Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Boeing 737-600/700 Charts & Tables V2.0 |
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File Description:
This is my second version of the Boeing 737-600/700 Charts & Tables. This version has been updated and results in a "look" just like the real thing. Also a document you can't mis in your cockpit during a flight. Extremely useable charts are included, like: Take-off speeds on dry and wet runways, V1 + VR + V2 adjustments, Long-range cruise trip fuel and time, Operating limitations, weight limitations and general system information. All information included is applicable before, during and after the flight. The whole document consists of 4 pages which can easily be printed out. Also look for my "Boeing 737NG Advanced Checklist" which makes the whole thing complete.
| Filename: | Boeing_737600700_Charts__Tables_V20.zip |
| License: | Freeware |
| Added: | 16th November 2003, 22:20:22 |
| Downloads: | 3,028 |
| Author: | Marcel Venema |
| Size: | 83.87 KB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Gibraltar Airport AFCAD and AI FlightPlans V2.0 |
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File Description:
FS2002 Gibraltar sim-wings AFCAD and AI FlightPlans V2.0 for use with sim-wings Gibraltar 2004 payware scenery.
The AFCAD-File adds gates and parking postitions to the Airport. The AI Traffic connects the Airport with EGKK, LEPA, LEMG and GMTT. Additionally there are some circuit flights. Version 2.0 corrects the problem with the flying "progressive taxi"-line. Discover and enjoy the Rock of Gibraltar and the Strait of Gibraltar. (Previous Version had 159 downloads).
| Filename: | Gibraltar_Airport_AFCAD_and_AI_FlightPlans_V20.zip |
| License: | Check within download |
| Added: | 7th November 2003, 16:59:07 |
| Downloads: | 573 |
| Author: | Roland Flommer |
| Size: | 13.41 KB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Additional Airport Improvements – San Diego (KSAN) v2.0 |
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File Description:
More great improvements have been made to KSAN. Now RNY 27 has full ILS capabilities with a newly installed glide slope, outer, middle, and inner markers. Additional cargo spaces have been added to accommodate new cargo companies. More GA parking has been added to accommodate additional aircraft due to Super Bowl XXXVII in Jan 2003. Some of the parking at the west end of Terminal 2 has been corrected. Finally AI aircraft taxiing from the cargo area will now taxi to runway 27 without having to cross the field first. Requires AFCAD and EasyNavs programs.
| Filename: | Additional_Airport_Improvements__San_Diego__KSAN_v.zip |
| License: | Freeware, limited distribution |
| Added: | 11th September 2002, 00:17:51 |
| Downloads: | 3,002 |
| Author: | Josh Liste |
| Size: | 32.48 KB |
| Category: Fly! II - Scenery | |
| Palm Beach County Park Airport (KLNA) - v2.0 |
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File Description:
TerraModels Scenery Development System by Allen Kriesman and Biber Salsa models were used to create the scenery for Palm Beach County Park Airport (KLNA) - West Palm Beach, Florida. No custom models were created for this airport.
| Filename: | Palm_Beach_County_Park_Airport_KLNA__v20.zip |
| License: | Freeware |
| Added: | 19th February 2004, 16:03:57 |
| Downloads: | 121 |
| Author: | Wayne Roberts |
| Size: | 234.16 KB |
| Category: Fly! II - Aircraft | |
| Multi Night Model Texture Enable DLL V2.0 |
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File Description:
Default TRI aircrafts have different distance models and texture files for both daylight and night but while TRI textures are identical for electrical subsystems, this dll renders up to 4 different night textures according to the cockpit switches.
The example enclosed is for the TRI Pilatus with detailed instructions.
| Filename: | Multi_Night_Model_Texture_Enable_DLL_V20.zip |
| License: | Freeware |
| Added: | 11th September 2004, 00:13:41 |
| Downloads: | 208 |
| Author: | Laurent Claudet |
| Size: | 779.42 KB |
| Category: Flight Simulator X - Scenery | |
| Thanlwin Bridge Mawlamyine VYMM (Moulmein-Martaban) V2.0 |
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File Description:
The Thanlwin Bridge of Mawlamyine, linking Mawlamyine, the capital of Mon State, and Mottama side, is the longest and largest of its kind in Myanmar (Burma). It is 11575 feet long and has a 28-foot-wide two-lane motorway with the length of two miles, a 14-foot-wide railroad with the length of four miles, and two six-foot-wide walkways on it. The opening ceremony was on February 5, 2005 (Saturday) at 8 am on Mawlamyine bank. This scenery was produced based on pictures of satellites. Many Thanks go to the teams of FSX Planner, SceneGenX, Open Ports Scanner, AFXBgDownloader, FSUIPC and Google Earth. This scenery is only for FSX, for FS2004 please download bridgevymmfs9.zip
| Filename: | Thanlwin_Bridge_Mawlamyine_VYMM_MoulmeinMartaban_V.zip |
| License: | Freeware, limited distribution |
| Added: | 8th January 2008, 23:44:34 |
| Downloads: | 533 |
| Author: | HOUSE-RP, Robby Pauletto |
| Size: | 16.72 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Royal Jordanian Wi08-09 AI Flightplans V2.0 |
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File Description:
Version 2 now includes the Basrah, Erbil, Baghdad and Sulaymaniah service. Actual itinerary shows a leased B732 on the Basrah and Baghdad flights, however, I could not find sufficient information on owner and paint scheme. In the past, an F28 from Airquarius was used and I have again used that aircraft for those routes. I wish to thank Zafer El Khatib for his help in notifying me of the above service. The routes were not included originally because they are not included in the RJ downloadable file, which is what I used. Also, the routing of RJ149 has been corrected.
| Filename: | Royal_Jordanian_Wi0809_AI_Flightplans_V20.zip |
| License: | Freeware |
| Added: | 25th November 2008, 00:53:46 |
| Downloads: | 446 |
| Author: | Marty Lochmiller |
| Size: | 20.5 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Aeroflot - Tuploev Tu-154M (RA-85765) V2.0 |
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File Description:
All new update of Aeroflot textures for bird RA-85765 (nc) for the Project Tupolev PT Tu-154M wing tip model (version 2.02).
| Filename: | Aeroflot__Tuploev_Tu154M_RA85765_V20.zip |
| License: | Freeware |
| Added: | 27th March 2009, 14:17:43 |
| Downloads: | 1,663 |
| Author: | Holger Heitsch |
| Size: | 6.35 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| FU3 Outer Terrain GTL Tile Editor v2.0 |
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Images related to this file:
File Description:
This spreadsheet allows you to view, edit and save changes to the outer terrain's GTL tiles. Tiles are loaded into a 256x256 grid and the 13 default terrain textures are represented by cell background colours, i.e. the Mesa texture is represented by a reddish-brown background colour. The controls for loading and saving tiles are deliberately located on a separate worksheet. When loading and saving tiles I recommend that you do NOT select the main FU3 GTL Editor worksheet until a message box informs you that the load/save has finished. Otherwise, load/saves times (approx. 30 seconds for an average tile) will increase dramatically if you watch the tile while it is being populated or saved.
This 2.0 version also allows you to load a tile's terrain elevation. This is useful because the rules-based approach to modifying the OT was based on altitude constraints and it helps to be able to view the elevation (on the same scale as the tile itself) when modifying the terrain. However, in order to load the elevation you must first load the corresponding GTL tile. There is no provision to modify or save the elevation, because we already have Andre's excellent tools for that.
A complete map of the outer terrain's 2296 GTL files (plus Andre's 164 tile extension to the north) is provided in a separate worksheet. This includes a search facility you can use to identify tiles based on FU3 world co-ordinates.
| Filename: | FU3_Outer_Terrain_GTL_Tile_Editor_v20.zip |
| License: | Freeware |
| Added: | 26th December 2009, 02:11:13 |
| Downloads: | 49 |
| Author: | Jonathan Stonehouse |
| Size: | 103.36 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Outer Terrain GTL Grid Structure Map v2.0 |
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Images related to this file:
File Description:
This version of my GTL grid structure map includes Andre's new outer terrain area north of Seattle and adds a search facility, which enables you to search for a tile using FU3 world co-ordinates. To find out the world co-ordinates of any OT area simply open Fled, set the top-down view to the latitude/longitude of the area you're interested in and click the latitude/longitude figures that appear in the bottom left hand corner of the screen. The latitude/longitude figures will disappear and be replaced by FU3 world co-ordinates as easting and northing values. Enter these values into my FU3 GTL Map, click the button and the spreadsheet will map these co-ordinates to the correct tile and return the tile name. If you don't know the latitude/longitude of the area you're interested in then you can always obtain this from within the game itself. Just start a flight in the area you're interested in and press Ctrl-z at any time to enter Zoar mode. This will pause the game and display the current latitude/longitude in the top left hand corner of the screen.
| Filename: | Outer_Terrain_GTL_Grid_Structure_Map_v20.zip |
| License: | Freeware |
| Added: | 29th December 2009, 23:16:52 |
| Downloads: | 35 |
| Author: | Jonathan Stonehouse |
| Size: | 198.97 KB |