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| Category: Flight Simulator 2004 - AI Flight Plans | |
| Exclusive Alliance operated by Phoebus Apollo Aviation |
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File Description:
Here are flightplans for Exclusive Alliance operated by Phoebus Apollo Aviation. Phoebus Apollo Aviation is an airline based in Johannesburg, South Africa. It consists of a a Schedule 1 Operator as well as a Flight School and Aircraft Maintenance Organisation and Radial Engine rebuilding Facility.
Schedules are 100% as taken from their website. I could not balance these flightplans as the schedule is pretty thin. Do not be surprised at the long groundtimes on a few of the aircraft. If I find other information an update will be released. Enjoy!
Repaints by Uwe Hoffman available on Avsim
s9-dab.zip - Mistral Aviation operated by Phoebus Apollo Aviation DC9-32 (S9-DAB) South Africa
zs-pal.zip - Phoebus Apollo Aviation DC-9-34CF (ZS-PAL) South Africa
zs-pak.zip - Phoebus Apollo Aviation South Africa DC9-30 (ZS-PAK)
| Filename: | Exclusive_Alliance_operated_by_Phoebus_Apollo_Avia.zip |
| License: | Freeware |
| Added: | 11th February 2009, 15:00:03 |
| Downloads: | 386 |
| Author: | Jerel Gregory Hayes |
| Size: | 93.21 KB |
| Category: Flight Simulator X - AFCAD Files | |
| KEGE - Eagle County Regional - Eagle, Colorado USA * FIX * |
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File Description: KEGE - Eagle County Rgnl - Eagle, CO, USA version 1.1 by Jason Boche
This is an update of the default FSX KEGE airport.
Enhancements include:
-Runway 7/25 lengthened to current, displaced threshold and markings added
-Blast pads added
-Updated taxiways to current
-PAPI lights moved to right/north side of runway 25
-Updated LOC frequency for runway 25 to 109.75
-Moved and added additional LOC antennea to the west end of runway 7
-Tower moved and model replaced
-Realistic terminal parking spots 1-10
-Asphalt and concrete aprons added/updated, ground lighting updated
-Asphalt, concrete, and gravel roads added
-Many bulidings updated
-All applicable runway signs updated
-Added airport, civilian, and construction vehicles
-Airport perimeter fencing updated
-Runway demolition fencing added
-National Guard helipads added
-GA refueling moved to the north end of the field
Please provide any feedback and suggestions to me at the email address listed
in the readme.txt. Thank you.
Acknowledgements:
Airport Design Editor (ADE -Freeware) - Jon Masterson.........http://www.scruffyduck.org.uk/
This also has a download centre for many other ADE files.
Please visit here for more information...........http://www.airportdesigneditor.co.uk
Any questions relating to ADE can be answered at www.fsdeveloper.com/forum......look
for Airport Design Editor author
Ray Smith for providing so many freeware airports and airport updates which
inspired me to give ADE a try.
Jason Boche
| Filename: | KEGE__Eagle_County_Regional__Eagle_Colorado_USA__F.zip |
| License: | Freeware |
| Added: | 30th November 2013, 10:42:48 |
| Downloads: | 1,477 |
| Author: | Jason Boche |
| Size: | 373.01 KB |
| Category: Flight Simulator 2004 - Utilities | |
| FlightSim Manager 2.7.0 |
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File Description:
FlightSim Manager 2.7.0
Compatible with both FS2002 and FS2004. FlightSim Manager is a great tool for managing add-ons to Microsoft Flight Simulator. Using easy to Wizard - FSM can install various addins from distribution ZIP files you may have downloaded, with uninstallation when applicable. From an easy to use Aircraft editor to add/edit aircraft variants, to an comprehensive Hangar management that allows you to manage and configure your add-ons off your live FS installation
You can now create Virtual Fleets, and enable/disable the complete fleet with ease. For serious pilots, FSM also offers a complete Logbook.
Lan View feature allows you to create virtual cockpits with multiple monitor support, using networked PCs.
You can also control Flight Simulator with speech commands using FSM. It also supports auto-saving flight, warning sytem, and custom event sounds.
Using a powerful Editor, you can now edit your AI Flight Plans - plans can be saved as sets, which then in turn can be enabled in Flight Simulator.
With FSM, you can create Texture Sets - i.e.. different Tree Sets, and you can install any set with a single click, capture screenshots from Flight Simulator, Benchmark with log, launch it with Random Splash Screens, and fly from anywhere in the world using an map view.
Finally with a comprehensive Diagnostic Tools and Repository feature, FSM keeps your FS installation clean. Apart from the usual Missing and unused gauges, FSM can also locate Aircraft problems, Missing and unused effects, Scenery Problems with a LandClass File relocate feature - say bye-bye to all the memory leaks.
You can find the latest version from: http://www.ranainside.com/
| Filename: | FlightSim_Manager_270.zip |
| License: | End User License Agreement |
| Added: | 10th December 2004, 14:05:30 |
| Downloads: | 7,056 |
| Author: | Rana Hossain |
| Size: | 5.41 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 353rd FG (YJ-L) "Willit Run?" |
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Images related to this file:
File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-10-NA 44-14771 YJ-L "Willit Run?" which flew with the 351st FS, 353rd FG from Raydon in the UK, with Maj Frederick LeFebre as its regular pilot. The P-51 is named “Willit Run?â€, but the nose art on this plane is not talking about this particular aircraft or any P-51 for that matter. It’s an inside joke of WWII vintage.
During WWII, as in every big war, private industry is called upon to produce war goods rather than civilian goods – “guns vs. butterâ€. Henry Ford took on a huge project to contract-build Consolidated B-24 Liberator bombers in a new state-of-the-art manufacturing facility to be built on a farm which Henry Ford owned at Willow Run near Detroit. The facility was to be a prime example of Roosevelt’s “Arsenal of Democracyâ€, conceived and built on an unprecedented scale. Begun in April, 1941, it was the largest enclosed room in the world, with 3.5 million square feet. But Willow Run had a long and troubled construction and start-up time. So long and troubled a start-up, that after two years with little results the public became disillusioned with the project and derisively nicknamed the plant “Willit Run?â€.
Ford persevered however, and Willow Run finally hit its stride, eventually producing at the prodigious rate of 650 B-24 bombers per month by August, 1944. At war’s end, Willow Run had produced about half of the 18,000 B-24's which saw service in the war.
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_353rd_FG_YJL_Willit_Run.zip |
| License: | Freeware |
| Added: | 18th November 2018, 16:21:26 |
| Downloads: | 61 |
| Author: | Jan Kees Blom |
| Size: | 12.3 MB |
| Category: Prepar3D V1-4 - Scenery Design | |
| Implementing Prepar3D SIDS and STARS V1.4 |
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File Description:
This ZIP-file contains all Information and Examples for creating Standard Instrument Departures (SIDS) and Standard Arrival Routes (STARS) for Lockheed Martin Prepard3D begining from Version 1.2, Version 2 and Version 3. This Capability has been implemented with Version 1.2 but is hardly known by the Flight Simmer Community. This is just a very basic paper on that subject with simple samples. Learn how to create SIDs and STARs with Prepar3D On-board-Tools. Works also with 3rd Party-Addon-Sceneries, find out how! Includes real (!) working Samples for some Alaskan Airports: PACV, PAFA, PAFE, PAGS, PAHO, PAJN, PAKT, PAKW, PAPG, PASI, PAVD, PAWD, PAWG, PAYA. Includes now Approaches for PAVD and PAWD! Get to know that Airport Design Editor can also be used to Design STARs and SIDs!
| Filename: | Implementing_Prepar3D_SIDS_and_STARS_V14.zip |
| License: | Freeware |
| Added: | 25th November 2017, 19:42:40 |
| Downloads: | 281 |
| Author: | Conrad F. Staeheli |
| Size: | 130.83 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KGRB - Green Bay Wisconsin USA Austin Strabel Airport |
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Images related to this file:
File Description:
Green Bay Wisconsin Austin Straubel Airport for P3D. Originally created for FSX, this airport has been converted to work in P3D. Several improvements have been made to the default airport. The default terminal buildings have been replaced with buildings created in FSDS; aircraft gates have been correctly coded using Airport Design Editor 1.76.6715; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; all taxiway designators are correct and all taxiway signs are correctly placed and named; there is the option to open both runways to AI traffic; and Jim Dhaenen's excellent ramp lights are also included. Please refer to the README FIRST.txt file to insure proper installation of all files.
| Filename: | KGRB__Green_Bay_Wisconsin_USA_Austin_Strabel_Airpo.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd July 2018, 02:04:22 |
| Downloads: | 740 |
| Author: | Patrick Finch |
| Size: | 1.93 MB |
| Category: Flight Simulator X - Scenery | |
| Friday Harbor Airport (KFHR) and Lopez Island (S31) |
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File Description:
This package was made using Airport Design Editor 9x (ADE9x). It has two airports, Fridar Harbor and Lopez island. Both airports are located in the pacific northwest. At Friday Harbor (The default FSX airport) I replaced all the default buildings with more accurate ones. I added static aircraft on the ramp and cars in the parking lot. I also added parking to the northeast. Kenmore air flies to Friday Harbor and so I added gates for it to. For Lopez island, I put hangers and a few aircraft. The airport has some missing taxiways I added. Your scenery complexity can not be set to very sparse or nothing will show up. Please read the readme for instructions on how to install. This download is for Flight Simulator X only.
| Filename: | Friday_Harbor_Airport_KFHR_and_Lopez_Island_S31.zip |
| License: | Freeware |
| Added: | 19th December 2011, 15:29:38 |
| Downloads: | 1,535 |
| Author: | Tyler Lawrence |
| Size: | 3.75 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada |
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Images related to this file:
File Description:
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with commercial aircraft parking
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings
*Airport vehicles and objects throughout the airport
*Parking lot with static vehicles
*Airport fire station with fire truck
*De-icing vehicle/runway plow
*Helipads
*Fuel tanks
| Filename: | CYDF__Deer_Lake_Regional_Airport__Deer_Lake_Newfou.zip |
| License: | Freeware |
| Added: | 1st August 2012, 13:11:03 |
| Downloads: | 379 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 81.2 KB |
| Category: Flight Simulator X - Scenery | |
| YECH Echuca Airport Victoria, Australia |
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Images related to this file:
File Description:
Airport YECH Echuca is a regional airport in Victoria Australia. IMPORTANT NoTE This is the second version of this scenery. The main difference is it includes all the textures for the libraries of objects used. The missing textures in the first version (and the first version of Yarrawonga) caused problems with other sceneries using the same libraries/objects. There is a thriving aero club based there.These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh.The scenery is a big improvement on the standard airport and accurately reproduces real world. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It should work without ORBX but has not been tested for how well it interfaces with standard scenery.
| Filename: | YECH_Echuca_Airport__Victoria_Australia.zip |
| License: | Freeware |
| Added: | 9th April 2017, 07:35:03 |
| Downloads: | 230 |
| Author: | Colin Jeffery |
| Size: | 1.78 MB |
| Category: Flight Simulator X - Scenery | |
| YBNS Bainsdale airport Victoria Australia |
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Images related to this file:
File Description:
Airport YBNS Bairnsdale is a regional airport in Victoria Australia. It has 2 runways a long 1101m sealed and lit 04/22 and a 850m sealed 13/31 There is a gocart track and a disused drag strip next to the airport. There is a thriving aero club and training for light aircraft and helicopters. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh. The standard airport bears only a passing resemblance to the real thing so this scenery is a big improvement and accurately reproduces real world. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It will work without ORBX but will not interface as well with standard scenery.
| Filename: | YBNS_Bainsdale_airport_Victoria_Australia.zip |
| License: | Freeware |
| Added: | 10th April 2017, 06:36:06 |
| Downloads: | 567 |
| Author: | Colin Jeffery |
| Size: | 1.79 MB |