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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Gear/Light fix for Mike Stone's F27-200 |
|
File Description:
For FS2004, These are revised contact points for Mike Stone's Fokker 27-200, and
eliminates the effect of the nose sinking into the ground and crashing while panning in
external view.
The rear white navigation light is also fixed into its correct position.
| Filename: | GearLight_fix_for_Mike_Stones_F27200.zip |
| License: | Freeware, limited distribution |
| Added: | 8th June 2004, 23:49:07 |
| Downloads: | 555 |
| Author: | Tony Gould |
| Size: | 1.62 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Glaciers - HTAI Beech and Mike Cronin Pilatus |
|
File Description:
This package lets you have a Beech holiday in the mountains. Air Glaciers operates Beechcraft King Airs from Sion to various destinations closer to the sea. They are frequent visitors to Corsica across to Krk (Rijeka) from their mountain lair. This package contains three Beech King Air repaints based on the Henry Tomkiewicz AI King Air 200 (4-blade, strakes) and, one they've got you to Sion there are three Pilatus Turbo Porters (based on the Mike Cronin low-poly PC6) to carry you onward into the mountains.
The King Airs have accurate weekly flightplans (plus a few charters) and the Turbo Porters have very simple plans that service nearby airports. The effect at Sion is quite nice. If you want the Turbo Porters to service altiports you'll need to devise your own plans and find a way of landing AI on steep slopes! If you manage that, you can start on the choppers ...
Now I'm going on the piste ... (aka having a beer ...). Enjoy!
| Filename: | Air_Glaciers__HTAI_Beech_and_Mike_Cronin_Pilatus.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2005, 20:17:51 |
| Downloads: | 1,755 |
| Author: | Matthew Ministry |
| Size: | 593.1 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Mike Stone Pittsburgh Air A330-300 (GE engines) |
|
File Description:
Mike Stone's A330-300 in Pittsburgh Air Virtual colors. The registration for this plane is N330PT, and is used for Pittsburgh Air's transatlantic routes. TEXTURES ONLY! You need Mike Stone's A330-300 with GE engines, which is included in the main pack along with the other two engine types. Get the model at http://www.pmstone.com. Pittsburgh Air Virtual can be found at http://www.pittsburghair.dynu.com.
| Filename: | Mike_Stone_Pittsburgh_Air_A330300_GE_engines.zip |
| License: | Freeware, limited distribution |
| Added: | 31st August 2005, 09:10:57 |
| Downloads: | 63 |
| Author: | Chris Wohlgemuth |
| Size: | 617.92 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Mike Stone Learjet 35 Multi-Colored Polka-Dots |
|
File Description:
Mike Stone's Learjet 35 in multi-colored polka-dots. The dots range in size from tiny to huge. The colorful spots cover the entire plane, from the wings to the external fuel tanks. TEXTURES ONLY! Get the model at www.pmstone.com
| Filename: | Mike_Stone_Learjet_35_MultiColored_PolkaDots.zip |
| License: | Freeware, limited distribution |
| Added: | 9th October 2005, 09:43:50 |
| Downloads: | 79 |
| Author: | Chris Wohlgemuth |
| Size: | 295.04 KB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2105 |
|
File Description:
this is a collection of 400+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2105.zip |
| License: | Freeware |
| Added: | 23rd May 2021, 19:40:35 |
| Downloads: | 164 |
| Author: | Mike Teague |
| Size: | 7.05 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2106 |
|
File Description:
this is a collection of 400+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2106.zip |
| License: | Freeware |
| Added: | 26th June 2021, 18:06:03 |
| Downloads: | 121 |
| Author: | Mike Teague |
| Size: | 7.31 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2201 |
|
File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2201.zip |
| License: | Freeware |
| Added: | 2nd February 2022, 00:19:08 |
| Downloads: | 99 |
| Author: | Mike Teague |
| Size: | 8.12 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2113 |
|
File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2113.zip |
| License: | Freeware |
| Added: | 10th January 2022, 21:23:24 |
| Downloads: | 96 |
| Author: | Mike Teague |
| Size: | 7.96 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2109 |
|
File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2109.zip |
| License: | Freeware |
| Added: | 10th September 2021, 04:02:36 |
| Downloads: | 147 |
| Author: | Mike Teague |
| Size: | 7.69 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2108 |
|
File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2108.zip |
| License: | Freeware |
| Added: | 19th August 2021, 04:47:45 |
| Downloads: | 117 |
| Author: | Mike Teague |
| Size: | 7.61 MB |