CPS-NG like its previous version also offers the user a flight report in the form of a PDF document which contains all the elements
necessary for the preparation of the aircraft.
it also offers Concorde-specific settings such as
- Initial climb angle.
- Time to anti noise procedure.
- Throttle levers angle during anti noise procedure.
- Fuel flow.
- Maximum pressure in P7 compressor.
- Trim adjustment and everything a pilot and flight engineer could want for a perfect flight.
CPS-NG also offers in the flight report, Take-off and landing forms in accordance with the real documents and the user has the choice
between the Air France form and the British Airways one.
Finally, CPS-NG allows the use of real-time weather from NOAA, personalized weather or the one generated by Active Sky 2016,
Active Sky for P3D and Active Sky for X-Plane 11 or 12.
In summary, here you have the ultimate tool for Concorde simulation.
NOTE: The manual curently in writing, thanks for your patience.
You dreamed it, we did it!
Break the sound barrier.
| Filename: | CONCORDE_PERFORMANCE_SYSTEM_NEW_GENERATION.zip |
| License: | Freeware, limited distribution |
| Added: | 20th July 2023, 05:20:23 |
| Downloads: | 131 |
| Author: | Pierre Chassang |
| Size: | 19.49 MB |