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Category: Flight Simulator X - Scenery Design | |
SBuilderX tutorial for FSX Population Density maps |
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File Description:
This tutorial demonstrates how SBuilderX can be used to create addon Population Density files for FSX. Population Density files control the number of moving vehicles (except airport) and recreational boats that are autogenerated by FSX.
Filename: | pop_density_tutorial.zip |
License: | Freeware, limited distribution |
Added: | 22nd March 2010, 22:51:05 |
Downloads: | 1,735 |
Author: | Scott Smart |
Size: | 1.05 MB |
Category: Flight Simulator X - Scenery Design | |
Raw, Inf, SBX Files |
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File Description:
FS2004 & FSX Raw, Inf, and Sbx Files.
Some files for making Landclass with LWM Viewer, EZ-Landclass and SBuilderX. PhotoMaps not included. You will find my uploaded LC Scenery Files on AVSim ( USA Landclass Vegetation Part I ).
Filename: | lc-raw.zip |
License: | Freeware |
Added: | 13th February 2015, 14:52:53 |
Downloads: | 233 |
Author: | Markus Balz |
Size: | 1.45 MB |
Category: Flight Simulator X - Scenery Design | |
Autogen Files For Payson, AZ |
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File Description:
These are autogen files for Payson, Arizona. They require a photoreal scenery (which is not included) to be of any use to anyone. If you can make a photoreal scenery for Payson with FS EarthTiles, Ortho4XP for FSX/P3D, SbuilderX, etc. you can use these files to add autogen buildings and trees to your resulting photoreal. Autogen was generated with scenProc. Source files are included for educational purposes and/or to facilitate modification.
Filename: | payson_az_autogen.zip |
License: | Freeware, limited distribution |
Added: | 14th September 2020, 19:02:04 |
Downloads: | 56 |
Author: | Jim Robinson |
Size: | 36.18 MB |
Category: Flight Simulator X - Scenery Design | |
Make photo-real ground textures |
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File Description:
It is very easy to create your very own high-resolution, custom (photo-real) ground textures.
This document explains the concepts and techniques and illustrates the use of SBuilderX with which you can quickly and easily download aerial images and make this type of scenery.
So, why hesitate? Make Flight Simulator scenery as real as it gets!
Very sorry - no support of any kind is offered. Please do not write. For any questions, please post in the Avsim Scenery Design Forum.
Filename: | make_photo-real_ground_textures_in_fs_x.zip |
License: | Freeware |
Added: | 21st November 2009, 23:20:06 |
Downloads: | 19,228 |
Author: | Luis Feliz-Tirado |
Size: | 2.09 MB |
Category: Flight Simulator X - Scenery Design | |
West Australian Landing Area Object Libraries |
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File Description:
FSX West Australian Landing Area object libraries by Alan Blencowe created with GMAX and compiled with Library Creator XML last updated 13th January 2013. This is a dynamic file constantly being updated so check my website for airfields and files created after this date.
Thanks to Ole Egholm for permission to add his GMAX aircraft models where used. I have edited his name into the model bgls and edited the textures to simulate Royal Aero Club of WA aircraft of the 50's era.
This folder contains:
aeb_FSX_lib1 - 172 models of all sorts and descriptions with their required textures. If you are an airport Designer using software such as Airport Design Editor or SbuilderX, you will need the thumbnail kit from www.alanblencowe.com
Filename: | blencowe_librarykit_309494.zip |
License: | Freeware |
Added: | 25th February 2013, 02:50:39 |
Downloads: | 2,049 |
Author: | Alan Blencowe |
Size: | 15.08 MB |