Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - AFCAD Files | |
| Tansonnhat Intl Airport - VVTS - Hochiminh, Vietnam |
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File Description:
This airport update was designed with the latest version of ADE (Airport Design Editor) and made only for the FSX default airport:
International Terminal 2 and Domestic Terminal 1 now added, assigned parking with extra parking, Taxiways and Taxi signs updated, helipad, extra fuel trucks, support vehicle roads rebuilt and many other improvements, airport views are from the roof of the control tower (when in tower view) please view the readme before installation
| Filename: | Tansonnhat_Intl_Airport__VVTS__Hochiminh_Vietnam.zip |
| License: | Freeware |
| Added: | 17th February 2011, 02:07:24 |
| Downloads: | 3,250 |
| Author: | Ray Smith |
| Size: | 241.49 KB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Kai Tak Intl Airport 'Kai Tak 2000' |
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File Description:
This facilities is for Kai Tak 2000 scenery by Thomas Kwong. I added all 63 gates / stands in the airport, also two heliports. and modified all taxiways, so you can drive your aircraft (or AI aircraft) more accruate. Also, I added two IGS/ILS guideiance symbols and markers symbol that can be shown in GPS view and Map View (Green and Pink colour). Tested in FS2002, not grantee to use in FS2000.
| Filename: | Kai_Tak_Intl_Airport_Kai_Tak_2000.zip |
| License: | Freeware, limited distribution |
| Added: | 17th April 2003, 00:32:46 |
| Downloads: | 1,617 |
| Author: | Derrick Tse |
| Size: | 26.14 KB |
| Category: Flight Simulator X - Scenery | |
| KSEA - Seattle-Tacoma Intl - Washington, USA |
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Images related to this file:
File Description:
This airport update is for KSEA and made only for FSX: Concourses A, B, C, D, S and N now updated to reflect todays situation, assigned parking also updated as per their website with extra parking, taxiways and taxi signs updated to the latest charts, extra fuel trucks, support vehicle roads rebuilt and many other scenery improvements, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | KSEA__SeattleTacoma_Intl__Washington_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 11th September 2015, 02:17:58 |
| Downloads: | 29,788 |
| Author: | Ray Smith and Craig Scott |
| Size: | 1.68 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Pinecreek Border Airport (C48Y), Pinecreek, Minnesota |
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File Description:
Here's an airport that is in both Canada and the USA...Made with EZ-Scenery for FS9...Please view the "readme" file for needed libraries...Freeware use only!
| Filename: | Pinecreek_Border_Airport_C48Y_Pinecreek_Minnesota.zip |
| License: | Freeware |
| Added: | 21st January 2006, 06:01:00 |
| Downloads: | 416 |
| Author: | Steve Ziegler |
| Size: | 252.35 KB |
| Category: Flight Simulator 2004 - Scenery | |
| NEW! Uludag (LTNU)/Bursa-Turkey Airport Scenery_2009Ver.3.0 |
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File Description:
Uludag_LTNU Mega International Airport Scenery & AI Traffics plans with default fs9 aircrafts to Uludag Intenational Airport. Exchange view Seasonal trees and other static and dynamic scenery details.Version: 2009_3.0
| Filename: | NEW_Uludag_LTNUBursaTurkey_Airport_Scenery_2009Ver.zip |
| License: | Freeware |
| Added: | 22nd December 2008, 17:29:52 |
| Downloads: | 2,167 |
| Author: | Bob Corn-Tarzansim |
| Size: | 9.13 MB |
| Category: Flight Simulator X - AFCAD Files | |
| KEYW - Key West International Airport, Florida, USA |
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Images related to this file:
File Description:
This file was made only as an update for the FSX default airport. The airport has now more accurate placed parking spots. For all improvements view the readme.
| Filename: | KEYW__Key_West_International_Airport_Florida_USA.zip |
| License: | Freeware |
| Added: | 24th June 2013, 16:04:34 |
| Downloads: | 1,003 |
| Author: | Kai P. Kamjunke |
| Size: | 372.52 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Fuddy Duddy B17 |
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File Description:
Repaint of Bob Hawk's B17 into the Fuddy Duddy a B17 that is still flying today. All textures are as original aircraft. This plane was based in Elmira NY up until last year when it was sold due to financial problem with the "Wings of Eagles" Museum.The plane is now base in California and still frequents airshows> I have had the thrill of actually being on board the aircraft and it is supprisingly cramped.
| Filename: | Fuddy_Duddy_B17.zip |
| License: | Freeware |
| Added: | 3rd September 2006, 18:12:03 |
| Downloads: | 1,072 |
| Author: | Model Robert Hawk , Panel Paulo Pizzato, Textures D.L. Tarbox |
| Size: | 15.25 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Neos Boeing 737-800W |
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File Description:
This is a repaint of the wonderful PMDG 737-800W in Neos (I-NEOS "Città di Milano") livery. This repaint includes also the virtual cabin customized in Neos style and customized airstairs with neos logo and "Benvenuti a Bordo" (Welcome on Board) message on each step. The file features also istructions to change the PMDG cockpit style to make it more similar to the Neos real ones. (Textures Only!) (For PMDG 737-800W: www.precisionmanuals.com)
| Filename: | Neos_Boeing_737800W.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2004, 02:33:34 |
| Downloads: | 1,428 |
| Author: | Fabio Piccinini / PMDG |
| Size: | 9.56 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| ERA-3B, VQ-2, Batmen, Rota, Spain; 1987 |
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File Description:
This is a repaint of Alphasim's excellent A-3B Skywarrior. These textures represent an ERA-3B that was part of VQ-2 as it appeared in the 1980s. In the real world on January 25, 1987 - EA-3B Skywarrior Buno 144850, home based at Rota Spain, crashed landed on board the USS Nimitz; the crew of 8 were killed. THESE ARE TEXTURES ONLY! You need the ALPHASIM "A-3B Skywarrior" payware package.
| Filename: | ERA3B_VQ2_Batmen_Rota_Spain_1987.zip |
| License: | Freeware, limited distribution |
| Added: | 19th February 2005, 15:38:35 |
| Downloads: | 432 |
| Author: | Russel R. Smith & Alphasim |
| Size: | 336.58 KB |
| Category: X-Plane - Utilities | |
| X-Camera 2.2.1 |
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Images related to this file:
File Description:
The X-Camera 2.1.1 plugin for X-Plane 9 and 10 is a replacement camera system that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. X-Camera is similar to EzDok for FSX only for X-Plane. Watch this short X-Camera demo on YouTube: https://www.youtube.com/watch?v=PgOxG8ejq9A
Each view can have options:
- TrackIR:
Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems.
- HeadShake:
If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work.
- Scenic Flyer:
If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel.
- Smooth Transition:
When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately.
- Views can be controlled in a number of ways:
> Each view can be positioned by using keyboard keys or a control panel
> The camera'™s X, Y, Z, Heading, and Pitch can all be adjusted for each view
> Views can be assigned to a HotKey or JoyStick button for easy selection
> HotKey or JoyStick button can be used to navigate to next or previous views
> The views for a specific aircraft can be saved to a CSV file for easy editing
- Walk Mode:
Any view'™s camera can be placed in Walk Mode. While in this mode the camera can be walked or floated around using keyboard input. If you ever played the video game asteroid that is what walk mode is like. The mode is particularly useful for pre-flight inspections of your aircraft. You can create a external view and after selecting that view you can "Walk" the camera around checking out your landing gear, props, etc.
- Linear Transitions and Auto Advance:
Linear transitions allows you to define a transition between two adjacent cameras in category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transitions affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera.
- Bezier Curve Transitions:
Bezier curve transitions allows you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that have an ultra smooth movement between the curve control points.
- Many Unique Camera Attributes:
Tracking Cameras - Camera Leveling - Smooth Camera Joining - Auto Advance to the Next Camera - Individual Zoom and Field of View Setting - External Cameras - Free Cameras - Target Following Cameras - Cineflex Cameras - Automatically Generate Unique Orbit and Fly-By Animations
X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters
- Airport Cameras:
You can define a set of free cameras associated with an airport. You can create up to 2,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport.
- Target Following Cameras:
Targets are locations defined by a latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which as a view from the target back to you plane.
X-Camera Tutorial Videos: There is also a four part series of tutorial videos that will help you get started with X-Camera. You can access them from the X-Camera Tutorial Page: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/
The full manual is included in the zip file you can also view it here: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf
| Filename: | XCamera_221.zip |
| License: | Shareware, limited functionality |
| Added: | 27th January 2017, 15:14:21 |
| Downloads: | 478 |
| Author: | Mark Ellis |
| Size: | 4.61 MB |