Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - AFCAD Files | |
| Thomas Browne Airpark Airport (61NJ), NJ |
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File Description:
Located 02 miles W of Glassboro, New Jersey, Thomas Browne Airpark Airport is a private turf strip 2000��80 feet. There is no hard-surfaced runway, which means you will be landing on terrain so it is recommended you set your mesh resolution as high as possible. Watch out for trees and buildings alongside and at opposite ends of the runway. Crop fields are planted to the south of the runway and border the runway. You won't crash if you run into them but it certainly won't put you in good favor with the field owners! Take caution to avoid the transmission line towers as they are not lit at night! Neither is the runway, for that matter, so daytime VFR operations only are recommended for this airfield.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Thomas_Browne_Airpark_Airport_61NJ_NJ.zip |
| License: | Freeware |
| Added: | 4th February 2011, 02:47:24 |
| Downloads: | 166 |
| Author: | Drew Sikora |
| Size: | 1.41 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Strawberry Fields Airport (89NJ), NJ |
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File Description:
Located 02 miles N of Mays Landing, New Jersey on 220 acres of land, Strawberry Fields Airport is a private turf/sand strip. SkyVector lists the runway as 2200' long, but as measured during development it is closer to 3000'. In addition to Runways 14 and 32, there is a second runway that is not listed in the airport directory and presumed closed. However if you need it in an emergency the numbers are 03 and 21 (no starts are available for these runways). This airport is not lit and is best used only during daytime VFR conditions. The windsock can be found at the intersection of the two runways and is also not lit. You will be landing on bare terrain so have your mesh complexity slider set as high as possible for best effect.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 003. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Strawberry_Fields_Airport_89NJ_NJ.zip |
| License: | Freeware |
| Added: | 17th February 2011, 07:55:52 |
| Downloads: | 204 |
| Author: | Drew Sikora |
| Size: | 1.75 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Hackettstown Airport (N05), NJ |
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File Description:
Located 03 miles SW of Hackettstown, New Jersey on 65 acres of land, Hackettstown Airport is a public asphalt strip 2200' in length. Fuel, tiedowns and hangars are all available for transient aircraft. For fuel, stop on the concrete pad next to the fuel tank northeast of the runway - 100LL only. Tiedowns are available both east and west of the runway - note that west parking faces the trees and if you start in one of the West Parking spots you will either need to pushback or slew to give yourself room to turn out - static aircraft collisions are off but vegetation is not. The one hangar north of the airport is open for parking, you can start there with the DOCK type parking location. This airport is not lit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Hackettstown_Airport_N05_NJ.zip |
| License: | Freeware |
| Added: | 13th May 2011, 09:16:30 |
| Downloads: | 208 |
| Author: | Drew Sikora |
| Size: | 557.98 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Paramount Air Airport JY04 , NJ |
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File Description:
Located 01 miles N of Green Creek, New Jersey on 20 acres of land, Paramount Air Airport is a private turf strip 2000' in length, although about 300' of it at the end of Runway 32 isn't in the best shape. The runway is 100' wide but closely hedged in by trees along both sides for the length of the runway. A hangar is past the end of Runway 14 but no services are offered for transient aircraft. Still, you can choose to start parked at the hangar if you wish. There is no hard surfaced runway so having your terrain mesh set as high as possible is recommended. No windsock is present, so know your weather (KWWD is very close by) and the airport is unlit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Paramount_Air_Airport__JY04__NJ.zip |
| License: | Freeware |
| Added: | 20th April 2011, 16:42:48 |
| Downloads: | 179 |
| Author: | Drew Sikora |
| Size: | 418.37 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 2) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 2). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 2, covering the B-52F, which spearheaded the original Arc Light missions in Vietnam in 1965, and includes a total of 40 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_2.zip |
| License: | Freeware |
| Added: | 25th September 2013, 11:00:33 |
| Downloads: | 1,048 |
| Author: | Michael Pearson |
| Size: | 20.51 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 3) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 3). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 3, covering the B-52D, which bore the majority of combat use in Vietnam, and includes a total of 64 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_3.zip |
| License: | Freeware |
| Added: | 25th September 2013, 11:01:21 |
| Downloads: | 1,039 |
| Author: | Michael Pearson |
| Size: | 30.42 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 12) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 12). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 12, showcasing the B-52H used from 1993 to 2000; with a total of 32 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_12.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:36 |
| Downloads: | 862 |
| Author: | Michael Pearson |
| Size: | 16.86 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 11) |
|
Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 11). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 11, showcasing the B-52H used from 1987 to 1992; with a total of 48 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_11.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:31 |
| Downloads: | 703 |
| Author: | Michael Pearson |
| Size: | 21.96 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| FSMMoving Map v1.1.0 |
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File Description:
FSMMovingMap 1.1.0 - Compatible with both FS2002 and FS2004
FSM Moving Map is a Freeware software with some neat features. With proper road maps, you will be able to find your road (or lack of) in FS environment, or fly at ease using Sectional or terminal charts. The concept is very simple: you, the user define all the maps... once you are flying, FSMMM will try to locate the best map available, and display it on screen. This can be very useful during VFR Flights.
One of our beta user has described it as "flying like the rich people with fancy GPS units sporting colour map displays" - 'nuff said.
On local PC, this map can be used with FS2004 Kneeboard, or with "MovingMap Launcher". This software can also integrate with FlightSim Manager (v2.8 and above), and work over the network using FSM Lanview (so you can fly on one machine while the map runs on a different PC).
You can find the latest version from: http://www.ranainside.com/
Programmer
Rana Hossain
[email protected]
24 February 2005
| Filename: | FSMMoving_Map_v110.zip |
| License: | Freeware, limited distribution |
| Added: | 24th February 2005, 05:00:56 |
| Downloads: | 12,057 |
| Author: | Rana Hossain |
| Size: | 798.33 KB |
| Category: X-Plane - Scenery | |
| EPGO - Goraszka 2007 for X-Plane 8 |
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Images related to this file:
File Description:
EPGO GORASZKA 2007 SCENERY FOR X-PLANE 8
----- ABOUT THE AIRPORT -----
EPGO Goraszka airport is located 12nm (20km) south-east of Warsaw downtown and Warsaw Frederic Chopin International Airport. It was built in 1994 and belongs to General Aviation company, which offers aero-taxi flights, air transport and special flights (air photo, patrol) and airport services. The airport has a 800m-long runway and a lightened helipad, which can be used by helicopters up to 5700kg weight. General Aviation's fleet includes Antonov AN-2, PZL-104 Wilga 80, Bell 407 and 427. Since 1996 the International Air Picnic Goraszka is organized every year by "Polish Eagles" Foundation created on initiative of Zbigniew Niemczycki.
----- SCENERY FEATURES -----
This airstrip has never been included in any of X-plane series default airports list and this is the first, detailed scenery of EPGO. Main features of the scenery are:
-Ground photo texture for the surrounding area - perfect for VFR approaches (four seasons + night textures)
-Airport ground high resolution textures - feel the grass when taxiing (four seasons + night textures)
-Highly detailed 3D objects, all photo textured - we made over 300 photos to have them all realistically textured
-Detailed autogen for the whole area - almost every building and every tree
-Tower view - feel like an air traffic controller
| Filename: | EPGO__Goraszka_2007_for_XPlane_8.zip |
| License: | Freeware, limited distribution |
| Added: | 27th October 2015, 15:16:51 |
| Downloads: | 25 |
| Author: | Drzewiecki Design |
| Size: | 50.53 MB |