Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery Design | |
| Revised dirt road texture |
|
Images related to this file:
File Description:
This little file contains an improved texture for the default dirt roads, to make them look... well... more dirt-y.
The texture has been lightened and desaturated, and the dark areas on each side have been much reduced in contrast to fit in more subtly with the surrounding landclass.
Also includes a revised lightmap, so that the roads won't 'glow' at night (as many FSX scenery objects do), but will have only the same ambient light as the surrounding environment.
Tested in FSX SP2. Should probably work in previous versions of FSX, and quite possibly in FS2004.
| Filename: | Revised_dirt_road_texture.zip |
| License: | Freeware |
| Added: | 15th July 2013, 18:53:28 |
| Downloads: | 793 |
| Author: | David Atkinson |
| Size: | 1.06 MB |
| Category: Flight Simulator X - Scenery Design | |
| FSX Scenery Dan French Core Library Volume 4 |
|
Images related to this file:
File Description:
FSX SCENERY DAN FRENCH CORE LIBRARY VOL 4
A wide variety of FSX (only) models created
in Google Sketchup and placeable with most
scenery tools (e.g. Instant Scenery).
Includes buildings (ice cream cone factory,
warehouses, hotels, churches, houses, etc),
rail equipment (for enhancing your rail
lines), and other objects.Vol 4 replaces Vol 1,2, and 3
with added buildings and vehicles. Same GUIDs.
By Dan French.
| Filename: | FSX_Scenery_Dan_French_Core_Library_Volume_4.zip |
| License: | Freeware |
| Added: | 15th July 2020, 22:12:07 |
| Downloads: | 611 |
| Author: | Dan French |
| Size: | 22.98 MB |
| Category: Flight Simulator X - Scenery Design | |
| Dan French Core Libraries Vol7_FSX |
|
Images related to this file:
File Description:
FSX SCENERY DAN FRENCH CORE LIBRARY VOL 7
A wide variety of FSX (only) models created
in Google Sketchup and placeable with most
scenery tools (e.g. Instant Scenery).
Includes warehouses, hotels, churches, houses,
rail equipment), and other objects. Vol 7 replaces Vol 1-6
with added buildings, hangars, interior furniture,
and new ramplights. Same GUIDs as before.
Lots of previous crappy models and textures updated/improved.
By Dan French.
| Filename: | Dan_French_Core_Libraries_Vol7_FSX.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2023, 01:05:55 |
| Downloads: | 512 |
| Author: | Dan French |
| Size: | 44.42 MB |
| Category: Flight Simulator X - Scenery Design | |
| Core Library Vol 2 |
|
Images related to this file:
File Description:
A wide variety of FSX (only) models created
in Google Sketchup and placeable with most
scenery tools (e.g. Instant Scenery).
Includes buildings (ice cream cone factory,
warehouses, hotels, churches, houses, etc),
rail equipment (for enhancing your rail
lines), and other objects.Vol 2 replaces Vol 1
with added buildings and vehicles.
By Dan French.
| Filename: | Core_Library_Vol_2.zip |
| License: | Freeware, limited distribution |
| Added: | 12th August 2012, 05:37:33 |
| Downloads: | 5,003 |
| Author: | Dan French |
| Size: | 14.14 MB |
| Category: Flight Simulator X - Scenery Design | |
| Ceuta-Algeciras V.1 |
|
Images related to this file:
File Description:
Ceuta-Algeciras scenery for Fsx Aceleration, these are two spanish cities in the Gibraltar Strait, in the mediterranean sea.they have both heliports with which they serve their respective cities.
| Filename: | CeutaAlgeciras_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 11th December 2011, 06:42:16 |
| Downloads: | 1,666 |
| Author: | Bernardo Barroso |
| Size: | 65.27 MB |
| Category: Flight Simulator X - Scenery Design | |
| Airport Service Vehicles |
|
Images related to this file:
File Description:
A collection (object library) of ten small static airport service vehicles for use by Airport Design Editor (ADE) for you to place at your airports.
Vehicles have flashing hazard lights, reflective decals and rooftop strobe for a visual enhancement.
Requires knowledge and use of ADE to place these vehicles. These vehicles are not placed at airports automatically!
By Johan Kotze.
| Filename: | Airport_Service_Vehicles.zip |
| License: | Freeware |
| Added: | 26th September 2015, 13:36:18 |
| Downloads: | 2,641 |
| Author: | Johan Kotze |
| Size: | 1.65 MB |
| Category: Flight Simulator X - Scenery Design | |
| (Version 2.0) KEFD -Ellington 2025 Refresh FSX (Circa 2006-2010)- Johnson Space Center Houston |
|
Images related to this file:
File Description:
Version 2.0 covers landclass across the entire greater Houston area, with a large increase in LOD. This version significantly tightens up and improves the landclass from version 1.0, and adds a vast amount of scenery objects that brings the Bay Area-KEFD area into the modern era. This improves and adds a highly accurate runway 17 approach with accurate placement of buildings and scenery around the year 2011-modern day. In addition, includes several new files including a new airport/helipad via Houston Clear lake regional airport, T41 La Porte Municipal and surrounding shipping ports, Kemah Boardwalk, and a giant improvement to Johnson Space Center Houston. Rundway 35 and Runway 22 landclass is significantly increased, and more accurate as well. You can fly an accurate VFR approach or set up an ILS for any one of KEFD's runways with ease with this improvement.List of Version 2.0 additions and changes: - I added a ton of scenery objects and tightened up the landclass at Johnson Space Center Houston- NASA Control Center--- Added Talon Park with T38s (via static objects)--- Added Gemeni V rocket and 747 for the shuttle transporter--- And a whole bunch of vegetation, new buildings, and tour buses.- Added Kemah boardwalk and several boat docks- Removed a TON of highrise textures and replaced with medium and large city suburb landclass.- Added Clear Lake regional Hospital with helipad and surrounding scenery by Walter Reed Park- Added El Jardin or "Bayport Container port" with several scenery objects and significantly tightened up landclass.-- Looks great when setting up ILS approach for RWY 22- Tightened up Bay Area BLVD landclass, "adding" University of Houston Clear Lake"-- UHCL was semi already present, just made it more pronounced.- Made Red Bluff road landclass super recognizable!-- Red Bluff road is used to set up VFR approach and or field break for RWY 22 and RWY 17 R.----- Its common to see private jets and the USAF doing a break along Red Bluff road.- Added First Baptist Church, and water tower to Pasadena Convention center- Made Fairmont Parkway pronounced with landclass- Added Houston Port Authority at Morgan's Point--- Another Landmark for the RWY 22 ILS approach, NASA religiously uses this to line up the 10 mile ILS.- Tightened up landclass at Village Grove East and along Fairmont Parkway- Added a TON of scenery objects and landclass corrections for approach of RWY 17 L and 17 R.---- Added Home Depot, Lowes, Walmart Super center, Guitar center etc.---- added South Main Baptist Church--- Bondy Jr High, Turner Elementary, and Pasadena Memorial High School--- Added Saint Luke's Hospital--- Added Hampton Inn Suites and HCA rehab hospital--- Added a ton to the container facility behind best buy and storage facility--- Added smaller churches on RWY 17 approach--- Added a ton of scenery at the base of RWY 17 R, i.e., concrete plant, containers, trucks-- Added gas stations on the corner of beltway 8 and genoa red bluff-- Significantly changed and tightened up landclass at the base of RWY 22 and RWY 17 L and 17 R-- Made several roads and Beltway pronounced------ This decision looks AWESOME at night, really adds demarcation to the roads.**All of this makes the RWY 17 approach super recognizable** RWY 22 approach landclass is much more accurate.- Significantly changed and tightened up landclass near southbelt ellington and interstate 45.- Added Grace Church-- I wanted to do San Jacinto College south, but seemed over kill at that point.- SIGNIFICANTLY tightened up landclass for RWY 35 approach and near baybrook mall.-- Along I45- Added TDECU stadium at the University of Houston Main Campus---- So you can practice flybys for Cougar games!- Added the Battleship at San Jacinto Monument- I also "borrowed" T41 La Porte Municipal's tower camera to make a SWEET view of KEFD.- I included landclass for Sealy Texas this time, as well as my significant enhancements of Austin, Texas greater area as well (optional, but recommended!)---------------------------------------------------------------------------Version 1.0 originally added:- Added the Johnson Space Center Houston, which is now greatly enhanced and blended.- San Jacinto Community College-Central- Pasadena Convention Center- Pasadena Water Treatment Facility- NASA Bouncy Lab- Pasadena Shopping center, now greatly enhanced and blended.- Baybrook Mall and other shopping spots.- Significant Landclass improvements across the entire greater Houston Area File also includes landclass and scenery improvements for the greater Austin, Texas Area (optional), KIAH, KDWH, and Sealy, Texas. Each of these projects combined covers roughly 15,000 square miles of landclass improvement. Allowing you to fly entirely from Houston to Austin, or Houston to San Antonio in accurate landclass. -Enjoy!DJN
| Filename: | Version_20_KEFD_Ellington_2025_Refresh_FSX_Circa_2.zip |
| License: | Freeware |
| Added: | 12th October 2025, 16:15:47 |
| Downloads: | 66 |
| Author: | Dan Nelson |
| Size: | 277.28 MB |
| Category: Flight Simulator X - Scenery Design | |
| Terrain Design |
|
Images related to this file:
File Description:
Terrain Design for Flight Simulator X
This simple illustrated document explains the basic concepts in Flight Simulator X terrain, and how to change them using SBuilder for FS X. Make new water bodies, roads, vehicle traffic, airport flattens, remove autogen, add more detail - anybody can do it easily and quickly.
My most sincere apologies - I am unable, for lack of free time, to offer support of any kind. For questions or problems, please post in the Avsim scenery design forum.
| Filename: | Terrain_Design.zip |
| License: | Freeware |
| Added: | 14th December 2009, 13:29:15 |
| Downloads: | 18,380 |
| Author: | Luis Feliz-Tirado |
| Size: | 3.9 MB |
| Category: Flight Simulator X - Scenery Design | |
| Flag Animation Tutorial for FSX Scenery |
|
Images related to this file:
File Description:
At the start it looked almost impossible.
I was one of many scenery creators who
kept asking and spending valuable time for
the creation of flag animation for FSX.
This tutorial will help you to understand
the principals and the procedure of creating
and importing group of animated flags into FSX.
| Filename: | Flag_Animation_Tutorial_for_FSX_Scenery.zip |
| License: | Freeware |
| Added: | 3rd May 2010, 00:45:12 |
| Downloads: | 1,263 |
| Author: | Serdar Nuzhet |
| Size: | 1.17 MB |
| Category: Flight Simulator X - Scenery Design | |
| Design Tutorial for Sloping Runway Scenery |
|
Images related to this file:
File Description:
The one aspect that has always bothered me is all the ingredients for sloping runways already exist in FSX. I can land a Cessna on the arching Golden Gate Bridge deck, hear tire squeal and see touchdown smoke as I head up hill, then throttle up and take off rolling down hill. So why are there no sloping runways?
Do you know how to apply texture to a surface? Can you make a curved sloping flatten polygon and locate it accurately within the FSX world? If your answers are yes, all you need to know is how to turn that polygon into a hardened surface. It is that simple. - Wally-Bob
| Filename: | Design_Tutorial_for_Sloping_Runway_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 8th August 2011, 01:29:52 |
| Downloads: | 1,424 |
| Author: | Walter Roberts |
| Size: | 11.36 MB |