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Category: Flight Simulator X - Miscellaneous Files | |
DX10 Shader Fixers V3.2.2 |
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File Description:
DX10 Shader Fixes V3.2.2 (replaces v3.2.1). These are a set of shader fixes for DX10 Preview mode in FSX. The patch should not effect DX9 in any way. It addresses the following bugs in the DX10 preview:
1) Flashing runways/taxiways
2) Yellow/white runway markings transparency
3) Opaque chain fences
4) Progressive Taxi markings missing
5) Missing night scenery/semi-transparent dusk scenery (often misdescribed as missing night textures)
6) Some addon cars with black headlights
7) Softer VC shadow
8) Eliminates false sun on VC roof and side wall
Also included are an optional replacement water shade, aircraft lights package and an optional replacement background texture. This can replace the light blue DX10 uses and is close to what DX9 uses in the same circumstances.
Filename: | DX10__Shader_Fixers_V322.zip |
License: | Freeware, limited distribution |
Added: | 21st December 2012, 22:25:51 |
Downloads: | 57,306 |
Author: | Steve Parsons |
Size: | 430.01 KB |
Category: Flight Simulator X - Miscellaneous Files | |
FSX A321 Workaround for Shockwave 3d – Redux lights |
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File Description:
FSX A321 landing or taxi lights only in shockwave Redux.
Workaround for Shockwave 3d – Redux lights in the default A320. (an easter egg!)
When you install the Shockwave 3d lights (both the plain version and the Redux version) you will end up with a plane that can not land with it’s lights on without having it’s gear down.
Luckily, there is a taxi light switch on the overhead panel that works.
Therefore by removing the “lights out when gear up command” by the shockwave gauge, lights won’t go out when gear is up any more.
Now you’ll have to switch the gear lights (not the landing lights!) off by clicking the taxi lights switch on the overhead, and the taxi (gear) lights actually go out, while the landing lights stay on (and vice versa, and you also can have both on or off at the same time)
Filename: | a321_taxilights.zip |
License: | Freeware |
Added: | 23rd March 2008, 00:32:29 |
Downloads: | 1,160 |
Author: | Joost Visser |
Size: | 913 KB |
Category: Flight Simulator X - Miscellaneous Files | |
DX10 Shader Fixers V3.2.3 |
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File Description:
DX10 Shader Fixes V3.2.3. These are a set of shader fixes for DX10 Preview mode in FSX. The patch should not effect DX9 in any way. It addresses the following bugs in the DX10 preview:
1) Flashing runways/taxiways
2) Yellow/white runway markings transparency
3) Opaque chain fences
4) Progressive Taxi markings missing
5) Missing night scenery/semi-transparent dusk scenery (often misdescribed as missing night textures)
6) Some addon cars with black headlights
7) Softer VC shadow
8) Eliminates false sun on VC roof and side wall
9) ORBX FTX Global lights with black background rectangles fixed
Also included are an optional replacement water shade, aircraft lights package and an optional replacement background texture. This can replace the light blue DX10 uses and is close to what DX9 uses in the same circumstances.
With Steve Parson's permission I have updated the shader_release_v3.2.2 patch to shader_release_v3.2.3 to now include a fix for DX10 ORBX FTX Global Lights.
Filename: | shader_release_v3.2.3.zip |
License: | Freeware, limited distribution |
Added: | 11th July 2014, 13:56:13 |
Downloads: | 34,991 |
Author: | Steve Parsons / Steve Waite |
Size: | 430 KB |