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| Category: Flight Simulator X - Scenery | |
| FSX/2004/FS2002 Whole Mississipi ,Soaring Scenery |
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File Description:
FSX/2004/FS2002 Whole Mississipi ,Soaring Scenery
This file adds thermals lifts to glider´s flights over Whole Mississipi Region,USA
It is freeware.Good Flights and better Landings
Volta Redonda,Brazil,01/13/2008
Design:Francisco Vargas. E-mail:[email protected]
| Filename: | FSX2004FS2002_Whole_Mississipi_Soaring_Scenery.zip |
| License: | Freeware |
| Added: | 14th January 2008, 22:53:50 |
| Downloads: | 214 |
| Author: | Francisco Augusto Vargas Carneiro |
| Size: | 322.65 KB |
| Category: Flight Simulator X - Scenery | |
| FSX/2004/FS2002 Whole Louisiana ,Soaring Scenery |
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File Description:
FSX/2004/FS2002 Whole Louisiana ,Soaring Scenery
This file adds thermals lifts to glider´s flights over Whole Louisiana Region,USA
It is freeware.Good Flights and better Landings
Volta Redonda,Brazil,01/13/2008
Design:Francisco Vargas. E-mail:[email protected]
| Filename: | FSX2004FS2002_Whole_Louisiana_Soaring_Scenery.zip |
| License: | Freeware |
| Added: | 14th January 2008, 22:54:11 |
| Downloads: | 216 |
| Author: | Francisco Augusto Vargas Carneiro |
| Size: | 401.55 KB |
| Category: Flight Simulator X - Scenery | |
| FSX/2004/FS2002 Whole Minnesota ,Soaring Scenery |
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File Description:
FSX/2004/FS2002 Whole Minnesota ,Soaring Scenery
This file adds thermals lifts to glider´s flights over Whole Minnesota Region,USA
It is freeware.Good Flights and better Landings
Volta Redonda,Brazil,01/13/2008
Design:Francisco Vargas. E-mail:[email protected]
| Filename: | FSX2004FS2002_Whole_Minnesota_Soaring_Scenery.zip |
| License: | Freeware |
| Added: | 14th January 2008, 22:55:41 |
| Downloads: | 245 |
| Author: | Francisco Augusto Vargas Carneiro |
| Size: | 563.55 KB |
| Category: Flight Simulator X - Scenery | |
| Seattle Tacoma Intl (KSEA) Asbuilt Scenery Ver2 |
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File Description:
This update adds photo-based terrain in and around the airport with seasonal and night variations, and has minor tweaks to the airport design to help AI traffic movement. This is in addition to the Version 1 features that include: Current runway numbering (16R/34L changed to 16C/34C) is included. All runways and taxiways are placed at correct geographic coordinates. Shoulders along the runways and taxiways have been added and surfaces changed to present an appearance that looks a little more realistic than the default airport. Default scenery for terminals and buildings are reused, parking and jetways have been adjusted to match current assignments. A current copy of the FAA Airport Diagram is included for reference.
| Filename: | Seattle_Tacoma_Intl_KSEA_Asbuilt_Scenery__Ver2.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2008, 01:23:59 |
| Downloads: | 7,782 |
| Author: | Dan Downs |
| Size: | 5.38 MB |
| Category: Flight Simulator X - Scenery | |
| PHNG-Kaneohe Bay area scenery Version 1.0 |
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File Description:
This scenery is the PART II autogen scenery for the Island of Oahu series that I am working on, that sits on top of "MegaSceneryX - Hawaii - Honolulu and Oahu Island", SO IT REQUIRES THE MEGASCENERY X - Hawaii - Honolulu & Oahu Island" photo scenery from http://www.megascenery.com/
This Autogen scenery is around the PHNG Airport locale.
I used autogens from default FSX as well as the FSX Acceleration. IF you did not install acceleration, it should not be an issue. You would just not see some of the autogens from the acceleration package.
| Filename: | PHNGKaneohe_Bay_area_scenery__Version_10.zip |
| License: | Freeware, limited distribution |
| Added: | 29th January 2008, 20:20:18 |
| Downloads: | 3,023 |
| Author: | Manny mahadevan |
| Size: | 1.66 MB |
| Category: Flight Simulator X - Scenery | |
| Tokol (LHTL) enhanced scenery and ADE file |
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File Description:
Tokol (LHTL) is a former military airfield just south of Budapest Ferihegy.
This scenery replaces the default LHTL with an enhanced and "reactivated"
version of the military airbase. Parking for military aircraft is provided
on the ramps and in numerous hardened shelters. Parking is also provided
for general aviation aircraft. This design was accomplished using ADE,
SBuilderX, FSXPlanner and Whisplacer. Custom hardened shelters created
by Juri Masnik. Default FSX library objects, autogen and RWY12
objects were used for this creation, This scenery is for FSX only and
was tested in FSX-Acceleration\SP2 on WinXP Pro.
| Filename: | Tokol_LHTL_enhanced_scenery_and_ADE_file.zip |
| License: | Freeware |
| Added: | 3rd February 2008, 13:51:21 |
| Downloads: | 1,842 |
| Author: | Paul Strogen |
| Size: | 1.97 MB |
| Category: Flight Simulator X - Scenery | |
| Sliac (LZSL) enhanced scenery and ADE file |
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File Description:
Sliac (LZSL) is a military and civilian airfield in the Slovak Republic.
This scenery replaces the default LZSL with an enhanced version of the
airport. Parking for military aircraft is provided on the ramps and in
numerous hardened shelters. Parking is also provided for general aviation
aircraft. This design was accomplished using ADE, SBuilderX, FSXPlanner
and Whisplacer. Custom hardened shelters created by Juri Masnik.
Default FSX library objects, autogen and RWY12 objects were used
for this creation, This scenery is for FSX only and was tested in
FSX-Acceleration\SP2 on WinXP Pro.
| Filename: | Sliac_LZSL_enhanced_scenery_and_ADE_file.zip |
| License: | Freeware |
| Added: | 3rd February 2008, 13:52:05 |
| Downloads: | 2,421 |
| Author: | Paul Strogen |
| Size: | 2.3 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| GA Hangers SS V3 FS9 Scenery Objects |
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File Description:
A collection of general aviation hanger scenery objects for FS9. V3 adds a couple of slightly larger hanger models in a variety of colors, with doors open, closed or animated. I also tweaked the textures a bit to (hopefully) make the "blurries" less likely. Scenery that you created with V2 should not be affected by installing V3. Previous versions had 2,580 downloads.
| Filename: | GA_Hangers_SS_V3_FS9_Scenery_Objects.zip |
| License: | Freeware |
| Added: | 4th February 2008, 03:07:28 |
| Downloads: | 6,717 |
| Author: | Sidney Schwartz |
| Size: | 3.09 MB |
| Category: Fly! II - Scenery | |
| Airport scenery for Girona-Costa Brava (LEGE) |
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File Description:
3D scenery for LEGE Girona-Costa Brava, Catalunya, Spain. It's the base for South Europe of Ryanair. Builded with Terra Models by Allen Kriesman and using Biber Salsa models. Custom models with Autocad & Binedit. Taxyways with Peter A Jacobson taxiway editor.
| Filename: | Airport_scenery_for_GironaCosta_Brava_LEGE.zip |
| License: | Freeware |
| Added: | 10th February 2008, 18:00:52 |
| Downloads: | 450 |
| Author: | Jordi Puigdemont |
| Size: | 1.45 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Parking SS FS9 scenery objects and textures |
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File Description:
This collection of objects and textures gives you three different ways to easily create parking lot areas in FS9: * Photoreal parking textures. Great for quickly creating large parking areas that look very realistic from above, but not so good from ground level. These textures can be used in two different ways:
1. FS9 scenery library objects. These are large square or rectangular objects that can be placed using Instant Scenery, EZ-Scenery and similar programs. These will give the most realistic appearance.
2. AFCAD textures. By replacing some of the FS9 taxiway/apron textures with these textures, you can easily create parking areas using AFCAD. Because of the way FS9 uses these textures, the results are not as realistic as with the scenery library objects. The main advantage of using AFCAD is that you can create parking areas of any irregular shape.
* Ground marking and divider scenery library objects. These will give you parking areas that look the most detailed and realistic at ground level. Looks great combined with vehicle objects. PLEASE NOTE: The ground markings have some height to them that is very noticeable up close. I made them this way so they will not appear to "shimmer" in FS9. For best appearance, sink them into the ground a bit when placing them in FS9. I find that -.015 meters works well.
| Filename: | Parking_SS_FS9_scenery_objects_and_textures.zip |
| License: | Freeware |
| Added: | 24th February 2008, 22:33:14 |
| Downloads: | 6,697 |
| Author: | Sidney Schwartz |
| Size: | 1.14 MB |