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| Category: Flight Simulator 2004 - Scenery | |
| Greece SRTM Mesh Part 1 |
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File Description:
This terrain mesh scenery covers Greece, including all Aegean sea islands, plus most parts of Albania and Macedonia up to 41°50'N. Some parts of Bulgaria and Turkey are also included in northern and eastern boundaries of the mesh. The greek island of Crete isn't part of this mesh because SRTM data isn't yet released for the whole island.
Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). While only tested with Fs2004, this mesh should also run with FS2002.
This part contains northern parts of the mesh: Greece-N.bgl, Greece-NE1.bgl and Greece-NE2.bgl. See Greece_Mesh_Part1-1.jpg for exact bgl coverage.
| Filename: | Greece_SRTM_Mesh_Part_1.zip |
| License: | Freeware |
| Added: | 10th November 2003, 02:08:20 |
| Downloads: | 10,984 |
| Author: | Yohann Baptiste |
| Size: | 17.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Greece SRTM Mesh Part 2 |
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File Description:
This terrain mesh scenery covers Greece, including all Aegean sea islands, plus most parts of Albania and Macedonia up to 41°50'N. Some parts of Bulgaria and Turkey are also included in northern and eastern boundaries of the mesh. The greek island of Crete isn't part of this mesh because SRTM data isn't yet released for the whole island.
Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). While only tested with Fs2004, this mesh should also run with FS2002.
This part contains all bgl files except Greece-N.bgl, Greece-NE1.bgl and Greece-NE2.bgl. See Greece_Mesh_Part2-1.jpg for details.
| Filename: | Greece_SRTM_Mesh_Part_2.zip |
| License: | Freeware |
| Added: | 10th November 2003, 02:09:45 |
| Downloads: | 10,926 |
| Author: | Yohann Baptiste |
| Size: | 18.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lord Howe-YLHI part 2 |
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File Description:
Lord Howe airport and locality scenery for Lago FSSE and EZ Scenery. Adds sounds,people, vehicles fencing and plenty of trees
| Filename: | Lord_HoweYLHI_part_2.zip |
| License: | Freeware |
| Added: | 7th March 2006, 01:25:20 |
| Downloads: | 335 |
| Author: | Timothy Mayhew |
| Size: | 6.65 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Australian Lighthouses - Part 3 - Victoria |
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File Description:
Around Australia's coastline there are over 350 lighthouses.
I received a suggestion a month ago asking if I would do the locations of the lighthouses down the coast of New South Wales and when I did a bit of research I thought, why not do the whole 36,735 kilometres around Australia?
Parts 1 and 2 have already been released (4th./5th. February 2006).
Here is Part 3 - the lighthouses located across the coastline of Victoria, between the borders of New South Wales in the east and South Australia to the west. I have also included the several lights that are located within Port Phillip Bay and Port Melbourne.
A Read Me file is included. No third-party items are required.
| Filename: | Australian_Lighthouses__Part_3__Victoria.zip |
| License: | Freeware |
| Added: | 5th February 2006, 22:27:57 |
| Downloads: | 2,680 |
| Author: | Bruce Kennewell |
| Size: | 251.49 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Australian Lighthouses - Part 4 - Tasmania |
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File Description:
Around Australia's coastline there are over 350 lighthouses.
I received a suggestion a month ago asking if I would do the locations of the lighthouses down the coast of New South Wales and when I did a bit of research I thought, why not do the whole 36,735 kilometres around Australia?
Here is Part 4 - the lighthouses located around the coastline of the island State of Tasmania.
Some installations no longer exist but I included them for those of us who like historical and period flying. If it was there in 1935, it's there in this package!
A Read Me is included. No third-party items are required.
| Filename: | Australian_Lighthouses__Part_4__Tasmania.zip |
| License: | Freeware |
| Added: | 7th February 2006, 01:56:36 |
| Downloads: | 2,399 |
| Author: | Bruce Kennewell |
| Size: | 127.44 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Australian Lighthouses - Part 1 - Queensland |
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File Description:
Around Australia's coastline there are over 350 lighthouses.
I received a suggestion a month ago asking if I would do the locations of the lighthouses down the coast of New South Wales and when I did a bit of research I thought, why not do the whole 36,735 kilometres around Australia?
So here is the first chapter - the lighthouses that dot the Queensland coast, from the tip of Cape York to the border at Coolangatta, about 30 in all.
Note that only the default Flight Simulator items are used; there is no requirement for any third-party objects.
| Filename: | Australian_Lighthouses__Part_1__Queensland.zip |
| License: | Freeware |
| Added: | 4th February 2006, 18:05:11 |
| Downloads: | 3,214 |
| Author: | Bruce Kennewell |
| Size: | 118.01 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 2 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 2. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. That gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_2.zip |
| License: | Freeware |
| Added: | 18th September 2005, 14:42:59 |
| Downloads: | 1,438 |
| Author: | Glenn Copeland |
| Size: | 1.52 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 3 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 3. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. That gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_3.zip |
| License: | Freeware |
| Added: | 25th September 2005, 14:30:46 |
| Downloads: | 1,391 |
| Author: | Glenn Copeland |
| Size: | 2.42 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Panavia Tornado F3 Part 2 |
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File Description:
FS2004 Textures only for Fernando Martinez's Panavia Tornado F3, depicting machines from No. XI(Comp) Sqn King Abdul Aziz AB, Dhahran 1990, and No 29 Sqn 1998.
| Filename: | Panavia_Tornado_F3_Part_2.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd August 2006, 03:59:18 |
| Downloads: | 593 |
| Author: | Fernando Martinez, Daryl Payne |
| Size: | 217.49 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 4 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 4. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. That gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_4.zip |
| License: | Freeware |
| Added: | 2nd October 2005, 17:21:35 |
| Downloads: | 1,293 |
| Author: | Glenn Copeland |
| Size: | 2.37 MB |