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| Category: Flight Simulator 2004 - AI Aircraft | |
| Fixes for repaints of "1990" Boeing B-52G and Lockheed C-5A/B |
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File Description:
Here are fixes for some mistakes in the aircraft cfg files.
Now the the aircraft should show up in sim. Just overwrite the aircraft cfg.
I have also put some flightplans as well .These have been done by me and the good folks at MAIW.
Mark Walsh.
| Filename: | Fixes_for_repaints_of_1990_Boeing_B52G_and_Lockhee.zip |
| License: | Freeware |
| Added: | 18th April 2015, 14:54:49 |
| Downloads: | 386 |
| Author: | Mark Walsh JMAI PSAI |
| Size: | 3.89 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| 52-weeks of flightplans in FS9 format for the Mexican operator America Movil |
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File Description:
Enclosed are 52-weeks of flightplans in FS9 format for the Mexican operator America Movil.There are repaints for these aircraft on JCAI.dk.For people that don't use the payware DFAI Falcon 900 included in these plans. I made a repaint of the same Falcon 900 for the freeware RFAI model.
| Filename: | 52weeks_of_flightplans_in_FS9_format_for_the_Mexic.zip |
| License: | Freeware |
| Added: | 21st April 2026, 02:27:52 |
| Downloads: | 42 |
| Author: | RG Bhaji |
| Size: | 1.86 MB |
| Category: Flight Simulator X - Flight Plans | |
| Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX |
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File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:
1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50
My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/
| Filename: | Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip |
| License: | Freeware |
| Added: | 8th May 2015, 11:35:16 |
| Downloads: | 340 |
| Author: | Chas Reed |
| Size: | 144.78 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI |
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File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.
| Filename: | Cyprus_Airfields_plus_landmarks_and_land_class_for.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2017, 21:21:46 |
| Downloads: | 943 |
| Author: | Roger Wensley |
| Size: | 29.61 MB |
| Category: Flight Simulator 2004 - Utilities | |
| TreePlanter V4.1 |
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File Description:
FS 2004 autogen will not be displayed in close proximity to an airport due to the associated airport exclude. GianP ( http://home.tele2.it/gianp ) has produced a library of ‘autogen-like’ trees which use either the default or Gerrish Gray's textures which can be placed near to an airport. The trees must be placed using XML code which is compiled into a scenery bgl by the BGLComp compiler from the FS 2004 BGL Comp SDK. TreePlanter automates this task by interfacing directly with FS 2004 to obtain the required position of each tree and generating the scenery bgl automatically. This updated TreePlanter includes a further 20 tree types by GianP using Gerrish Gray's textures. It also allows the 'p' key on the keyboard to be used to plant trees rather than needing to click on a button with the mouse. It also requires a new library from GianP's site and Gerrish Gray's textures.
An error in one of the Gerrish Gray tree selector has been corrected and the restriction on the use of spaces in filenames has been removed.
| Filename: | TreePlanter_V41.zip |
| License: | Freeware |
| Added: | 22nd February 2005, 22:33:33 |
| Downloads: | 4,909 |
| Author: | George Davison |
| Size: | 892.58 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| World of AI Ministry of Emergency Situations of Ukraine Complete AI Package |
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File Description:
World of AI welcomes you to this Ministry of Emergency Situations of Ukraine Complete AI Package for FS2004 and FSX. Models by CIS traffic team; Repaints by Makc-sim, Nikolai Samsonov; Summer 2009 flightplans by Peter Bos. IMPORTANT! You need the World of AI Installer to make this package work! (WOAINS24.zip).
| Filename: | World_of_AI_Ministry_of_Emergency_Situations_of_Uk.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd November 2009, 20:08:49 |
| Downloads: | 43,161 |
| Author: | World of AI |
| Size: | 3.06 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Aer Lingus Boeing 767-300ER |
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File Description:
This 767-300ER texture files are for IFDG's brilliant 767-300. Works in FS2002/2004.
Part of my Project Shamrock, where I have created paint jobs for Aerlingus in its old colours, you can download AI and flight plans from my site:
www.freewebs.com/projectshamrock.
Many other OLD SCHOOL Aerlingus paint jobs available here in Avsim.
| Filename: | Aer_Lingus_Boeing_767300ER.zip |
| License: | Freeware |
| Added: | 4th May 2004, 17:40:24 |
| Downloads: | 480 |
| Author: | René Bruun |
| Size: | 3.73 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Bluejay Boeing 737-200 |
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File Description:
This is a paint using FSPaint and PhotoImpact 10 of a Boeing 737-200 in reflective BlueJay fictitious for Microsoft Flight Simulator 2004 ONLY!. Model includes the excellent Fabrizio Beretta's B737-200 lights panel, 2D cockpit (no VC), excellent sounds, animated control surfaces, opening main door (Control+E).
Read the text for further information.
| Filename: | Bluejay_Boeing_737200.zip |
| License: | Freeware |
| Added: | 7th June 2005, 14:36:47 |
| Downloads: | 646 |
| Author: | Joe Narciso |
| Size: | 25.15 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Landmark Airlines Boeing 747-400 |
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File Description:
Repaint for PMDG 747-400 v3 Queen of the Skies II in the fictional Landmark Airlines livery. A good old throwback to the FS2002/2004 days, now brought upon into the high quality model made by PMDG, with some authenticity touches done within the livery. Textures only, PMDG Operations Center is required for installation.
| Filename: | Landmark_Airlines_Boeing_747400.zip |
| License: | Freeware |
| Added: | 10th December 2018, 17:33:53 |
| Downloads: | 235 |
| Author: | Asher Pramono, PMDG |
| Size: | 31.71 MB |
| Category: Flight Simulator 2004 - Sounds | |
| DES Text File Descriptions for LAGO FSE |
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File Description:
Make your LAGO FSSoundScape sound files available to LAGO FS Enhancer 2004. This is a collection of FSE sound description text files (*.DES) that reference LAGO FSSoundScape for FS2002 WAV files, making them visible to the LAGO FSE payware application. No WAV files are included. Requires LAGO FSE and LAGO FSSoundScape for FS2002 payware.
| Filename: | DES_Text_File_Descriptions_for_LAGO_FSE.zip |
| License: | Freeware |
| Added: | 2nd April 2004, 21:44:22 |
| Downloads: | 317 |
| Author: | Walter Myers |
| Size: | 9.31 KB |