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Found 782 files (79 pages)

Category: Flight Simulator 2004 - Gauges
FS2K+ and CFS+ Gauge Creation Tutorial Rev.18 Download

File Description:
Not for non-programmers but can be used by non-C programmers. Keyboard input section added. Creating static and dynamic tooltips sections added. Many other minor updates. Outdated FS98 and FS2000 info removed. FOR PROGRAMMING C-LANGUAGE GAUGES ONLY. Dai Griffiths, Dragonflight Design. (First update for two years!).


Filename: FS2K_and_CFS_Gauge_Creation_Tutorial_Rev18.zip
License: Freeware
Added: 18th June 2006, 01:13:49
Downloads: 1,134
Author: Dai Griffiths
Size: 2.98 MB


Category: Flight Simulator X - Gauges
FS2K+ and CFS+ Gauge Creation Tutorial Rev.27 Download

File Description:
Not for non-programmers but can be used by non-C programmers. Updated section 'Adding Gauge Sounds' with the initial release of the DirectSound gauge code. FOR PROGRAMMING C-LANGUAGE GAUGES ONLY. Dai Griffiths, Dragonflight Design.


Filename: FS2K_and_CFS_Gauge_Creation_Tutorial_Rev27.zip
License: Freeware
Added: 8th August 2008, 11:56:08
Downloads: 742
Author: Dai Griffiths
Size: 3.75 MB


Category: Flight Simulator 2004 - Scenery Design
Tutorial - Making FS9 Object Libraries available in SBulder Download

File Description:
My fifth Tutorial using Sbuilder. This one looks at how to make FS9 library objects available in Sbuilder so that you can add them to your scenery. It uses an EZ-Scenery library as an example but the information is relevant to any FS9 library. I also cover adding thumbnails of Fs9 libray objects so that you can preview the objects before adding them to your scenery. Support avilable from scruffyduck.plus.com


Filename: Tutorial__Making_FS9_Object_Libraries_available_in.zip
License: Freeware
Added: 1st January 2006, 04:32:01
Downloads: 2,755
Author: Jon Masterson
Size: 1.46 MB


Category: Flight Simulator X - Gauges
FS2K+ and CFS+ Gauge Creation Tutorial Rev.31 Download

File Description:
Not for non-programmers but can be used by non-C programmers. Lots of medium and minor updates, mostly tidy-up. Includes a new sound gauge from Doug Dawson that does pan and volume. Fsxgauges_sp2.h updated. FOR PROGRAMMING C-LANGUAGE GAUGES ONLY.


Filename: FS2K_and_CFS_Gauge_Creation_Tutorial_Rev31.zip
License: Freeware
Added: 20th November 2011, 20:32:50
Downloads: 397
Author: Dai Griffiths
Size: 4.04 MB


Category: Flight Simulator X - Flight Plans
Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX Download

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File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:

1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50

My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/


Filename: Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip
License: Freeware
Added: 8th May 2015, 11:35:16
Downloads: 339
Author: Chas Reed
Size: 144.78 KB


Category: Prepar3D V5 - Gauges
SD2GAU39 C/C++ gauge programming guide Download

File Description:
P3D Gauge Creation Tutorial Rev.39 Not for non-programmers but can be used by non-C programmers. New major topic on SimConnect and many, many changes to bring the document up to date. See the Revision List for the most important updates. FOR PROGRAMMING C++/C-LANGUAGE GAUGES ONLY. First update for five years!


Filename: SD2GAU39_CC_gauge_programming_guide.zip
License: Freeware
Added: 6th February 2024, 18:08:58
Downloads: 57
Author: Dai Griffiths
Size: 185.97 MB


Category: Flight Simulator 2004 - Miscellaneous Files
How to install AI aircrafts, textures and schedules Download

File Description:
After reading several times the requests of flightsimmers on how to install AI flight plans, I decided to do this detailed Tutorial on: 1-How to install an AI aircraft, 2-How to install AI aircraft Textures, 3-How to install a flight plan using MRAI, 4-How to install a flight plan using TTools


Filename: How_to_install_AI_aircrafts_textures_and_schedules.zip
License: Freeware
Added: 15th July 2006, 03:27:20
Downloads: 5,261
Author: Jacob Waterhouse
Size: 1.05 MB


Category: Flight Simulator 2004 - Gauges
Creating gauges with Borland C++Builder4 Professional Download

File Description:
Contains a tutorial in MS Word explaining how to create a C gauge using Borland C++Builder 4 Professional. It also contains examples of the . bmp .h .c and .rc files needed to create a fuel gauge . Modified to fix bug that occured when calling Borland C++ standard library files. Supercedes BorlandCPPBuilder-V1.0.zip


Filename: Creating_gauges_with_Borland_CBuilder4_Professiona.zip
License: Freeware, limited distribution
Added: 7th January 2006, 20:56:49
Downloads: 1,190
Author: Gerry Howard
Size: 675.1 KB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Los Angeles Angels of Anaheim Team Logojet Boeing 737-800 WL Download

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File Description:
Fictional repaint of the PMDG 737-800NGX with winglets in the colors of the Los Angeles Angels of Anaheim MLB team. They were also known in the past as the California Angels, and the Anaheim Angels. You must own a copy of the PMDG 737NGX for this to work. Textures only.


Filename: Los_Angeles_Angels_of_Anaheim_Team_Logojet_Boeing_.zip
License: Freeware
Added: 26th August 2014, 07:49:41
Downloads: 79
Author: Ray Reyes
Size: 13.29 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
TuiFly Boeing 737-800 (D-ATUM) Download

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File Description:
PMDG NGX Boeing 737-800WL TuiFly (D-ATUM). Repaint for the payware PMDG 737NGX 800WL FSX/P3D. For installation you need to use the Livery Manager (installation instructions can be found in the readme file). Don't forget to visit and like us on Facebook! http://www.facebook.com/hangar226. http://elmikey.wix.com/hangar226


Filename: TuiFly_Boeing_737800_DATUM.zip
License: Freeware
Added: 1st June 2015, 12:06:13
Downloads: 3,303
Author: Miguel Angel Taboada
Size: 20.71 MB


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