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| Category: Flight Simulator 2004 - Scenery | |
| Italy, Toscana 2, Piombino, Photo Real |
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Images related to this file:
File Description:
Toscana, Italy, Photoreal Scenery Part 2 (Piombino).
The photoreal scenery covers a great area of Toscana (Tuscany) around the city of Piombino. The airports of Grosseto (ICAO code LIRS), Marina di Campo (LIRJ) and Ampugnano (LIQS) are found near the scenery (see map). For the best results, use it in association with other parts of Toscana photoreal: Toscana 1 Grosseto, Toscana 3 Siena, Toscana 4 Poggibonsi, Toscana 5 Livorno_Lucca_Pisa_Pistoia, Toscana 6 Firenze, Toscana 7 Massa_Carrara, italy_islands_vfr_part2_nw.zip
| Filename: | Italy_Toscana_2_Piombino_Photo_Real.zip |
| License: | Freeware |
| Added: | 27th May 2010, 20:44:35 |
| Downloads: | 5,420 |
| Author: | Fulvio Mazzokan |
| Size: | 81.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| HSSS Khartoum, Sudan |
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File Description:
Googly scenery for HSSS Khartoum, Sudan. For Sudan's main international airport,
the Flight Simulator depiction is somewhat simplified, depicting just a few
buildings which are badly located. These scenery files attempt to reproduce
the real atmosphere of the airport - from the huge clutter of small hangars
and workshops and large quantities of inactive planes through to the aircraft
dump at the north end of the airport.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and third-party object libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. These files complement the Sudan Airways AI Fleet Pack by Billy Rutherford &
John Hinson, updating the scenery files contained therein, but the two are not
inter-dependent.
| Filename: | HSSS_Khartoum_Sudan.zip |
| License: | Freeware |
| Added: | 9th March 2007, 17:29:13 |
| Downloads: | 4,417 |
| Author: | John Hinson |
| Size: | 38.74 KB |
| Category: Flight Simulator 2004 - Scenery | |
| VEAT Argatala, India |
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Images related to this file:
File Description:
Googly scenery for VEAT Argatala, India - one of the airports that Microsoft seem to have, um, "forgotten" in FS2004. In the real world it is regularly served by Boeings and Airbii of Alliance Air, Indian Airlines, Jet Airways and Kingfisher Airlines (and smaller aircraft), using the 6000 foot runway with little room for manoevre. These scenery files add aprons, taxiways, buildings and other airport features to Flight Simulator's bland representation and allow you, and "AI" traffic, to land, taxi, park and take off realistically. The scenery does not purport to be ultra-accurate. Based on high-detail satellite imagery from Google Earth, the layout is proportianally correct but the added airport features, such as buildings, are built from default Microsoft objects and add-on libraries so will not look like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without. Details of optional additional scenery library downloads are provided within.
[File re-uploaded at request of AVSIM]
| Filename: | VEAT_Argatala_India.zip |
| License: | Freeware |
| Added: | 14th May 2010, 04:49:05 |
| Downloads: | 1,658 |
| Author: | John Hinson |
| Size: | 65.16 KB |
| Category: Flight Simulator 2002 - Scenery | |
| Working TACAN Beacons in the Netherlands (For Default or NL2000 Scenery) |
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File Description:
In real-life TACAN beacons require a TACAN receiver to receive the course (OBS) information of the beacon. With a civil VOR/DME receiver you only receive the distance (DME) from the beacon. The problem in FS is that there are no dedicated TACAN gauges, so it's not possible to perform TACAN approaches. These approaches require course information of the beacon. To overcome this problem this scenery modifies the TACAN beacons in the Netherlands so you can fully use them with civil receivers. So are able to fly TACAN approaches.
By Marcel Ritzema (Dutch FlyMil Group)
| Filename: | Working_TACAN_Beacons_in_the_Netherlands_For_Defau.zip |
| License: | Freeware, limited distribution |
| Added: | 21st April 2003, 12:32:18 |
| Downloads: | 643 |
| Author: | Marcel Ritzema |
| Size: | 15.7 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Visual Index and XML Code - Library objects for naval scenery design |
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File Description:
A document - created with freeware "Open Office.org 1.1.4", that presents
pictures and XML code ( which you can copy and paste ) for the reuse of
various objects ( piers, marina, rig, port crane lighthouse and icebergs ) available
in the Microsoft "objects library" - included in FS 2004 - in your own scenery designs.
| Filename: | Visual_Index_and_XML_Code__Library_objects_for_nav.zip |
| License: | Freeware |
| Added: | 24th July 2005, 18:06:18 |
| Downloads: | 863 |
| Author: | Marc Renaud |
| Size: | 978.43 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| BGL2E Convert Static Scenery Models of MSFS to FU3 Version 1.8 |
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File Description:
To convert static scenery models of MSFS to FU3 you need just the .bgl files of the scenery and BGLAnalyzer.exe to deassemble the file to .sca or .txt - then just load it with bgl2e.exe select the object you want and convert it to E-format. From there with the FU3 modeltools and mipmap utilities from Robert it's simple to finish the textured object. Use as texture the MSFS texture converted to GIF of not more than 256x256, if larger just resize to 256x256. This new version 1.8 will support colored poly, editing of material name, numbers, coordinates, excluding of labeled parts and polygons, excluding Objects then saving the edited version to an archive. More complex objects can be converted now see pictures bgl2e15.jpg / bgl2e17.jpg
| Filename: | BGL2E_Convert_Static_Scenery_Models_of_MSFS_to_FU3.zip |
| License: | Freeware, limited distribution |
| Added: | 1st September 2005, 12:38:25 |
| Downloads: | 255 |
| Author: | Andre Meystre |
| Size: | 675.64 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FS2004 Scenery Design – Airport Beacon Towers, a Rwy12 Object Placer Library |
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File Description:
For users of Rwy12 Object Placer only. The package allows the user to place
6 beacon towers of different sizes, with or without beacons and strobes,
anywhere in FS2004. One tower was made in high-resolution and the others
are low-polygon for friendly frame-rate, all very superior to the default
FS airport beacon towers. The towers were originally uploaded in XML
format (airport_beacon_towers.zip - 24th August 2005) and have been repacked
as a Rwy12 object library by Rwy12 Team. By Newton Drumond and Fern Marques
| Filename: | FS2004_Scenery_Design__Airport_Beacon_Towers_a_Rwy.zip |
| License: | Freeware |
| Added: | 27th August 2005, 09:06:46 |
| Downloads: | 7,678 |
| Author: | Newton Drumond and Fern Marques |
| Size: | 397.94 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Dallas, Texas Love Field (KDAL) - AI Greyhound Bus Shuttle amd Scenery |
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File Description:
Dallas, Texas - Love Field (KDAL) Shuttle Bus Service. This package adds a fictional Shuttle Bus service (using an AI Greyhound Bus) from the GA side of the airport to the Main terminal. It is designed to compliment the Sikorsky S-76C Helijet Shuttle service - dallashj.zip and s76_dhj.zip - available from this site. At the Bus Shuttle starting location, and along the bus route, there are a few scenery enhancements created with the EZ Scenery Object Placer program. All necessary files - other than the AI Greyhound Bus - are included. This scenery is presented not only as an interesting addition to the KDAL airport, but also as a “case study” to help you add the same type of service in other suitable locations. By studying the Afcad I have created, you will quickly see how it is possible to include AI Bus service in your sceneries using the "invisible” airport technique. Please unzip this package (using folders option) to a temporary folder and carefully follow the simple installation instructions.
| Filename: | Dallas_Texas_Love_Field_KDAL___AI_Greyhound__Bus_S.zip |
| License: | Freeware |
| Added: | 24th July 2006, 20:54:37 |
| Downloads: | 1,568 |
| Author: | David "Opa" Marshall |
| Size: | 2.64 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| LOM Images for ez-helicopters_and_pads Collection, an EZ Scenery Object Library |
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File Description:
This archive contains an image import file containing thumbnails - or Image Files for use with Library Object Manager (LOM)- Version 1.0+ Program to Manage FS9 Library Objects and Create Scenery by ScruffyDuck Software, Jon Masterson. This is an image collection of 2 static helicopters and 9 other helicopter pads - Requires LOM (available on this site) and EZ Scenery Library ez-helicopters_and_pads.zip also available on this site. Also included is a set of higher resolution screenshots to upgrade those images imported into LOM. Higher resolution screenshots are suitable for printing an index or contact sheet of images. By Bryan Wallis.
| Filename: | LOM_Images_for_ezhelicopters_and_pads_Collection_a.zip |
| License: | Freeware |
| Added: | 2nd June 2006, 03:11:25 |
| Downloads: | 1,197 |
| Author: | Bryan Wallis |
| Size: | 507.95 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Corrado Gex, Aosta, Italy (LIMW/AOT) - Only for photoreal scenery use |
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File Description:
A very simple AFCAD file to make compatible the LIMW airport with my photoreal scenery: Valle d'Aosta part 1 and 2. Search on AVSIM library "valle aosta" for more info.
| Filename: | Corrado_Gex_Aosta_Italy_LIMWAOT__Only_for_photorea.zip |
| License: | Freeware |
| Added: | 16th April 2007, 03:22:20 |
| Downloads: | 3,876 |
| Author: | Fulvio Mazzokan |
| Size: | 2.51 KB |