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Category: Flight Simulator X - Utilities | |
NumberPad Control for FSX and P3D |
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File Description:
NpC4FSX&P3D (NumberPadControl for FSX and P3D) is a more efficient (and more convenient to set up)
version of a similar NpC program that I wrote a few years ago and which to
my surprise PC Pilot magazine included on their 100th Anniversary edition Freeware CD. With
NpC4FSX&P3D you assign keys to functions like Com, Nav, Heading, Course, Altitude, VS,
Autopilot functions, etc., and then can enter the associated values (like frequencies or headings) just by typing on the
keyboard’s numberpad instead of fiddling with elusive mouse click spots. NpC4FSX&P3D is
programmed primarily for aircraft with avionics that were developed within standard FSX
programming guidelines but also supports third party add-
on aircraft such as the Flysimware L35A and MU2, PMDG 737NGX / B777, Flight1 King Air
B200, A2A Cherokee 180, and also works with GPS units like the GTN750. Setup manual included.
A registered (payware) copy of FSUIPC is required.
Filename: | npc4fsx&p3d.zip |
License: | Freeware |
Added: | 19th February 2018, 21:21:16 |
Downloads: | 479 |
Author: | Al Klayton |
Size: | 685 KB |
Category: Flight Simulator X - Utilities | |
HUD Parameters for FSX |
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File Description:
HUD_Parameters.lua is a Lua script that displays flight parameters in a small text window that pops up when the script is selected by an assigned key or button if the aircraft is in the air.
Parameters displayed are:
• Indicated Airspeed (IAS. Kts)
• True Airspeed (TAS, Kts)
• Ground Speed (GS, Kts)
• Mach# (when above a user settable altitude, currently 25000ft)
• Altitude (ALT, ft)
• Radio Altitude (RA, ft)
• Vertical Speed (VS, ft/min)
• Vertical Speed per Nautical Mile (VS/NM, ft/NM)
• Attitude Indicator pitch (AI, degrees)
• Flight Path Angle (FPA, degrees)
The top of the script contains user settable values for the size and location of the display, the altitude above which the a/c Mach# will be displayed (default is 25000ft), the data update interval in milliseconds (default is 2000),
and whether or not data is to be logged in HUD_Parameters.log (default is 0, off). These values can be set using a text editor like NotePad.
A registered copy of FSUIPC is required to execute the Lua script. Simply copy the script to the Modules folder of FSX and use FSUIPC4 to assign a key, button or switch to toggle the script on and off.
The script turns off if the aircraft is on the ground.
Al Klayton
Filename: | hudparameters_363360.zip |
License: | Freeware |
Added: | 29th July 2017, 07:15:25 |
Downloads: | 462 |
Author: | Al Klayton |
Size: | 17 KB |
Category: Flight Simulator X - Scenery | |
SeaTac Airport Scenery Improvements |
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File Description:
SEAFSX is an improvement to the default Seattle-Tacoma WA (SeaTac) airport that includes the new 3rd runway. The artificial plateau that the airport is built on has
been expanded, the 3rd runway added, several objects added, relocated or removed and
appropriate ground textures and landclass for the airport and immediate area added.
By Al Wheeler 12/19/08
Filename: | seafsx.zip |
License: | Freeware |
Added: | 19th December 2008, 17:59:52 |
Downloads: | 3,365 |
Author: | Al Wheeler |
Size: | 458 KB |
Category: Microsoft Flight Simulator - Utilities | |
Kneeboard Viewer 10 |
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File Description:
Kneeboard Viewer 10 (KV10) allows the user to open one to ten ‘on-top-windows’ to view programs of choice, such as a web page like SkyVector, or pdf reader, or LittleNavmap, etc., in ‘kneeboard windows’ on top of FSX/P3D/X-Plane/MSFS while flying. The kneeboard windows will stay visible on top of FSX/P3D/X-Plane/MSFS (or most any other application) or may be toggled on and off (shown or hidden) by user selectable keys (or key combinations). A multi-window option allows multiple windows to be controlled by a single key. KV10 works in window or full screen mode. Download includes a KV10 Manual.
Program Installation
Unzip the KV10 zip file and put KV10.exe and the KV10Settings.ini file in the SAME directory. You can then pin KV10.exe to the task bar or send a shortcut to the desktop for easy start up access.
Filename: | kv10v1.0.zip |
License: | Freeware |
Added: | 9th March 2021, 05:29:48 |
Downloads: | 343 |
Author: | Al Klayton |
Size: | 835 KB |
Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
TNT International Boeing 737-300 AI AArdvark |
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File Description:
A repaint of the excellent AI Aardvark 737-300 in TNT International Cargo colours by Al Percy.
This file is the textures only. Model available from www.ai-aardvark.com and on AVSIM.
Filename: | TNT_International_Boeing_737300_AI_AArdvark.zip |
License: | Freeware |
Added: | 3rd December 2003, 08:26:13 |
Downloads: | 3,315 |
Author: | Al Percy |
Size: | 264.86 KB |
Category: Flight Simulator 2004 - AI Flight Plans | |
Boat traffic for California Central Coast Scenery CCCoastF |
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File Description:
AI boat traffic for Morro Bay, San Luis Bay, Santa Barbara and Lake Cachuma in the California Central Coast Scenery CCCOASTF.ZIP for FS2004 released 12/18/04. Requires Larry Silsbee's AI_BOAT_COLLECTION.ZIP.
Filename: | cccfboat.zip |
License: | Freeware |
Added: | 19th December 2004, 14:24:55 |
Downloads: | 1,537 |
Author: | Al Wheeler |
Size: | 20 KB |
Category: Flight Simulator X - Scenery | |
California North Central Coast |
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File Description:
This is an expansion of my previously released CCFSXMSG scenery that covered 27 airports/airstrips within the confines of MegaScenery Earth California 012, 013, 014, 015, 028 and 029. CCNFSXMSG adds 20 more airstrips/airports North of those regions within the confines of MegaScenery Earth California 010, 011, 026 and 027. This addition covers roughly from N37 16' (Gustine) down to N36 10' (King City) and from the coast East to W120 42'/120 28'. CCFSXMSG.ZIP must have been installed for this scenery addition to work since many textures, etc. are shared.
Filename: | ccnfsxmsg.zip |
License: | Freeware |
Added: | 17th September 2010, 23:38:03 |
Downloads: | 1,099 |
Author: | Al Wheeler |
Size: | 1.31 MB |
Category: Flight Simulator X - Scenery | |
California Central Coast, Revision 2 |
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File Description:
California Central Coast Scenery for FSX Revision #2 to CCCFSX.ZIP dated 4/25/08. Previous installation of CCCFSX.ZIP and CCCFSXR1.ZIP are required. This revision includes some AI flight plans for the CCC area plus a few minor fixes. By Al Wheeler 5/30/08
This is a replacement file for the April '08 file corrupted by the library hack.
Filename: | cccfsxr2.zip |
License: | Freeware |
Added: | 4th May 2010, 09:54:20 |
Downloads: | 1,987 |
Author: | Al Wheeler |
Size: | 1.56 MB |
Category: Flight Simulator X - Scenery | |
California Central Coast Scenery Complete |
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File Description:
This is a compilation of CCCFSX.ZIP released on 4/25/08 plus all the subsequent revisions (1 through 4). If you've already installed CCCFSX.ZIP and it's 4 revisions, you don't need this file. This scenery covers the California Central Coast from Paso Robles in the North to Santa Barbara in the South with about 22 points of interest.
Filename: | cccfsxc.zip |
License: | Freeware |
Added: | 20th December 2008, 17:46:21 |
Downloads: | 2,362 |
Author: | Al Wheeler |
Size: | 6.06 MB |
Category: Flight Simulator X - Scenery | |
Crosswind Runways for California Central Coast Scenery for FSX with CCFSXMSG.ZIP or CCFSXMS.ZIP Installed |
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File Description:
This scenery contains several revised files for my previously uploaded California Central Coast sceneries CCFSXMSG.ZIP and CCFSXMS.ZIP. These are the versions of my CCC scenery for FSX with MegaScenery Earth. The "G" version also requires Genesis Terrain Mesh but is the most complete version. Included here are revised AFCAD files for the major airports in those sceneries which will add interesting crosswind capability to C80, PRB, SBP, SMX and SBA airports. Additionaly, revised AFCAD and associated files for IZA, LPC, L52 and VBG are included. In some cases ground traffic has been added, a few glitches repaired and minor improvements effected. The crosswind AFCAD's for the 5 airports with tangential or crossing runways were revised using the technique developed by Jim Vile and executed by Airport Design Editor (ADEX). This procedure will unavoidably bolix up the ATIS runway advisories at the 3 tower controlled airports with ATIS (SBA, SBP and SMX) but will make all of the runways useable for AI traffic depending on wind conditions. This is not a problem at C80 and PRB since they are uncontrolled fields and have no ATIS available. Therefore, I've included revised AFCADs for SBA, SBP and SMX that do not have crosswind provisions that can be substituted if desired.
Filename: | cccxwind.zip |
License: | Freeware |
Added: | 7th January 2010, 22:05:25 |
Downloads: | 513 |
Author: | Al Wheeler |
Size: | 194 KB |