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Category: Flight Simulator X - Original Aircraft | |
C-17 Globemaster III/ER |
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The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
Filename: | C17_Globemaster_IIIER.zip |
License: | Freeware |
Added: | 14th July 2018, 17:41:34 |
Downloads: | 757 |
Author: | Dougals E. Trapp |
Size: | 13.5 MB |
Category: Flight Simulator X - Original Aircraft | |
B-52J |
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Since it became operational in 1955, the B-52 has been the main long-range heavy bomber of the U.S. Air Force. It first flew on Apr. 15, 1952. Nearly 750 B-52s were built when production ended in Oct. 1963. This "J" model is the future re-engined "h" model 60-0042 of the 917th Wing AFRC based at Barksdale AFB (KBAD). She flies higher, further, and faster than any previous version. The aircraft can cruise at 380 KIAS at 500 ft agl over about 5,000 nm which makes her capable of reaching targets within enemy airspace anywhere on the globe without being detected by radar until it's too late. Her normal high altitude cruise speed has been increased to Mach .88 above FL550E over 9,000 nm without refueling, and her service ceiling has increased to FL570E. The 50,000 lb payload is still nominal, but due to the lighter engines she now has more accomidations for the crew, and does not require refueling very often. She can range much further with less speed (i.e., Mach .85), but there is normally no need for that. This aircraft is designed to fly like the real thing. It is likely one of the best B-52 models available at this time. I have test-flown this aircraft around the globe several times to reassure myself that all is well. You will not have a bouncing effect occur when cruising with 16x speed acceleration and autopilot engaged because all aerodynamics and balance are perfected to a very low margin of error, or no error margin at all. Please be sure to read the INSTRUCT.TXT file for extended details. Original aircraft designer: Mike Stone; Textures by Bill Baldwin; Panel and gauges by Philippe Wallaert; Auto Smoke Effects by Richard Wisman; BR-725 Sound by Ronald Buffalo; Real World aero/engine dynamics, data, lights and effects by: Douglas E. Trapp, FS Flight Dynamics Engineer, Irving, Texas, [email protected], October 2018. The use of this model, and the configuaration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
Filename: | boeing_b-52j.zip |
License: | Freeware |
Added: | 27th October 2018, 18:57:21 |
Downloads: | 614 |
Author: | Douglas E. Trapp |
Size: | 24.51 MB |
Category: Flight Simulator X - Original Aircraft | |
AN-22 Antheus Mastered |
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THIS IS MY FINAL AN-22 VERSION: Unveiled to the West in 1965, the Antonov An-22 was the world's largest aircraft, until the advent of the Lockheed C-5A Galaxy. Powered by 4 contra-rotating turboprops, the design remains the world's largest turboprop-powered airplane. The An-22 was originally built for the Soviet Air Force and Aeroflot, the state airline. A total of 68 aircraft were built during 1965-1975, from which 2 never flew, 19 have been preserved, and 33 removed from service. Currently only 7 are in service. Six of them are used by the Russian Air Force and one (UR-09307) belongs to Antonov Design Bureau, used for civil needs, and operates out of UKKM. The AN-22 is designed to carry heavy loads of 80 tonnes over a 3,000 nm range at high speed and moderate altitude. The civilian model is used for long and medium range flights with updated avionics and flight controls. The wing has a forward and rear sweep effect with a low taper ratio and moderate wing area for it's size. The tail includes twin vertical fins that help maintain stability. The engines are constant speed turboprops that include 2 four bladed contra-rotating props with auto-pitch, and this gives her a thrust rating of 15,211 shp and a fuel efficiency of .353 lb/hp/hr. The cargo area is 14 ft high and wide, and 108 ft long. All fuel is contained within the wings and in the upper fuselage (7 tanks). She has 12 wheels that carry most of the weight, and two steering wheels located behind the crew cabin. Cargo is loaded through the rear loading ramp. The cockpit is located high, as well as the crew quarters. Additional passengers (when present) are seated below the cockpit forward. Original Design and Textures by: Enrique Del Rosario; Sound by: Aaron R. Swindle; Panel by: Marco Spada; Auto Smoke Effects by Richard Wisman; Engine/Aero Dynamics, effects and data by: Douglas E. Trapp. Please Read the Readme AN22.txt file before operations.
Filename: | AN22_Antheus_Mastered.zip |
License: | Freeware |
Added: | 19th August 2018, 01:44:48 |
Downloads: | 1,263 |
Author: | Douglas E. Trapp |
Size: | 4.62 MB |
Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
Sky Lease Cargo McDonnell-Douglas MD-11F (N952AR) |
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FSX McDonnell-Douglas MD-11F repaint textures for the real world
Sky Lease Cargo N952AR. Miami based Sky Lease Cargo is affiliated with
Centurion Cargo and Cielos Airlines. This aircraft shares many of the
features of Centurion Cargo's liveries, with subtle differences in the logo,
and not so subtle differences in that Sky Lease utilizes the same large
fuselage lettering style seen on Centurion Cargo's aircraft. This N952AR
repaint differs from my N950AR repaint in mostly small ways. The most
obvious difference is that the large fuselage lettering is located several
feet rearward on N952AR as compared to N950AR, as in their real world
counterparts.For the freeware SMS Overland MD-11 with P&W 4460 engines,
which you must have previously installed in FSX. I installed the
(SMS-MD-11_Dutch_Package.zip) with VC which works well with this repaint.
Also includes engine exhaust smoke coordinates which you can add to your
"aircraft.cfg" if you wish. Screenshots enclosed. Easy installation.
Repaint by Tom Tiedman.
Filename: | fsx_md11_sky_lease_cargo_n952ar.zip |
License: | Freeware |
Added: | 22nd July 2013, 23:44:22 |
Downloads: | 121 |
Author: | Tom Tiedman / SMS-Overland |
Size: | 8.36 MB |
Category: Flight Simulator X - Scenery | |
USCG Air Station Kodiak Alaska PADQ Scenery Package with AI Aircraft |
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Thanks to Airport Design Editor(ADE), Military AI Works (MAIW) scenery and aircraft, along with AI Flight Planner3 (AIFP3), I did my best to re-create USCG Air Station Kodiak for FSX. Creating this airport scenery was my first BIG (for me) project in ADE, but thanks to MAIW and their Global Scenery Library Objects, I think I've succeed in re-creating the airbase. You'll need to go to MAIW's website and download the "Global Scenery" package for any of this to work for you, so I've copied that website link below (in STEP 1). I also painted Kodiak markings onto all the MAIW AI Aircraft for added realism.
And just for fun, I placed a USCG Cutter and a "fishing boat in distress" (complete with green smoke) out in the harbor as a "Practice Recue Scenario". The Cutter has a "hard deck" to land on and I've also illuminated both it and the Fishing boat for DUSK and NIGHT practice.
Filename: | uscg_station_kodiak_ak_scenery_package.zip |
License: | Freeware |
Added: | 31st January 2021, 06:43:03 |
Downloads: | 934 |
Author: | Daniel W Gregory |
Size: | 25.19 MB |
Category: Flight Simulator X - Scenery | |
AI Ships and AI Ship Traffic US West Coast |
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This file includes 4 new ships to supplement the ships available in my package "63 AI Ships and AI Ship Traffic for Europe and South America".
It also includes traffic files for the West Coast of the United States mainly from San Francisco and Oakland to the Strait of Juan de Luca, Tacoma, Seattle, and the Canadian cities of Victoria and Vancouver. A few routes go further South to Long Beach and San Diego. The traffic files utilize the new ships available in this update as well as the ships available in "63 AI Ships and AI Ship Traffic for Europe and South America" which must therefore be installed prior to this update.
The new ships are two small bulk carriers "Sardius" and "Andre W" and two large geared bulk carriers "Senorita" and "Carmencita" all done in GMAX. All ships have navigation lights, simple animations like rotating radars, and custom wake and smoke effects.
Filename: | ai_ships_and_ai_ship_traffic_us_west_coast.zip |
License: | Freeware |
Added: | 30th March 2013, 23:18:57 |
Downloads: | 10,965 |
Author: | Henrik Nielsen |
Size: | 2.47 MB |
Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
Interior and Cockpit Textures for Bombardier Global Express-v4 |
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V4 !
New passager cabin's textures for the original Bombardier Global Express XRS by Fr. Bill Leaming and Richard Schwertfeger.
daylight and night textures !
included : passager cabin AND a NEW full textured cockpit release !! burgundy carpet style ONLY! (the original blue-king style carpet is abandonned)
§ copy-paste texture folder here to texture folder of the Global Express.
Also included : 4/3 and wide 2D panels background BMP !
In this V4 release, the background pictures for 2D cockpit have been completely reworked from real photo of GLEX cockpit to get 3D effect !
* texture bugs in passager cabin from first release are fixed!
* passager's leather armchair have savety belt !!
ENJOY this first luxury cockpit ever made for the original fsx Bombardier Global Express by Fr. Bill Leaming and Richard Schwertfeger.
Filename: | new_interior_texture_and_full_textured_cockpit_for_fsx_bombardier_global_express-v4.zip |
License: | Freeware |
Added: | 20th October 2016, 04:37:29 |
Downloads: | 140 |
Author: | Alain Bastin |
Size: | 16.69 MB |
Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
Default Robinson R22 - Damage Mod, Beta II |
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This modification adds to your default FSX Robinson R22 wear/damage simulation and other nice effects. Features:
-Engine wear and Damage Simulation
-Engine and Tailrotor Gearbox Oil use
-Engine Oil condition (Affects Engine Wear)
-Engine Oil Change (Every 25 Hours Like Real R22)
-Engine Vibration in Virtual Cockpit (If Engine or Tailrotor are damaged, or you fly greater than 100 knots vibration will be greater then normal and you hear cockpit rattles sound effect)
-Tailrotor Strikes if Tailrotor Gearbox Oil is low
-Cyclic Vibration (if Engine is running)
-Cockpit switches Sound Effects
-Cockpit Instruments takes Dirt
-Cockpit Instruments will Damage if you land the helicopter very hard!
All Wear, Damage and Dirt situations will be logged and saved. (Thanks to Doug Dowson)
Filename: | fsx_robinson_r22_damage_mod_v1.zip |
License: | Freeware |
Added: | 7th May 2012, 18:48:28 |
Downloads: | 448 |
Author: | Ismail Hakki Guezel |
Size: | 5.72 MB |
Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
P-47D 57th FG/ 65th FS #40 "Hun Hunter XIV" |
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File Description:
This folder contains a repaint for the A2A Wings of Power III P-47D Thunderbolt, representing P-47D-23-RA 42-27910 #40 "Hun Hunter XIV", as flown by Lt.Col Gilbert O. Wynand Jr, the CO of the 65th FS/ 57th FG, based in Alto, Corsica. He was more or less responsible for converting the P-47 from a high-altitude fighter to a very efficient ground attack aircraft, which was used to great effect during operation Strangle, where the German supply lines in Italy were completly cut off by destroying all railways, bridges and roads leading to the front in middle Italy. More on this can be found here: http://www.57thfightergroup.org/personal_stories/hahn/index.html
Repaint by Jan Kees Blom, based on the paintkit by Martin Catney
Filename: | jk_p-47d_wop3_hunhunter.zip |
License: | Freeware |
Added: | 14th March 2009, 10:56:15 |
Downloads: | 567 |
Author: | Jan Kees Blom |
Size: | 9.44 MB |
Category: Flight Simulator X - Miscellaneous Files | |
DX10 Shader Fixers V3.2.2 |
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File Description:
DX10 Shader Fixes V3.2.2 (replaces v3.2.1). These are a set of shader fixes for DX10 Preview mode in FSX. The patch should not effect DX9 in any way. It addresses the following bugs in the DX10 preview:
1) Flashing runways/taxiways
2) Yellow/white runway markings transparency
3) Opaque chain fences
4) Progressive Taxi markings missing
5) Missing night scenery/semi-transparent dusk scenery (often misdescribed as missing night textures)
6) Some addon cars with black headlights
7) Softer VC shadow
8) Eliminates false sun on VC roof and side wall
Also included are an optional replacement water shade, aircraft lights package and an optional replacement background texture. This can replace the light blue DX10 uses and is close to what DX9 uses in the same circumstances.
Filename: | DX10__Shader_Fixers_V322.zip |
License: | Freeware, limited distribution |
Added: | 21st December 2012, 22:25:51 |
Downloads: | 57,311 |
Author: | Steve Parsons |
Size: | 430.01 KB |