Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| Active ILS, VHHX (Hong Kong Kai Tak Airport) |
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File Description:
This FSX Airport is more then just an enhanced style Airport. As most know the Approach and Final (VMC) for AI Traffic in FSX is a straight in type landing and does not always consider real world approaches. This is due to the way that the coding is written in FSX and it puts limits on IFR arriving aircraft. At certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my files is a different type approach used for both the way I control AI and User Airplane Traffic in FSX. My AI Aircraft Approach coding system for FSX uses a visual offset approach so AI Traffic does not fly through the mountains but flys the IGS/LDA 13 approach to the Checkerboard. Try your skill flying a Large Heavy Airplane vectored by ATC onto the approach course of the IGS/LDA 13 approach to Kai Tak. Read the text file for all the enhancements added to the FSX VHHX Airport along with a full understanding of how the new Approaches work *** Full set of Freeware Approach Charts included ***
| Filename: | Active_ILS_VHHX_Hong_Kong_Kai_Tak_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 19th September 2007, 11:57:46 |
| Downloads: | 27,449 |
| Author: | Jim Vile |
| Size: | 3.61 MB |
| Category: Flight Simulator X - Scenery | |
| Active ILS, Hong Kong Kai Tak - VHHX Ver 1.1 |
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File Description:
It has been brought to my attention that the IGS 13 Localizer is set to 111.95 in my original upload of the Active ILS, VHHX (Hong Kong Kai Tak Airport) for FSX. This is not the correct frequency. The correct frequency is 111.90. This update fixes that problem.
| Filename: | Active_ILS_Hong_Kong_Kai_Tak__VHHX_Ver_11.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd September 2007, 11:50:56 |
| Downloads: | 15,959 |
| Author: | Jim Vile |
| Size: | 17.76 KB |
| Category: Combat Flight Simulator 1 and 2 - Miscellaneous Files | |
| Cody Coyote's Mission Building Handbook |
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File Description:
This is a comprehensive guide to building missions and campaigns in Combat Flight Simulator 2. It contains step-by-step tutorials that will take you all the way from simple through advanced mission design, and finally to creating your own campaigns. It also includes chapters on Moving Objects, Infrastructure, Hand-editing, Error messages, and many more topics aimed at turning you into an experienced and confident mission builder. From rank novice to experienced veteran, you will find something of value in this Handbook. Included in this download are nine sample missions based on the lessons covered in the text. PDF format, 229 pages.
| Filename: | Cody_Coyotes_Mission_Building_Handbook.zip |
| License: | Freeware |
| Added: | 6th October 2007, 19:23:49 |
| Downloads: | 183 |
| Author: | Jim Borowski |
| Size: | 15.12 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| United Boeing 727-100 Vistaliners |
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File Description:
Textures for Erick Cantu's 727-100 in United "Mainliner" livery. Beta model info in readme.
| Filename: | United_Boeing_727100_Vistaliners.zip |
| License: | Freeware |
| Added: | 9th October 2007, 09:55:29 |
| Downloads: | 718 |
| Author: | Jim Campisi |
| Size: | 2.66 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pan Am Boeing 727-100 Vistaliners |
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File Description:
Textures only for Erick Cantu's 727-100 in Pan Am early livery. Beta model info in readme.
| Filename: | Pan_Am_Boeing_727100_Vistaliners.zip |
| License: | Freeware |
| Added: | 9th October 2007, 09:55:51 |
| Downloads: | 893 |
| Author: | Jim Campisi |
| Size: | 2.52 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Northwest Airlines Boeing 727-100 Vistaliners |
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File Description:
Textures only for Erick Cantu's 727-100 In Northwest 1960's livery. Beta model info available in readme.
| Filename: | Northwest_Airlines_Boeing_727100_Vistaliners.zip |
| License: | Freeware |
| Added: | 9th October 2007, 09:56:20 |
| Downloads: | 701 |
| Author: | Jim Campisi |
| Size: | 2.12 MB |
| Category: Flight Simulator X - Scenery | |
| Amsterdam Schiphol - EHAM Netherlands Package |
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File Description:
This Airport package is being released in conjunction with the release of the new ADE Design Utility (Airport Design Editor) to illustrate the power and design capabilities of both the current Home Version and the future Pro Version. The main airport in my ADE BGL is the Amsterdam Schiphol EHAM Airport. I also included into the single Airport Facility data bgl 5 additional airports which are Eindhoven AB (EHEH), Groningen Eelde (EHGG), Lelystad (EHLE), Maastricht-Aache (EHBK) and Rotterdam (EHRD) for you to explore. Major key changes are all 3 parallel runways are open with restrictions and are ATC controlled Arrival runways for both the User and AI Plane Traffic. Additional runways are also working simultaneously but some runways are closed for Arrival and/or Departure as per the ATC Preferential Runway System. All Gates and Parking Spots have been updated so AI Airline Planes, Maintenance, Cargo, Commuter, and Corporate GA park in the correct places. New Approach code including the 3 STAR's, Night RNAV's and all current Transitions have been rewitten and coded properly as seen in the GPS receiver per current Jeppesen Charts. Many Scenery features have also been added at each of the Airports which also includes the new H Terminal at EHAM. AI Planes fly the true RWY 24 VORDME curved approach from the PAM VOR and RWY 04/22 is a restricted runway that FSX ATC will only vector AI/User Planes that weigh less then 74000lbs EW to this active runway. Read the included Whats New Readme txt file for all the added enhancements.
| Filename: | Amsterdam_Schiphol__EHAM_Netherlands_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 4th December 2007, 12:15:13 |
| Downloads: | 45,408 |
| Author: | Jim Vile |
| Size: | 4.27 MB |
| Category: Flight Simulator X - Scenery | |
| Lumberjack - tree removal near runways |
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File Description:
This set of files will remove trees near runways for every airport supplied as standard with FSX. Some rural airports have trees right up to the threshold, making them rather tricky to use!
This package removes trees from an area three times the runway width.
| Filename: | Lumberjack__tree_removal_near_runways.zip |
| License: | Freeware |
| Added: | 30th August 2007, 13:56:16 |
| Downloads: | 6,144 |
| Author: | Jim Keir |
| Size: | 871.64 KB |
| Category: Flight Simulator X - Scenery | |
| Lumberjack - tree removal near runways |
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File Description:
This set of files will remove trees near runways for every airport supplied as standard with FSX. Some rural airports have trees right up to the threshold, making them rather tricky to use!
This package removes trees from an area five times the runway width.
| Filename: | Lumberjack__tree_removal_near_runways.zip |
| License: | Freeware |
| Added: | 30th August 2007, 14:31:54 |
| Downloads: | 7,515 |
| Author: | Jim Keir |
| Size: | 877.23 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| US Airways Steelers Logo Jet Airbus A319-100 CFM |
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File Description:
EvolveAI Airbus A319-100 Repainted in the NEW
Pittsburgh Steelers Logo Jet. To be used
with EvolveAI Base and FDE Files
(ev319_models.zip and ev319_fde.zip). Model
and FDE by EvolveAI, repaint by Jim Martin.
Many thanks to EvolveAI for their Paint Kit
V5.04 which was used to create this repaint.
| Filename: | US_Airways_Steelers_Logo_Jet_Airbus_A319100_CFM.zip |
| License: | Freeware |
| Added: | 2nd September 2007, 18:08:27 |
| Downloads: | 391 |
| Author: | Jim Martn |
| Size: | 251.71 KB |