Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Manual in Italian for the "Air Scheffel" B737-800w |
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File Description:
Manual in Italian for the "Air Scheffel" Boeing 737-800w.
Search for filename "AS738.zip"
Translated by Carlo Peloso
(MS Word or a Word-document viewer required)
| Filename: | Manual_in_Italian_for_the_Air_Scheffel_B737800w.zip |
| License: | Freeware |
| Added: | 14th May 2007, 13:03:22 |
| Downloads: | 470 |
| Author: | Arjan Scheffel and Carlo Peloso |
| Size: | 1.25 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Moving Ground Objects Viewer / Editor |
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File Description:
Moving Ground Objects in FU3 are independent of the Megatile name and just defined using the
UTM coordinates. So far it must be possible to go even outside the region rectangle.
The models are moving on the surface but can go in the air or underground also.
All moving objects are defined in movgrobj.dat files placed in the model subfolder of each
scenery package or for the hard coded objects in the /models folder of the region. Using this utility you can
- Load and view the FLED movgrobj.dat as tree view.
- Sort the Objects by Object name, Model name or Index
- Clone the selected Object, then edit to modify the Object Name
- Edit the Parameter on the selected Object as inside FLED
- Move the Object Path to another location
- Generate a simple long distance path or spiral path
- Selecting by check mark the Objects you want save in the movgrobj.dat file
- Save the result back to movgrobj.dat or another file as binary backup
- Export a tab separated list of the entries usable in MS-EXCEL or MS-Access
- Export a single Object in a .mgo file for an Import into another movgrobj.dat file
- Now you can create a collection of single moving ground objects stored in .mgo files
| Filename: | Moving_Ground_Objects_Viewer__Editor.zip |
| License: | Freeware, limited distribution |
| Added: | 27th July 2004, 03:54:18 |
| Downloads: | 148 |
| Author: | Andre Meystre |
| Size: | 233.69 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Airport Editor / Viewer for FU3 |
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File Description:
Actually there is not a lot to edit, more to view but the edit function can move the full airport
with all nodes and lines and lights at once to a new location referenced by the blue square UTM coordinates and height. Move of just a little bit is possible also.
The Duxford package has been moved from UKS region to SanFran region in 1 minutes :-)
Analyze a single airport or the full game region with all airports in the regions/airports the /packages and the /outterr folder generating a global list of values like runway, parking spots, frequencies, sound names and more. You can lock at an selected airport with the tree view.
| Filename: | Airport_Editor__Viewer_for_FU3.zip |
| License: | Freeware, limited distribution |
| Added: | 25th November 2004, 14:29:20 |
| Downloads: | 381 |
| Author: | André Meystre |
| Size: | 432 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| AIModel Viewer / Editor Version 3.0 |
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File Description:
Until now changes in AIModel.dat was possible by editing and running the perl script aimodel.pl.
With AIModelViewer 3.0 you can now directly tweak AIModel.dat in the region folder of FU3 or at any other place.
Be sure to have a backup copy of the original AIModel.dat !
Using this utility you can
- Load and view the aimodel.dat as tree view.
- Edit the Parameter and info for the selected plane
- Save the result back to aimodel.dat or another file as binary backup
- Export a tab separated list of the entries usable in MS-EXCEL or MS-Access
| Filename: | AIModel_Viewer__Editor_Version_30.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2005, 14:10:00 |
| Downloads: | 419 |
| Author: | Andre Meystre |
| Size: | 288.11 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Outer Terrain Viewer Version 2.0 |
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Images related to this file:
File Description:
With this second version of the tool you can browse and modify outtag files of FU3 and so expand and create a new outer terrain area. You can export and import geo and gtl files in different format. Version 2 has more functions and will support 13 and 26 textures version of outer terrain.
| Filename: | Outer_Terrain_Viewer_Version_20.zip |
| License: | Freeware, limited distribution |
| Added: | 25th November 2010, 14:21:55 |
| Downloads: | 77 |
| Author: | Andre Meystre |
| Size: | 402.78 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Library Object Viewer ver. 0.20 |
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File Description:
Library Object Viewer is a utility to display FS9 Scenery Objects outside of the Simulator. This makes it easy to check out object libraries and the objects they contain. It reads library files and displays the objects they contain. These are displayed in full 3D, can be rotated in three axes and scaled larger or smaller. The objects can be displayed in day and night textures (assuming there are night textures) and in solid or wireframe. It also takes thumbnails of the object as it is displayed which can be used in other programs. The program is currently beta and can display most objects accurately, but fails with some. It cannot read objects shipped with the FSX demo at this time. The program uses DirectX 9c to create the objects - this is used by FS9 and FSX. Please read the installation notes carefully to ensure a successful installation. Support is available from www.scruffyduckscenery.co.uk
| Filename: | Library_Object_Viewer_ver_020.zip |
| License: | Freeware, limited distribution |
| Added: | 20th August 2006, 19:56:19 |
| Downloads: | 2,483 |
| Author: | Jon Masterson |
| Size: | 2.73 MB |
| Category: Flight Simulator X - Utilities | |
| fsxlogbook 1.00D |
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File Description:
Upgrade of version 1.00B - FSX logbook viewer displaying a little more information than the viewer in FSX, mostly some totals that are nice to see like: how many different planes were used, how many different airports were visited, how many take offs and landings (landings are available in FSX), flight time per plane type, average flight time, take offs & landings per airport. This new version allows exports to csv files or clipboard.
| Filename: | fsxlogbook_100D.zip |
| License: | Freeware |
| Added: | 2nd April 2008, 23:13:43 |
| Downloads: | 2,571 |
| Author: | Jean-Christophe ARNULFO |
| Size: | 120.32 KB |
| Category: Flight Simulator X - Scenery | |
| KPTK, Oakland County International Airport, Michigan |
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Images related to this file:
File Description:
New setup with photoreal background of this county-owned public-use airport. The airport holds an open house every year, showing aircraft based at KPTK, military aircraft and vintage aircraft. I used FreeMeshX as mesh.
| Filename: | KPTK_Oakland_County_International_Airport_Michigan.zip |
| License: | Freeware |
| Added: | 30th November 2018, 19:16:34 |
| Downloads: | 507 |
| Author: | Tim van Ringen |
| Size: | 19.96 MB |
| Category: Flight Simulator X - AI Aircraft | |
| Beechcraft V35 Bonanza |
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Images related to this file:
File Description:
AI V35 Bonanza for FSX. Includes repaints and paintkit for making new paints. Made using FSDS 3.5 . Nothing fancy, designed to add variety to background aircraft in FSX.
| Filename: | Beechcraft_V35_Bonanza.zip |
| License: | Freeware |
| Added: | 26th February 2017, 08:05:35 |
| Downloads: | 613 |
| Author: | Todd Bolgrin |
| Size: | 2.77 MB |
| Category: Prepar3D V5 - Utilities | |
| AI Aircraft Editor.NET V.4.4.9.10 |
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Images related to this file:
File Description:
AI Aircraft Editor.NET (AIAE.NET) Version 4.4.9.10 for FS9/FSX/P3Dv1-P3Dv6 allows easy validation and modification of your aircraft configuration files. It allows mass-updating of specific keys. It checks the [fltsim.x] sequences for correctness. You can re-number sections and format the aircraft.cfg file. AIAE.NET allows to change the wingspan size for FS9 and for FSX and later aircraft. You can run a detailed validation on a selected aircraft or on all aircraft below a given root folder. The validation checks for missing and unused textures, models and air files, duplicate titles etc. You choose to see either an overview, detailed or error report. AIAE.NET features a model viewer (by courtesy of Arno Gerretsen), allowing you to see any selected model and texture. This release has been rewritten in major parts: application Interface restructured, major code rewrite to increase performance and stability, new Aircraft Effects management, P3Dv6 Support, duplicate title analysis, support for SoundAI and texture.cfg and last MCX Viewer 1.7 components.
| Filename: | AI_Aircraft_EditorNET_V44910.zip |
| License: | Freeware, limited distribution |
| Added: | 21st February 2026, 17:25:48 |
| Downloads: | 91 |
| Author: | Martin Gossmann |
| Size: | 6.82 MB |