Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Gauges | |
| Chronometers M550 and M877 |
|
File Description:
For FSX and FS 2004 new stand alone XML timer gauges with 4 functions available (GMT, LT, FT and chrono) - See Readme.tx
| Filename: | Chronometers_M550_and_M877.zip |
| License: | Freeware |
| Added: | 14th November 2008, 17:15:37 |
| Downloads: | 1,221 |
| Author: | Pierre Fasseaux |
| Size: | 556.22 KB |
| Category: Flight Simulator X - Utilities | |
| ArrCab 2.6 and FSX |
|
File Description:
The FSUIPC Simconnect bottleneck in FSX is daunting at first because of how terribly it messes up ArrCab's behavior. Fortunately, ArrCab is tweak able and can overcome this problem. Simple instructions here for use with arrcab26.zip. Uploaded by the author.
| Filename: | ArrCab_26_and_FSX.zip |
| License: | Freeware |
| Added: | 16th December 2008, 02:44:53 |
| Downloads: | 942 |
| Author: | Richard Hogen |
| Size: | 147.47 KB |
| Category: Flight Simulator X - Scenery | |
| Nomos Irakliou and Lasithiou |
|
Images related to this file:
File Description:
AS REAL AS IT GETS.
This is a detailed photo-realistic scenery of Nomos Irakliou and Lasithiou.
This upload is the last photo-scenery area containing airports in Greece.
Default FSX airports of Iraklio (LGIR), Sitia (LGST) and Kasteli (LGTL) were completely redone, positioned to their exact location, and many buildings and objects were added in the airport compounds.
New aprons, taxi signs and plenty of aircraft parking.
Also you have the choice of installing the textures of 22 original buildings (sketchup models) of the old Air Base near the town of Gouves. You could see the Base on your left at LGIR final runway 27.
The scenery contains plenty of autogen objects, buildings, vegetation and road traffic near the airports and the surrounding area.
I have also included 3 aircraft traffic files.
| Filename: | Nomos_Irakliou_and_Lasithiou.zip |
| License: | Freeware |
| Added: | 15th October 2011, 02:09:18 |
| Downloads: | 2,956 |
| Author: | Angelo Tassoglou |
| Size: | 245.12 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Sand and TanSplinter Rafale |
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Images related to this file:
File Description:
Fictional repaint textures for "Thor's Hammer" 's rafale M for FSX. There are 2 textures, the first one is a "Sand" texture, the other one is a "TanSplinter" texture.
| Filename: | Sand_and_TanSplinter_Rafale.zip |
| License: | Freeware |
| Added: | 16th October 2011, 19:08:03 |
| Downloads: | 786 |
| Author: | S. Viale |
| Size: | 25.31 MB |
| Category: Flight Simulator 2004 - Utilities | |
| FsSar2006 (Spalsh and Run) |
|
File Description:
Welcome to the FsSar2006 beta!
| Filename: | FsSar2006_Spalsh_and_Run.zip |
| License: | Freeware |
| Added: | 22nd January 2006, 02:39:40 |
| Downloads: | 718 |
| Author: | Kyle Lundin |
| Size: | 116.41 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Photorealistic Railroads and Trains |
|
File Description:
FS2004 Photorealistic Railroads (for Default FS9 users and Ultimate Terrain). No more empty deserted railway tracks! Your railway network springs into life with multiple trains travelling in all directions. No more empty railroad yards! See trains with passenger, cargo, and industrial bogeys of all colors. Race down low with the trains! Based on trains as seen from Google photos.
| Filename: | Photorealistic_Railroads_and_Trains.zip |
| License: | Freeware |
| Added: | 12th April 2006, 01:59:28 |
| Downloads: | 7,431 |
| Author: | Adnan Arif |
| Size: | 1.15 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Fences and Gates - Military |
|
File Description:
FS2004/FS2002 API macro--Fences and Gates
for scenery designers. Ten mostly military
versions including double staked concertina,
much simpler flat concertina, barbed wire
on metal poles, barbed wire on wood poles,
Chain link, double vehicle gates open and
closed and a people gate that is closed.
The double staked concertina is a complex
object that you will have to use sparingly
but the others are all flat and use very
little resources so you can use miles of
them. When in a "line of objects" rotate
them 90 degrees. By Al Simms
| Filename: | Fences_and_Gates__Military.zip |
| License: | Freeware |
| Added: | 21st May 2006, 01:58:30 |
| Downloads: | 1,314 |
| Author: | Albert E Simms Jr |
| Size: | 71.4 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Brush and Bush 2 |
|
File Description:
A new EZ-Scenery BGL that doesn't have the Geo-lock on it, now you can place it anywhere!
This file should be downloaded instead of the original download.
| Filename: | Brush_and_Bush_2.zip |
| License: | Freeware |
| Added: | 8th August 2006, 21:49:31 |
| Downloads: | 2,860 |
| Author: | Kobbe Farwick |
| Size: | 487.61 KB |
| Category: Flight Simulator 2002 - Scenery | |
| Dubai buildings and roads |
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File Description:
Dubai city for Flight Simulator 2002 created using Flight Simulator Scenery Creator (FSSC). This scenery includes over 80 roads and over 500 buildings with full night lighting. Their locations are fictional and serve the purpose of adding to your fligtsim experience when you are taking of from or coming into approach to Dubai Airport at night. Many macros were used to add to the environment and their respected authors have been mentioned in the read me. Might work for FS9 but not tested by me.
| Filename: | Dubai_buildings_and_roads.zip |
| License: | Freeware |
| Added: | 13th August 2006, 03:04:20 |
| Downloads: | 915 |
| Author: | Aniruddh Chhabra |
| Size: | 5.66 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Digital Clock and Stopwatch |
|
File Description:
This is a Digital Clock & Stopwatch for FS2004 which reads in
Hours:Minutes:Seconds
There are two versions:
LCD (Black figures on Grey-Green background))
LED (Orange figures on Black background)
This gauge replaces my earlier stopwatch which reset
when travelling across time zones!
This stopwatch is not affected by time zones.
Thanks to Guenther "GKCherry1" for testing and evaluating.
It has a Start/Stop function and a Reset function.
When not functioning as a Stopwatch it will display the Local Time
The output is linked to the Simulator clock variable:
If you pause the simulation the timer pauses.
If you change the simulation rate the timer rate changes accordingly.
If you stop the clock then the display remains visible at the stop time.
If you re-start it continues counting from where you stopped.
(There is no 'lap' function)
Pressing RESET zeros the timer and shows the clock.
| Filename: | Digital_Clock_and_Stopwatch.zip |
| License: | Freeware |
| Added: | 7th May 2006, 08:00:23 |
| Downloads: | 3,144 |
| Author: | Jim Cooper |
| Size: | 530.57 KB |