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Searching for: 'Andre Chancel' in AVSIM File Library and below.
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Found 597 files (60 pages)

Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
South African Airways Airbus A340-300 Download

File Description:
Repaint of FSPainters A340-300 in South African Airways' color scheme. I finally made it, because I was looking some time for this livery, but I couldn't find it anywhere!?! Complete Model and air-file for FS9 (!) are included! :-)


Filename: South_African_Airways_Airbus_A340300.zip
License: Freeware
Added: 10th June 2004, 23:33:59
Downloads: 1,475
Author: Andre Reitter
Size: 704.32 KB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
QantasLink Dash 8-100 Download

File Description:
Repaint of the defaut Dash 8-100 in the QantasLink color scheme. I made it, because I was bored about the default Microsoft liveries for my Australian Microjet and Prop Traffic.


Filename: QantasLink_Dash_8100.zip
License: Freeware
Added: 11th June 2004, 00:01:08
Downloads: 969
Author: Andre Reitter
Size: 1.15 MB


Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3
AIModel Viewer / Editor Version 3.0 Download

File Description:
Until now changes in AIModel.dat was possible by editing and running the perl script aimodel.pl. With AIModelViewer 3.0 you can now directly tweak AIModel.dat in the region folder of FU3 or at any other place. Be sure to have a backup copy of the original AIModel.dat ! Using this utility you can - Load and view the aimodel.dat as tree view. - Edit the Parameter and info for the selected plane - Save the result back to aimodel.dat or another file as binary backup - Export a tab separated list of the entries usable in MS-EXCEL or MS-Access


Filename: AIModel_Viewer__Editor_Version_30.zip
License: Freeware, limited distribution
Added: 22nd January 2005, 14:10:00
Downloads: 419
Author: Andre Meystre
Size: 288.11 KB


Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3
BGL2E Convert Static Scenery Models of MSFS to FU3 Version 1.8 Download

File Description:
To convert static scenery models of MSFS to FU3 you need just the .bgl files of the scenery and BGLAnalyzer.exe to deassemble the file to .sca or .txt - then just load it with bgl2e.exe select the object you want and convert it to E-format. From there with the FU3 modeltools and mipmap utilities from Robert it's simple to finish the textured object. Use as texture the MSFS texture converted to GIF of not more than 256x256, if larger just resize to 256x256. This new version 1.8 will support colored poly, editing of material name, numbers, coordinates, excluding of labeled parts and polygons, excluding Objects then saving the edited version to an archive. More complex objects can be converted now see pictures bgl2e15.jpg / bgl2e17.jpg


Filename: BGL2E_Convert_Static_Scenery_Models_of_MSFS_to_FU3.zip
License: Freeware, limited distribution
Added: 1st September 2005, 12:38:25
Downloads: 255
Author: Andre Meystre
Size: 675.64 KB


Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3
Seattle Expansion Toolkit Download

File Description:
Conversion of the Seattle Region from .cpd to .bin for FU3 This experimental toolkit is for region builders, its not a new full game ! If you want expand the region with new material to the north and the east then conversion to .bin is a must. Do not convert if you don't plan to expand or modify texture of the tiles. Then the only results are a larger game folder :-( The quality of the original tiles will not change ! The Seattle region is converted from 10x10 tiles area into a 16x16 tiles area but just 2 new tiles are made north of Coupeville Nolf as sample, so 154 tiles are then still missing and replaced by the blank tile (new full water tile). As elevation the new NASA-SRTM-V2 model is used. Backup your Seattle region before starting the experiment.


Filename: Seattle_Expansion_Toolkit.zip
License: Freeware, limited distribution
Added: 17th February 2007, 22:24:07
Downloads: 121
Author: Andre Meystre
Size: 41.8 MB


Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3
New Elevation data GeoTiles.tag for FU3 Seattle Region Download

File Description:
The test elevation meshes for Switzerland and UK Region using the data from NASA SRTM_V2 program ( 3 arc second resolution, about 90m grid ) was so successful that I have tried to do a new elevation file for the Seattle Region using the 1 arc second elevation from the same source ( US area only ) 30m grid resolution. Each elevation point ( 64m grid in FU3 ) is now converted from the UTM coordinate to the exact Lat/Long WGS84 coordinate and for this point the elevation data are picked up and stored. The Geotiles.tag file residing in the /region/seattle/geos/ folder contains this data. To benefit from this new elevation experience FIRST RENAME YOUR ORIGINAL GEOTILES.DAT FILE INTO XGEOTILES.DAT then copy the geotiles.tag from this zip into the geos folder of the Seattle region. Start FU3 and enjoy the new perfect fitted landscape. Best way is to start directly from the air and not from an airport then all airport are no more flat, have hills and holes. Models and runways are floating over the ground or are into the ground.


Filename: New_Elevation_data_GeoTilestag_for_FU3_Seattle_Reg.zip
License: Freeware, limited distribution
Added: 26th September 2006, 23:37:55
Downloads: 168
Author: Andre Meystre
Size: 19.28 MB


Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3
GeosTools for Airport Areas Download

File Description:
To make a flat airport area in the new Seattle SRTM elevation, you will need these tools. GeoTilesViewer34.exe is to edit the Geotiles.tag file and L3map6x5.exe is to create level 3 texture maps of the Seattle area to locate airports. There is just a short tutorial in this set.


Filename: GeosTools_for_Airport_Areas.zip
License: Freeware, limited distribution
Added: 28th September 2006, 23:42:14
Downloads: 137
Author: Andre Meystre
Size: 264.64 KB


Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3
Elstree Aerodrome Download

File Description:
After a short visit of the real Elstree Aerodrome in May 2007 I decided to build this airfield for FU3. Elstree is a hilly airfield with a down slope at RW08. Taxiways goes up and down also. This reflects the real life aerodrome ground of Elstree. AI planes operates in a flat environment only and so they will float over ground at rw26 and are under ground at rw08. The selected AI elevation, defined by the placement of the blue airfield square in FLED is at the taxi exit in the centre of the runway.


Filename: Elstree_Aerodrome.zip
License: Freeware
Added: 21st July 2007, 17:53:28
Downloads: 196
Author: Andre Meystre
Size: 2.4 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
VolamusAir Airbus A340-600 Download

File Description:
This is my Repaint for the Overland / Simmers´Sky A340-600 in Volamus Air(Frankfurt) colors. Please Note that it is only Texture! Payware Package from Overland required.(http://www.overland.co) Enjoy.....


Filename: VolamusAir_Airbus_A340600.zip
License: Freeware
Added: 16th April 2008, 09:22:05
Downloads: 154
Author: Andre Schäfers
Size: 1.3 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
VolamusAir Lockheed L-1011-500 TriStar Download

File Description:
My Repaint for the AirSim L1011-500 in Volamus Air (Düsseldorf) colors. Please Note that it is only Texture! AeroSim's Classic Liners Volume 2 required. Enjoy.


Filename: VolamusAir_Lockheed_L1011500_TriStar.zip
License: Freeware
Added: 20th April 2008, 21:23:42
Downloads: 186
Author: Andre Schäfers
Size: 2.4 MB


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