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| Category: Flight Simulator 2004 - AFCAD Files | |
| AFCAD Corrections for Air Force Bases |
|
File Description:
Enclosed in the zip file are corrected AFCADS for all of my previous Air Force Bases. Parking spots were not linked to the taxiways. AI aircraft will not be able to taxi without these files.
AFCADS updated (with no Parking faults found):AF2_KDMA.bgl, AF2_KDYS.bgl, AF2_KEGI.bgl, AF2_KHIF.bgl, AF2_KHRT.bgl
AF2_KLRF.bgl, AF2_KPOB3.bgl
AF2_KSKF.bgl, AF2_KVAD.bgl,
AF2_KWRI.bgl
| Filename: | AFCAD_Corrections_for_Air_Force_Bases.zip |
| License: | Freeware |
| Added: | 15th February 2006, 04:01:00 |
| Downloads: | 1,301 |
| Author: | Jim Donlin |
| Size: | 115.75 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Davis-Monthan Air Force Base |
|
File Description:
Davis-Monthan Air Force Base. AFCAD totally redone referencing GOOGLE EARTH. Rwy12 objects required (see KDMA.TXT). 117 MIL COMBAT parking, 22 MIL CARGO parking. Ramp lighting at night.
| Filename: | DavisMonthan_Air_Force_Base.zip |
| License: | Freeware |
| Added: | 15th February 2006, 04:01:06 |
| Downloads: | 1,374 |
| Author: | Jim Donlin |
| Size: | 24.93 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Duke Field Eglin Aux Field #3 |
|
File Description:
Using GOOGLE EARTH, I've recreated Duke Field for FS9. The scenery is all Rwy12 objects so you will need to download and install the libraries listed inside the txt (from RWY12.Com or Avsim.Com). Parking: MIL CARGO: 16, MIL COMBAT: 1. Includes night lighting of ramp area.
| Filename: | Duke_Field_Eglin_Aux_Field_3.zip |
| License: | Freeware |
| Added: | 15th February 2006, 04:01:52 |
| Downloads: | 633 |
| Author: | Jim Donlin |
| Size: | 7.34 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Hill Air Force Base |
|
File Description:
Hill AFB for FS9. The scenery has a corrected AFCAD2 BGL and consists of all Rwy12 objects (from RWY12.Com or Avsim.Com). I have taken a few liberties in adding more ramp lighting, parking spots and some auxilliary buildings. Settings include NORMAL or DENSE scenery complexity to see less or more buildings and ramp lighting. Parking: MIL COMBAT: 177 MIL CARGO: 15
| Filename: | Hill_Air_Force_Base.zip |
| License: | Freeware |
| Added: | 15th February 2006, 05:15:07 |
| Downloads: | 1,346 |
| Author: | Jim Donlin |
| Size: | 19.72 KB |
| Category: Flight Simulator 2004 - Panels | |
| Nimrod MR2 Update |
|
File Description:
This is a completely revised Panel and Gauge setup for the FS2004 Simshed Nimrod MR2 by Brian Franklin.
These panel and gauge files contain authentic MR2 Flight Director and Autopilot.
In addition the Nav suite is fully emulated and contains a working TACAN.
All current UK TACAN beacons are included inside the Gauge file.
The default 2D panel is a simplistic view to maximize the viewable area outside.
However, I have included some photo-realistic panel bitmaps so that you can customize
your 2D view.
The VC contains no working gauges in order to optimise the FPS. However this panel was
created for the Nimrod enthusiast who wants to practice IFR in the 2D panel.
Those of you who have never flown a 'real' Nimrod before:
"Welcome to the most complicated Autopilot ever produced".
Have fun learning how to set it up!
Produced by Simshed (Jim Cooper and Doug Freeman)
[email protected]
www.simshed.co.uk
| Filename: | Nimrod_MR2_Update.zip |
| License: | Freeware, limited distribution |
| Added: | 18th April 2006, 04:03:24 |
| Downloads: | 1,249 |
| Author: | Jim Cooper |
| Size: | 7.76 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Digital Stop Watch |
|
File Description:
This is a Digital Stopwatch for FS2004 which reads in
Hours:Minutes:Seconds
It has a Start/Stop function and a Reset function.
The output is linked to the Simulator clock variable:
If you pause the simulation the timer pauses.
If you change the simulation rate the timer rate changes accordingly.
If you stop the clock then the display remains visible at the stop time.
If you re-start it continues counting from where you stopped.
(There is no 'lap' function)
Pressing RESET zeros the display and stops the clock.
Created by Jim Cooper of Simshed (www.simshed.co.uk)
| Filename: | Digital_Stop_Watch.zip |
| License: | Freeware, limited distribution |
| Added: | 19th April 2006, 04:14:33 |
| Downloads: | 1,325 |
| Author: | Jim Cooper |
| Size: | 43.13 KB |
| Category: Flight Simulator 2004 - Gauges | |
| Digital Clock and Stopwatch |
|
File Description:
This is a Digital Clock & Stopwatch for FS2004 which reads in
Hours:Minutes:Seconds
There are two versions:
LCD (Black figures on Grey-Green background))
LED (Orange figures on Black background)
This gauge replaces my earlier stopwatch which reset
when travelling across time zones!
This stopwatch is not affected by time zones.
Thanks to Guenther "GKCherry1" for testing and evaluating.
It has a Start/Stop function and a Reset function.
When not functioning as a Stopwatch it will display the Local Time
The output is linked to the Simulator clock variable:
If you pause the simulation the timer pauses.
If you change the simulation rate the timer rate changes accordingly.
If you stop the clock then the display remains visible at the stop time.
If you re-start it continues counting from where you stopped.
(There is no 'lap' function)
Pressing RESET zeros the timer and shows the clock.
| Filename: | Digital_Clock_and_Stopwatch.zip |
| License: | Freeware |
| Added: | 7th May 2006, 08:00:23 |
| Downloads: | 3,144 |
| Author: | Jim Cooper |
| Size: | 530.57 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FS 2004 BAe 146-200 Playboy Jet |
|
File Description:
The BAe 146-200 was the first regional jet
developed and has great STOL capabilities.
Repaint has extensive detail including 3D
Windows, Seems, Rivets, and other fine
details. 32 Bit Textures were used.
TEXTURE FILES ONLY requires BAE146JM.ZIP.
Original Model by Jon Murchison, repaintby,
Jim Martin.
| Filename: | FS_2004_BAe_146200_Playboy_Jet.zip |
| License: | Freeware |
| Added: | 26th October 2005, 15:13:29 |
| Downloads: | 214 |
| Author: | Jim Martin |
| Size: | 1.29 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Main Exit and Cargo Doors Guage for LVL D B767 |
|
File Description:
DX_ExtDoors gauge. This gauge is designed for use with the LVL-D B767. It contains buttons for the main exit and the front/rear cargo doors. It will also work with other aircraft that are modeled to use the "Fold Wing" action to open/close the rear cargo door. Because of this, the FS message "Wings Extended" and "Wings Folded" will appear when the cargo button is depressed. The gauge is backlit to match the LVL-D B767 panel.
| Filename: | Main_Exit_and_Cargo_Doors_Guage_for_LVL_D_B767.zip |
| License: | Freeware, limited distribution |
| Added: | 12th April 2006, 03:11:29 |
| Downloads: | 5,163 |
| Author: | Jim Dickinson |
| Size: | 161.11 KB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR London model fix |
|
File Description:
This file corrects the position of 340 models in central London, for use with the Visual Flight VFR photoscenery package. There should no longer be buildings in the Thames, and boats on dry land. Most of the famous landmarks have been placed correctly according to the photoscenery.
Don't use this if you have any commercial London packages installed, this is just a fix for the FS2004 default scenery when used with VFR England.
| Filename: | VFR_London_model_fix.zip |
| License: | Freeware, limited distribution |
| Added: | 9th December 2005, 11:42:05 |
| Downloads: | 2,399 |
| Author: | Jim Keir |
| Size: | 314.84 KB |