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| Category: Flight Simulator X - Scenery | |
| South America Mesh Scenery, MeshX_C9 |
|
File Description:
Mesh terrain scenery for the whole continental South America, based on SRTM 90m
dem geotiff files (at: ftp://ftp.glcf.umiacs.umd.edu/glcf/SRTM/Degree_Tiles/),
resampled to 76 meter of horizontal resolution (LOD 9). The new files have
improved the vertical resolution from 16m to 10m, resulting in more details
and accuracy over previous versions. There are 50 files, compatible with FS 9
and FS X, identified in a map by column letter and line number, covering the
contiguous countries and states. Boundaries: N = 33º 45' S; S = 39º 22.5' S;
E = 56º 15' W; W = 63º 45' W.
| Filename: | South_America_Mesh_Scenery_MeshX_C9.zip |
| License: | Freeware |
| Added: | 29th October 2006, 03:13:28 |
| Downloads: | 3,582 |
| Author: | Oséas Dourado and José Lôbo |
| Size: | 19.76 MB |
| Category: Flight Simulator X - Scenery | |
| South America Mesh Scenery, MeshX_C10 |
|
File Description:
Mesh terrain scenery for the whole continental South America, based on SRTM 90m
dem geotiff files (at: ftp://ftp.glcf.umiacs.umd.edu/glcf/SRTM/Degree_Tiles/),
resampled to 76 meter of horizontal resolution (LOD 9). The new files have
improved the vertical resolution from 16m to 10m, resulting in more details
and accuracy over previous versions. There are 50 files, compatible with FS 9
and FS X, identified in a map by column letter and line number, covering the
contiguous countries and states. Boundaries: N = 39º 22.5' S; S = 45º 0' S;
E = 56º 15' W; W = 63º 45' W.
| Filename: | South_America_Mesh_Scenery_MeshX_C10.zip |
| License: | Freeware |
| Added: | 29th October 2006, 03:14:25 |
| Downloads: | 1,724 |
| Author: | Oséas Dourado and José Lôbo |
| Size: | 3.74 MB |
| Category: Flight Simulator X - Scenery | |
| South America Mesh Scenery, MeshX_A3 |
|
File Description:
Mesh terrain scenery for the whole continental South America, based on SRTM 90m
dem geotiff files (at: ftp://ftp.glcf.umiacs.umd.edu/glcf/SRTM/Degree_Tiles/),
resampled to 76 meter of horizontal resolution (LOD 9). The new files have
improved the vertical resolution from 16m to 10m, resulting in more details
and accuracy over previous versions. There are 50 files, compatible with FS 9
and FS X, identified in a map by column letter and line number, covering the
contiguous countries and states. Boundaries: N = 0º 0' S; S = 5º 37.5' S;
E = 71º 15' W; W = 78º 45' W.
| Filename: | South_America_Mesh_Scenery_MeshX_A3.zip |
| License: | Freeware |
| Added: | 29th October 2006, 15:43:18 |
| Downloads: | 1,980 |
| Author: | Oséas Dourado and José Lôbo |
| Size: | 37.85 MB |
| Category: Flight Simulator X - Scenery | |
| South America Mesh Scenery, MeshX_B11 |
|
File Description:
Mesh terrain scenery for the whole continental South America, based on SRTM 90m
dem geotiff files (at: ftp://ftp.glcf.umiacs.umd.edu/glcf/SRTM/Degree_Tiles/),
resampled to 76 meter of horizontal resolution (LOD 9). The new files have
improved the vertical resolution from 16m to 10m, resulting in more details
and accuracy over previous versions. There are 50 files, compatible with FS 9
and FS X, identified in a map by column letter and line number, covering the
contiguous countries and states. Boundaries: N = 45º 0' S; S = 50º 37.5' S;
E = 63º 45' W; W = 71º 15' W.
| Filename: | South_America_Mesh_Scenery_MeshX_B11.zip |
| License: | Freeware |
| Added: | 30th October 2006, 05:44:41 |
| Downloads: | 1,843 |
| Author: | Oséas Dourado, José Lôbo |
| Size: | 19.15 MB |
| Category: Flight Simulator X - Scenery | |
| South America Mesh Scenery, MeshX_A12 |
|
File Description:
Mesh terrain scenery for the whole continental South America, based on SRTM 90m
dem geotiff files (at: ftp://ftp.glcf.umiacs.umd.edu/glcf/SRTM/Degree_Tiles/),
resampled to 76 meter of horizontal resolution (LOD 9). The new files have
improved the vertical resolution from 16m to 10m, resulting in more details
and accuracy over previous versions. There are 50 files, compatible with FS 9
and FS X, identified in a map by column letter and line number, covering the
contiguous countries and states. Boundaries: N = 50º 37.5' S; S = 56º 15' S;
E = 71º 15' W; W = 78º 45' W.
| Filename: | South_America_Mesh_Scenery_MeshX_A12.zip |
| License: | Freeware |
| Added: | 30th October 2006, 05:45:01 |
| Downloads: | 1,955 |
| Author: | Oséas Dourado and José Lôbo |
| Size: | 13.36 MB |
| Category: Flight Simulator X - Scenery | |
| Whale Island Scenery: "Islands of the Bay of Plenty" |
|
File Description:
This scenery was created from a digital Orthorectified aerial mosaic owned by Environment Bay of Plenty (The Bay of Plenty Regional Council). The imagery has been de-sampled for use in Flight Simulator X and utilizes the default terrain mesh. The textures are intended for summer daylight flying only, although due to the sparse nature of White Islands' Evegetation, the Islands appearance remains relatively consistent throughout the year.
It includes autogen trees, a landable helicopter pad on the top of the Island, Radio masts, and the Department of Conservation (DOC) hut in the south western bay of the island.
| Filename: | Whale_Island_Scenery__Islands_of_the_Bay_of_Plenty.zip |
| License: | Freeware, limited distribution |
| Added: | 9th May 2007, 08:42:59 |
| Downloads: | 1,496 |
| Author: | Tim Barnes |
| Size: | 7.05 MB |
| Category: Flight Simulator X - Scenery | |
| Lake Rotorua, NZ photoscenery |
|
File Description:
This is a fully functional, limited feature version of 'Real New Zealand' Rotorua updated for FSX. It differs from the full version in that it doesn't include the accurate, photoreal model of Rotorua Regional Airport, and the aerial ground textures are compressed to a greater degree to reduce the file size.
However it does include 30 x 50 kilometres of aerial photo scenery at 2.5 metres per pixel, and an accurate 'Volcanic Air Safaris' waterfront seaplane base. Those who already own 'Real New Zealand' Rotorua for FS2004 are entitled to a free FSX update via the Windowlight website.
| Filename: | Lake_Rotorua_NZ_photoscenery.zip |
| License: | Check within download |
| Added: | 27th August 2007, 05:28:52 |
| Downloads: | 4,019 |
| Author: | Robin Corn |
| Size: | 46.54 MB |
| Category: Flight Simulator X - Scenery | |
| Electric Beach Version 1.0 |
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File Description:
This scenery is an autogen scenery that sits on top of "MegaSceneryX - Hawaii - Honolulu and Oahu Island", SO IT REQUIRES THE MEGASCENERY X - Hawaii - Honolulu & Oahu Island"
This Autogen scenery starts at PHJR Airport with static military aircrafts, helos and birds and then westwards to BarbersPoint Harbor and then westwards to the resorts area and thence to Electric beach power plant.
I used autogens from default FSX as well as the FSX Acceleration. IF you did not install acceleration, it should not be an issue. you would just not see some of the autogens from the acceleration package.
| Filename: | Electric_Beach_Version_10.zip |
| License: | Freeware, limited distribution |
| Added: | 5th January 2008, 00:45:28 |
| Downloads: | 3,899 |
| Author: | Manny Mahadevan |
| Size: | 1.69 MB |
| Category: Flight Simulator X - Scenery | |
| Daytona_Beach_FL_redone |
|
File Description:
This is a compilation of my changes to scenery at Daytona Beach, FL and the surrounding area during the past year. This includes Updates to KDAB, Daytona International Speedway, KDED, KOMN and KEVB. It also includes the addition of a seaplane dock at Halifax River landing area 1FD1, Main Street pier, City Island ball park, Ponce Inlet lighthouse with a working beacon, inlet jetties, marinas, and landclass corrections. All FBOs are included at airports as well as the Embry Riddle Aeronautical University Flight Center and Tech Center. This scenery has been tested using Ultimate Terrain X and WOAI.
| Filename: | Daytona_Beach_FL_redone.zip |
| License: | Freeware |
| Added: | 4th December 2008, 16:30:47 |
| Downloads: | 3,292 |
| Author: | Art Poole |
| Size: | 2.26 MB |
| Category: Flight Simulator X - Scenery | |
| KDYT - Sky Harbor Airport - Duluth, MN |
|
File Description:
Here is an improved version of the stock Sky Harbor Airport. I adjusted and added aprons, and taxiways to more closely match real life. I replaced default buildings and added additional buildings. I added more AI parking, static vehicles, aircraft, lightpoles, fences and other filler objects. I added a ramp for amphibious planes and docks for seaplanes. There are both land and water runways here.
This is a really interesting airport, located on a sliver of land in Lake Superior. If you're not using
Ultimate Terrain X the objects going into the water may not be placed correctly.
| Filename: | KDYT__Sky_Harbor_Airport__Duluth_MN.zip |
| License: | Freeware |
| Added: | 20th April 2009, 23:11:20 |
| Downloads: | 1,350 |
| Author: | Jim Cook |
| Size: | 4.72 KB |