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| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 52nd FG (WD-M) 'Pendaja / Miss Ruth' |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13287 WD-M, which was the aircraft assigned to Lt William Parent of the 4th FS/ 52nd FG, based in Italy. On the 1st of September 1944 however, it was being flown by Major Wyatt P. Exum during an escort mission to Hungary. It was Maj. Exum's first operational mission nin the ETO. On the way back from the mission, the squadron strafed an airfield, before spotting a moving train. Lts Strout and Wilson attacked the train, and as a result of Lt Wilson's attack, the engine blew up while he was overflying it, damaging his cooling system and setting the engine on fire. The fire quickly blew out, and Lt Wilson decided to make an belly landing in a recently plowed field. Over the radio, he heard Maj Wyatt Exum transmit "I'll be down to get you, Charlie!" and indeed he landed close to Lt Wilson's aircraft. Lt Wilson managed to turn Maj Exum's aircraft, as his tail wheel had become stuck in a rut in the field, and both men tried to squeeze into the cockpit. Meanwhile, men on horseback were approaching, shooting several holes in the aircraft. While Lt Wilson shot back with his .45, Major Exum gunned the engine, and they managed to take off with Lt Wilson half outside the cockpit with his .45. They flew the 400 miles back to Madna in Italy on their last fuel, and landed with other Mustangs landing from the other side. Major Exum received the Silver Star for this action, as well as from the undying gratitude and admiration from Lt Wilson Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_52nd_FG_WDM_Pendaja__Miss_Ruth.zip |
| License: | Freeware |
| Added: | 4th November 2018, 17:24:47 |
| Downloads: | 66 |
| Author: | Jan Kees Blom |
| Size: | 11.83 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 359th FG (CS-L) 'Daddy's Girl' |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-10-NA 44-14377 as flown by Captain Ray S. "X-ray eyes" Wetmore, of the 370th FS/ 359th FG. Born in Kerman, California, Ray Shuey Wetmore enlisted in the Army in November 1941 at age 18 and entered pilot training eight months later. Upon commissioning in March 1943 he joined the new 359th Fighter Group which was sent to England in October that year. Flying with the 370th Fighter Squadron, in February and March 1944 Wetmore scored his first 4.25 victories flying the Republic P-47 Thunderbolt. Upon conversion to P-51 Mustangs the group ranged farther afield and Wetmore became a 20-year-old ace with a double victory on May 19, downing two Me-109s. At month's end his tally was 8.25. At year's end he was a captain with nearly 15 kills, flying several Mustangs named Daddy's Girl.
He flew 44-14377 between 2 november 1944 and 10 march 1945, when it was damaged by Flak near Remagen. He scored nine victories with this aircraft, making it his most successful mount
Upon return from leave in the U.S., then-Captain Wetmore scored steadily from November 1944 to January 1945. In that period he downed 12 more enemy fighters including 4.5 FW-190s on January 14. His final victory was a rocket-powered Me-163 on March 15. His final score was 21.25 destroyed and one damaged in aerial combat, highest score in the 359th Fighter Group and eighth best of all Americans in the European Theater. On VE-Day he was a 21-year-old major and the highest scoring ace still on active duty in the 8th AF. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_359th_FG_CSL_Daddys_Girl.zip |
| License: | Freeware |
| Added: | 10th November 2018, 16:48:16 |
| Downloads: | 95 |
| Author: | Jan Kees Blom |
| Size: | 13.48 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 353rd FG (YJ-L) "Willit Run?" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-10-NA 44-14771 YJ-L "Willit Run?" which flew with the 351st FS, 353rd FG from Raydon in the UK, with Maj Frederick LeFebre as its regular pilot. The P-51 is named “Willit Run?â€, but the nose art on this plane is not talking about this particular aircraft or any P-51 for that matter. It’s an inside joke of WWII vintage.
During WWII, as in every big war, private industry is called upon to produce war goods rather than civilian goods – “guns vs. butterâ€. Henry Ford took on a huge project to contract-build Consolidated B-24 Liberator bombers in a new state-of-the-art manufacturing facility to be built on a farm which Henry Ford owned at Willow Run near Detroit. The facility was to be a prime example of Roosevelt’s “Arsenal of Democracyâ€, conceived and built on an unprecedented scale. Begun in April, 1941, it was the largest enclosed room in the world, with 3.5 million square feet. But Willow Run had a long and troubled construction and start-up time. So long and troubled a start-up, that after two years with little results the public became disillusioned with the project and derisively nicknamed the plant “Willit Run?â€.
Ford persevered however, and Willow Run finally hit its stride, eventually producing at the prodigious rate of 650 B-24 bombers per month by August, 1944. At war’s end, Willow Run had produced about half of the 18,000 B-24's which saw service in the war.
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_353rd_FG_YJL_Willit_Run.zip |
| License: | Freeware |
| Added: | 18th November 2018, 16:21:26 |
| Downloads: | 61 |
| Author: | Jan Kees Blom |
| Size: | 12.3 MB |
| Category: Flight Simulator X - Original Aircraft | |
| American Airlines Boeing 787-900 |
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File Description:
The Boeing 787 is one of the most sophisticated aircraft ever designed, and I have worked on several FS models from even before the real aircraft was ever built. I have accumulated so much data relating to this plane that I can now incorporate real world dynamics for it based on extremely realistic information. The aircraft offered here has been modified to offer all of that realism. In the real world, the 787 is flown primarily with autopilot controls, and this model is no different. It doesn't take a lot to fly this plane, and if I were to be offered the challenge I think I'd be up and flying within a few minutes, in a real 787. Because of this, I offer no advise other than normal flight rules.
If you are new to FSX, please learn through the on-board tutorials. I am not a tutor. I do not have anything to do with cosmetics. I do not design panels. All I do is help educate you about the realism of aircraft design. You can look at the aircraft.cfg and the .air file (Airfile Editor Required) to see what I've done in comparison to the original model, but I will not really help you with tutorial related issues. If you find something you think is wrong, let me know. Otherwise, enjoy this model and fly her like the real thing.
Everything I've done here is for educational purposes without any expectation of any monetary gain, and offered publicly for free. What I offer here is protected by the Fair Use Doctrine of International Copyright Law, and you are free to study this as follows:
https://www.law.cornell.edu/uscode/text/17/107
All persons involved with this and the original design are credited, unless they are unknown and have offered no credit details.
Model Designer: Camil Valiquette
Sound: Emil Serafino
Panel: Marco Spada
Real World Dynamics, Effects and Data: Douglas E. Trapp, [email protected]
July 2017
| Filename: | American_Airlines_Boeing_787900.zip |
| License: | Freeware |
| Added: | 15th July 2017, 16:46:49 |
| Downloads: | 861 |
| Author: | Douglas E. Trapp |
| Size: | 41.65 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 1st SF (5E-E) "Easy Does It" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13557 5E-E "Easy Does It" as flown by Lt Richard 'Spider' Smith of the 1st Scouting Force, 8th AF. Lt. Smith was a B-17 plot with the 303rd BG and had completed his tour of 35 missions in october 1944 when he was made an offer he could not refuse. As all pilots, he had been dreaming of flying a fighter and was disappointed when he was assigned to the bombers. He now was asked to join the newly formed scouting force, which used experienced bomber pilots to scout ahead of the bomber force flying Mustangs. After 6 hours in a T-6 and 10 hours in a P-51, 'Spider' (so called because of his physique, tall, with long thin limbs) flew his first missio in a P-51 on 6 december 1944 in an old 364th FG P-51D-5, which he named 'Easy Does It' after it's callsign E. The name 'Betty' on the canopy rail referred to his future wife back in the US, but also to a nurse he was dating in the UK. On his 26th mission, on 1 april 1945, flying lead to Leipzig, his engine caught fire on the return flight, and he had to bail out over Belgium. He broke his arm when he hit the tail on bailing out, but otherwise landed safely. He was sent home to the US and came back just before his 21st birthday, having flown 60 missions. HIs story can be read here: http://www.rccr1957.com/spider.pdf.
He did not crash with this aircraft though, this was damaged during a ground collision in the winter of 1944-45, was repaired and was now flying with the 487th FS/352nd FG as Maj. 'Wild Bill' Halton's 'Slender, Tender and Tall', where it finished the war. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_1st_SF_5EE_Easy_Does_It.zip |
| License: | Freeware |
| Added: | 30th October 2018, 15:25:05 |
| Downloads: | 71 |
| Author: | Jan Kees Blom |
| Size: | 11.93 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Louisiana State Police Texture Updates Bell/Textron 430 |
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File Description:
FS2004 Bell/Textron 430 Helicopter Louisiana State Police Updates
This package contains 2 revised texture sets for: N810SP & N918SP which are based here in Baton Rouge.
These fixes add the gold stripe on the tail and reflect the readjusted bottom
gold cheat stripe and a few more small tweaks that make the textures more accurate.
There is a well known member of the FS Community that is also painting up more LSP Bell430s.I believe that his will feature 430s from LSP Troop I,B and C.
Giving you all more N#'s to fly based on your preference of which Troop you want to fly for.So keep an eye out for more LSP Bell 430s in the near future!!
As always....Enjoy!!
**P.S.***
I am finishing up on a custom scenery to compliment these repaints.
The scenery will feature a large photoreal terrain area of the Independence Park area here in Baton Rouge wich houses on its grounds the following:
Louisiana State Police Headquarters,Louisiana Statepolice Training acadamy,various State Gov't offices such as Dept. of Motor Vehicles,Louisiana State Office of Emergency Managment,State fire Marshals Offices,e.t.c.....
The main Helipad is set up as a runway..rwys 9-27 which feature their own ILS systems with outermarkers,an NDB,Fictioal Airport Designation of 1LSP.Trees,Military Landing Zones,resturants,minmalls,gas stations along the perimeter,the main Fire House/Fire Station for that area.the Main branch of the Public Library and the big school bus transfer area on the west side.Street lights along the roadways,and much more.With minimal impact of FPS.
This will be a great add-on tool for the real LSP and AIr Med pilots who fly into this place everyday.Now you guys/gals can practice approaches in inclement weather conditions without fear of ruining a 5 million dollar chopper,all the while honing your IMC skills.
This scenery will integrate seemlessly with the upcoming release of KBTR v2.
The screenshots in this archive are from KBTRv2 Beta and the 1LSP beta sceneries!!
Keep an eye out at the BSMP forum for updates and preview screenshots... www.bsmp.co.nz
| Filename: | Louisiana_State_Police_Texture_Updates_BellTextron.zip |
| License: | Freeware |
| Added: | 25th May 2008, 19:00:07 |
| Downloads: | 358 |
| Author: | Joe DeGregorio / Alan Devins / Rory Kelly / Keith Devins |
| Size: | 2.96 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-17 Globemaster III/ER |
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File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
| Filename: | C17_Globemaster_IIIER.zip |
| License: | Freeware |
| Added: | 14th July 2018, 17:41:34 |
| Downloads: | 775 |
| Author: | Dougals E. Trapp |
| Size: | 13.5 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-52J |
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File Description:
Since it became operational in 1955, the B-52 has been the main long-range heavy bomber of the U.S. Air Force. It first flew on Apr. 15, 1952. Nearly 750 B-52s were built when production ended in Oct. 1963. This "J" model is the future re-engined "h" model 60-0042 of the 917th Wing AFRC based at Barksdale AFB (KBAD). She flies higher, further, and faster than any previous version. The aircraft can cruise at 380 KIAS at 500 ft agl over about 5,000 nm which makes her capable of reaching targets within enemy airspace anywhere on the globe without being detected by radar until it's too late. Her normal high altitude cruise speed has been increased to Mach .88 above FL550E over 9,000 nm without refueling, and her service ceiling has increased to FL570E. The 50,000 lb payload is still nominal, but due to the lighter engines she now has more accomidations for the crew, and does not require refueling very often. She can range much further with less speed (i.e., Mach .85), but there is normally no need for that. This aircraft is designed to fly like the real thing. It is likely one of the best B-52 models available at this time. I have test-flown this aircraft around the globe several times to reassure myself that all is well. You will not have a bouncing effect occur when cruising with 16x speed acceleration and autopilot engaged because all aerodynamics and balance are perfected to a very low margin of error, or no error margin at all. Please be sure to read the INSTRUCT.TXT file for extended details. Original aircraft designer: Mike Stone; Textures by Bill Baldwin; Panel and gauges by Philippe Wallaert; Auto Smoke Effects by Richard Wisman; BR-725 Sound by Ronald Buffalo; Real World aero/engine dynamics, data, lights and effects by: Douglas E. Trapp, FS Flight Dynamics Engineer, Irving, Texas, [email protected], October 2018. The use of this model, and the configuaration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
| Filename: | B52J.zip |
| License: | Freeware |
| Added: | 27th October 2018, 18:57:21 |
| Downloads: | 629 |
| Author: | Douglas E. Trapp |
| Size: | 24.51 MB |
| Category: Microsoft Flight Simulator (2020) - Utilities | |
| Flightplan Visualizer 1.18 |
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File Description:
Flightplan Visualizer (FV) version 1.18.0. Copyright 2018-2020 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 787 pre-imported Commercial AI flightplans (+380 BizJet flightplans are available as a separate download). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.18 Contains the following changes:
- GREATLY improved the search-legs feature (by a factor of +50).
- In the past the application was forced to 32 bit. This is no longer the case, hence if needed its able to allocate more memory than before. I have never heard of anyone getting an "out of memory" exception, buy anyway.
- In the settings form, the field for entering the path to where to look for the Make Runways -files, have been replaced with a (MRU) combo-box, remembering the last 5 paths entered. So now you don't need to remember these paths each time you want to change it (e.g. if you switch between a set of files generated for P3D and another generated for MSFS). Remark that when this path is changed, FV will automatically restart when saving the settings, as the MkRwy-data are only loaded at startup.
- Added new command-line argument /MkRwy="G:\FS\MakeRunways". If this argument is set, FV will try to locate the files generated by Pete Dowson's MakeRunway in the specified folder, no matter the value of the MkRwy-path set in the settings-form.
- Added new command-line argument /FilePrefix=XXX. If this prefix is set (in the short-cut starting FV) it will look for files in the UserData-folder using this prefix and an underscore (e.g. open "XXX_UserAirportInfo.xml" in stead of "UserAirportInfo.xml"). If FV is started with this argument it will be displayed in the caption of the main-form to notify the user "which prefix is in use".
- Added new command-line argument /ForceReprocessFlightplans which forces all flightplans to be reprocessed on startup (e.g. process all airport redirections according to loaded redirection file).
- Added new command-line argument /? or /help. Using either of these, or having specified a wrong command-line argument will show a small example of the correct way to use these arguments.
- Added a new "Auto-activation prefixes" entry field to the "Edit owned aircraft" form where you can now enter a comma separated list of prefixes for which each aircraft should set to active. If entered, the aircraft will automatically be set active when FV have been started with the /FilePrefix argument set to the entered value (e.g. P3D). If one or more prefixes have been entered into this field, and FV have been started with another prefix, those aircraft will be set to not-active.
- Added new setting to reprocess all loaded flightplans on startup if FV was started with another /FilePrefix argument than used the previous time FV was started (e.g. if you switch between two different simulators).
- Improved how pseudo-airports tries to look-up airport data from the bundled airport-database. So there is now a higher chance that: name, country/state, and time-zone will be populated with useful data for the pseudo airports.
- In previous versions when opening the airport-info form, the checkbox "Exclude small/grass/dirt" (runways) was always checked, meaning you had to uncheck this checkbox before being able to see any runway-information for small airports. In this version a new setting have been added where you can chose if this checkbox should default to being: Checked, Unchecked or (default) Automatic. if choosing "Automatic", this checkbox will default to un-checked for airports only having few/small runways.
- Redesigned the settings-form so things are less "cluttered", and it will be more easy for me to add additional items in the future.
- The Search Airport form now contains fields that lets you specify min/max criteria for rwy-length and airport elevation, and min/max distance to a specified airport (e.g. find all airports within 20-50 Nm of XXXX). Also you can specify required rwy-type (e.g. "All Hard", "Have Soft" ...).
- Added an "Edit" menu-item to the context menu in the Search Airport form, which opens the Airport Info form, and returns back to the Search Airport form (e.g. see details for a few found airports before chooing one of them).
- If Transition Altitude (TA) is not known for a particular airport, the program will now try to estimate TA based on nearby airports in the same country, where those nearby are weighted more than those further away (its not perfect, but "better" than 0). An estimated TA will be postfixed by a asterisk to mark that it is estimated.
- Minor (internal) changes to the automatic version-check.
- Fixed: Issue importing some AigFP flightplans where airports were being redirected (e.g. "AIG_AviaTrafficCompany_Winter_2019-2020v2").
- Fixed: Using the context menu in the list-view showing all owned aircraft, the changes were sometimes not saved.
- Fixed: In the conversion-form when converting weight/volume into US-Gal, the calcuation was wrong (converting from US-Gal was not an issue).
- Fixed: In the leg-info report the value of Transition Altitude was in some cases used in stead of the length of the longest runway.
- Fixed: Leg-info report only contained taxi-out time for all airports. Now it only contains the taxi-out time for the departure airport, but both departure- and destination airports contains a taxi-in time.
- Fixed: In some cases an airport that was currently being edited, could be edited in another window at the same time (opening multiple Airport Info forms).
- Data: The bundled airport-database had a MAJOR face-lift. Various data were corrected, and it have more than doubled in number of airports/helipads contained within the database.
- Data: Improved detection of aircraft-type "IAI 1126 Galaxy" (as "Gulfstream G200"). Thanks to Bruce Nicholson for notifying me of the issue when importing a particular AIG flight-plan.
- Flightplans: All new/updated flightplans have been added to the installer, and all obsolete/defunct have been marked/removed. A total of 787 active flightplans are bundled with the installer.
Pelle
| Filename: | Flightplan_Visualizer_118.zip |
| License: | Freeware, limited distribution |
| Added: | 9th November 2020, 20:09:24 |
| Downloads: | 479 |
| Author: | Pelle Liljendal |
| Size: | 34.48 MB |
| Category: Microsoft Flight Simulator (2020) - Utilities | |
| Flightplan Visualizer 1.19 |
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File Description:
Flightplan Visualizer (FV) version 1.19.0. Copyright 2018-2021 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 1164 pre-imported AI flightplans (of which +380 are BizJet flightplans, the rest are commercial). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.19 Contains the following changes:
- The release-version of the application is now aimed at 64-bit (granting access to more memory if needed). Enabling 64-bit adds a memory overhead of approx 50% compared to 32-bit, but its the "price to pay" to have access to more memory (for those of you with many active flightplans loaded into memory at the same time).
- FV can now connect to your simulator using FSUIPC (tested both with P3D and MSFS). By default you will have to manually connect/disconnect (using new menu-items in the File-menu). However in settings you can choose to do it automatic. When automatic-connection is selected the connect/disconnect menu-items becomes inactive.
- When connected to a sim, the location/heading of your aircraft can be displayed on the map, using an orange aircraft-marker, and hoovering the mouse over this marker will display some key data (GPS-location, altitude, heading, speed and so on).
- Added abillity to playback audio-files. In settings you can choose which audio-device to use, and set the volume at which these files are played (defaults to 50%). If volume>0 these files will automatically be played back whenever FV connects to/disconnects from the Sim.
- Added additional icons that are automatically selected to indicate when the program is connected to the simulator. Hence the icon in the main-form will indicate if FV is connected to a simulator or not.
- In the form for editing (user)-airlines and in the form for searching airlines the context menu now have a menu-item called "Show usage". When selected, it will generate a report showing all the (active) flightplans in which the airline is used.
- Added a new "Manual" check-box next to the load-factor when editing user-airlines. This check-box needs to be checked if you want to manually enter a load-factor. When not checked (default) the load-factor will automatically be set to the default value of the selected country.
- When editing user-airlines, the airline just added/edited will be visible and selected in the list-view. Likewise when deleting an airline, the previous item will be be visible/selected (in stead of always scrolling to the top afterwards, as in previous versions).
- The Insert/Delete keyboard-keys can now be used as shortcuts adding/deleting user-airlines and user-aircraft (both owned and types).
- The gate-map context-menu (Airport Info), now allows you to re-center the map (in case your have been panning the map, and can't locate the airport again).
- Added a new menu-item/form to calculate head/cross-wind from manually entered flight/runway-heading and wind-direction/speed. Don't forget the runways tab-page in the Airport-info form already calculates this for each runway (and wind-direction/speed is automatically obtained from METAR).
- Added a new menu-item/form to convert plain-text into morse-code. There is also a button that lets you listen to the generated morse-code, so you can practice your morse-code listening skills (e.g. entering an ILS/VOR-ident, to know which morse-code to listen for in the aircraft, to verify the correct ident is reqeived).
- The "Cruise speed" column have been removed from the aircraft tab-page of the Edit Flightplan form to make more room for the Carrier/Operator-columns. In the past these simply contained the ICAO for the airlines. Now it both contains: ICAO, IATA (if not blank) and Name.
- The criteria in the leg-search window now allows you to filter on departure/arrival week-days (e.g. only include flights departing a particular airport on a Saturday or Sunday).
- When using the flightplan-filter on the main-form, it will favour the current active flightplan (as in previous versions), however if not able to, it will select the first flightplan included in the filtered list (in stead of choosing "[None]").
- Improved import of AIGFP-flightplans where the airport is not contained within the embedded airport.txt file and is using a different ICAO-code in route-files (observed for "AIG_UTair_Summer2018v6" and "AIG_S7Airlines_Winter2019-2020v3").
- Added runway-info (for both Departure/Destination-airports) to the flightplan leg-report. For ILS-eqiupped runways its lists the ID (both as text, as morse-code), frequency and ils-slope.
- Morse-code also added to ILS-ID column on the "Runways" tab-page of the airport-info form. Above the list-view there is also a label showing the morse-code (using a larger font), and next to it there is a button that lets you listen to the morse-code.
- Traffic-pattern direction (for take-off and landing) are now displayed for each runway. These data are extracted from the scenery by MakeRunways, hence the info can't be "better" than the info in the scenery (hence most default airports simly shows 'Left').
- Current/peak- memory usage is now logged at various stages while running, and when closing the program. These values can also be observed opening the about-box, which will also forcefully append these values to the log.
- When using MkRwy with MSFS it can't obtain the country-name, hence these are taken from the airport-database embedded with FV. However the name for USA ("United States of America") is too long to be shown together with state-name, hence code have beed added it to shorten it to "United States" (which was the default country-name used in FSX/P3D).
- Changed font in Comments-box for user-aircraft to a fixed font, in case some users what to enter text "in columns" (e.g. if you make "tables" with speed-restrictions).
- Changed the color of the splitter-bars in the Airport-info and leg-search forms to a draker color, to better indicate where it is.
- The build-part of the version-number can now be ignored when performing the automatic version-check at start-up. This new setting is by default disabled. If enabled it will ignore changes from version 1.x.0 to 1.x.1 (e.g. an update from 1.19.0 to 1.19.1). However major/minor versions-updates (e.g. from 1.19.x to 1.20.x) will not be ignored.
- Fixed: Excessive logging while importing AIGFP flightplans removed (leftover from fixing a bug before the release of version 1.18).
- Fixed: When using kg in the leg-info report, the weight of Luggage incl. pax weight (shown in parentees) was wrong.
- Fixed: Button to open filter-manual on Gate-page of the Airport-info form was not visible/position was not fixed.
- Fixed: The wind-speed obtained from the METAR and used to calc head/tail-wind on the Runway tab-page of the Airport-info form, did not considder the unit (e.g. Khp or meters-per-second).
- Data: A VERY BIG THANK YOU to Bruce Nicholson for assistance updating the Airline-database, both with new/missing entries and marking defunct airlines as such.
- Data: A lot of "fictios airlines" was added as well. These are used for companies without official ICAO/IATA codes. To indicate they are fictios the ICAO-code is set to "---" and the IATA-code is used to indicate the kind of traffic (e.g. the combination "---/BZ" is used for biz-jet flights).
- Data: Also thanks to Bruce for pointing out that a few aircraft were not being detected as they should. So this version should do a better job with Cessna T206H, Cessna Citation SII/S550 and Global 7500.
- Flightplans: The bundled AIG flightplans have been updated to the latests versions/revisions available from AIG (there were a few defunct that was removed, a few new versions that was added, and a lot of new revisions being updated).
- Flightplans: Eric Steinmetz's Bizjet (AI) flightplans that have previously been available as a separate download are once again bundled with the installer (they are only installed if you choose the option during installation). These have all been updated to use the new "---/BZ" airlines (for companies without official ICAO/IATA-codes), and the Author/Provider have been set to "Eric Steinmetz"/"ESAI" (the previous/separate download was created before adding author/provider to the software).
Pelle
| Filename: | Flightplan_Visualizer_119.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd May 2021, 00:02:01 |
| Downloads: | 280 |
| Author: | Pelle Liljendal |
| Size: | 35.71 MB |