Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| All Nippon Airways Boeing 747-400D Pokemon Jet |
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File Description:
A repaint of Free Sky Project's (ex Project Opensky) FSX Boeing 747-400D model with the colors of All Nippon Airways' "Pokemon Jet" livery registered JA8957. A hand-painted repaint in Photoshop. Model included. VC Merged with the default 747. Sound aliased with the default 737 (though there's a suggestion in the readme file). ANA uses this for Japanese domestic flights. May also work with FS9/FS2004 but there are no guarantees. Video: http://www.youtube.com/watch?v=HwMpPok1w6c
| Filename: | All_Nippon_Airways_Boeing_747400D_Pokemon_Jet.zip |
| License: | Freeware, limited distribution |
| Added: | 29th October 2011, 02:07:59 |
| Downloads: | 1,505 |
| Author: | Diego Roxas, Project Opensky/Free Sky Project |
| Size: | 18.12 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| KMEM v0612 |
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File Description:
KMEMv0612 zip contains 3 bgl's (1 afcad, 1 for building placement and 1 for the Runway approaches for the default GPS/Flight Planner).
This is a complete redo of the AP including the removal Runway 17/35 and Terminal building adjustments.
I used Google Earth for measurements, the current airport diagram, and info from the KMEM website for current gate assignments.
Created with AFX and ISv2 for FS9 ONLY to replace the default AP.
Have Fun, Joe
| Filename: | KMEM_v0612.zip |
| License: | Freeware |
| Added: | 4th July 2012, 18:18:43 |
| Downloads: | 532 |
| Author: | Joe Bourgeois |
| Size: | 29.21 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| KFNT v0512 |
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File Description:
KFNTv0512 zip contains 3 bgl's (1 afcad, 1 for building placement and 1 for the Runway approaches for the default GPS/Flight Planner).
This is a complete redo of the AP including the removal Runway 5/23 and Terminal building adjustments.
I used Google Earth for measurements, the current airport diagram, and info from the KFNT website for current gate assignments.
Created with AFX and ISv2 for FS9 ONLY to replace the default AP.
Have Fun, Joe
| Filename: | KFNT_v0512.zip |
| License: | Freeware |
| Added: | 2nd June 2012, 22:34:58 |
| Downloads: | 231 |
| Author: | Joe Bourgeois |
| Size: | 8.6 KB |
| Category: Flight Simulator X - AFCAD Files | |
| KLNK Lincoln Nebraska Airport 2013 |
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File Description:
Lincoln, Nebraska, home of the University of Nebraska, is served by United Express and Pinnacle Airlines (Delta Express). This airport was designed with the latest version of ADE (v1.50.4402). with files made only for the FSX default airport: one with the Crosswind rwy's operating, now activated by ADE where all 3 runways will be used for takeoff/landing and one file as the default rwy operation. This is an update of my original FSX AFCAD for the Lincoln Airport.
| Filename: | KLNK_Lincoln_Nebraska_Airport_2013.zip |
| License: | Freeware |
| Added: | 23rd March 2013, 18:29:33 |
| Downloads: | 659 |
| Author: | Steve Lewis |
| Size: | 179.5 KB |
| Category: Flight Simulator X - Scenery | |
| 3S8 Grants Pass OR. v2 |
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File Description:
This is a much more accurate version of 3S8 Grants Pass OR. than default FSX,(using default buildings)
NOTE; This is a Fixed version!. Some FlightSim fan's pointed out some issues to me,
1, Corrected the vasi lights from west side to east side of runway.
2, Fixed the "UTX" house on the east side of the field issue.
3, Added the lighter soil around the runway.
4, Corrected runway signs, changed from "30-12" to "31-13".(oops)
| Filename: | 3S8_Grants_Pass_OR_v2.zip |
| License: | Freeware |
| Added: | 29th April 2013, 01:09:45 |
| Downloads: | 624 |
| Author: | Darrell Meadr |
| Size: | 760.05 KB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2407 |
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File Description:
P3DV5 Updated Airports by Mike Teague - cycle 2407
this is a collection of 900+ updated versions of default p3dv5 airports. (zipdive to see which) my intent is to have functional, accurate, current airports, not eye candy. these are at the default level of visual detail, buildings are generics, etc. The idea is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH GSX OR ANY KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2407.zip |
| License: | Freeware |
| Added: | 2nd August 2024, 17:59:17 |
| Downloads: | 175 |
| Author: | Mike Teague |
| Size: | 10.55 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active Approach - LOWI (Innsbruck, Austria) |
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File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing at LOWI. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Innsbruck Control Tower will clear all AI Traffic (IFR FP) landing either on 08 and 26 as a straight in landing even though the offset to final is 30 degrees from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach. Read the text file for all the default enhancements added to LOWI along with a full understanding of how the new Approaches work *** Full set of Approach Charts included plus a FS2004 Default Scenery AFCAD ***
| Filename: | Active_Approach__LOWI_Innsbruck_Austria.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2005, 05:16:39 |
| Downloads: | 9,146 |
| Author: | Jim Vile |
| Size: | 800.49 KB |
| Category: Flight Simulator X - Scenery | |
| Mesolonghi Airport - Rio-Antirio Bridge - Greece ** UPDATED VERSION ** |
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File Description:
These are actually two sceneries offered in one pack. I started building the small airport of Mesolonghi in Western Greece. When nearing completion, I thought that FS was really missing the big suspension Bridge that connects mainland Greece with Peloponese that was finished in 2004, being the biggest in the world of the fully suspended type. The bridge project turned out bigger than the airport as I ended up doing the typical, Greek-style double ended ferries that served the straights for decades before the bridge and still offer a cheaper and, to some, more relaxing alternative.
Mesolonghi airport is situated 5 kilometers east of the historic city of Mesolonghi and is close to the technical school of fisheries. There is no ICAO code (ZZZZ) so I had to give it the fictional LGME in the sim. A purely day field, it houses the local Aeroclub and ultralight school. due to its small size and hospitable atmoshpere, it is a popular GA pilots destination, receiving also often international arrivals. The runway is asphalt and 800m (2635') in length. No PAPI or VASI are provided. There is no tower service and unicom frequency of 119.7MHz is used by the traffic. Closest controlled airport is Araxos (LGRX), a civil and military field, quite common in Greece, 12.5 nautical miles S-SE. The nearby city of Mesolonghi is famous for its heroic resistance and fall in 1826 during the Greek war of indepence. It is also famous for its fishery production, due to the natural lagoon, formed by the shallow waters.
Features of the Mesolonghi airport scenery include:
- Photoreal area with seasonal variations and watermask.
- Custom hangars and containerised buidings.
- AI default trike performing TnGs (in P3D it will work only if you copy over the FSX trike).
- The technical shool of fisheries on the north side.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
The Rio-Antirio bridge is located 14.5 nautical miles to the east of the airport. It connects the towns of Rio on the south side and Antirio on the north side. More data on the bridge can be found on Wikipedia.
Features of the Rio-Antirio bridge scenery include:
- Custom bridge model, bump mapped textures with hard platform surface and vehicle traffic.
- Night lighting textures and custom roadlights.
- Photoreal scenery for north and south shores, including hand placed autogen and night textures.
- Custom castle models on north and south sides, with bump mapped textures and night lighting.
- Custom model of the toll post on the north side.
- Custom AI ferry boats with constant shuttle service between Rio and Antirion piers.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
- Optional HDR optimized photoreal textures.
| Filename: | Mesolonghi_Airport__RioAntirio_Bridge__Greece___UP.zip |
| License: | Freeware |
| Added: | 16th March 2016, 09:15:21 |
| Downloads: | 2,627 |
| Author: | Vassilios Dimoulas |
| Size: | 300.05 MB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Additional Gates for Mexican Airports Vol.1 |
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File Description:
This is my first effort working with AFCAD and was inspired by the amazing AI Mexico traffic package created by Angel Salazar, available a www.projectai.com. Combining both, your Mexican virtual skies and airports will come to live.
This first volume includes 20 airports: MMAA, MMAS, MMCB, MMGL, MMIO, MMLO, MMMD, MMMM, MMMX, MMMY, MMMZ, MMOX, MMPR, MMSP, MMTG, MMUN, MMVR, MMZC, MMZH and MMZO. Expect volume 2 soon with even more.
All the gates are for the default FS2002 scenery, except for Mexico City by Bill Melichar and Merida by Rodrigo Ortegón. In Mexico City you will also have two runways in use: 05L/23R for departures and 05R/23L for landings.
| Filename: | Additional_Gates_for_Mexican_Airports_Vol1.zip |
| License: | Freeware |
| Added: | 31st October 2002, 17:38:38 |
| Downloads: | 3,796 |
| Author: | Luis Felipe López |
| Size: | 34.67 KB |
| Category: Flight Simulator 2002 - Flight Plans | |
| 38RTWest |
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File Description:
An FS2002 GPS flight Plan. The 38th in a series of Round the World flight plans for the FS2002 default scenery. Depart Thoise (Z13Q) runway 29, India and arrive 1 hour 24 minutes later at Kabul (OAKB) runway 29, Afghanistan. A very scenic flight. A climb up a valley followed by a tour between the mountain peaks and descent into a valley for the approach is featured. Keep a sharp lookout for you know who, there is a substantial reward still on offer. A VFR finals is featured (hand holding instructions given). The flight briefing (Word and text) is for a B737-400, it contains climb, cruise, top of descent and fuel loading details, waypoint timings and destination details.
| Filename: | 38RTWest.zip |
| License: | Freeware |
| Added: | 10th August 2002, 15:47:22 |
| Downloads: | 784 |
| Author: | The Ancient Brit |
| Size: | 26.97 KB |