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| Category: Flight Simulator X - Miscellaneous Files | |
| King Air B200 Tutorial Part I |
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File Description:
This tutorial covers how to properly fly the Flight1 Super King Air B200 from preflight to shutdown, including engine startup procedures, manual flight plan entry, taxi and takeoff techniques, use of anti-ice and de-ice systems, cruise considerations, in-flight changes to the flight plan, approach, and finally the landing.
This is intended solely for the Flight1 King Air B200.
| Filename: | King_Air_B200_Tutorial_Part_I.zip |
| License: | Freeware, limited distribution |
| Added: | 7th October 2013, 09:43:36 |
| Downloads: | 915 |
| Author: | Kurt Kalbfleisch / Flight1 |
| Size: | 935.92 KB |
| Category: Flight Simulator X - Scenery | |
| Ireland VFR Small Airports part 4 |
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File Description:
Ireland VFR Small Airports Part 4.
Three new airports for FSX, consisting of EI50 Limetree, EI55 Eyne and EICN Coonagh. Limetree and Eyne are 70km southwest of EIDW Dublin. Coonagh is 16km East of EINN Shannon. These airports have been built from scratch, are standalone, and designed to sit on the default terrain. The scenery features custom runways and textures together with full custom models and textures based on real photographs. The scenery has been tested and authenticated by real local pilots. More realistic landclass, autogen rivers and roads have been added to the areas around the airports. It also features many HD textures, AI aircraft and road traffic. The scenery uses seperate elements which can be switched on or off according to the users preference and hardware.
This scenery is real flying 'by the seat of your pants'. There are no lights, navaids, or ILS and runway markings are eaten by the sheep.
Full installation instructions, settings, credits, hints and tips can be found in the README file.
Please enjoy and I hope you like the airports as much as I enjoyed making them.
| Filename: | Ireland_VFR_Small_Airports_part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 15th October 2013, 05:28:25 |
| Downloads: | 2,158 |
| Author: | George Keogh |
| Size: | 164.6 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 9) |
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File Description:
Boeing B-52 Stratofortress (Part 9). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 9, showcasing the B-52G used from 1987 to the end of 1991, excluding the Gulf War; with a total of 28 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_9.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:11 |
| Downloads: | 697 |
| Author: | Michael Pearson |
| Size: | 13.9 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 10) |
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File Description:
Boeing B-52 Stratofortress (Part 10). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 10, showcasing the B-52G used from 1991 to the end of B-52G service in 1994; with a total of 18 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_10.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:14 |
| Downloads: | 701 |
| Author: | Michael Pearson |
| Size: | 9.96 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 11) |
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File Description:
Boeing B-52 Stratofortress (Part 11). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 11, showcasing the B-52H used from 1987 to 1992; with a total of 48 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_11.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:31 |
| Downloads: | 704 |
| Author: | Michael Pearson |
| Size: | 21.96 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 12) |
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File Description:
Boeing B-52 Stratofortress (Part 12). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 12, showcasing the B-52H used from 1993 to 2000; with a total of 32 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_12.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:36 |
| Downloads: | 863 |
| Author: | Michael Pearson |
| Size: | 16.86 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Republic F-105 Thunderchief (Part 2) |
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File Description:
Republic F-105 Thunderchief (Part 2). This is another Jake Burrus aircraft I have been able to bring to the flightsim world. Originally introduced in 1958 as a low-level nuclear weapons delivery aircraft in the middle of the Cold War, this aircraft became the backbone of conventional bombing during most of the Vietnam War. As a testament to the aircraft's role, the bravery of its pilots, and the ferocity of the North Vietnamese air defense network, nearly half of the 833 airframes were lost in combat operations. Due to the extensive combat use of the Thud, it had a relatively short service life, with limited use after Vietnam, until the aircraft's final retirement in 1984.
This is part 2 of 2 parts, and represents the use of the F-105D/F/G from 1966-1984; to include 35 model variants and 130 repaints. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the documentation contained in the file.
| Filename: | Republic_F105_Thunderchief_Part_2.zip |
| License: | Freeware |
| Added: | 29th December 2013, 20:23:35 |
| Downloads: | 627 |
| Author: | Michael Pearson |
| Size: | 38.47 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Tupolev Tu-95 Bear (Part 2) |
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File Description:
Tupolev Tu-95 Bear (Part 2). I present a comprehensive AI traffic model package for this cold warrior of military history, which still soldiers on as a formidable strategic bomber and reconnaissance aircraft. The mighty Bear, with around 500 built, evolved from the Tu-114 airliner, and is arguably the fastest (and loudest) turboprop aircraft in history. A simple no-frills turboprop design combined with a heavy payload and ridiculous airborne endurance (20+ hours); and the Bear has established itself as the iconic Soviet/Russian symbol of strategic force projection, easily the counterpart to the American B-52 Stratofortress. An original 9-LOD model brings this historic beast to the flightsim world. This package contains the "K" series Bears, to include Tu-95K, Tu-95KD, Tu-95KM, and TU-95K-22; with a total of 11 models and 26 repaints. Original aircraft model and textures by Michael Pearson, flight dynamics by Michael MacIntyre. Please read included documentation.
| Filename: | Tupolev_Tu95_Bear_Part_2.zip |
| License: | Freeware |
| Added: | 1st March 2014, 00:05:48 |
| Downloads: | 696 |
| Author: | Michael Pearson |
| Size: | 22.28 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Tupolev Tu-95 Bear (Part 3) |
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File Description:
Tupolev Tu-95 Bear (Part 3). I present a comprehensive AI traffic model package for this cold warrior of military history, which still soldiers on as a formidable strategic bomber and reconnaissance aircraft. The mighty Bear, with around 500 built, evolved from the Tu-114 airliner, and is arguably the fastest (and loudest) turboprop aircraft in history. A simple no-frills turboprop design combined with a heavy payload and ridiculous airborne endurance (20+ hours); and the Bear has established itself as the iconic Soviet/Russian symbol of strategic force projection, easily the counterpart to the American B-52 Stratofortress. An original 9-LOD model brings this historic beast to the flightsim world. This package contains the late "M" series Bears, to include Tu-95MS-6 and Tu-95MS-16; with a total of 3 models and 34 repaints. Original aircraft model and textures by Michael Pearson, flight dynamics by Michael MacIntyre. Please read included documentation.
| Filename: | Tupolev_Tu95_Bear_Part_3.zip |
| License: | Freeware |
| Added: | 1st March 2014, 00:05:53 |
| Downloads: | 796 |
| Author: | Michael Pearson |
| Size: | 23.79 MB |
| Category: Flight Simulator X - Scenery | |
| USA Landclass Vegetation Part I ** UPDATE ** |
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File Description:
UPDATE:
Some small Cities, the Area around KAOC, Uinta Mountains.
Landclass Improvements for the USA, specialy the western Part of the USA:
Colorado, Yellow Stone, Little Part of Idaho, Montana and from LA to Seattle, also some Testscenery's for the eastern Part of the USA.
Compatible with Ultimate Terrain.
The LC Scenery's are for further devolpment, including the *.inf & *raw files of the folder USA_SBX1.
| Filename: | USA_Landclass_Vegetation_Part_I____UPDATE_.zip |
| License: | Freeware |
| Added: | 13th February 2015, 10:02:54 |
| Downloads: | 613 |
| Author: | Markus Balz |
| Size: | 4.56 MB |