Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Original Aircraft | |
| Lockheed L-1649A Starliner, Version 2.2 |
|
File Description:
This version supersedes version 2.1. Designed to fly Los Angeles-London and Paris-Tokyo in 20-plus hours non-stop, the Starliner flew with TWA, Air France, and Lufthansa.
New in v. 2.2: Modified flight dynamics to reflect full engine operation and manual leaning. Improved hardware mixture levers support. Optional advanced users configuration includes carb heat and fuel metering. Revised documentation offers printable checklists, cruise performance operating tables, and a tutorial on leaning with or without hardware mixture controls. Improved engine damage and failure effects. Status window includes color-coded engine diagnostics and warnings. Choice of new or classic style autopilot. Simicons invisible except on mouse hover. "Rotate" callout now precedes V2. Moveable pilot seats for improved panel views. Revised external night textures. Revised TWA fuselage texture.
Model, textures, and VC by Manfred Jahn, panels and gauges by Hansjoerg Naegele, 2D
panel by Diego S. Barreto, effects and flight dynamics by Roland Berger, documentation by Howard Sodja.
| Filename: | Lockheed_L1649A_Starliner_Version_22.zip |
| License: | Freeware |
| Added: | 9th February 2009, 13:35:10 |
| Downloads: | 16,110 |
| Author: | Manfred Jahn, Hansjoerg Naegele, and others |
| Size: | 14.6 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Beechcraft Baron 58 - Damage Mod version 1.0 |
|
File Description:
This mod adds to your default Beech Baron a little realism,
Features includes:
- Engine-1 and Engine-2 wear and damage (with fire and sound effect)
- Engine Oil use, adding oil for each engine
- Propeller wear with sound effect for each propeller
- Flaps and Flaps Motor Wear and damage
- Landing Gear and Landing Gear Motor Wear/Damage with sound effect
- Wheel Brake Right and Wheel Brake Left Damage with sound effect
- Flight controls wear and Damage (Aileron,Elevator,Rudder) with sound effect
- If you make High G's, Elevator can be broken.
- AFCS (Automatic Flight Control System) Servos Wear and Damage with sound effect
- CowlFlaps-1 and CowlFlaps-2 damage
- Overspeed (if you fly faster than 195 knots you hear then airframe stress sound effect)
- Pitot overheat (if you use pitot heat too long on ground)
- All Damage situations will be logged and saved. (If you leave the aircraft with damaged status, then you have the same damaged and weared status at next day)
| Filename: | Beechcraft_Baron_58__Damage_Mod_version_10.zip |
| License: | Freeware |
| Added: | 22nd February 2012, 12:01:17 |
| Downloads: | 756 |
| Author: | Ismail Hakki Guzel |
| Size: | 6.49 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Beechcraft Bonanza V35B - Damage Modifications V1 |
|
File Description:
Carenado V35B Damage Mod version 1.0. If you have an older version installed, please uninstall this first!
Features include:
- Engine wear
- Engine Damage with fire and sound effect
- Engine Oil use, adding oil
- Propeller wear with sound effect
- Flaps Motor Wear
- Flaps Motor Damage with sound effect
- Flaps Wear with sound effect
- Flaps Damage with sound effect
- Landing Gear Damage with sound effect
- Landing Gear Motor Wear
- Landing Gear Motor Damage
- Wheel Brake Right and Wheel Brake Left Damage with sound effect
- Flight controls Damage (Aileron,Elevator,Rudder) with sound effect
- AFCS (Automatic Flight Control System) Servos Wear with sound effect
- AFCS (Automatic Flight Control System) Servos Damage
- Pitot overheat (if you use pitot heat too long on ground)
- Pitot blockage (if you don't use pitot cover on ground)
- Reminder to next maintance
- All Damage situations will be logged and saved.
| Filename: | Beechcraft_Bonanza_V35B__Damage_Modifications_V1.zip |
| License: | Freeware |
| Added: | 18th February 2012, 20:26:06 |
| Downloads: | 687 |
| Author: | Ismail Hakki Guzel |
| Size: | 6.03 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Virgin Galactic Boeing 747-8i |
|
Images related to this file:
File Description:
FSX Boeing 747-8i Virgin Galactic with advanced VC by Alejandro Rojas Lucena and VC Textures Upgrade by Enrique Cornejo, founder of the Flightsim Workshop Project. This gives the b747 a payware Virtual Cockpit look and now with green leather tapestry on the sides of the seats. It even has a pilot jacket hanged in the rear of the cockpit (besides the right jumpseat). The panel.cfg and the aircraft.cfg have been assembled and edited by the Flightsim Workshop Team. Now you can pop up "My icons" window in the Virtual Cockpit to easily reach the following windows: GPS, avionics, map, ATC, Climb/Radio Altimeter/Spoiler switch, auto-break switch, throttle quadrant, clock, descent meter, kneeboard and overhead panel. A new feature in My Icons Window I added is a new Pitot Heat switch with ON and Off features, (XML gauge by Enrique Cornejo). cold weather, the Pitot Heat switch works just like in real life, so if its turned off the air speed indicator will stop working, so make sure you turn the Pitot Heat switch on before taking off!
The autopilot ON switches have green lights which make them look more realistic. Center ATC identification in this aircraft is "Boeing 747". We have also fixed the position of the strobe lights so when the aircraft is flying they are in the right place, so turn on the strobe lights switch after take off. The cockpit view from the pilots seat is now more comfortable because the distance between the cockpit and the seat is longer.
The aircraft has new engine views (from both wings) and new Virtual Cockpit interior views from the left, right and central jump seats. The brakes has a differential brake system to make smoother turns in ground. The Virgin Galactic Spaceship texture is wonderful and it has a unique paint scheme by Enrique Cornejo which also includes details such as some stains caused by humidity in the fuselage and the wing flaps and other details just like a real aircraft. Real smoke in the four engines, just select key, more cabin views, realistic cockpit and engines sound & more realistic night VC lights and fuselage night textures, in the VC just select key and reset the overhead Instrument panel light dim switch in the overhead panel. The aileron parameters have also improved, so now the right and left turns are smoother. This aircraft uses the Project Opensky FSX Boeing B747-800 Model OSX748V4_GENX(MDL), and includes the gauge window Posky Utility to view the main stairs, ground cargo servicing, etc. The engine sounds are edited like the real ones with cockpit ambient, so you can enjoy a pleasant flight. The Flight Management Computer (FMC) is fixed and looks like a payware instrument. The VC includes FMC, Primary Flight Display (PFD) and Multi-Function Display (MDF) displayed in the correct size. The virtual cockpit also has an Engine-Indicating and Crew-Alerting System also known as EICAS, Ground Proximity Warning System (GPWS), working wipers, cabin lights, fire suppression, avionics switch, fuel cross feed, and you can identify those instruments in the overhead panel because they are bordered with color lines. You can also find landing lights switches, taxi light switch, engine generators, APU generator, battery switch, starter switches, de-ice switch, general lights switches which are a great work of Alejandro. So now the whole cockpit and texture upgrade with all these improvements looks better than a payware version. The clock numbers are now in orange which makes them look better and easily recognizable. Assembled and edited for FSX by Flightsim Workshop Founder Enrique Cornejo. 78 MB
| Filename: | Virgin_Galactic_Boeing_7478i.zip |
| License: | Freeware |
| Added: | 21st February 2013, 18:56:28 |
| Downloads: | 1,940 |
| Author: | Enrique Cornejo |
| Size: | 77.73 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Agusta Westland EH-101 v2 - Updated |
|
Images related to this file:
File Description:
FSX Agusta Westland EH 101 v2 Updated. The EH101 one of the world's best helicopters, but Microsoft did not put much effort into this model and it lacked a lot of stuff. The helicopter has been reworked to make it more like the real world aircraft. Reworked the aircraft configuration flight dynamics to stabilize the engine surging that occurs with the default aircraft. Reworked the air file to make the aircraft handle more realistically. Added a couple of landing lights on the rear struts found on the Asian and S.O.P. operators of aircraft. Added heat and exhaust effects to all three engines. Added new reflective strobes that double flash off body of aircraft. Added two working radars that will track aircraft. First the pilot's radar has tracking for aircraft only. Second the co-pilot's Radar has tracking for airports, land mass terrain following, aircraft, NDBs, VORs, airport ID. Added radar controls for both systems within the VC. Added easy to read MFD and PFD screens. Moved engine read gauges to lower level. Added Helmet Mount Display (HMD or HmountD) with mouse clickable switches with ground speed that will read in negative (reverse) flight and useable timer. Added radios (default Extra 300). Added pop-up GPS. Added pop-up door control gauge, for quick access to aircraft. Added pop-up light switch. Added switch-able vocal ground proximity warning system with fire alert, rotor low / high alert, under carriage alert, altitude alert Added auto-hover gauge. Added pop-up radar control for ground track system.
| Filename: | Agusta_Westland_EH101_v2__Updated.zip |
| License: | Freeware |
| Added: | 22nd August 2013, 22:49:01 |
| Downloads: | 1,684 |
| Author: | David Robles |
| Size: | 118.15 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| AirFxEz Smoke System effects generator. Version 1.0.6.6 |
|
Images related to this file:
File Description:
Re-upload. People who are new to FlightSim often ask; "Can you shoot guns, drop bombs, etc.?"
Unfortunately, FlightSim has no way to add these things.
AirFxEz was made to easily add these features and more to FlightSim 2002/2004.
1. Quickly and easily add effects to your Fs2002 / Fs2004 smoke system.
2. New effects including FxPax #1: Bomb, Flak, Engine fire, Machine gun, Water dump, Crop duster, Smoke in 5 colors, longer lasting smoke for Skywriting.
Just $8.99 / FREE for registered AirFx users.
Included Effects Templates w/images:50Cal
50Cal_x2 fireball range 500ft
50Cal_x2 fireball range 700ft
50Cal_x2 fireball range 1000ft
50Cal_x2
Bomb200ft Timer with flak
Bomb200ft Timer
Bomb2000ft Timer with flak
Bomb2000ft Timer
Bombing Run with Flak
Bombing Run
C182 Engine Fire
Shooting Gallery
Smoke Blue
Smoke Green
Smoke Red White Blue
Smoke Red
Smoke White Smoke Yellow
SmokeWriter 5 Minute
SmokeWriter 10 Minute
SmokeWriter 30 Minute
Strafe
Water Dump
737 Engine 1 Fire
737 Engine 2 Fire
747 Engine 1 Fire
747 Engine 2 Fire
747 Engine 3 Fire
747 Engine 4 Fire
747 Engine 4 Fire
777 Engine 1 Fire
777 Engine 2 Fire
Beech Baron Engine 1 Fire
Beech Baron Engine 2 Fire
Beech KingAir Engine 1 Fire
Beech KingAir Engine 2 Fire
FREE FXPAX INCLUDED
01. Colored contrail sets with long-lasting smoke for skywriting.[Available as of 04/26/2004]
02. Colored water dump sets.
03. High and low wing effect offsets sets for all smokes and fires.
04. High and low wing jet engine afterburner and heat distortion effects.
05. Distance-based targeting reticules for strafing.
06. Multiple sized bombs and explosion effects for different sized aircraft.
07. Guns and bomb systems with effect placement based on distance/altitude from target.
08. Plasma weapons, Explosion sets, Cluster bomb sets, Squirt gun, Laser.
09. Monster sized Bowling ball.
10. Sounds for the effects
| Filename: | AirFxEz_Smoke_System_effects_generator_Version_106.zip |
| License: | Check within download |
| Added: | 15th July 2010, 01:34:41 |
| Downloads: | 2,165 |
| Author: | grant bovee |
| Size: | 7.49 MB |
| Category: Flight Simulator X - Original Aircraft | |
| JELAIR - Maersk Air, Boeing 737-2L9 (OY-MBZ) - version 3 |
|
Images related to this file:
File Description:
This aircraft (for FSX, with update-patch #2) is a simulated replica of Maersk Air's 'Pocket Rocket' OY-MBZ (a Boeing 737-2L9 a.k.a. 737-200/Advanced) anno 1989. It is designed for a screen-resolution of 1280x1024. Other resolutions have not been tested. It will NOT work correctly in FS2004 (FS9). It has been tested on Windows XP (32bit) and Windows 7 (64bit) only. It is designed to be as realistic as possible, and flight-experience from the real aircraft, as well as large amounts of documentation, have been used to get it as accurate as possible. It has a fairly advanced panel with many systems simulated, such as a passenger oxygen system, a cabin pressure system, anti-skid brakes, EPR control of each engine (with the possibility of asymmetric thrust), IVSI with TCAS, Sperry SP177 autopilot with working CWS and level-change button, active yaw-damper, Quality-of-flight index (so you can see how well you operate the aircraft), windshield wiper, custom flight-computer, automatic Vspeeds for takeoff and landing, takeoff trim calculator, master caution system, PAX simulator (if you make a mistake they may die), a JT8D-17 engine with slow spin-up time (do not idle it on approach). It features a relatively realistic random-failures/error simulation which will trigger, or de-trigger, any of a variety of possible failures/errors (from small gauge-errors to large engine-failures or cabin de-compression). The chance of a failure/error is very low (you may never even get one, but they can happen, so stay alert), maybe less than 1 percent chance per 24 hours of flight-time. It features engine-management simulation, so overheating an engine will cause it to fail (now you actually need to pay attention to the EGT during engine-startup, and have your finger ready at the fuel-cutoff switch just in case you need to save the engine from heat-damage). It features sounds recorded from the actual aircraft (OY-MBZ).
This is the third release of this JELAIR addon. A very big thank you to all the following very talented people that participated directly or in-directly in the production of this add-on: Original Model by Erick Cantu, Original Panel by Pablo Contouris, Original Panel BMP by Bob Scott, Original Panel Gauges by Ken Mitchell, Doug Dawson, Pierre Fasseaux, SPanel, www.FS2X.com, Original Sound by Christoffer Petersen, Original Textures by Henry William, FDE, various modifications and adjustments for aircraft type, as well as additional gauges and sounds by JELAIR
| Filename: | JELAIR__Maersk_Air_Boeing_7372L9_OYMBZ__version_3.zip |
| License: | Freeware |
| Added: | 16th April 2011, 13:52:24 |
| Downloads: | 7,029 |
| Author: | Erick Cantu, Pablo Contouris, Bob Scott, Ken Mitchell, Doug Dawson, Pierre Fasseaux, Christoffer Petersen, Henry William, Jacob Larsen |
| Size: | 80.51 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-2A Spirit Stealth Bomber |
|
Images related to this file:
File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing†platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proofâ€. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred†to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position†because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018
| Filename: | B2A_Spirit_Stealth_Bomber.zip |
| License: | Freeware |
| Added: | 2nd June 2018, 17:16:30 |
| Downloads: | 1,037 |
| Author: | Douglas E. Trapp |
| Size: | 14.81 MB |